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So!

Holy Fury is out with all of it’s glory this week!

I just want to say from all of the team that we have been super excited about this release for weeks now and to see the experiences from everyone playing it so far has been so much fun. We’re happy that everyone is enjoying our updates and the things we’ve been tinkering on for the last year.

This week we’ve kept ourselves busy with trying to listen in and gather the things you’re talking about. We’ve noticed a couple of issues that we’re addressing in an upcoming patch, and we are continuing to work on small improvements to make sure the game is in an even better state before going on our winter vacation.

We’re looking forward to hear about your adventures in Holy Fury this weekend! :)

Cheers,

Divine
 
I understand your sentiment about the double-headed eagle. We'll consider the double-headed eagle and a possible two-way solution.
- the problem is that both COA's current and previous are quite anachronistic. Double headed eagle was adopted as COA of Moscowian Rurikid branch in only in 15 century well after game end. But current COA although based on a personal seal of Vladimir is colored in blue and gold - colors of modern Ukraine adopted from 15 century Polish Russian Voivodship/Województwo ruskie/Palatinatus Russiae which in turn got its COA from Halych-Volhynia and its Rex Ruthenia prince Danylo of Halytch whose personal COA was a lion ( and who is considered to be founder of Lvov ). So imo its a wash in terms of anachronisms.:cool:
 
Loving the DLC so far, it has truly made playing catholics a lot of fun. That being said, I do have some issues with the new systems.

First off, it feels like ruler's tend to die way too easily in battles, I have had three instances of where I outnumber an army by great numbers, its morale is just a day from completely shattering, and it turns out my ruler died because a guy told his soldiers to march forward, only for them to retreat the second I unpause.

Second, correct me if Im wrong, but saints dont seem to take in account your deeds. For example, a ruler I played was the winner of a crusade, built 7 churches, mass converted three chiefdoms, won countless holy wars, had a stigmata, and died with something around 7000 piety. Naturally, I thought he was bound to at least be beatified, but you can only imagine my disappointment when no, instead some old courtier of mine who has three traits and died from the flu was sainted because he had some flowery perfume on his corpse (not to mention another person was sainted for that exact same reason earlier).

Third, it seems like theres not much way for Byzantium to gain land back from crusades, crusades for anatolia end up being given to some french guy instead of back to the emperor, personally I would like to maybe see it as lands taken in De Jure Byzantium could be given back to the empire.
 
PLaying my first game in a Shattered World, and it is really fun. My second character started out with a level two martial education, and look how he ended up:
ck2_5.png


That said, I did have some problems down the line with the elective gavelkind electors not wanting to vote for my preferred son all of a sudden, as he inherited a county outside of the country from his mother, which instantly gave him a -500 Encroaching Foreign Ruler malus with the electors.
 
Third, it seems like theres not much way for Byzantium to gain land back from crusades, crusades for anatolia end up being given to some french guy instead of back to the emperor, personally I would like to maybe see it as lands taken in De Jure Byzantium could be given back to the empire.

Byzantium was orthodox though, so it's not weird that catholic crusades don't give them anything.
 
Byzantium was orthodox though, so it's not weird that catholic crusades don't give them anything.
Except for the fact that the First Crusade OTL actually did return land to Byzantium
 
Byzantium was orthodox though, so it's not weird that catholic crusades don't give them anything.
It wasn't the norm as the interest of the crusaders was soon focused on Jerusalem, but early in the First Crusade the crusaders did fight some battles for the Byzantines which allows them to retake some territory.
 
To give a different perspective - this change was good. The eagle didn't make any sense whatsoever, especially when you changed kingdom layout for a region the way you did. On a side note - you can consider moving Russia to a titular title, similar to Roman empire. And make it creation possible by controlling some critical duchies from Novgorod, Vladimir, Perm, Chernigov and Volga Bulgaria kingdoms (specifically to represent the need of dealing with nomads to form this, since it became possible only afterwards irl). While renaming current de-jure empire to a simple Rus' (since there is no such kingdom now and this would make a bit more sense imo)

Any way it does not decide problem of wrong CoA
 
Except for the fact that the First Crusade OTL actually did return land to Byzantium

It wasn't the norm as the interest of the crusaders was soon focused on Jerusalem, but early in the First Crusade the crusaders did fight some battles for the Byzantines which allows them to retake some territory.

