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CK2 Dev Diary #33: Let's Talk About Sects

Hi everyone!

It’s time to spill the beans on some actual content in the upcoming expansion Monks and Mystics, which we announced last Friday at our Fan Gathering (I hope all the good folks who showed up had a fun time - I sure did!)

The genesis for this expansion came about a long time ago, when I started thinking about secret societies and conspiracies and wrote it down as one of several outlines for a couple of “mini-expansions”. Now, for various reasons we never went ahead with that expansion model and most of the ideas have, by now, been used in bigger expansions. However, the concept of fraternities stuck and the time is now auspicious!

The core feature of Monks and Mystics is something we simply call “Societies”. Societies are groups of like-minded characters who are working together for personal and mutual profit. Some Societies are perfectly legit (that’s the “Monks” part in Monks and Mystics); others are perhaps viewed with some suspicion (e.g. Alchemists) but are hardly criminal. Finally, there is the subversive kind, of which the Demon Worshippers are certainly the worst. (Such shadowy and outright evil cults can be actively combated through a new job that can be given to the Court Chaplain.)

The basic loop goes like this; you put out word that you’d like to join a specific Society. After a while (immediately, for open Societies), you will be approached and offered membership as a novice. At this lowest rank, you usually don’t get many new abilities (but if the Society is secret you can now at least see the leader and the other members.) Now and then, you will be given missions that will further the goals of the Society. If you complete them, it will give you more power within the Society, which should eventually allow you to “level up” in Rank. The new Rank will give you access to at least one new special ability. Using these abilities (they are basically just a special type of Decision) can also increase your power within the Society, and so it goes, all the way up to being the leader of the whole Society.

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Of course, members of the same Society tend to like each other, and will sometimes (depending on the nature of the Society) even be obedient towards members of higher rank; or at least not hostile. This creates a whole new way of discouraging factions and pave the way for loyal vassals (or even a loyal Pope!)

That’s all for now. In a later dev diary I will go through the actual Societies and talk about their particular powers and abilities...

Be sure to check out the funny teaser trailer for Monks and Mystics, and remember the Livestreams later today, where Emil and Steven’s quest for the best German cookie continues, followed by the Norman adventures of Chris, David and yours truly!

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Witchcraft aside, is it good to assume my favorite sect in history, the Hashashin, will have a huge buff and fun in this expansion?

Buff like what ?

You mean like in the days (not sure when this was and when fixed) in which they murdered every second rulers' heir in close distance and drove players
in the region (christian and muslim) mad ? Well i suppose not, but thought to mention it..
That wasn't fun or plausible.
 
Buff like what ?

You mean like in the days (not sure when this was and when fixed) in which they murdered every second rulers' heir in close distance and drove players
in the region (christian and muslim) mad ? Well i suppose not, but thought to mention it..
That wasn't fun or plausible.

It wasn't fixed so much as people who would be victims generally play earlier start dates and naturally blob into all the lands the Hashashin spawn in. Then the Hashashin die quickly as they spawn a barony in enemy controlled lands.
 
Satanists are very supernatural, no one else has much/any.

So, how are Satanists with Supernatural Events turned off?

Unless you can present a case where limb regrowth has a plausible explanation, I don't see how you can claim it word against word. The limb/maiming/castration recovery events are all in there regardless of if you're aware of them or not and are unquestionably fantasy - that is my proof, not my word. Even if you can somehow rationalize it having a mundane interrogation, we come back to my original point that if you can explain that away then surely you can do the same with "magic".

Maybe innovative prosthetics from hospitals helping out?

Because like I said eidetic memory I know that I am not wrong.

Wow, that is totally not what eidetic memory even is or means.
Also, you used eidetic and photographic memory interchangeably; they are not exactly the same thing; eidetic memory includes auditory and physical memory.

Your interpretation of past words/events is not infallible, even with eidetic memory.

Even with perfect eidetic memory (I have a weak form of eidetic memory), which is virtually nonexistent, if you misunderstood or misinterpreted something in the past, you will remember that misinterpretation or misperception, not the reality.

Typically, eidetic memory, which is already extremely rare and scientifically disputable,
 
Wow, that is totally not what eidetic memory even is or means.
Also, you used eidetic and photographic memory interchangeably; they are not exactly the same thing; eidetic memory includes auditory and physical memory.

Your interpretation of past words/events is not infallible, even with eidetic memory.

Even with perfect eidetic memory (I have a weak form of eidetic memory), which is virtually nonexistent, if you misunderstood or misinterpreted something in the past, you will remember that misinterpretation or misperception, not the reality.

