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If the USSR has 3 times less troops that are just faster, it's gonna be really easy for the Germans.
 
Well I said that don't bother to build an airforce before you run out of MP for the other units, so basically the same thing. And are you also able to get full int/fig doctrines by 43-44? The problem with the airforce is not so much the numbers, but the crappy doctrines (coz of crappy TT's) and the lack of airfields.


Around 1939, with the -37 human wave docs, Shaposhnikov as the best chief of staff:

An infantry div costs 5.1 x 77 = 392.7 IC days

A mot div costs 11.9 x 85 = 1011.5 IC days

And once you've developed the assembly line (vehicle & infantry) and defence in depth, an infantry div costs 273.6 ICD, while motorized div costs 773.5 ICD

Early before Barbarossa the ratio with infantry and motorized is 2.6:1 and during the height of Barbarossa it's 2.8:1.

If you build 100 mot divs, you will be missing 260-280 infantry divs, which is almost your entire force before Barbarossa. With 100 mot divs, you can't really build any infantry.

The only point when I can understand wasting IC on motorized, is once you get large formation doctrine and the following -43 doctrines. They make infantry more costly and mot cheaper. But you can't usually get large formation until late -41 (three -41 docs in the same year). But infantry is still cheaper and pretty much as powerful. Instead you can devote your extra IC on upgrades and your airforce.



Far East?! Motorized exactly sucks more in swamps, forests and mountains. And sure you will lose if both Japan and Germany decide to kick your ass, but here it's just 1v1 Germany vs USSR.



Forts?! I can understand building some in Moscow, Leningrad & Stalingrad, coz you can't afford to lose them, but forts... Germany can get them down really fast with interdection.



Then explain to me how the hell are they superior. They suck in the north, in the forests and swamps. You take extra casualties during winter and they suck in any winter combat. In urban, they suck at defending, but more importantly it's the huge IC cost. In the south they suck on the hills and mountains. Oh and the increased supply and fuel consumption cost more for your IC and TC.

And all this for some 30% faster speed and 80% softness? The softness gives only the 20% chance for Germans to use their hard attack on you. But their tanks have plenty of it. Also since you will have almost 3 times less divs and mots have less defensiveness and toughness. Against outnumbering Germans, your def & tgh will run out real fast and you will be fighting with 0,6 GDE (instead of 0.8) without defences and that means your troops suck, big time.

And with less divs, Stukas will kill your mots hell of a lot easier.

So try to explain to me what exactly superior you see in motorized divs? The only superior thing I see is that Germany will be superior and defeat your army in 1 month. :rofl:



Cheap to upgrade for USSR?! What the hell does that mean? Thanks to your full drafted army, upgrading is +50% more expensive and especially mot upgrading is one hell of upgrading, compared to infantry.



Lol, I don't know how you were able to lose, maybe you lost on purpose or smt. :rofl:

I think you need to redo your maths, USSR can easily have 50 Armour 100+ motorized and 300-400infantry.
 
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Lol, I don't know how you were able to lose, maybe you lost on purpose or smt. :rofl:


I can tell youve never played against an experienced German player. Youve spent to many days playing rush noobs or ''all or nothing types''. Some of your comments made sense but this is a 1v1, all infantry isnt going to win it for our friend here.


I think in a 3v3 your infantry only strategy will work well, but even then your relying on the west to do all the hardowork whilst you just sit back and methodically defend.
 
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Now im going to reiterate this, my buildup here as Russia is NOT perfect, in no way shape or form i did a few things i shouldnt have done this game but hey thats part of the fun!

Forts: Smolensk, Rogachev, Kaluga and Tula.

