Why would a culture that hates outsiders want to bring them into their society?
I don't think enslavement is really done with the intent of 'bringing them into' the society.
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Why would a culture that hates outsiders want to bring them into their society?
Certain cultures could. Many Romans liked Greek culture and had nothing against the Greeks, but still had Greek slaves. It's more to do with a culture's attitude to slavery than to the other people, for the Romans, slavery was a fact of life, it was common, so they had no qualms about enslaving any culture except their own. I imagine a futuristic space empire could have a similar attitude: great admiration for another species' culture while enslaving them.If I like aliens, I won't be going around violently enslaving them against their will. Whereas a I won't have any moral qualms about this if I view xenos as inferior life forms with no rights I am bound to recognize.
Although it is possible that a race could be so xenophobic that they just immediately annihilate any aliens, not even wanting them around as slaves.
You do realize that aliens are inherently not human, right?1) Slavery by definition is about humans.
Is anyone offended here?And saying it is insignificant semantic difference is kinda retarded when said by someone who is offended by use of words in a video game.
You realize the takeaway from my argument here wasn't supposed to be "slavery is morally okay" right? As far as your arguments regarding the psychological effects of the treatment of animals, I'd be interested to read your sources on that. There are definitely cases of animals individually showing disapproval for their station in a way comparable to human, and I'd suppose that the real reason for lack of revolts is due to ability to communicate and organize. Regardless of whether your assertion is actually correct, it's something that could just as easily be said about any non-human species and has historically been used about different races and classes of human.2) The closest thing to human enslavement is using non - pet animals for work, which still isn't the same thing because let's say it clearly and brutally, animals don't have as developed mind as humans and 'slavery' is far less psychologically painful for them than for humans - there are no animal slave revolts or fight against slavery because their cognition is not high enough to think about such abstract concepts
I never compared it to the latter. I used the word I used because I wasn't talking about its opposite.5) 'Phillic sentiment', as you clinically called it while being detached from the world, is a feeling of friendship and love which goes both ways if a human-pet relationship is good. I know there were slaves taking high positions or being lovers but how many of them were, 1%? Comparing relationship between me and my dog to a guardian beating slave to death is idiotic.
No, YOU don't care. I would hazard a guess, based on the subjects of other Paradox games, that there's a fair few folks around here who DO care about these things. And in any game where you can design your culture, people tend to like it when the names for things accurately represent what those things are. Xenophobia doesn't denote slavery is accepted and xenophilia doesn't denote that slavery is reviled, forcing players to make their cultures work that way is a limitation that may or may not be justified for gameplay reasons, though I'd be inclined to think not. Giving players slavery or lack thereof based on a decision that purports to be unrelated, on the other hand, isn't something that can be backed up by gameplay at all.Nobody cares about broader anthropological context because that's a video game and we want shiny buttons do cool stuff.
Certain cultures could. Many Romans liked Greek culture and had nothing against the Greeks, but still had Greek slaves. It's more to do with a culture's attitude to slavery than to the other people, for the Romans, slavery was a fact of life, it was common, so they had no qualms about enslaving any culture except their own. I imagine a futuristic space empire could have a similar attitude: great admiration for another species' culture while enslaving them.
Just for definition purposes as someone who learned ancient greek at school:
Xenos - Stranger
Phobos - Fear (Edit: not necessarily hate)
Philia - Friendship
Phonos - Sound (in case you didn't misspell it)
The thing is though, the English word "Xenophobe" has had some language drift from the original Greek root. So while it is derived from words that mean fear of strangers, the modern word usually relates more to hatred than fear (although the two are obviously related in many cases).
Are you familiar with the concept of a pet? This is a relationship that many humans currently have with members of other species, which is only semantically distinct from slavery, and it's based purely on philic sentiment.
If you're averse to thinking, there's plenty of games out there for you. There may not be many forums though; you should at least read other people's posts before responding. Just in case you feel like doing so this time: I've explained why I think that, if my current understanding based on the PC Gamer article is correct, the current naming is suboptimal (and you've provided no actual argument against this) and that I don't actually intend for them to simply be reversed – I pointed out that this is a more correct and likely implication of the usage of the words to highlight how bad of a fit they are. I'm aware that most people's connection goes "xenophobia includes racism, and slavery is associated with racism, therefore xenophobia is associated with slavery" but it isn't actually correct in a general sense, neither based purely on definitions nor based on a broader anthropological context.
Though it's not what I was talking about, that would be a fun little detail.
But as you probably know, "xenophile" means "who loves the strangers". It's something that doesn't really exist. I mean, a particular individual can be a xenophile, but an entire species ?
It doesn't mean that the slaves are treated badly. It only means that they have no legal rights, as they are considered as physical property.
It's a lot harder for me. A species who love all the other species ? It's not very usual. Of course we can imagine various ways to make this possible (like a "gardener" species who wants to protect every other species... But still, they would hate those who kill and murder each other). If you can imagine the behaviour of a truly xenophile alien state, feel free to share your ideas. But remember that "xenophile" doesn't only mean "pacifist", "open-minded" or "friendly". It means literally "alien-lover".Is it easier or harder than imagining an entire species hating strangers?
Hm not really. I mean, if there are two space empires of the same race : Xorg and Yum. Xorg can enslave the people of Yum (which could be also xeno-slavery, because they are from an other "country"). But it can also enslave some of its own people for various reasons (like debts).Quick question:
Can two different "space empires" be of the same race (through secession, independence etc?)
Because otherwise, the distinction between own slavery and "xeno-only" slavery loses a lot of meaning if you only ever interact with Xenos anyway
Also "Burn the Xenos!!", sorry... WH40K flashback
No, and I'll try to explain why:I think you dismantled your own arguments pretty well here.
It's a lot harder for me. A species who love all the other species ? It's not very usual. Of course we can imagine various ways to make this possible (like a "gardener" species who wants to protect every other species... But still, they would hate those who kill and murder each other). If you can imagine the behaviour of a truly xenophile alien state, feel free to share your ideas. But remember that "xenophile" doesn't only mean "pacifist", "open-minded" or "friendly". It means literally "alien-lover".
Slavery is not inhumane is a flawed conclusion.