Typically, eidetic memory, which is already extremely rare and scientifically disputable,
Since keep getting brought up I will adress it once.
First of the original comment (about photographic memory) was an attempt at a witticism. It seems to have somewhat misfired somewhat so can we please get of the subject.
I actually did not know the specifics of the word eidetic, what I have is a near perfect recall of facts, I'm not even sure it's inherent it might be something I taught myself to do. It might not eidetic at all if that's the real definition of that word. Though it's still closer than photographic, I'm a lot better at recalling specifics of conversations a decade ago than I am of telling say the exact cards someone quickly flipped in front of my eyes. I sometimes say photographic though because people know what that is, while if I use eidetic or whatever the correct term is for what I have leads to me explaining something I tend to try to keep down since I end up doing that to much anyway. In fact most of the time I pretend it's not nearly as good as it is because I've realised it scares people when you know to much about them after only having spoken to them once before or so.
I know my interpretations aren't perfect, I would say my track record on this forum is pretty much the picture of that remembering something and understanding it is not the same thing, but hey I don't mind, whenever I am wrong I learn something new. Also a lot of it is playing the devils advocate, taking a controversial position on something in order to explore the issue from an unusual angle. An non historical example would be dev diaries I try to be critical and spot flaws during the dev diaries rather than whine about them later as seems to be the public favourite.
As for this case the specific quote I was looking for was given a few pages ago "You don't have to view them as supernatural" which isn't quite as absolute as I remembered it but still expresses roughly the same sentiments of ambiguity that I was annoyed that I felt Darkrenown was totally denying.

So there's that can we now get of the subject?
 
Since keep getting brought up I will adress it once.
First of the original comment (about photographic memory) was an attempt at a witticism. It seems to have somewhat misfired somewhat so can we please get of the subject.
I actually did not know the specifics of the word eidetic, what I have is a near perfect recall of facts, I'm not even sure it's inherent it might be something I taught myself to do. It might not eidetic at all if that's the real definition of that word. Though it's still closer than photographic, I'm a lot better at recalling specifics of conversations a decade ago than I am of telling say the exact cards someone quickly flipped in front of my eyes. I sometimes say photographic though because people know what that is, while if I use eidetic or whatever the correct term is for what I have leads to me explaining something I tend to try to keep down since I end up doing that to much anyway. In fact most of the time I pretend it's not nearly as good as it is because I've realised it scares people when you know to much about them after only having spoken to them once before or so.
I know my interpretations aren't perfect, I would say my track record on this forum is pretty much the picture of that remembering something and understanding it is not the same thing, but hey I don't mind, whenever I am wrong I learn something new. Also a lot of it is playing the devils advocate, taking a controversial position on something in order to explore the issue from an unusual angle. An non historical example would be dev diaries I try to be critical and spot flaws during the dev diaries rather than whine about them later as seems to be the public favourite.
As for this case the specific quote I was looking for was given a few pages ago "You don't have to view them as supernatural" which isn't quite as absolute as I remembered it but still expresses roughly the same sentiments of ambiguity that I was annoyed that I felt Darkrenown was totally denying.

So there's that can we now get of the subject?

I think your request that the limitations on supernatural events be able to be more fine-tuned in their adjustability is itself a fair request.
 
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At this lowest rank, you usually don’t get many new abilities (but if the Society is secret you can now at least see the leader and the other members.)

Not to bother, but doesn't it make sense that you can only know the direct and immediate indirect leader of a society? I mean, if you just joined one, it doesn't make sense that you just suddenly know who the leader is.

Also, will the societies only be those three kinds, or maybe there are others?
 
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Buff like what ?

You mean like in the days (not sure when this was and when fixed) in which they murdered every second rulers' heir in close distance and drove players
in the region (christian and muslim) mad ? Well i suppose not, but thought to mention it..
That wasn't fun or plausible.

Buffs, If a non-Shia Leader places a Spiritual Advisor in a Shia county to convert it opens possible events where that ruler gets a dagger on their pillow and a note telling them to move their advisor. if they don't their advisor gets an assassination attempt. If they continue after that they themselves get assassination attempts. Would that be over powering to you and "not possible" (even though Saladin's Bodyguards where infiltrated by them...)?
 
Buffs, If a non-Shia Leader places a Spiritual Advisor in a Shia county to convert...

Not possible.
Only with pagans/unreformed religions.

edit: You mean in case when a shia province is owned by a non-shia ?
If so, that doesn't sound that historical plausible to me regarding the Hashashin, but i haven't really studied them apart of what is commonly known.

Apart from the fact that province religion is rather .....nah i'm not going into that debate..again...
 
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So I get that there is a lot of stuff for the Christians namely satan-worship and monastic orders, but what does this add for the Muslims, Dharmic and Pagan faiths?

Mystic fraternities, cults, warrior brotherhoods etc?
 
Mystic fraternities, cults, warrior brotherhoods etc?
Not to mention perhaps cults of different gods for the polytheists. The right choice is obviously Frey for Norse, the god of sex drugs and rock'n roll, well two out of three.