This blocks the axis advance if they break your balls in the south (which almost happened to me this game, i lost 50+ units all mobile forces unfortunantly it was because of mud, but hey thats mother nature).

forts.png


Techs: As you can see i am behind, but by the time i goto build fighters and cas and actually use them enmass those techs will easily be done in a 6month window.

techs.png


Mobility: If i had an all infantry policy as storm suggests id still be stuck fighting on the mongolian front. Japan is bleeding ye dry around manchuria but im picking up speed against China.

fareast.png


As for units, as i said ive lost 50 to germans and mud, ive also lost about 20-30 infantry to attrition in Asia ( i didnt reinforce some of my units due to useing the mp for other offensive actions) certainly not a stella buildup but Germany is unable to breakthrough and Asia is getting raped.

units.png




so in closing, whilst i dont disagree with all of storm 501 points and suggestions i do disagree penetantly that all infantry is not a war winning solution in a 1v1

HE is really trying to show you that he knows how to spam 1 type of unit and defend, might be a nobrain tactic for a 3v3, but in a 1v1 where your facing 100% of every available axis unit, the luftwaffe and potential unknowns Infantry are useless.

USSR's strength is its ability to produce motorized and mechanized and later put to use thos awesome bonuses on the 46land doctrine.

Play for the long war not the short war.
 
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If the USSR has 3 times less troops that are just faster, it's gonna be really easy for the Germans.



3 times less troops? Are you ajoker? Now your just trying to pick a loosing fight.

I had complete force parity with Gemany come war. and by 3 months into the war i had 2:1 against germany.

My motorized 41's blunted everything the lvl V armour could throw at me. My only real fear from Germany is his paratroops.


Now Storm 501, im giving advice to our friend here just as you are if you want to continue our debate lets do it in private. This thread was created for a reason by PARTYVAN. So lets just do the honourable thing and both agree that weve both given him some valueable input to his dilenma. I certainly dont disgare with all of your points but for a 1v1 i think the tactic of all infantry is not only unsound but it is unsafe. I concede that in a 3v3 your point may be more valid, but this is a 1v1.
 
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mighty g, why build cas if you aren't going to research the cas doctrines at all? I understand that cas are pretty cost effective at least, and you need the tactical bomber doctrines to get to the ftr doctrines but your cas isn't at its most effective. Tacs are more versatile at least.
 
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Well how in my game the situation isn't like that? (Vanilla Arma 1.3b 2) The IC builds at the same rate, no matter how many factories there are. But if you build in 60% infra, rather than 40%, that means your factory will be ready a bit over a month before. If you then do some 5 serials, that saves you hell of a lot.


Blue emu once corrected me on this :D. So I meant that factories do indeed always BUILD equally fast, so that's not what's dependant on either existing IC or infrastructure.

Factories started at the same time always finish at the same time if no slider moves are done in the meantime and IC allocation is sufficient for both. If you pause the game and order factories in 2 provinces with different infra it will show the wrong finishing time for the other one, you have to unpause the game and let it run for a few hours and suddenly the both have same finishing times.

What I meant was that when the factory is finished, it takes some time for the IC to become added to your effective IC. When you build lots of factories
as USSR for example you will see that your production allocated IC slowly trickles upwards. (when not using autosliders)

This speed at which the IC becomes usable from the finished factories was in previous armageddon versions dependant on existing factories in the province. Haven't tested it out in the newest patch though. If you build factories as USA, it seems that you get this IC available a little bit faster I think, because in the early peace years if you enlarge the big production centres in the east coast.
 
Nice post Mighty G but I can clearly see that you have used some houserules, like USSR having over 400 base IC and 50 armour on -43? wtf? You also have some Japaness techteam to help you.
 
Factories started at the same time always finish at the same time if no slider moves are done in the meantime and IC allocation is sufficient for both. If you pause the game and order factories in 2 provinces with different infra it will show the wrong finishing time for the other one, you have to unpause the game and let it run for a few hours and suddenly the both have same finishing times.
Correct. I haven't tested it under the Beta patch, but in every previous patch, the build-times auto-correct and equalize as soon as you run the clock through the next 00:00 hours.

