I'd argue that Chinese folk by default have an advantage due to more direct access to Chinese sources.So it's literally not possible for anyone who is not Chinese to make a decent game about China? You don't think that's a bit of a stretch?
I'd argue that Chinese folk by default have an advantage due to more direct access to Chinese sources.So it's literally not possible for anyone who is not Chinese to make a decent game about China? You don't think that's a bit of a stretch?
That can be said about any nation really.I'd argue that Chinese folk by default have an advantage due to more direct access to Chinese sources.
I'd argue that Chinese folk by default have an advantage due to more direct access to Chinese sources.
Only in the post-Qing context.A country with a politicized and nationalist education system will not, by default, create an unbiased citizenry. China is notorious for it's revisionist revaunchism.
Actually I've noticed elements of this even in academic contexts. For example, I recently read a book on archaeology from Neolithic China through the Warring States, and even there all maps needed to have an inset showing the Nine Dash Line, every chapter had to genuflect to Marx or Engels at some point, and terminology was clearly set by political pressures, i.e. all of the distinct Bronze Age cultures in geographical China had to be referred to as "Shang cultures" even though that terminology is nonsensical from an archaeological or historical perspective.Only in the post-Qing context.
Maybe yes in this PDXCON 2019, I just imagine it to be a focused one in china, one in the cold war (least possible) one of fantasy or one at the end of the WRE.I really want to be able to play China in a way that doesn't seem cobbled together from unique mechanics that are great in spirit but are ultimately derived from super Western-centric games. I don't mean that as a bash to paradox, a lot of super important and interesting history is from Europe but it does mean that China has always felt wrong in the way it plays, to me at least. It does seem a lot like China really often gets the short end of the stick in terms of representing how the region actually worked in the time frames of paradox games.
PerfectCK2 uses French-style Feudalism and pretends it applies to the whole planet with small corrections. That's a good example.
Considering the US (where I live) is guilty of the same... yeah that's not an issue just their own.A country with a politicized and nationalist education system will not, by default, create an unbiased citizenry. China is notorious for it's revisionist revaunchism.