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EmperorKaza

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Aug 20, 2012
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Every few years, my game will crash in multiplayer. The screen will freeze, and then I get a "crusader kings has stopped working" error. Each time, I check the error messages, and I find the following in the messages file:
[session.cpp:516]: Command Caused Crash!daily_tick=
{
tickstamp=0
istargetasynchronous=no
identity=126641
pre_execution_checksums={24 5898425 0 2023}
value={024}
}

With slightly different values each time. Only I crash, as the host, none of the other players do. I haven't been able to recreate this in single player.
 

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Has this always happened in MP for you? Or only since what change or update?

Do you get any out of sync errors before this happens?

What if someone else is host, do you still drop out or crash?
 
This is fairly recent. We started playing this game about two months ago, and the issue wasn't in last year's game.
We dont usually get any out of sync errors
We haven't tried other people hosting, as most don't have all the dlc, but I will suggest it next time
 
OK then, the only other things to try are to have everyone use the same language in the game, and to use no mods at all.

Good luck!