Guys please help !
In every version of the game textures of decals and trees flicker and it's quite annoying. I discovered that when in 00_graphics file you change parameter ZNEAR = 1 to ZNEAR = 10 textures no longer flicker. The problem is, changing the value makes the map disapear when you zoom it too much, especially mountains. Here you can see what happens when ZNEAR = 10:
I tried to fix this but i don't know how to do it. Why ZNEAR is equal to 1 ? In other games it is always 10 and it works fine.
Is there any way to fix this problem ? Is there any parameter i could change so zoom wouldn't be broken at ZNEAR = 10 ???
Best regards.
In every version of the game textures of decals and trees flicker and it's quite annoying. I discovered that when in 00_graphics file you change parameter ZNEAR = 1 to ZNEAR = 10 textures no longer flicker. The problem is, changing the value makes the map disapear when you zoom it too much, especially mountains. Here you can see what happens when ZNEAR = 10:
I tried to fix this but i don't know how to do it. Why ZNEAR is equal to 1 ? In other games it is always 10 and it works fine.
Is there any way to fix this problem ? Is there any parameter i could change so zoom wouldn't be broken at ZNEAR = 10 ???
Best regards.
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