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Insominion

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Jul 18, 2017
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I really enjoy the depth of options we have to create our factions but the aesthetics of certain combinations of forms and cultures just don't fit together well. Most of these Issues come from cultures that have closed helmets and forms that don't feasibly fit inside them and races that have horns like Ogrekin and Goatkin. I cant help to imagine poor Goblin and Ratkin Reavers who are forced to squeeze their noses into helmets that are obviously far to small for them. Poor Avian Animists and Primal Guardiuans resorting to shaving down those beaks to conform to traditional standards and practices.

I feel like having the options to just disable helmets all together, much in the same way the Demonkin race transformation removes helmets for all units could go a long way to improving the aesthetics of all of the "beast" races.
 
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Thanks for the reply. I often play multiplayer games with a few groups of friends and our experience with mods and their impact on game stability has unfortunately been poor.

I understand that what I am asking for is just a frivolous option that does not have any real impact on game play and I am appreciative of the extra options we were given with the giant kings expansion with regards to mounts and body types but I feel like an option to toggle helmets would really help the (possibly) dozens of us who would appreciate the option in the vanilla game.
 
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Something like this would certainly be great but unfortunately unrealistic considering the amount of forms multiplied by cultural units and tome units that would qualify for a unique asset.
 
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