The only difference (in all previous patch versions) is in the "repair-to-full-capacity" time after production finishes... and it's faster in high-IC provinces, not in high-Infra provinces.
 
3 times less troops? Are you ajoker? Now your just trying to pick a loosing fight.

I had complete force parity with Gemany come war. and by 3 months into the war i had 2:1 against germany.

My motorized 41's blunted everything the lvl V armour could throw at me. My only real fear from Germany is his paratroops.


Now Storm 501, im giving advice to our friend here just as you are if you want to continue our debate lets do it in private. This thread was created for a reason by PARTYVAN. So lets just do the honourable thing and both agree that weve both given him some valueable input to his dilenma. I certainly dont disgare with all of your points but for a 1v1 i think the tactic of all infantry is not only unsound but it is unsafe. I concede that in a 3v3 your point may be more valid, but this is a 1v1.

Is this some kind of a joke or what? :confused: I mean.. so ridiculous...

1) Ur speaking about the situation in fall 1943, Storms speaking about summer 41, so of course u will have almost the same amount of units as Storm had 2 years earlier :rofl:

2) 3x more IC days means that u can produce 3 inf divs with same effots as u build one mot div. I'm not a professor yet, but I though if u have produced 3 times more troops, u have 3 times more troops. (yea i know u produce some inf to fill caps etc. but as an example)

3) U haven't even read Storms post, since he quite clearly states, that once u start to run low on mp, and when u have researched the 42 mech tech, start to consentrate to mech and arm, and planes, so that u can carry out an offensive if u have succeeded to stal the german invasion. So in summary, Storm's tactic is to defend first (and do it effectively), and to make sure he doesn't get pwned, and then attack and pwn the gerries. I don't see how that is sitting in a bush and defending for time immemorial.

4) U insult everyone and spam the thread with ur sequential posts, and then u say that this topic should stay clean. Hypocritical don't u think...?
 
Is this some kind of a joke or what? :confused: I mean.. so ridiculous...

1) Ur speaking about the situation in fall 1943, Storms speaking about summer 41, so of course u will have almost the same amount of units as Storm had 2 years earlier :rofl:

2) 3x more IC days means that u can produce 3 inf divs with same effots as u build one mot div. I'm not a professor yet, but I though if u have produced 3 times more troops, u have 3 times more troops. (yea i know u produce some inf to fill caps etc. but as an example)

3) U haven't even read Storms post, since he quite clearly states, that once u start to run low on mp, and when u have researched the 42 mech tech, start to consentrate to mech and arm, and planes, so that u can carry out an offensive if u have succeeded to stal the german invasion. So in summary, Storm's tactic is to defend first (and do it effectively), and to make sure he doesn't get pwned, and then attack and pwn the gerries. I don't see how that is sitting in a bush and defending for time immemorial.

4) U insult everyone and spam the thread with ur sequential posts, and then u say that this topic should stay clean. Hypocritical don't u think...?



1. No im talking about 1941, Read what wrote. The information relating to 1943 was regarding the airf force i was going for.

My army as of September 1941: (3months after war began)

- 325 Infantry
- 5 Cav
- 125 Motorized
- 30 Mechanized
- 27 Armour
- 4 Light Armour
- 11 Mountains
- 5 Garrisons
- 2 HQ's

Thats 180 Mixed mobile Units with which to defend. I lost 60 to Germany and Mother natures Eastern Mud.


2. Motorized only cost just over 2X and if you build enmass like 40 + serials that is less then 180 Days to mass 100+. giving you plenty of time to put you 500IC into spam infantry production for a few months. Both Infantry and Motorized only take 60 days. That 60 days is where you should be doing your math from and not the $$$ of the unit.

3. Infact i have read his post and i note that you havnt been paying attention to our conversation. I was for the most in agreement with what he said except for his advocation of disbanding the starting units and then just simply whoring up new ones. My comments related to getting motorized units early to prevent a 1940 blitz were in conjuction with keeping he existing start units. Perhaps you should pay closer attention instead of trying to miconscew my words.

