It depends what you are playing with and what you have where you landed.
Usually I want to be near a rare metal to sell. If I can I rush it medium dome and skip the basic one. Anyway I plop a machine parts factory first since I like going wind (solar gets rekt in a dust storm, but I use both, wind for night time energy and add solar for when factories are working during the day). Polimer is next. I limit hard on working slots, just to get by the maintenance cost. Once the founder stage is over I bring in more drones to work my mines. I start with normal housing but I replace with apartment when out of space . Then usually is a struggle with disasters. Food I use a fungi farm in the begging or a hydro, fast yields is good enough. I plop a farm in my second some