Developer diaries

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Tinto Flavour #28 - 20th of June 2025 - Majapahit

Hello, and welcome one more Friday to Tinto Flavour, the happy days in which we take a look at the flavour content of Europa Universalis V!

Today, we will take a look at Majapahit's flavour content! Let’s start without further ado:

King Raden Wijaya Rajasa...

Dev Diary #43 - Archon Prophecy: The Architects (Part 1)

Welcome Godir one and all. I am Thomas Schuiten, Senior Designer at Triumph (I’ve gotten older) and on this day, as was foreseen by the Archons, we are going to be speaking of the newest culture emerging in the Realms: the Architects!

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Prepared to shape the realm to their...

The Music of Europa Universalis V - 19th of June 2025

Hey all!
I’m Mattias Wennlund and I’m the audio director for Europa Universalis V, formerly known as Project Caesar. I’d like to give some insight on what has been, and is, the music direction and implementation system in EU5.
Comparatively speaking, I’m new to Paradox and the Tinto dev team. I...

Stellaris Dev Diary #387 - 4.0.21 is Out, What's Next?

Hello, Stellaris community!

Last week I said the next dev diary would be on the 26th, but I didn’t want to wait that long to discuss our plans moving forward.

This week we released 4.0.21, with the following changes:

Stellaris 4.0.21 Patch​

Improvement​

  • Storm Aftermath...

Hunt for Aurora is out now!

Empire of Sin: Hunt for Aurora is out now!

Step into the shadows with a new Boss from overseas, a specialist Gangster class, heist-driven missions, and a fierce four-legged ally...

Tinto Talks #68 - 18th of June 2025

Hello, and welcome to another Tinto Talks, the happy Wednesdays where we talk about Europa Universalis V!

Today, we will discuss the mechanics of Buddhism. In EUV, it is considered another Religious Group, like some that we saw previously, such as Christianity or Islam...

Dev Corner | Hydrodynamics

Briefing: Hydrodynamics
Written by: @Zwirbaum


Hello everyone!

Another week is upon us which means it is the time for another dev corner. Last week Thomas talked about what we are cooking with the Factions, while I will be talking about naval and naval-related changes. Even...

Victoria 3 - Dev Diary #151 - Charters of Commerce & Update 1.9 now LIVE!

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Happy Tuesday Victorians!

Charters of Commerce, and Update 1.9, are live now! We hope you all enjoy your time digging into the changes, improvements and other additions we have introduced in this update and mechanics pack. Charters of Commerce is available now on...

DevBlog #81 | Foundry Fridays: Update 2.1

Hello everyone!

Today’s blog post is a mixture of a couple different things. We’re back to our regular development work and it might take a bit until those in-depth feature heavy dev blogs like we had leading up to Update 2 are going to come back. Yet we’ll try to keep them as interesting as...

Tinto Flavour #27 - 13th of June 2025 - Japan, Nanbokucho, Sengoku

Hello and welcome once more to another edition of Tinto Flavour. Today we will continue the Japanese theme by taking a look at the flavor of Japan and the Japanese clans, as well as the situations of the Nanbokuchō and Sengoku Jidai.

After a long period of peace under the...

Dev Diary #175 - Ritsuryō, Sōryō, Meritocratic

Hey, I’m Chop, a designer working on the upcoming All Under Heaven expansion, particularly Japan and Korea. Speaking of which, in today’s development diary we will be exploring the Japanese archipelago and Korean peninsula! Let’s take a closer look at the gameplay mechanics of three new...

Developer Corner: Reinventing Faction Dynamics - Part 1

Generals!

Continuing from where we left off last week, we have another briefing from command. Find a comfortable chair, settle in and read on!

Briefing: Reinventing Faction Dynamics (Part 1)
Written by: @Wrongwraith

Hey all,

Dev corners are back. What...

Victoria 3 - Dev Diary #150 - Charters of Commerce & Update 1.9 “Lady Grey” Changelog

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Hello Victorians! A very Happy Thursday to you all!

