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Spectre17

Duke of Vantage
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Feb 9, 2012
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World in Revolution 1620: The Age of European Dominance

Hello and welcome to World in Revolution 1620: The Age of European Dominance! The game was created by the illustrious Frymonmon and his friend, Red Cesar. After so many games taking place in the same period, the 19th and early 20th Century I thought it would be nice to change a little. With the aid of Bakerydog, Maxwell, Thandros, Dyranum and MastahCheef we will make the game work flawlessly, and although it seems difficult, it is really quite simple. All the hard work is done behind the scenes.

Nation Registration: OPEN/Closed
Nations Taken: 21/21
Taken Nations: The Netherlands, England, Spain, France, Austria, Sweden, Denmark-Norway, Brandenburg, Bavaria, Papal States, Polish-Lithuanian Commonwealth, Bohemia , Russia, Venice, Oman, Morocco, Ottoman Empire, Safavid Persia, China, Japan, Mughal Empire

I will allow you to choose your nation but if they are not suitably important then they will not be accepted. The number of available nations will increase by 5 every time we get a new GM for an area until we reach 20/25.

The essence of the Game is that it is the 1st of January 1620. The Thirty Years War has just begun and Europe is on the edge of the largest and most destructive war in History until the 20th century. You are to take the reins of a leader in this turbulent era, and attempt to guide your nation to peace and prosperity (or war and destruction). You are to pass laws, use your military, but you must remember, you are a leader only by the consent of the governed. If you lose your population's favour, you are removed from your country - and the game.


Rules & Procedures

The rules are fairly simple. As the leader of your nation, you send the orders you wish to do to me, KeldoniaSkylar. The orders you choose are basically unlimited, your only restraints are the time period and your imagination. This means, if you want to hatch a crazy plan of trapping African Gorillas and letting them loose in London well. Go ahead. If you want to build a nuclear reactor in 1630, it's not going to happen. Keep in mind, you can trade with other nations, create secret treaties, wage war and all of that.

Each turn will constitute a single year. We start off on January 1st 1620. If things, such as the I don't know what war, appear then I will slow the game down to three-month turns to simulate the intensity of the war. I doubt I will go faster than a year long turn, or go slower than a three month turn.

Now, what is your main goal in this entire game? Guide your nation through the Early Modern Era. This means building up your economy, Waging War for your nation, Diplomacy, Keeping your Government Stable. You can pretty much shape your nation anyway you want to be, provided you have the support. World in Revolution takes into account for your population. Although you can ignore these movements and even suppress them, you should keep them in mind. This is to make sure the game is kept to a degree of realism. This will not be an absolute strict restraint on your nation, but it will be an underlying factor. World in Revolution is built on the underlying factors, which the GMs take care of, don't worry. At any time you can ask the GM the "Mood of your nation", and you can request a run down from me.

If you are going to post something In Character (IC) then you simply post in the thread, using a flag if you wish to help others know what nation is speaking. If you are saying something Out Of Character (OOC) then you must add the tag "OOC:" before your post. If you do not do so, your post WILL be taken as IC, and can be used against you by other players in IC.

Orders


A Nation shall submit their orders to me via Private Message. In the title of this message it MUST have your countries name and the date, as well as the months this order is for. For example, for England at the game's start, it would read "WiR 1620 - England 1620"

The orders are fairly simple. Every nation is allowed to send me 4 orders of any kind encompassing anything. Each national also will receive 1 treaty order. However, there is a twist. If your nation is at war, you get a supplemental "War Plan". You must clarify what is your War Plan, and you are entitled to using 4 lines or sentences to describe what you want done. There are also Colonial Orders. A nation that hold Colonies is entitled to 1 Colonial Order, which can deal with anything about a colony. Adjusting borders, raising taxes, or releasing nations. In order to try and make sure our Game Moderators remain sane, and can produce updates, each nation is limited to using only two sentences for their orders.

Updates

There are two types of updates. A Normal Update encompasses on entire year. This is the largest update and most of the action takes place here. Wars, Diplomacy, Nation Building ect. The next type of update is a War Update. A Mini-Update is similar to the Normal Update, but it takes place alongside of the Normal Update, and it uses up normal orders. This can encompass anything a Normal Update normally would, but is generally more specific, such as details of a specific battle in a war, or turmoil in a country that would normally get two lines in the Normal Update.