4. What is this Troll bait? Never read the word noob on a forum before? Hi welcom to the internets.
 
I could write a whole page on fixing your arguments, but I don't really feel like bothering anymore, since you aren't even reading them. You are 100% convinced that mots are somehow superior (without proving anything with math), and you can play with your mot armies for all I care.

But somehow in the end of the day, I'm not the one hiding behind the Dnieper in -44 with partis running in my territory. Somehow I'm able to reach Berlin before that...
 
Nice post Mighty G but I can clearly see that you have used some houserules, like USSR having over 400 base IC and 50 armour on -43? wtf? You also have some Japaness techteam to help you.


Germany gave me peace til may 22 1941 in return for a good resource deal which i gave.

For war i had 520 IC

Im now sitting on 630

Im also paying USA about 300 supps a day to keep my ic fed (wishing i never fed Germany as it is killing me, even ran for 3months at 300ic as my import rate was crap to the Allies).


As for the lack of Armour, Well i normally build 150 Armour pre war but this time as there was no human USA or UK i knew i wouldnt be able to feed a -600 Oil a day gas guzzling tank army. So i opted to spread the load across to mech. At the moment in that save i have 18 Serials of arour building. soon i will have a big tank army.

Had i massed early in this game id be sitting on 0oil.

Thats why.
 
I could write a whole page on fixing your arguments, but I don't really feel like bothering anymore, since you aren't even reading them. You are 100% convinced that mots are somehow superior, and you can play like that for all I care.

But somehow in the end of the day, I'm not the one hiding behind the Dnieper in -44 with partis running in my territory. Somehow I'm able to reach Berlin before that...


Yes i am and the fact that you think you need to write a rebuttle to everything i write is quite funny actually. IF you think you need to fix my arguments i think YOU have problems.

This is what this thread is about.
Your feedback wanted on my MP strategy, USSR vs Gernamy


Your advocating for him to infantry spam even though Germany might attack early and there are no western allies to help. Im suggesting counter to this that a few mobile forces in the mix will help hold the front together, especially in winter wehn the German panzer blob decimates regular infantry.

Now in the 1v1 Im playing Germany allied Japan. So at this 1943 date i have 180+ Units fighting in the Far east. And not enough to make a big offensive move against Germany, not with his para troops lurking anyway. Are you fighting off 200-300 jap units in your 1v1 Storm 501? Otherwise mate, id prolly be in berlin too. But this isnt a pissing contest so stop trying to ''Argue'' as you allready said you were above.

Sounds to me youve got your knickers in a knot because i dont agree with you. I can agree to disagree seems though that you just cant let it go.

The guy is playing a 1v1 as USSR. I do not think that bringing just mass infantry is a sound idea. You disagree and i accept that, just leave it at that. You dont have to like my input but im not going to stoop to your level.
 
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mighty g, why build cas if you aren't going to research the cas doctrines at all? I understand that cas are pretty cost effective at least, and you need the tactical bomber doctrines to get to the ftr doctrines but your cas isn't at its most effective. Tacs are more versatile at least.

Cas are cheap and therefore disposable.

I probably couldve done tacs but they are more expensive, and as i didnt know how the early years of the war would go i was unwilling to commit to big ic projects post 44. Hence cas won the deal.

I will smash those air docs down fast enough during the planes construction.
 
well in mp USSR normally builds to hold its ground long enought so that the USA can combine its power with UK and project its massive resources in an invasion of europe.

To fight the germans and beat them without humans on uk and stuff, not only does SU fight far more divs that would otherwise be guarding the coast to fend off an allied invasion, it actually has to win the war by itself.

Therefor, against a good player, your only hope is to hold your ground id say, and that you can call victory.

note: i barely playedsu in mp :p
 
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