Developer diaries

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New Challenge and An-124-100!

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PRESENTING CHOCOLATE DISTRIBUTION CHALLENGE

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CHALLENGE : Chocolate Distribution!

Event dates: from April 21 00:00 UTC+0 to May 04 23:59 UTC+0

Swiss chocolatiers need your help to distribute...

Tinto Flavour #14 - 17th of April 2025 - The Papal States

Hello, and welcome to another session of our Tinto Flavour. This week we are continuing with the Christian Easter feel by taking a look at the Papal States.

Since its creation by the hand of Saint Peter himself, the Catholic Church has been guiding all of humanity to salvation through...

Stellaris Dev Diary #380 - Defenders in the Stars

Hi, it’s Alfray once again and I’d like to introduce you to our latest megastructure, the Deep Space Citadel. This three stage mid-game megastructure is a powerful defensive bastion and converts into a starbase upon completion, much like an orbital ring.

Multi-stage defenses

The three stages of...

Tinto Talks #59 - 16th of April 2025

Hello and welcome once again to our super secret Project Caesar Tinto Talks. I will be your host this time, where we will be talking about the mechanics of Catholicism and its associated Catholic Church International Organization.

Here’s an overview of the religion itself:
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One...

Victoria 3 - Dev Diary #145 - Military Improvements

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Hello Victorians,

I’m Lino, Game Design Lead on Victoria 3 and I welcome you all to another Dev Diary and wish you a happy Thursday!
Today we’re looking at some Military changes that are arriving with the free 1.9 Update, coming to you on June 17, the same day our Mechanics Pack...

Stellaris: Console Edition Development Diary #76 - Quality of Life update and the future of Stellaris on Console

Hello Console Edition Community!

We have just released the 3.9.3 Quality of Life (9.04 PS4/9.4.0.0 XBOne) update for Stellaris: Console Edition! This update contains many improvements and fixes for Community complaints, as well as adding missing prescripted empires, and more.

General...

Dev Diary #169 - Echoes of the Steppe

Hello everyone! Today's dev diary is written by two separate authors, and covers the art and music of Khans of the Steppe. There's a good bit to cover, so let's dive right into it.



Art & References

Salve,
Lucas Ribeiro here, 2D Art Lead at CKIII. I’m here to share with you...

Tinto Flavour #13 - 11th of April 2025 - Saxony

Hello, and welcome one more week to Tinto Flavour, the happy Fridays in which we take a look at the flavourish content of the super-secret Project Caesar!

This Wednesday, we had a Tinto Talks related to the HRE, so it may be fitting to take a look today at another German country with unique...

Stellaris Dev Diary #379 - You Are What You Eat

Good afternoon fellow organics! @PDS_Iggy here with the latest evolutions to our organic forms.

Way back when, in the summer of 2019 @Eladrin (then a simple Game Designer) was left all alone in the office with the Lithoids DLC. Once people came back to the office they were greeted...

Tinto Talks #58 - 9th of April 2025

Hello, and welcome to another Tinto Talk, the happy Wednesdays where we talk about our entirely super-top-secret game with the codename Project Caesar.

Today, I will be your host instead of Johan since we will be talking about the flavour mechanics. These will be basically IOs, Situations, and...

Update 2: Galactic Commerce Coming May 6th!

Hello everyone!

Update 2: Galactic Commerce will be released May 6th! It brings robot production and trading to the forefront of FOUNDRY and challenges you to build bigger and better than ever before, all while mastering the complexities of interstellar trade....

Dev Diary #168 - Code of Khans

Hi! This expansion is adding quite a few new systems, and today we’re here to talk about the modability and underlying tech of some of them.

Tributaries

One of the more impactful features we’re adding is tributaries. So we’re on the same page when it comes to terminology: a suzerain...

DevBlog #76 | Foundry Fridays: Galactic Market & Lava Caves (Commerce Preview 4)

Hello everyone!​


I am back again with another FOUNDRY Friday and today we will be covering two different topics. First we have more information about the upcoming commerce-related content as we will be looking into the galactic market. And right after we will take a look at some changes...

