Hi,
I have few question and notes about CK1 and would appreciate any feedback. I'll lump them into one posting, if you do not mind.
Questions:
- Is there any final goal in the game? I started Hastings scenario (1066) as Duke of Lorraine, English invaded and weakened French king, then he got excommunicated, I used this chance and all my prestige to grab claim on french crown, then quick blitzkrieg and I am the King of France, then visit over English channel, then Spain and etc. by 1250 every province in the known world belonged to french kingdom. Then ~50 years were spent to stabilize kingdom. It is 1306 now and I have a question -- now what? Kingdom is stable, I have ~1mil gold, hundreds of thousands of prestige, even Pope is my vassal (among other ~650). Religious map looks quite hilarious right now -- about 10 orthodox provinces and the rest of the world (including Mecca) are faithful Catholics :-D
- The only goal I could think of is to actually get every province under my direct control (yes, I won't get any income if I do that) -- I noticed that vassal's response to title revocation is determined by relationships at the moment of request, i.e. if I ask all vassals at the same moment -- they all will yield... Then I'll need to kick out the rest (those that had more than one province). $1mil should be enough to survive until 1450 while directly owning entire world (and time will go faster without events from those pesky rebellious vassals)
The only thing that stops me is tediousness of doing 650xN clicks. I wonder if I do this and then import my world into Europe Universalis -- how it will look like there?
- What is the difference between CK1 and CK2? I have them both on steam and I did not want to start CK2 until I am done with CK1, then I came across some post in internet that claimed that CK2 is essentially the same as CK1 with different interface. Is it true? Is there any point playing CK2 after CK1?
Notes:
- CK1 on steam is Deus Vult 2.1Beta... Come on! Beta? Why would you put beta on steam? Is it even allowed? This game crashes regularly, especially in vassals/brides registry -- does not look like a final product.
- Same for percentages -- there are events that reduce kingdom stability by 1 and then by extra 1 with 50% probability (very funny when you have 600 vassals and third of them are rebellious). I've seen these events about 20 times -- only 1 time it did not reduce stability by 2! Does not look like 50% to me... or maybe I am too unlucky? Same for event that make kids stressed with 30% chance -- heh, more like 90%, according to my experience...
- Relationships with liege are too cozy -- your vassal's responses are strictly bound by current value of relationship with them, while on the other hand you could reject call to arms even when having 100% relationship with your liege. Liege also always support you in the war with other kingdom -- easy to abuse it.
- appearance of papal state/mongols/knight orders is curious -- they simply magically pop up on your land (thus taking it away). Lame... Especially mongols are -- every time they pop up (with 80k army), I grab 15k army and crush them -- only because 80k host is divided into chunks of 20k and only one chunk has commander.
- Bubonic Plague turned out to be funny -- many provinces get immunity to it in 3-5 months... :-\
- it does not really matter how you prioritize research -- if you need tech, do not give land to children, wait for them to complain, promise to give it to them, when they complain again -- declare him bastard. For next few years he'll work really hard trying to get rid of that status, producing high-level tech.
I was really surprised to discover that after one son invented few 5-lvl technologies in a matter of 2-3 years.
I had more notes/questions, but can't remember them right now... Will ask later
Do not take me wrong -- I found game to be very entertaining (steam says I spent 165 hours in it O_O). It just that few hiccups started to really bother me after all this time, especially regular crashes...
Regards,
Michael.
I have few question and notes about CK1 and would appreciate any feedback. I'll lump them into one posting, if you do not mind.
Questions:
- Is there any final goal in the game? I started Hastings scenario (1066) as Duke of Lorraine, English invaded and weakened French king, then he got excommunicated, I used this chance and all my prestige to grab claim on french crown, then quick blitzkrieg and I am the King of France, then visit over English channel, then Spain and etc. by 1250 every province in the known world belonged to french kingdom. Then ~50 years were spent to stabilize kingdom. It is 1306 now and I have a question -- now what? Kingdom is stable, I have ~1mil gold, hundreds of thousands of prestige, even Pope is my vassal (among other ~650). Religious map looks quite hilarious right now -- about 10 orthodox provinces and the rest of the world (including Mecca) are faithful Catholics :-D
- The only goal I could think of is to actually get every province under my direct control (yes, I won't get any income if I do that) -- I noticed that vassal's response to title revocation is determined by relationships at the moment of request, i.e. if I ask all vassals at the same moment -- they all will yield... Then I'll need to kick out the rest (those that had more than one province). $1mil should be enough to survive until 1450 while directly owning entire world (and time will go faster without events from those pesky rebellious vassals)
- What is the difference between CK1 and CK2? I have them both on steam and I did not want to start CK2 until I am done with CK1, then I came across some post in internet that claimed that CK2 is essentially the same as CK1 with different interface. Is it true? Is there any point playing CK2 after CK1?
Notes:
- CK1 on steam is Deus Vult 2.1Beta... Come on! Beta? Why would you put beta on steam? Is it even allowed? This game crashes regularly, especially in vassals/brides registry -- does not look like a final product.
- Same for percentages -- there are events that reduce kingdom stability by 1 and then by extra 1 with 50% probability (very funny when you have 600 vassals and third of them are rebellious). I've seen these events about 20 times -- only 1 time it did not reduce stability by 2! Does not look like 50% to me... or maybe I am too unlucky? Same for event that make kids stressed with 30% chance -- heh, more like 90%, according to my experience...
- Relationships with liege are too cozy -- your vassal's responses are strictly bound by current value of relationship with them, while on the other hand you could reject call to arms even when having 100% relationship with your liege. Liege also always support you in the war with other kingdom -- easy to abuse it.
- appearance of papal state/mongols/knight orders is curious -- they simply magically pop up on your land (thus taking it away). Lame... Especially mongols are -- every time they pop up (with 80k army), I grab 15k army and crush them -- only because 80k host is divided into chunks of 20k and only one chunk has commander.
- Bubonic Plague turned out to be funny -- many provinces get immunity to it in 3-5 months... :-\
- it does not really matter how you prioritize research -- if you need tech, do not give land to children, wait for them to complain, promise to give it to them, when they complain again -- declare him bastard. For next few years he'll work really hard trying to get rid of that status, producing high-level tech.
I had more notes/questions, but can't remember them right now... Will ask later
Do not take me wrong -- I found game to be very entertaining (steam says I spent 165 hours in it O_O). It just that few hiccups started to really bother me after all this time, especially regular crashes...
Regards,
Michael.