Ah, thanks for the information. I'll admit I'm not that knowledgeable about history.

Then again, there's also the Fourth Crusade...
 
- the problem is that both COA's current and previous are quite anachronistic. Double headed eagle was adopted as COA of Moscowian Rurikid branch in only in 15 century well after game end. But current COA although based on a personal seal of Vladimir is colored in blue and gold - colors of modern Ukraine adopted from 15 century Polish Russian Voivodship/Województwo ruskie/Palatinatus Russiae which in turn got its COA from Halych-Volhynia and its Rex Ruthenia prince Danylo of Halytch whose personal COA was a lion ( and who is considered to be founder of Lvov ). So imo its a wash in terms of anachronisms.:cool:

Adoptation of Double headed eagle is a historical fact, but you are right - it is happened only in 15 century.
Current Kievan Rus CoA is come from 1920s years - from Ukranian Peoples Republic. CoA of polish Rus is a lion - not trident. More historical variant for Ruthenia kingdom - CoA of Kiev - Angel.
Possible CoA of e_russia is discussible, but obviosly not personal symbol of prince Vladimir in colors of modern Ukranian CoA.
 
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No, we do a judgement call on the CoAs that didn't exist during that time period. We also look for older realms that could've existed in that area and try to steer away from things that are too modern.

One really small suggestion of CoAs. The duchies in Ireland. The current CoAs are either erroneous (Meath), incomplete (Ulster), or are based off of dynasty CoAs (Connacht, Munster, Leinster) rather than the actual duchy (which is considered a "province" in contemporary Ireland) CoA.

I recently started playing EU4 and the "duchy" CoAs in that are perfect - Leinster being the gold harp on green, Munster being the three gold crowns on blue, Connacht being that half-and-half thing, and Ulster being a combination of the O'Neill and Burke coats of arms. If these could be implemented it would be fantastic, as if you look into them, these CoAs are actually contemporous with CK2, if not maybe a short while after. Meath is the most dubious one, as the petty Kingdom existed at pre-Norman time when heraldry as we know it didn't exist as much in Ireland, but tbh EU4 does it perfectly, and really should be considered.

There also could be Irish localisations for the new Meath and Westmeath provinces, barony localisations, and some minor spelling corrections for new dynasties added, and at least one High King returned back to the history files so that kingdom restoration revolts occur... but I'll leave it at that :) congrats on such a great expansion!!
 
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But if the Rurikovich are in the best position to create the Empire early? :)
But maybe the best solution in the end will be to create multiple COAs for the different scenarios.

Could you do the same thing for England? Saxons dragon/wyrm by default, and switching to the Three Lions after the Norman conquest.

Also, another would be the blood of king Sancho III of Navarra. He was called the Great, controlled most of Christian Iberia at the time until his lands were divided between his children. The Kingdoms of Castille and Aragon were born from his Kingdom of Navarra (Pamplona, to be historically accurate) and it's the reason why in 1066 there are Jimenas in almost every Iberian kingdom.

Or maybe Iñigo Arista!

And also another one for Don Pelayo, King of Asturias and considered the beginner of the Reconquista!
 
Whenever I attempt to edit a religion in the world editor section of a random world, it doesn't stick in the actual game. The religion I end up with is randomized.


ALSO, the Monasticism religious doctrine should provide you with monastic societies!!!
 
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One issue I've noticed is that the popes are way more trigger-happy with excommunication than ever before. Worse, they're always being convinced by low-level nobles to excommunicate powerful kings. I even saw the pope excommunicate the king of Italy at the behest of the captain of a mercenary company.

As annoying as this may be, I think that this might actually be very entertaining (or at least interesting) if it happened occasionally.
 
Something I noticed, but I just did the "Search for a physican" event and got a Lollard Dwarf as the new court physican for the HRE emperor in the 1066 start. Now, my main scruple is that this Lollard, who fundamentally is opposed to the extravagance of the Catholic Church, and despite disliking me as im a heretic, gets opinion boosts because I was Crowned by Pope Alexander II, and also because he is a vassal and was dazzled by my magnificent coronation(despite living in the forest only to come out and heal sick children).

Just thought that seemed a little weird, maybe make coronation opinion modifiers affect Catholics and not heresy characters?