I may be the only one, but for me the days leading up to the release of Stellaris were brutal. Literally 80% of my free time was spent researching the game, thinking of possible starts and general gushing at the idea of a space CK2. And here, after release, after my 60th hour of game play, I can't help but wonder if the game could be more than it is.
So, I present to you StellarisHD; my (and hopefully others) attempt at making a more in depth and engrossing Stellaris experience.
Planned Features:
-Expanded Traits
-Rebalanced AI
-More Events\Story
-More Tech
-More Portraits
-Pre-FTL start capability
-More Crises\Longer feasible gameplay
Things I can do on my own:
-Traits
-Tech
-Events
Things I'll need help with:
-Portraits
-AI
-Gameplay Progression
I'm open to suggestions and if you think you can help let me know, lord knows I wont be able to do this all myself.
So, I present to you StellarisHD; my (and hopefully others) attempt at making a more in depth and engrossing Stellaris experience.
Planned Features:
-Expanded Traits
-Rebalanced AI
-More Events\Story
-More Tech
-More Portraits
-Pre-FTL start capability
-More Crises\Longer feasible gameplay
Things I can do on my own:
-Traits
-Tech
-Events
Things I'll need help with:
-Portraits
-AI
-Gameplay Progression
I'm open to suggestions and if you think you can help let me know, lord knows I wont be able to do this all myself.