Game Moderators

This game has a total of Three Game Moderators. We each control specific aspects of the update, in order to ensure it can be pushed out with quality and quickly. The different sections are as follows:

Everything else: Spectre17
Colonial: Bakerydog
Trade System&Eastern Europe: Maxwell
Maps: Dyranum
Africa&Asia: Thandros
Western Europe: Mastahcheef

Specific Rules:
* Declarations of War are final, and cannot be taken back. Only a Peace Treaty may resolve the conflict
* All Treaties must be GM approved - unless a simple Bi-lateral trade treaty

Income Formula:
(Base Income* Stab/5) + (0,8+(Infra/2))*Production) + Trade Income+Special Income+Tributes((Regulars/200*(Army Level/5))+(Conscripts/400*(Army Level/5)))-((Large Ships*(Naval Level/5))+(Small Ships/1.5*(Naval Level/5)))


IRC Channel:
Link: Coldfront
IRC: #WiR_Main
Instructions: Here

Current Debt Limit
10,000 Gold

Table of Contents

Updates
1619
1620

Stats
16201621

War Updates

Mini Updates
 
Last edited:
Stats 1620

Kingdom of England
Bank: 300
Total Income: 1699
Base Income: 700
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 2
Tributes: 100 (Scotland)
Upkeep: 401
Production Income: 300
Production Level: 3
Prestige: 310
Stability: 9
Army
Regulars: 25,000
Conscripts: 0
Army Level: 13
Navy
Large Ships: 12
Small Ships: 20
Navy Level: 15
Vassal(s): Scotland
Other Diplomatic Relations: PU with Scotland
At War with:
Leader: James I Stuart
Played by: Frymonmon

Republic of the Seven United Netherlands
Bank: 100
Total Income: 550
Base Income: 500
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 3
Tributes: 0
Upkeep: 940
Production Income: 300
Production Level: 3
Prestige: 230
Stability: 8
Army
Regulars: 55,000
Conscripts: 0
Army Level: 14
Navy
Large Ships: 20
Small Ships: 50
Navy Level: 16
Vassal(s):
Other Diplomatic Relations:
At War with: Kingdom of Spain, Kingdom of Portugal, Archduchy of Austria
Leader: Maurice of Nassau
Played by: Spectre17

Kingdom of Spain
Bank: 100
Total Income: 300
Base Income: 1,000
Special Income: 500 (Peru Gold Mines)
Trade Income: 0 (Will be added soon)
Infrastructure: 2
Tributes: 400 (Portugal)
Upkeep: 2420
Production Income: 400
Production Level: 3
Prestige: 370
Stability: 8
Army
Regulars: 150,000
Conscripts: 0
Army Level: 15
Navy
Large Ships: 20
Small Ships: 50
Navy Level: 16
Vassal(s): Portugal
Other Diplomatic Relations: PU with Portugal
At War with: Republic of the Seven United Netherlands, Kingdom of Bohemia
Leader: Philip III
Played by: Spitfire5793

Kingdom of France

Bank: 200
Total Income: 822
Base Income: 800
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 2
Tributes: 0
Upkeep: 822
Production Income: 300
Production Level: 3
Prestige: 350
Stability: 6
Army
Regulars: 50,000
Conscripts: 0
Army Level: 15
Navy
Large Ships: 11
Small Ships: 17
Navy Level: 13
Vassal(s):
Other Diplomatic Relations:
At War with:
Leader: Louis XIII
Played by: etranger01

Kingdom of Sweden
Bank: 100
Total Income: 110
Base Income: 500
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 3
Tributes: 0
Upkeep: 1120
Production Income: 300
Production Level: 3
Prestige: 260
Stability: 7

Army
Regulars: 70,000
Conscripts: 0
Army Level: 16

Navy
Large Ships: 8
Small Ships: 11
Navy Level: 14
Vassal(s):
Other Diplomatic Relations:
At War with:
Leader: Gustav II Adolf
Played by: bakerydog

Kingdom of Denmark
Bank: 100
Total Income: 110
Base Income: 350
Special Income: 350 (Sound Toll)
Trade Income: 0 (Will be added soon)
Infrastructure: 3
Tributes: 0
Upkeep: 1120
Production Income: 150
Production Level: 3
Prestige: 220
Stability: 8

