I would absolutely kill for joining one of the World in Conflict matches! What DLC do I need?
Wow, intense action everywhere. Forcing the Allies to care more about the Pacific Theatre by HRs was a great idea IMO.
Very good summary.
Some addition from German perspective about the 2 most exciting actions in the war
Battle for Denmark
The landing on the island South of Copenhagen was a rushed decision of my sub when I missed a session. When the allies first attacked it and it seemed the Island could hold very long (they still hadn't brought up their marines and landing crafts, also we had total air superiority) I made another rushed decision and started to move into position to drop 3 tanks next to Stockholm, the plan was to take Sweden as fast as possible, from there we would have had much more chances to get Copenhagen. The hope was that UK wouldn't notice untill the declaration of war on Sweden, they would of course sail into the Baltic to intercept us but our blockading fleet would give us enough time to unload the transports. This didn't work as the British fleet sailed in the Baltic when our landing crafts were still far from position, the worst thing was that I had to keep the blockading fleet out to face certin death in order to get the landing crafts back in port fast enough (they were carring 3 armoured divisions).
After we accepted the loss of our poor 3 divisions we didn't have any more time constraint for the capture of Copenhagen, so we could start a coordinated campaign of attrition. UK was already heavily under pressure in he battle of Britain, were all the infrastructures in the airport provinces were bombed to the ground and the IC was starting the be leveled. They weren't even trying to fight us in the air in Denmark, so we could level down the infrastructure of every province there as well, to prevent he divisions from regaining org and started a tactical bombing campaign. We also patiently hunted to submarines blocking the straits, it was a long process but at times they were hit and UK had to rotate them, being already stretched sometimes the player was late in doing so and this allowed us to move to the (undefended) island west of Copenhagen.
The second strait to cross was defended by strong UK forces, again, we waited for a little mistake with sub rotation on the UK side to initiate the battle, they quicly moved the subs back into position but it seems that once you initiate the battle it is not broken by a naval blockade. The battle progress was never over 1% for Germany but our bombers steadily deorged the defending troops engaged in battle, meanwhile the British troops couldn't regain org on 0 infra. We succeded in crossing the straits and rushed Copenhagen, we conquered it hours before the British evacuation fleet got into the Baltics so we effectively locked it in. The British had 7 divisions in Denmark (including 3 armoured divisions), they all surrendered to the Germans.
Battle for the Suez
During the conquest of Yugoslavia and Greece we noticed that Egypt was really undermanned by the brits and the Suez canal controller province was not garrisoned, also Gibraltar was already taken so reinforcements would have been very slow. We quicly put together a plan to conquer Egypt, the main problem being an enemy Armour division in Alexandria (meaning that paratroopers couldn't do the job by themselves) and the British fleet in Egypt hat was not that impressive (6BB-8DDs), but a victory by the Regia Marina was still probably depending on air superioriy. Our plan involved a huge air effort with several contemporary paradrops on the Suez controller and the provinces next to it and the airfield of Creete (Athens was too far to provide us with air cover). Meanwhile the Italian fleet would have sneaked in front of Alexandria and blocked the british fleet there long enough for the transport fleet tomove in the canal and drop the panzer. what I really liked about this plan was that the paradrop on Ismaila (the Suez controller) would prevent the allies from moving into the canal and our transports would be free to land the panzers in all safety.
We started preparing our forces into position but suddenly the UK, probably noticing some weird movement, moved out their med fleet and sationed it right inside the Suez canal! Our plan was toasted but we decided to risk it and go on anyway, with the exception that we would landed the armours next to Alexandria while the Italian fleet was stationing right outside the Suez to block the British fleet. It was far more dangerous but we went for it. Then another inconvenience happened, right after the italian fleet was into position, 2 british transports sailed past the Suez right into it and go engaged. Suddenly the British player was aware of our incoming attack and we rushed the paradrops and the landings in panic mode. Due to bad coordination the paradrop on Creete started late and the transport plane got intercepted and deorg, failed to drop the paras and so we couldn't even acheive air superiority.
The other paradrops succeded and the med was instantly closed, Alexandria was cut off from supplies and we started logbombing it to deplet the remaining supplies (there were plenty of them as it was their supply depot). At this point the british were confronted with a chioce. Their Med fleet was still in the (closed) canal, it could escape at will but it was also the only fleet that could sail into the med. They could have tried to engage the italian fleet with air superiority and then attack the transports, but that would have meant to sail their fleet inside a closed Sea and lose it all in case Alexandria was taken anyway. There were some days of very high suspence while we were waiting for the British decision, but as time went by nothing happened and our armours could unload and attack Alexandria. At that point the Brits gave up and the fleet sailed in the Red Sea, meaning it was now locked outside the med. Egypt was then quickly conquered and all the allied divisions there destroyed. We then moved in the middle East where the Brits were trying to evacuate their forces, there was a pretty exciting chase with heavy air battles, in the end I believe the Brits could only get out one division (that I'm aware of) before Iraq fell. Overall the brits lost 2 corps in the battle of the Suez one division being arours (canadian IIRC) and 2-3 being garrisons.
The rest is pretty much well covered by feye the only other exciting thing he is missing was the axis attempt to move half the italian fleet (expeded to Germany) inside the Baltics to had naval superiority against the Soviets. The Brits were expecting this and the seas between Gibraltar and the English channel were filled with fleets. We took a very long route, sailing almost to the Bermudas, then North close to Canada and the East again between Island and Scapa Flow. When the fleet was almost there, just outside Norway, it run into a british heavy cruiser squadron and our hearts almost stopped. With our radars with could sea every single British fleet in the Atlantic setting changing path towards Norway! luckily i was only an old fleet on anti submarine duty (there by chance) and it didn't have escorts, it was sunk very fast thanks also to our naval bombings and our fleet could reach the Baltic safe.
Very well made Feye; I like the way you illustrate everything in detail which gives a good overview and insight on what's going on.
Far out!
I hope I have enough time during Barbarossa to make a more detailed after action report. Though, with those enemies I'm facing I doubt I have much spare time for such luxury![]()
I think I'll be recording barbarossa and upload it on youtube after the game has ended. It would be interesting if you did the same to show the soviet side.
Well how would that work exactly? Does it only record my Soviet screen or does it record the entire screen, as I'm doing much more then only playing USSR during the game (other countries, but also personal stuff).