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unmerged(666512)

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Feb 16, 2013
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  • Warlock 2: The Exiled
Newsflash: Some people actually still enjoy face-to-face contact, even when PC gaming. Besides, even when playing alone, hotseat will allow you to play multiple factions and thereby test the comparative strengths and weaknesses of those factions or different units or tactics. My understanding is that hotseat is also relatively easy to implement. So why the omission? Frankly, a hotseat mode would prolong the life of this game for me far longer than anything else - except modding tools (which you implemented and did a wonderful job on).
 
I must concur. I just got my gaming PC working after several months, invited a friend over to play some hotseat, only to find out this game doesn't have it. Imagine my shock, a staple of this genre since Civ' 2 Gold Edition, but newer games continue to try and skimp out on it (Civ' 5 and now this). Not everyone has a PC, even in this day and age, and even if they did, sometimes it is nice to cuddle as you share a nice, relaxing PC game together. You guys like cuddling, right? :)
 
I have to say, this game does lend itself to hotseat very well. Considering it's already turn based, even between humans. So you wouldn't even need to change much gameplay wise, if at all. But I can imagine making a game allow more than one player on one PC, when it wasn't built for it, could be fairly difficult. I know I have a couple of friends who I would play hotseat with alot, as we do it with civ 5 and AoW3. And it would probably convince them to actually buy the game.
 
Well, you could play networked game on same machine with sandboxie for example. It'll require to alt-tab between turns, but it would work. And you need sandboxie to allow 2 different steam logins. Tho if you'd chose chacked(no-steam) version you could do it w/o sandboxie I believe.