With Charters of Commerce releasing next week on June 17th, we thought you might like an early look at the changelog and get even more excited a chance to start dissecting the contents before release. Alongside Charters...

Stellaris Dev Diary #386 - Updates and a Wilderness Beta

Hi everyone!

It’s been a little while since our last dev diary - this one’s also going to be a bit short since we’ve been focusing on stabilizing 4.0 as much as we can.

The 4.0.17 and 18 updates we released yesterday is a pretty massive one with some impactful fixes. I'm pleased with the...

Empire of Sin: The Hunt for Aurora - releasing next week

Hey boss,

The latest scoop just came in;

Empire of Sin: The Hunt for Aurora is releasing next week, June 18th at 17:00 CEST!

Together with The Hunt for Aurora, there will also be some base game bug fixes and updates coming your way.
You will be able to read all about it next week, so stay...

Tinto Talks #67 - 11th of June 2025 - Shinto and Shogunate

Hello, and welcome to another issue of happy Wednesdays Tinto Talks. Today, we will be taking a look at the mechanics for Shintō and the Shogunate.

Let’s start with the religion. In EUV, it is part of the Buddhist religious group:
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As you...

Quays & Piers - Developer Diary

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Hi everyone, and welcome to this dev diary covering the content added in Quays & Piers Patch - 1.3.3f1. While we’re hard at work to ensure the Bridges & Ports expansion is polished and in great shape for you, we hope that this content, originally planned to be released in the free...

Hotfix #3 is now live

Hello everyone,

Hotfix 3 is now live!

Read all about what is included here:
  • Pressing escape now pauses the game in single player
  • Added arrows to conveyor textures to make it easier to see in which direction they are heading
  • Fixed a bug where the firmarlite costs for fuel...

Tinto Flavour #26 - 10th June 2025 - Korea and Manchuria

Hello and welcome to another issue of our Tinto Flavour. Today we will take a look at the lands of Korea and Manchuria. Let’s start first with Korea, or at this point in time, the Kingdom of Goryeo:

After the national unification achieved by the Goryeo dynasty, the glorious...

Tinto Maps #24 Korea and Japan Feedback

Hello and welcome to another week of Tinto Maps Feedback. Today, we will take a look at Korea and Japan. This area has required less rework than other ones, but still some adjustments have been made.

ADDITIONS

Added the following:
  • Locations
    • Tamura
    • Seongwi
    • Jindo...

Dev Diary #174 - The Mechanics of China

Welcome to the third dev diary for our upcoming major expansion - All Under Heaven!

My name is Daan Broekhof, aka Joror, a programmer on the CK3 team, and also the “feature steward” for China. What does that title mean? Well, it roughly means I am responsible for design and coordination...

Tinto Flavour #25 - 6th of June 2025

Hello, and welcome one more Friday to Tinto Flavour, the happy days in which we take a look at the flavour content of Europa Universalis V!

Today, we will take a look at the flavour content for the Ottomans, one of our Tier 1 countries, the Turkish Beliks in general, and the...

Victoria 3 - Dev Diary #149 - Other Changes

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Hello Victorians and Happy Thursday!

My name is Tunay (aka Doodlez) and I'm a Game Designer and Rural Folk member on Victoria 3 and I've been tasked with bringing you this Dev Diary.

Today we will be going through some of the changes and additions that didn't fit into the...

Tinto Talks #66 - 4th of June 2025

Hello, and welcome to another Tinto Talks, the happy Wednesdays where we talk about Europa Universalis V!

Today, we will discuss the mechanics of Islam. In EUV, it is considered a Religious Group, as Christianity or Buddhism:
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As usual, please consider all...

Tinto Flavour #24 - 3rd of June 2025

Hello, and welcome one more Tuesday to Tinto Flavour, the happy days in which we take a look at the flavour content of Europa Universalis V!

Today, we will be taking a look at the Golden Horde! Being the most important Steppe Horde in 1337, it has a good mix of both unique and...