Commander’s Log
August 15, 3050
The crew was excited for Graceland and Sliderule. But also a little conflicted. We’re losing a big part of our team. We start looking for new pilots to train up to fill their places in the unit.
There’s an experienced pilot who goes by Tesla looking for work in the system. She has dark skin and a red three-pointed scar above her left eye. Looks like a hit from shrapnel. We hire her on and immediately send her on a mission.
Me - Griffin
Tesla - Firestarter
Sliderule - Jenner
Tractor - Vulcan
We take our better jumpers since we’ll be on deployment in a city centre.
We spot enemy mechs on sensors. I guess the gig is up and the Lyrans are trying to evac their spy. Tesla and Sliderule jump to rooftops to get a look. There’s a Hatchetman with an AC/10. Sliderule gets a glancing blow as her mech soars through the sky. Two more sensor contacts close in. One fires a stream of LRMs that threatens to take down the building that they’re standing on.
Tesla moves and finds a Locust. She gives it a taste of her lasers and scores a hit on its arm. The Hatchetman’s AC/10 blows apart the building that Tesla was using for cover. She retaliates with fire.
A Dervish jumps to a rooftop and feeds me missiles. My mech rocks a bit but I steady it out. Tractor outwaits the others, and when the Locust gets too close, springs out and punches it. The Locust tries to get behind her, but Tractor out-maneuvers it and lays into it with all her weapons. The Locust blows up and takes a chunk of asphalt.
Sliderule gets into the flank of the Hatchetman and unleashed their missiles. One of them gets inside the torso, and those gel-tipped warheads do their job, spraying the inside with corrosive goo. The stuff chews through the casing on the Hatchetman’s fusion reactor and the whole mech goes up in a fireball.
That leaves the Dervish, which is running hot from the weaponsfire and from jumping onto the building. Tesla gets into a building under it and lets it have her full attention. The Dervish glows red-hot and the roof of the building starts to smoke. Tractor takes out a leg and the big machine hits the deck. Tesla shears off both of its arms. The desperate pilots ejects.
There’s no sign of the spy yet so we go back on patrol through the city. This gives us time to cool down.
We find the spy trying to flee in its own mech. He’s piloting a Thunderbolt. These are strong, tough, well-armed machines. We get the drop on him, though, and start to unload on it.
Surrounded by fountains and trees, we have a tough time getting shots through. Sliderule and Tesla go to opposite sides to set up a flank. Tractor goes right up the middle, firing as she goes, and slams her mech’s head into the Thunderbolt.
The spy ignores the smaller, weaker targets and goes right for me. My frontal armor shrugs off the damage. But I can’t sustain this kind of attack for long. I pull back, hoping to draw the Thunderbolt forward and leave its rear exposed to my lancemates.
The pilot tries to run, but our lights are so much speedier than the Thunderbolt. We savage his backside. The pilot chooses life and ejects. His pod might be hard to recover in the city; there are lots of little places to hide it. I have Babe stay on the sensors and track it’s destination. We relay the info to the Draconians and they go in for the recovery. An unarmed and unescorted, likely wounded spy shouldn’t be much trouble.
There’s not much left to salvage after the fight. We get some Thunderbolt, Dervish, Hatchetman, and Locust scrap, plus the AC/10 and two medium lasers. With the $330k payment, it’s a good haul for a simple job. And Tesla has proven herself capable. We’re happy with the new hire.
End Log.
August 15, 3050
The crew was excited for Graceland and Sliderule. But also a little conflicted. We’re losing a big part of our team. We start looking for new pilots to train up to fill their places in the unit.
There’s an experienced pilot who goes by Tesla looking for work in the system. She has dark skin and a red three-pointed scar above her left eye. Looks like a hit from shrapnel. We hire her on and immediately send her on a mission.
Me - Griffin
Tesla - Firestarter
Sliderule - Jenner
Tractor - Vulcan
We take our better jumpers since we’ll be on deployment in a city centre.
We spot enemy mechs on sensors. I guess the gig is up and the Lyrans are trying to evac their spy. Tesla and Sliderule jump to rooftops to get a look. There’s a Hatchetman with an AC/10. Sliderule gets a glancing blow as her mech soars through the sky. Two more sensor contacts close in. One fires a stream of LRMs that threatens to take down the building that they’re standing on.
Tesla moves and finds a Locust. She gives it a taste of her lasers and scores a hit on its arm. The Hatchetman’s AC/10 blows apart the building that Tesla was using for cover. She retaliates with fire.
A Dervish jumps to a rooftop and feeds me missiles. My mech rocks a bit but I steady it out. Tractor outwaits the others, and when the Locust gets too close, springs out and punches it. The Locust tries to get behind her, but Tractor out-maneuvers it and lays into it with all her weapons. The Locust blows up and takes a chunk of asphalt.
Sliderule gets into the flank of the Hatchetman and unleashed their missiles. One of them gets inside the torso, and those gel-tipped warheads do their job, spraying the inside with corrosive goo. The stuff chews through the casing on the Hatchetman’s fusion reactor and the whole mech goes up in a fireball.
That leaves the Dervish, which is running hot from the weaponsfire and from jumping onto the building. Tesla gets into a building under it and lets it have her full attention. The Dervish glows red-hot and the roof of the building starts to smoke. Tractor takes out a leg and the big machine hits the deck. Tesla shears off both of its arms. The desperate pilots ejects.
There’s no sign of the spy yet so we go back on patrol through the city. This gives us time to cool down.
We find the spy trying to flee in its own mech. He’s piloting a Thunderbolt. These are strong, tough, well-armed machines. We get the drop on him, though, and start to unload on it.
Surrounded by fountains and trees, we have a tough time getting shots through. Sliderule and Tesla go to opposite sides to set up a flank. Tractor goes right up the middle, firing as she goes, and slams her mech’s head into the Thunderbolt.
The spy ignores the smaller, weaker targets and goes right for me. My frontal armor shrugs off the damage. But I can’t sustain this kind of attack for long. I pull back, hoping to draw the Thunderbolt forward and leave its rear exposed to my lancemates.
The pilot tries to run, but our lights are so much speedier than the Thunderbolt. We savage his backside. The pilot chooses life and ejects. His pod might be hard to recover in the city; there are lots of little places to hide it. I have Babe stay on the sensors and track it’s destination. We relay the info to the Draconians and they go in for the recovery. An unarmed and unescorted, likely wounded spy shouldn’t be much trouble.
There’s not much left to salvage after the fight. We get some Thunderbolt, Dervish, Hatchetman, and Locust scrap, plus the AC/10 and two medium lasers. With the $330k payment, it’s a good haul for a simple job. And Tesla has proven herself capable. We’re happy with the new hire.
End Log.