Army
Regulars: 45,000
Conscripts: 0
Army Level: 14

Navy
Large Ships: 9
Small Ships: 13
Navy Level: 15
Vassal(s):
Other Diplomatic Relations:
At War with:
Leader: Christian IV
Played by: Dyranum

Archduchy of Austria

Bank: 100
Total Income: 218
Base Income: 700
Special Income: None
Trade Income: 0 (Will be added soon)
Infrastructure: 2
Tributes: None
Upkeep: 1382
Production Income: 200
Production Level: 3
Prestige: 390
Stability: 7
Army
Regulars: 90,000
Conscripts: 0
Army Level: 14
Navy
Large Ships: 0
Small Ships: 4
Navy Level: 11
Vassal(s):
Other Diplomatic Relations: Holy Roman Emperor, King of Hungary and Croatia, King of Bohema(de jure)
At War with: Kingdom of Sweden, The Dutch Republic
Leader: Ferdinand II
Played by: Syriana



Electorate of Brandenburg
Bank: 50
Total Income: 353
Base Income: 150
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 2
Tributes: 75 (Prussia)
Upkeep: 132
Production Income: 100
Production Level: 2
Prestige: 145
Stability: 7

Army
Regulars: 9,000
Conscripts: 0
Army Level: 10

Navy
Large Ships: 2
Small Ships: 6
Navy Level: 6
Vassal(s): Prussia
Other Diplomatic Relations: Personal Union with Prussia
At War with:
Leader: George William
Played by: king Hannibal

Duchy of Bavaria
Bank: 100
Total Income: 320
Base Income: 200
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 2
Tributes: 0
Upkeep: 180
Production Income: 100
Production Level: 2
Prestige: 210
Stability: 8

Army
Regulars: 18,000
Conscripts: 0
Army Level: 10

Navy
Large Ships: Landlocked
Small Ships: Landlocked
Navy Level: Landlocked
Vassal(s): None
Other Diplomatic Relations:
At War with: Kingdom of Bohemia
Leader: Maximilian I
Played by: Sarius1997

Kingdom of Bohemia
Bank: 175
Total Income: -125
Base Income: 250
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 1
Tributes: 0
Upkeep: 780
Production Income: 150
Production Level: 2
Prestige: 205
Stability: 7

Army
Regulars: 60,000
Conscripts: 0
Army Level: 13

Navy
Large Ships: Landlocked
Small Ships: Landlocked
Navy Level: Landlocked
Vassal(s):
Other Diplomatic Relations: Elector Palatine
At War with: Archduchy of Austria, Kingdom of Spain
Leader: Frederick V
Played by: Muskeato

Tsardom of Russia
Bank: 50
Total Income: 23
Base Income: 300
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 1
Tributes: 0
Upkeep: 572
Production Income: 150
Production Level: 2
Prestige: 185
Stability: 7

Army
Regulars: 55,000
Conscripts: 0
Army Level: 10

Navy
Large Ships: 5
Small Ships: 11
Navy Level: 9
Vassal(s): None
Other Diplomatic Relations:
At War with:
Leader: Mikhail I Fyodorovich
Played by: Shock3r


Polish–Lithuanian Commonwealth
Bank: 100
Total Income: 598
Base Income: 700
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 2
Tributes: 0
Upkeep: 1062
Production Income: 400
Production Level: 2
Prestige: 310
Stability: 8

Army
Regulars: 80,000
Conscripts: 0
Army Level: 13

Navy
Large Ships: 4
Small Ships: 11
Navy Level: 9
Vassal(s): None
Other Diplomatic Relations:
At War with:
Leader: Sigismund III Vasa
Played by: MastahCheef117


Republic of Venice
Bank: 100
Total Income: 331
Base Income: 220
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 2
Tributes: 0
Upkeep: 169
Production Income: 100
Production Level: 2
Prestige: 240
Stability: 8

Army
Regulars: 9,000
Conscripts: 0
Army Level: 13

Navy
Large Ships: 15
Small Ships: 35
Navy Level: 15
Vassal(s):
Other Diplomatic Relations:
At War with:
Leader: Antonio Priuli
Played by: King50000


Papal States

Bank: 100
Total Income: 1540
Base Income: 150
Special Income: 100 (Church Taxes)
Trade Income: 0 (Will be added soon)
Infrastructure: 2
Tributes: 0
Upkeep: 90
Production Income: 300
Production Level: 2
Prestige: 270
Stability: 9

