Developer diaries

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Stellaris Dev Diary #217 - Custodians Feedback and Q&A Transcript

Hello Stellaris Community!

Since the announcement of the Custodian Initiative, we’ve seen a good many posts on things that you would like the Custodian Team to work on, and we have big plans for the things that we want to work on, and feel that can be improved in the game. The Community Team...

HOI4 Dev Diary - Supply and Mulberry Harbors

Greetings all, and welcome to today’s dev diary on the huge supply system update coming with the Barbarossa update. Before we begin, I’ll leave a heads up that this will be the last dev diary before we break for summer, so don’t expect anything new until some time in August at the earliest...

Building a Bespoke Brawler

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“Friday night they’ll be dressed to kill, Down at Dino’s Bar & Grill”

It takes all sorts of criminals to build an underworld. Since launch, they’ve formed crews, double-crossed each other, and made money from their specific skills, but there’s about to be a shake-up...

CK3 Dev Diary #66 - A Fresh Coat of Paint

CK3 Dev Diary #66 - A Fresh Coat of Paint
Greetings!

The sun is out, and we’ve all been enjoying pristine Azure skies during the Swedish midsummer celebrations. Or, well, a few of us have! Some members of the team got to enjoy a massive downpour of rain (which is customary, to...

Victoria 3 - Dev Diary #5 - Production Methods

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Hello again and happy Thursday! Today we will be taking a deeper look inside Buildings to explore Production Methods. These determine the functions of the building, its inputs and outputs, and what employee types it requires to operate.

Many management games let you...

Colossal Stories - Hiring Modders #4 - Bad Peanut

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Today’s story is from Bad Peanut! Hear how they went from asset creator to professional 3D artist at Colossal Order!

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Hey guys, I’m Bad Peanut and, as mentioned in the PDXCON Remixed announcement show, I now work for Colossal...

HOI4 Dev Diary - Officer Corps #2

Hello there C0RAX, here!

For my first HoI dev diary, I’m here to show you the second part of the Officer Corps, a new way of personalising your military that will be included as part of No Step Back and the Barbarossa update.

In the last dev diary we explained how we want to allow you to...

CK3 Dev Diary #65 - One Culture Is Not Enough

CK3 Dev Diary #65 - One Culture Is Not Enough

Hello everyone!

Last week we had a rundown of what a culture looks like in the upcoming overhaul. This time around, let’s have a closer look at how you go about creating your own culture! There are two different ways of...

Stellaris Dev Diary #216 - Changes to Necroids Content in the Lem Update

Hi everyone!

As @grekulf has mentioned, one of our key aims in the upcoming Lem update is to improve the value of our existing DLCs by adding new content to them. As part of this effort, several of our species packs have seen some love. This week, I will start us off by talking about some...

Victoria 3 - Dev Diary #4 - Goods

Happy Thursday and welcome back to yet another Victoria 3 dev diary, this time on the subject of Goods! Goods are a core economic feature of Victoria 3, just as they were in previous Victoria games, and come in a wide variety of types. Also, as in previous Victoria games, the manufacturing of...

Colossal Stories - Hiring Modders #3 - Boformer

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Boformer shares why he joined Colossal Order and how it turned out!

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I’m Boformer, and I work as a programmer at Colossal Order.

How did you get into Cities: Skylines and modding?​

After playing the game for some time...

Dev Diary #17 - Control (Gold update)

Hello there, survivors!

We’re back aboard the update train after the PDXCON Remixed and the silver update “Trailblazers”. We have bigger new things brewing in the background, but in this update we want to focus on improving the existing features. As an example these improvements include giving...

Stellaris: Console Edition DD#31 - New Origins and Galactic Community Resolutions

Hello Stellaris: Console Edition Community!

Federations and Expansion Pass Four releases tomorrow (July 17th!). Be sure to watch our Release Stream, starting 10:30 AM CEST (9:30 AM UK, 430 AM EDT, 130 AM PDT) on twitch.tv/paradoxinteractive!

