All non-wolf baddies started alone, with the reasoning that it would take them some time to find each other and the pack. Perhaps they did it too fast (3/4 day IIRC they were all connected)...
Initially I thought the setup was rather goodie-friendly, but lack of the JL crippled them in the end.
Actually, I think 4 day isn't that quick at all. The chance of no baddie scanner getting a positive ping on another baddie on night 1 was
(10 (number of scannable baddies) / 37 (number of players not including scanner) ) ^ 5 baddie scanners = 1.4%
Note, this is not including the chance of the sorc scanning an apprentice.
So statistically speaking, the baddies should get into contact wiht each other fairly rapidly. Which we did, with me as the connection link
The goodies didn't loose because they lacked a JL. They lost because
- There was
very little goodie analysis. That little analysis I did that pointed to AVN, was actually my third attempt. The first strongly suggested EURO and Jonti die. So I had to start over. Looked at another day. That analysis also ended in the suggestion of killing a whole bunch of baddies, then I ended with AVN and forgot to even check he was still alive.
- Goodies didn't really question EUROs claim of being JL, but decided to follow much of what he was suggesting. Dispite him having nothing to show for his claim of JLness.
- There was a whole bunch of well connected baddies. A bit too many IMHO.