Tinto Flavour #12 - 4th of April 2025 - Ilkhanate & Persia & Chagatai & Rise of Timur

Hello, and welcome one more week to Tinto Flavour, the happy Fridays in which we take a look at the flavour content of the super secret Project Caesar!

Today will be an interesting day since we will be taking a look at the content we have for the Persian/Iranian region, including the...

Stellaris Dev Diary #378 - Genetic Ascension, Traditions, and Advanced Governments

Hello Stellaris community!
I’m PDS_Bojj, a content designer on Stellaris, and as someone with a deep love for storytelling, weird science, and moral quandaries wrapped in biotech horror, working on BioGenesis has been an absolute joy. This expansion dives deep (like deep deep) into what it...​

Tinto Talks #57 - 2nd of April 2025

Welcome to another Tinto Talks, the Happy Wednesday where we talk about our entirely super-top-secret game with the codename Project Caesar.

Today we will go through the rest of the major changes that have been made in the last year on the project, many due to your direct feedback.


New...

Victoria 3 - Dev Diary #144 - Charters of Commerce & Expansion Pass 2

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Happy Monday Victorians!

The time has come! Last week we announced Expansion Pass 2 (well, showed you the logo and a blurry square), thank you for the huge amount of responses, discussion, hype and speculation about what is in the Pass!

Speaking of speculation, we saw a lot of...

Dev Diary #167 - The Greatest of Them All

Өглөөний мэнд!

Today we will be covering most of the nomadic flavor that we've introduced with this update, so without further ado…



The Greatest of Khans


Great are the plump princes in their southern fortresses, great are the chieftains of the grass sea… but great-EST...

Dev Diary #42 - Giant Kings: Underground and Lava

Hey Subterranean Dwellers and Extremophiles! I’m Bas, you may know me from the Hand-Crafted Region dev diary. I’m back to bring you more on the changes that are coming to the landscapes of Age of Wonders 4 in the free update alongside Giant Kings.

It’s time for us to delve into the depths and...

Stellaris Dev Diary #377 - MEAT SHIPS MEAT SHIPS MEAT SHIPS

Hello everybody! Welcome to our first BioGenesis development diary!

Today we will talk to about ships. That are made of meat!



Several weeks ago, Eladrin mentioned that the ship designer changes originally planned for 4.0 "Phoenix" would not be included in the Open Beta, as they’re now...

Victoria 3 - Dev Diary #143 - Trade Rework: The World Market

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Happy Thursday and welcome back! After an extended hiatus, we are now returning to regularly scheduled development diaries, the first of which you are reading right at this moment. Today’s development diary is going to be a pretty hefty one, focusing on the complete overhaul...

Tinto Talks #56 - 26th of March 2025

Hello and Welcome to another Tinto Talks, the Happy Wednesday where we give out information about our super top secret game with the codename Project Caesar, so that you can give us feedback!

Today we will talk about some of the changes to the diplomacy and warfare mechanics we have done since...

Bloodlines 2 - Game Update

Hello Kindred,

We would like to share an update on the development and release window of Vampire: the Masquerade - Bloodlines 2.


As Marco explained in the video, Bloodlines 2 will not be ready for release in the first half of 2025.

Paradox Interactive and The Chinese Room...

Dev Diary #166 - On the Move

Өглөөний мэнд!

Today we'll be covering some of the extra mechanics that Nomads use. We’ve already talked about the main features in our first Khans of the Steppe Development Diary, so make sure you take a look at that one first – and apologies if I repeat myself.

We shall now get into...

Stellaris Dev Diary #376 - Announcing BioGenesis and Stellaris: Season 09

Metal rusts. Flesh adapts.​


It’s my great pleasure to announce the start of Stellaris: Season 09, with the BioGenesis expansion leading the way alongside the Stellaris 4.0 ‘Phoenix’ update.


The future of evolution is here. BioGenesis...