We’re here to talk about some more of the paid...

HOI4 Dev Diary - Officer Corps

Greetings all, Arheo here!

For my first HoI dev diary, I’m here to introduce the Officer Corps: a collection of new features that will be included as part of No Step Back and the Barbarossa update.

For quite a while, we’ve wanted to allow for more direct specialization of military branches, as...

CK3 Dev Diary #64 - Cultures Are Forever

CK3 Dev Diary #64 - Cultures Are Forever
Salutations!

Before we begin, first things first. We are working on an additional patch to fix some of the issues introduced in 1.4. The patch is still being worked on, but if everything goes as planned, we should be able to get it out...

Stellaris Console Edition DD#30 - Mega Shipyard and the Juggernaut

Hello Stellaris: Console Edition Community!

Hope you enjoyed the Federations Feature Stream last Wednesday, if you missed it you can watch it here.

Today we’re here to talk about the Juggernaut and the very aptly named Mega shipyard, two new constructs included in the Federations...

Stellaris Dev Diary #215 - Gameplay themes & Balancing considerations

Hello everyone!

First I want to thank you for the overwhelming support that you’ve shown us with announcing the Custodians initiative. It’s been really fun and motivating to see so many positive responses, and for that we’re truly thankful. At the same time, I must admit that it is also a bit...

Victoria 3 - Dev Diary #3 - Buildings

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Hello again everyone! It’s Thursday again, and that means that it’s time to talk about Buildings. Buildings are a core mechanic of Victoria 3, as it is where the Pops work to produce resources such as Goods. Buildings represent a wide range of industries, businesses and...

Colossal Stories - Hiring Modders #2 - TPB

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Plop the Growables, Forest Brush and Theme Mixer - These are just a few of TPB’s popular mods. Hear how he got into modding, and how that landed him a job at Colossal Order!

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My name is Tai AKA TPB, and I'm a gameplay...

Europa Universalis IV - 8 June 2021 - New monuments chosen for 1.31.5

Good news everyone! Today we’ll be presenting the new monuments that shall be introduced in 1.31.5 (coming soon, for those who wonder).

But first, let me introduce myself. I’m Pavía, and I’ve been a forumite for more than 15 years before joining Paradox Tinto team, a couple months ago. Apart...

CK3 Dev Diary #63 - 1.4.0 “Azure” Patch Notes

Hello crusaders!

Nice meeting you all, it was only last year that I joined the Crusader Kings III production team so it is with great pleasure that I write my first Dev Diary - to share with you the final changelog of the Azure patch, and some news on the Multiplayer open beta.

Everything...

Stellaris: Console Edition DD#29 - Quality of Life Improvements

Hello Stellaris: Console Edition Fans!

Expansion Pass Four, Federations, and the free 2.8.1 Update is less than two weeks away!

I’m also happy to announce we are starting weekly Console Edition Streams! Later today at 2:30 PM CEST we will be streaming the first-ever look at Federations and...

Victoria 3 - Dev Diary #2 - Capacities

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Hello and welcome back to another Victoria 3 dev diary! Today we will be talking about three of the four of the main ‘currencies’ of the game - namely Capacities (the last being Money, which we’ll of course come back to later).

We mentioned in the very first dev diary that there...

Colossal Stories - Hiring Modders #1

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Ever wondered what it takes to work at Colossal Order? Find out as @co_martsu talks about the challenges and benefits of hiring modders from the community!

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Hi everyone,

We’re back! It’s been far too long since we’ve...

Stellaris Dev Diary #214: Announcing “The Custodians” initiative and the free Lem Update

Greetings!

Today I am here to announce some very good news! Stellaris is not slowing down, but rather picking up the pace! We at PDS Green are very happy to announce our new “Custodians” initiative as well as the next free update, coming sometime after summer.

The Custodian...