Army
Regulars: 8,000
Conscripts: 0
Army Level: 12

Navy
Large Ships: 5
Small Ships: 12
Navy Level:
Vassal(s):
Other Diplomatic Relations:
At War with:
Leader: Paul V
Played by: Duke of Britain

Ottoman Empire
Bank: 100
Total Income: 500
Base Income: 1000
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 3
Tributes: 90 (20 Moldova, 20 Wallachia, 50 Transsylvania)
Upkeep: 2480
Production Income: 600
Production Level: 3
Prestige: 370
Stability: 8

Army
Regulars: 150,000
Conscripts: 0
Army Level: 16

Navy
Large Ships: 9
Small Ships: 20
Navy Level: 12
Vassal(s):
Other Diplomatic Relations:
At War with:
Leader: Osman II
Played by: videofan


Sultanate of Oman
Bank: 200
Total Income: 480
Base Income: 100
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 3
Tributes: 0
Upkeep: 110
Production Income: 200
Production Level: 2
Prestige: 105
Stability: 7

Army
Regulars: 11,000
Conscripts: 0
Army Level: 8

Navy
Large Ships: 6
Small Ships: 15
Navy Level: 10
Vassal(s):
Other Diplomatic Relations:
At War with:
Leader: Abdulla bin Muhammad
Played by: tyriet

Mughal Empire
Bank: 100
Total Income: -74
Base Income: 1,000
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 4
Tributes: 0
Upkeep: 3024
Production Income: 400
Production Level: 2
Prestige: 210
Stability: 7

Army
Regulars: 150,000
Conscripts: 0
Army Level: 12

Navy
Large Ships: 7
Small Ships: 10
Navy Level: 9
Vassal(s):
Other Diplomatic Relations:
At War with:
Leader: Jahangir
Played by: Thandros


Empire of the Great Ming

Bank: 100
Total Income: 1893
Base Income: 2000
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 3
Tributes: 0
Upkeep: 2667
Production Income: 800
Production Level: 3
Prestige: 400
Stability: 4

Army
Regulars: 200,000
Conscripts: 0
Army Level: 13

Navy
Large Ships: 15
Small Ships: 28
Navy Level: 10
Vassal(s):
Other Diplomatic Relations:
At War with:
Leader: Wanli Emperor
Played by: Maxwell500


Tokugawa Shogunate

Bank: 200
Total Income: 634
Base Income: 300
Special Income: 0
Trade Income: 0 (Will be added soon)
Infrastructure: 3
Tributes: 0
Upkeep: 536
Production Income: 300
Production Level: 3
Prestige: 210
Stability: 5

Army
Regulars: 35,000
Conscripts: 0
Army Level: 10

Navy
Large Ships: 7
Small Ships: 14
Navy Level: 11
Vassal(s): None
Other Diplomatic Relations:
At War with:
Leader: Tokugawa Hidetada
Played by: KeldoniaSkylar
 
Last edited:
Spain
 
Are we allowed to make a claim presently? If so, shotgun Austria, and if not, apologies.
 
France.
 
Denmark-Norway! Leve Danmark og Norge!
 
Netherlands if they're around. If not, Milan. If they're not around, Tuscany.

If they're not around, the Pope.
 
Can I haz Ottomans?
 
Netherlands if they're around. If not, Milan. If they're not around, Tuscany.

If they're not around, the Pope.

Netherlands are taken, all the others are too small. Sorry. Videofan as Ottos. Nation registration closed until we get a new GM. Sorry.
 
OOC:If i am right during the thirty years war the Ottomans were in internal trouble with Anatolia and in a war with the Safanids,right?
 
OOC:If i am right during the thirty years war the Ottomans were in internal trouble with Anatolia and in a war with the Safanids,right?

No idea, you should read up on it.
 
Ah. Well when you do, what nations are open? I mean, there aren't many option other than the ones take. If you think all the Italian minors are "too small."
 
If a new GM comes along then I'd say Bavaria, Russia, Brandenburg maybe Pope and someone else.
 
I'm gone for 20 minutes and this happens. lol

I'll wait around if I can think of any more interesting countries that aren't already taken, and if more GMs hop on board.