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Thanks Kord!

I'll try it without first, but will it not handle comments, like this?
Code:
NDefines.NGameplay.NEBULA_TRAVEL_SPEED_PENALTY = 0.15    -- 30% travel speed penalty Default 0.30
NDefines.NGameplay.BASE_MONTHLY_INFLUENCE  = 4 -- Base Influence gained per month  Default 3

ADDIT:
Seems to handle comments fine, just doesn't like commas :p

That had crossed my mind as a possibility last night, but it was too late to be sensible and try something so simple as that.

And as for Verify Game Cache integrity, Yes! I did that a least twice last night :)
 
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This is actually a more inclusive mod.

For lack of a better title, I'm calling this mod "anthropoid." It includes the custom Yggdrasil system, the Sublime Terran Republic country, a new galaxy script "enormous" that generates 1500 star galaxies, and 56 changes to values in defines.lua. The most important of these changes:
  • System Cap is much higher (50 instead of 5)
  • Leaders are more plentiful (125 instead of 10)
  • Leaders cost a bit less to "hire" (40 influence instead of 50)
  • Influence, minerals, energy all "gain" a tad bit faster (+4 vs +3; +1 vs +0; +2 vs +0)
  • Science gains a bit slower (+4 vs +5 for all three)
  • Planetary defense is a bit buffed (or at least that is the intent; several values are changed, but I have not tested enough)
  • Navy limit 4000 vs 1000
I can post a list of all changes if desired.

If anyone would be so kind as to download it, and have a look that my file naming and file content conventions are not in breach of best practices I would very much appreciate it. Also appreciate suggestions on content/balance.

@Kordishal, @eragon king, @jdrou, and everyone else who has answered questions, Thanks!

Once I have tested it a bit, I'll upload it to Steam workshop. I'd be happy for it to grow into a more extensive mod over time.

There is one tiny little irregularity and maybe someone can explain. The leader seems to always wear outfit "6" even though I have it set to "5"?
 

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