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CK2 Dev Diary #55: Nurture vs Nuisance

Hello everyone!

Yes folks, it’s time to answer that age old question: can human behavior be nurtured, or is it too much of a nuisance? Educating children in CK2 is a powerful tool to sculpt your future character and supporting cast, but it can also become a bit of nuisance, at least if you have Conclave. This issue has been on my radar for awhile, but we finally got around to addressing it with a three pronged assault. First, since children don’t actually need an assigned Guardian or a set Childhood or Education Focus, we added a Game Rule controlling when you get Education Alerts; for all children, your close relatives, or just your own character and your primary heir. Secondly, there really isn’t any reason why you should not be able to assign a Guardian for children below the age of 6 - it’s just annoying to have to wait for a specific birthday. So... now you can. Lastly, and probably most significantly, being the default “Educator” for all children at court means you can get spammed with a lot of upbringing events concerning kids you don’t care about. Thus, we added a new “Honorary Title” called Teacher. The Court Teacher becomes the default Educator for all kids at court that don’t have a specific Guardian (so you can still make yourself the Guardian for two kids you care about and get their upbringing events, for example.) Together, these changes make upbringing far less of a hassle.

Education Alerts.png


Teacher Title.png


But enough about that; time to say a few words about the next patch! We’ve been keeping a close eye on your feedback and have decided to release an Open Beta patch (probably next week) which should fix the worst outstanding issues and tide you over the summer. The patch should hopefully address most of your concerns. We will not go into full detail for all points now (we’ll save that for when it comes out), but we’re hoping to have solutions for the following issues:
  • Infinite Epidemics
  • Tribal Inheritance Issues (Tribal rulers turning Feudal on succession)
  • AI Pathfinding during Crusades
  • Soul Corruption events appearing for non-Satanists
  • Secret Cult Frequency - For this one we did a lot of testing & balancing, hopefully with the following changes they shouldn’t appear too frequently:
    • When a Secret Religious Cult reveals itself, all members will join in the conversion instead of just the ones in the same realm
    • The AI is now more often unsuccessful in recruiting new members to Secret Religious Cults
    • Priests, Zealous characters and Paranoid characters are now much less likely to join a secret cult
    • Characters accused of Apostasy (with the modifier) can no longer Induce Sympathy, Induct or Invite characters to Secret Cults
    • The cooldown between inviting/inducting characters into Secret Cults increased to 10 years from 5
    • The AI is now less likely to recruit/induct characters into cults if they are in a realm without a player
    • Lowered the maximum amount of members the AI can recruit into Secret Religious Cults to a more modest number (from 370 to 91)
    • Characters in Secret Religious Cults can now only use Prepare Grounds in counties they or their vassals own
    • The AI is now much less inclined to create a secret religious cult just because their liege is a player
That’s all for now! Stay tuned for next week’s dev diary, and be sure to check out the livestream today, starting at 17:00 CET (not 16 this time.)
 
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I'd actually be pretty disappointed if the button really is just an off map interaction mechanic. They should either do China as a full map expansion or not do it at all. Anything less would just be a cop out.
 
I'd actually be pretty disappointed if the button really is just an off map interaction mechanic. They should either do China as a full map expansion or not do it at all. Anything less would just be a cop out.
I would rather they didn't do it at all than give CK2 a performance hit that they don't have the development time to fix. Much better to do it in vanilla ck3 a game designed from the ground up to be able to handle it.
 
It's not a dragon, it's looks like a dog to me.

DLC will be named Dogs of War and it will be about troops, tactics and war-related stuff.
You know, war eventchains, generals, army commanders, ordering troops to ambush, flank etc. And sieges!

Remember where you heart it first!

Not my actual opinion, but this is what most post here look like. A mind has a tendency to make shit up.
p.s. I do think it looks like a dog, but it might be a dragon. IDK.
 
DLC will be named Dogs of War and it will be about troops, tactics and war-related stuff.
Reminds me of that HoI4 April Fools.
 
It's not a dragon, it's looks like a dog to me.

