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Servancour

Game Designer
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Mar 15, 2012
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Greetings everyone!

Today I’m here to talk about one of my favorite parts of our games (a very important one too) and something I’ve been working on. I’m going to talk about the map.

Looking at the work @Trin Tragula does for the map on EU4, I started thinking. Why don’t we do something similar to CK2? So I went looking at the map for various possible improvements. I have not added anything new in terms of provinces or areas. Instead, I wanted to focus on improving the existing map and give it some needed polish.

The CK2 map is not perfect, so there are a quite a few places to look at. But I wanted to start with the terrain and topology. As there several places on the map that, frankly, look out of place. As such, I swooped the map of the most hideous offenders. Several lakes and most major rivers are now much smoother, avoiding ugly and sharp edges. The Ural Mountains are now mostly impassable.

Below you can see a few examples.

Ural mountains:
ck2_ural_mountains.jpg


Lake Baikal, old and new:
ck2_baikal_old.png

ck2_baikal_new.png


The Ganges, old and new:
ck2_ganges_old.png

ck2_ganges_new.png



I also took this opportunity to make some smaller de jure adjustments (I know that not everyone will agree with me on these). These are done for gameplay reasons and considerations. The largest change will be for the kingdom of Cumania. Which I broke off slightly by giving the duchies of Itil and Sarkel to Khazaria, along with Crimea and Cherson (so Taurica no longer holds any de jure land).

A small shift in the kingdoms of the ERE. Greece is a very large kingdom, so I made it slightly smaller by moving Samos and Cibyrrhaeot to Anatolia, and in turn, made Anatolia stay close to the same size by making the duchies of Trebizond and Armeniacon de jure to the kingdom of Trebizond.

ck2_updated_de_jure.png



Last, and definitely not least. Let’s take a look at Hungary and the Danube. The first thing I did was to redraw parts of the Danube to make it more accurate (as we all know, the old Danube was not quite where it was supposed to be). It now flows much closer to its actual location. The counties along the river have been adjusted accordingly. Pecs, for example, is now located on the correct side of it. The rest of Hungary has also been adjusted so that the kingdom is placed within the Carpathians.

Instead of taking my word for it, you can see for yourself in the screenshot below, in which you can see the updated coast of Croatia as well.

ck2_danube_new.png


ck2_danube_old.png


Does this make the map perfect? No. But I do think it’s a step in the right direction and an improvement over the previous one.

Let me know what you think!

- The Ural mountains are now impassable
- Removed the duplicate island of Kolguyev, in the Barents Sea
- The most northern part of the Onega is now properly filled with water
- The mountains in southern Abyssinia no longer stretches onto the frame of the map
- Fixed an issue in the lower part of the river Don, where the river bed would go above water level
- Removed a bunch of trees that were placed in major rivers
- The terrain around lake Balkhash has been smoothed, to avoid sharp/rough edges
- The terrain around lake Baikal has also been smoothed, no longer will the steep cliffs surround the lake
- The Indus and the Ganges have both been cleaned up:
- The terrain now matches the actual river
- Smaller rivers no longer flow so far into the major rivers
- The borders of the rivers has been made smoother to avoid sharp/rough edges
- The Danube has been redrawn, to better represent its actual location (!)
- The county of Constantinople is now only located on the western side of the Bosphorus, merging the eastern side into the county of Nikaea, connected with a strait
- The duchies of Samos and Cibyrrhaeot are now de jure part of the kingdom of Anatolia, rather than Greece
- The duchies of Trebizond and Armeniacon is now de jure part of the kingdom of Trebizond, rather than Anatolia
- Removed the kingdom of Taurica
- The duchy of Crimea is now de jure kingdom of Khazaria
- The duchy of Cherson is now de jure kingdom of Khazaria
- The coastal counties of Croatia and Serbia have been adjusted and moved slightly to better represent their actual locations
- The eastern counties of Hungary and the surrounding area has been moved and adjusted in order to properly place the kingdom within the Carpathian mountains
- Changed the name of b_mirabel to "Majdal Yaba"
- b_mirabel will be named "Mirabel" if ruled by most European cultures
- b_mirabel will be named "Antipatris" if ruled by Byzantine cultures
- The county of Tobruk is now only located along the coast
- Moved the northern part of c_dalarna to c_herjedalen
- Moved k_venice to de jure e_italy
 
Venice will be made de jure part of the empire of Italy?

