So with the new sister book to the Song of Ice and Fire series what is the new information and will the information be implemented?
How will things like Norvos been a theocracy work though ?
That sounds pretty coolProbably it will be unplayable, but with playable vassals.
Something that I think is now possibly implementable is an Age of Heroes start date/submod, granted it would need to start with no true feudal realms (all tribal), no de jure kingdoms or empires (except possibly in the East) and also mechanics to encourage the AI to expand and attempt to create new realms. To take the starts as an example, they start off as the Kings of Winter (King Level), with about half of the current de jure High Lordship of Winterfell, and a new ambition that encourages them to subjugate the surrounding Kings and High Lords. Once they become powerful enough, and control certain territories (say having Winterfell, Barrowtown, Rylls, White Harbour, and the Dreadfort in their realms) they are given the option of declaring themselves the Kings in the North, which removes all de jure kingdoms, replacing them with the de jure K_North and E_North. It also starts the originator of the title on the road to feudalism, by converting their province to a feudal one, and building several other castles/cities in their province. The other provinces then start to convert from tribal to feudal, in an expanding wave from the originator province. This should of course be incredibly hard, and the work of centuries/millenia to achieve.
Of course, I have no idea if any of this is possible.
An Andal Invasion scenario start is a lot more plausible, as the Age of Heroes only has around 10 known people from it.
Lots of interesting things for the far east. Asshai sounds like it should be one province, surrounded by dead provinces. Crossing those provinces sounds like it should give an event similar to sailing the Smoking Sea, though with a higher chance of dying.
Yi Ti is basically Imperial China. Lots of dynasties, lots of vassal princes, lots of civil wars. Big cities, rich provinces, stretching to Trader Town and the Five Forts. Trader Town and Caracosa are home to two pretenders to the YiTish throne, who should start at war with YiTi itself in the 299+ start dates, and the one in Caracosa sounds either like a tyrant, or an immortal demon. Five Forts sounds like a rival to the Wall, so it ought to be a province with a colossal Fortification Level. Sounds like Yi Ti should also be very, very prone to constant civil wars, and should maybe be limited to minimum CA?
Leng is divided culturally. Northern two-thirds is YiTish, thanks to YiTi owning the island until 400 years ago. Southern third is native Lengii.
The Jhogos Nhai are sort of opposite-Dothraki. They're peaceful amongst themselves, strictly forbidden from hurting each other. They're permanently at war with everyone else, and constantly harass Yi Ti.
Most interesting thing is probably the Ibbenese. Ib is very, very rich, apparently. Gold, silver, other metals aplenty. There's timber, amber, and lots of furs and pelts, too. The Ibbenese themselves are, well... Neanderthals, basically. Short, squat, and hairy. They look ugly and dumb, but apparently they're very intelligent. They can't breed with the other races of men, with the best possible offspring being misshapen and sterile. They should also be a Republic, as they apparently threw down their own "God Kings" a long time ago.
Naath is apparently lethal for anyone who isn't a Naathi to live on. Their Butterfly God apparently kills anyone who lives there for any length of time.
The Summer Isles sound like they shouldn't be united at the 299+ start dates, though probably should sometime in one of the middle bookmarks.
Sothoryos sounds like a horrible place to live. Should be similar to the Smoking Sea/Asshai, in that it's nearly suicide to settle there. Maybe have Brindlemen living in the interior, with Dothraki-style mechanics? The book portrays them as horribly violent.
And then we get little descriptions of Mussovy and the Thousand Isles. Mussovy is apparently a "land of shapechangers and demon hunters", and the Thousand Isles is supposedly inhabited by a green-skinned, bald race of men, who worship fish and fear the sea. They also apparently sacrifice captured sailors to the fish gods.
Oh, and Omber, next to Sarnor, should be its own kingdom, fertile and rich, who throw gifts to the Dothraki to leave them alone.
Aye, the Brindlemen are also mentioned as being unable to breed with other men, alongside the Ibbish. They're also massive, and ugly, apparently.
I agree with the Mussovy/Thousand Isles thing. Definitely a case of the facts being twisted due to it being the fringe of the world.
And the poisonous butterflies are the more likely explanation, but I prefer the idea of being killed by a wrathful Butterfly God.![]()
I wouldn't put too much stock in the Brindlemen and Ibbish being unable to breed with other people. In real world history, distant foreigners were at times considered to be inhuman creatures. This just sounds like bias on the part of the Maesters.