DLC will be named Dogs of War and it will be about troops, tactics and war-related stuff.
You know, war eventchains, generals, army commanders, ordering troops to ambush, flank etc. And sieges!

Remember where you heart it first!

Not my actual opinion, but this is what most post here look like. A mind has a tendency to make shit up.
p.s. I do think it looks like a dog, but it might be a dragon. IDK.
I would totally buy that DLC, especially with extra dog styled events
 
It's not a dragon, it's looks like a dog to me.

DLC will be named Dogs of War and it will be about troops, tactics and war-related stuff.

Damn... You figured it out.

mh0zSHh.png


At least I can reveal the Doge portraits.
 
I would rather they didn't do it at all than give CK2 a performance hit that they don't have the development time to fix. Much better to do it in vanilla ck3 a game designed from the ground up to be able to handle it.

The only reason I even play CK2 anymore is because of a possible China expansion at the end. Reaper's Due was a breath of fresh air but MM was a huge lowpoint for me and many others what with its ahistorical and badly thought out mechanics. CK2 is essentially done at this point. They might as well add China as a last expansion before they move on to CK3.
 
The only reason I even play CK2 anymore is because of a possible China expansion at the end. Reaper's Due was a breath of fresh air but MM was a huge lowpoint for me and many others what with its ahistorical and badly thought out mechanics. CK2 is essentially done at this point. They might as well add China as a last expansion before they move on to CK3.

I don't disagree, but I'd also rather have no China at all than another imbalanced, poorly-implemented mess. M&M left me a little bitter, so I'd rather CKII end on a good note than with another fiasco.
 
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So I'm just going to play devil's advocate because I see a lot of people citing India and point out that India was the first time Paradox GS games had done anything of that scale ever. The other games had the entire world so it was a matter of just redrawing borders and CK1 (and Rome) never got a big map add on. Assuming it is China (I have my doubts it is 'cause you know someone here would lose their mind over it in the worst way possible), I'd imagine it'd go more smoothly simply because they have a better idea what to do this time.
 
So I'm just going to play devil's advocate because I see a lot of people citing India and point out that India was the first time Paradox GS games had done anything of that scale ever. The other games had the entire world so it was a matter of just redrawing borders and CK1 (and Rome) never got a big map add on. Assuming it is China (I have my doubts it is 'cause you know someone here would lose their mind over it in the worst way possible), I'd imagine it'd go more smoothly simply because they have a better idea what to do this time.
Going further, I honestly believe that, with the performance upgrade added in The Reaper's Due, CK2 could easily have China added onto the map without a significant decrease in performance compared to now.
 
Going further, I honestly believe that, with the performance upgrade added in The Reaper's Due, CK2 could easily have China added onto the map without a significant decrease in performance compared to now.

I'm a bit optimistic, but part of me is also skeptical. True, the game has run a lot better since RD... but it's a fact that new provinces add lag, no matter how good of a rig you have. And I can't see a China expansion that doesn't add far, far more provinces than RoI did. Considering how old CKII is, shouldn't Paradox be focused on optimizing what they already have instead of tackling such an enormous challenge?

Don't get me wrong - I'd like to see China implemented, but implemented correctly. If they can't knock it out of the park and leave the performance mostly intact, they shouldn't release it at all. A mediocre or performance-tanking China would be a sad end to what has been, on the whole, an amazing game. We should be happy with Tibet; it'll be more than enough East Asian flavor for me.
 
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I'm a bit optimistic, but part of me is also skeptical. True, the game has run a lot better since RD... but it's a fact that new provinces add lag, no matter how good of a rig you have. And I can't see a China expansion that doesn't add far, far more provinces than RoI did. Considering how old CKII is, shouldn't Paradox be focused on optimizing what they already have instead of tackling such an enormous challenge?