I really like this. Ought to make it much likelier for at least one republic to survive until the endgame, which is nice.
Yeah, I always disliked the fact that the ERE would go and conquer Venice so soon whenever you start a game. This should keep them protected from that at least.

Is the Dniester going to be redrawn? It's one giant mess that's not even flowing where it's supposed to flow right now.
It wasn't something I prioritized this time around. But I might look at the Dniester the next time I decide to do some adjustments. It's on my wishlist. :)

Is there a chance of moving d_Nikaea to Anatolia too? k_Anatolia looks kinda ugly now.
I did consider moving it as well. But chose to not do so for now, mostly for historical reasons, though.
 
Hmm. Do map changes usually mean that saves from the current patch version won't be compatible with the new one?
Since I didn't add anything new, save games should be able to handle the update just fine. The DLC and some of its features however, might have the occasional issue. Save game should in general be compatible. But as always, if you have a very important save game going, I suggest to finish playing it in 2.6.3.
 
Will existing mods to the map be affected? I cut a few of those water crossings that you guys added in a few patches ago, would I need to redo them? :)
Probably. I did change various river crossings due to the Danube getting updated. So I think most map mods will have to at least check the new files and update the mods for any files that are affected. positions.txt, adjacencies.csv are files that comes to mind, other than the graphics files.

Then, Cyprus still belongs to Greece?
Yes.
 
Please remain civil in here!

If you want other map changes, then make a post in the suggestion or bug report forum (depending how you judge the situation, most likely suggestion though) if you want other changes to be made.

Off topic will be deleted, insults will be infracted!
 
I will miss Taurica :(
For those of you who enjoy Taurica. It will still be there as a titular kingdom.

HUZZAH!
Thank you! Thank you! Thank you!
This is awesome! I've been waiting so long for this!
I'm glad you like it. :)

You lot are never going to fix Iran, are you? :p.
I'd never say never. Who knows what I'll pick for my next pet project.

Fantastic changes related to the Danube which I've been hoping since I originally bought a game 2 years ago.
Just please rename "Székesfehérvár" to "Somogy".

Related link:
https://en.wikipedia.org/wiki/Somogy_County
I'll look into it. No promises that it will be added for 2.7 though.

@Servancour Nice, I'm going to keep complaining during monday Twitch streams about regions of West/North Africa, North Germany, Prussia and Karelia. They need help. Hopefully one day.. :p
As you should. Maybe I'll get around to do some fixing for them as well. ;)
 
Any word on whether you might make d_amalfi a de jure part of k_sicily again so that your viceroys don't annihilate it ASAP with de jure wars. Because that's really annoying and you can't really do anything to stop it most of the time. And the times where you can demand white piece it often costs you a favour. And if you don't notice the war before it's over it's done, since you can't remake Amalfi. It really shouldn't be that hard to keep the Amalfi republic alive as your vassal.
I wouldn't be opposed to such a change, but it's not something I've been thinking about.

This seems like a typo, you mean county of Nikomedia, or d_Nikaea, right? Cos if i take you literally this means byebye c_nikomedia
That would indeed be a typo. The county of Nikomedia is the is one next to Constantinople, which would be the one I was referring to.
 
We are not planning on moving on to globes instead of flat maps in our games anytime soon. It's an old idea that has been proposed considered and rejected several times. The exact reasons for rejecting I will leave to someone more in the know to explain.

TL;DR Don't expect google earth like PDS games anytime soon.