Now that the game is almost maxed out in terms of content, an area that seems like it is missing content is that of armies and parliaments.
Armies seem to be the more simple part of the game where you just spam build armies and have them on standby for when you need to occupy planets in wars. Despite recently playing again after not touching the game for a couple of years, so far, I have only seen one type of unit which is the assault unit (for UNE). I may be wrong but I don't think there are any armor or support units. Not sure either if orbital bombing directly helps combat the same way CAS helps combat in HoI4. I also wonder if it would be possible in the future to have army recruitment consume pops or consume pops indirectly by taking "workers" (soldiers) from barracks which then uses pops to fill out those jobs.
4.0 seems to have added the faction system whereby factions as they gain strength, over you the chance to change your government civics. I think the system is nice but it could be expanded to have a sort of parliament/congress (when government type is applicable) where you visually see what % of the government is what (similar to the US congress mechanic in HoI4). This could be tied into changing/passing laws and they could also issue you requests (like journals in Victoria 3) where you get relations bonus with that political faction if you accomplish certain things (improve relations, declare war, trade, etc.). Additionally, these political factions could also have leaders that can eventually become officials to help shift your government civics/ethics in a different direction if they take a spot in your council.
Armies seem to be the more simple part of the game where you just spam build armies and have them on standby for when you need to occupy planets in wars. Despite recently playing again after not touching the game for a couple of years, so far, I have only seen one type of unit which is the assault unit (for UNE). I may be wrong but I don't think there are any armor or support units. Not sure either if orbital bombing directly helps combat the same way CAS helps combat in HoI4. I also wonder if it would be possible in the future to have army recruitment consume pops or consume pops indirectly by taking "workers" (soldiers) from barracks which then uses pops to fill out those jobs.
4.0 seems to have added the faction system whereby factions as they gain strength, over you the chance to change your government civics. I think the system is nice but it could be expanded to have a sort of parliament/congress (when government type is applicable) where you visually see what % of the government is what (similar to the US congress mechanic in HoI4). This could be tied into changing/passing laws and they could also issue you requests (like journals in Victoria 3) where you get relations bonus with that political faction if you accomplish certain things (improve relations, declare war, trade, etc.). Additionally, these political factions could also have leaders that can eventually become officials to help shift your government civics/ethics in a different direction if they take a spot in your council.
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