Don't get me wrong - I'd like to see China implemented, but implemented correctly. If they can't knock it out of the park and leave the performance mostly intact, they shouldn't release it at all. A mediocre or performance-tanking China would be a sad end to what has been, on the whole, an amazing game. We should be happy with Tibet; it'll be more than enough East Asian flavor for me.
I realize that, of course. My main reasoning behind CK2 being able to run well is the fact that there is already a good East Asia mod called Tianxia; granted, it's still in Alpha, and they're planning to add more content, but all of the provinces have already been added that are going to be added, and I personally am able to run it without noticing much of a difference in performance compared to vanilla.

I do agree with you in that China must be implemented correctly, though, especially considering the vast differences between it and feudal Europe/Middle East/India.
 
Going further, I honestly believe that, with the performance upgrade added in The Reaper's Due, CK2 could easily have China added onto the map without a significant decrease in performance compared to now.
It all comes down to how many provinces and holdings they add, sure if they add a china with as many provinces as the british isles than it can handle it but china should have atleast as many provinces as all of europe and indochina wold also have to be added, with half as many to that, what about japan? Korea? both of them are well sized kingdoms, the philipines? indonesia? To do east asia resonably well they'd have to almost double the number of ingame holdings.
 
Honestly performance for me is a secondary concern at best in regards to China. The reason I don't want it in CK2 is that to do it properly would require multiple expansions and the intervening patches focused on nothing but it at the very minimum.

And since CK2 not only won't have that many but also has other issues to be fixed I would rather not have China than the inevitable mess.
 
Honestly performance for me is a secondary concern at best in regards to China. The reason I don't want it in CK2 is that to do it properly would require multiple expansions and the intervening patches focused on nothing but it at the very minimum.

And since CK2 not only won't have that many but also has other issues to be fixed I would rather not have China than the inevitable mess.

As far as we know CK2 only has one, maybe two, expansions left. So CK2 is essentially finished by early 2018 unless they renege on their previous statement. I'm pretty sure they won't though because Doomdark has been hinting at CK3 for a while. The next expansion also won't be a big one according to Doomdark in a recent stream so to me at least CK2 is already finished. There won't be any major mechanic changes at all, which is disappointing as that's what actually excites me. Barring that, map expansion ala China is the only thing that excites me about CK2 anymore and the only reason I even pay attention to Ck2 announcements.

If the button thing really is an off screen China mechanic then CK2 might as well be dead to me. If China isn't going to be represented on the map as a physical entity then don't do it at all. Having an off screen mechanic is just half assing it and a shitty send off a five year old game.
 
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I'm a bit optimistic, but part of me is also skeptical. True, the game has run a lot better since RD... but it's a fact that new provinces add lag, no matter how good of a rig you have. And I can't see a China expansion that doesn't add far, far more provinces than RoI did. Considering how old CKII is, shouldn't Paradox be focused on optimizing what they already have instead of tackling such an enormous challenge?

Don't get me wrong - I'd like to see China implemented, but implemented correctly. If they can't knock it out of the park and leave the performance mostly intact, they shouldn't release it at all. A mediocre or performance-tanking China would be a sad end to what has been, on the whole, an amazing game. We should be happy with Tibet; it'll be more than enough East Asian flavor for me.

China wouldn't need 'far far more provinces than RoI'. The population of China was around the same as India at this time. And remeber, that we already have a large part of modern day China on the map. Mongolia, Tibet (with Qinghai), Xinjiang and Western Gansu are already on the map with the new version. The rest of China needs in no way as much provinces as RoI added. If they add to much provinces China would be way to detailed compared to the rest of the map which would also be inbalanced.
 
China wouldn't need 'far far more provinces than RoI'. The population of China was around the same as India at this time. And remeber, that we already have a large part of modern day China on the map. Mongolia, Tibet (with Qinghai), Xinjiang and Western Gansu are already on the map with the new version. The rest of China needs in no way as much provinces as RoI added. If they add to much provinces China would be way to detailed compared to the rest of the map which would also be inbalanced.
Around which time? The game spans 600 years. And while China may not eclipse india in this era they both certainly eclipse europe. India has to few provinces and holdings compared to Europe.
And while china wouldn't need far far mroe provicnes it would need more, and indo china would also need a whole bunch, that added up with korea and japan and indonesia is probably almost another china.