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CK2 Dev Diary #67: Revisiting the Middle East

Greetings everyone!

I’m Emil “Servancour” Tisander. Most of you might remember me from the update I did to Hungary and the Danube with the release of 2.7. This time however, I wanted to do something of a larger scope, and with the expansion focusing on the eastern part of the map, what better time to revisit the Middle East and bring it a much needed overhaul?

Those of you who watch the streams might already have seen most of what I’ll show you here but I’ll start by explaining what I’ve done and why.

I had a few goals in mind when I started working on the update. First and foremost I wanted to improve the overall geography and move counties to where they are supposed to be. Some having been placed much too far from their actual location (I’m looking at you Damascus). Secondly, there are plenty of titles in the region that are inappropriately named for the time period, so I wanted to go through what makes sense and what doesn’t to improve the historical accuracy as much as possible. Another thing I wanted to do was to split up the kingdom of Persia somewhat. Persia in CK2 has always been a very large kingdom. Splitting it up into several kingdoms will allow for a more dynamic experience.

Empires remain very much the same, though both the Persian Empire and the Arabian Empire have been increased somewhat in size, due to the addition of new counties. Kingdoms however, have been changed quite significantly. The following kingdoms have been added or renamed accordingly:
Added the kingdoms of Daylam, Khorasan, Iraq and Yemen.
Renamed Mesopotamia to Al-Jazira, Afghanistan to Kabulistan, Baluchistan to Sistan, Khiva to Transoxiana.

01_kingdoms.png


The county layout is also something that you will notice has changed dramatically. Gone are all the weirdly shaped counties, that would either look like a square or be stretched into all manner of shapes. Every single county in the region has been moved and/or reshaped. The single most noticeable addition will be the Syrian desert. Which, in my opinion, is needed to make sure that the surrounding counties can be placed and shaped properly.

02_syrian_desert.png


As much as I would like to, I won’t go into detail for all changes I’ve done to the counties. But I’ll highlight some of the more major ones.

Both Fergana and Khuttal are now full-fledged duchies, with three and four counties, respectively.

03_fergana_khuttal.png


Several new counties have been added to Yemen, which consists of the duchies Sanaa, Taizz and Hadramut.

04_yemen.png


The duchy of Medina is renamed to Hijaz and got three new coastal counties added, making the duchy consist of six counties in total.

05_hijaz.png


We’ve also decided to increase the number of counties in the Tarim Basin, in order to make the area more fun and interesting to play in. It has about twice the number of counties compared to the old setup.

06_tarim_basin.png

07_tarim_basin.png


That’s some of the biggest changes that you’ll see on the map which is, as always for map updates, a part of the free 2.8 patch. Bear in mind that it’s still a bit of a work in progress. Some counties are likely to get another set of name changes and other tweaks.

Finally, I would like to give a shout out to @elvain, who helped me with a lot of research. Making this update possible to do to such an extent.

Don’t forget to tune into the Medieval Monday streams 16:00-18:00 (CEST)! During which you can poke me if you want to see a specific region or have any other questions.
 
Please move the kingdom of Iraq to e_arabia so that Baghdad can be it's dejure capital like it is supposed to rather than the abbassids always moving court to Damascus.
 
Might I inquire as to why you decided to change Khiva into Transoxiana? Everything else makes me think you're moving away from Latin/Greek names of less Latin/Greek influenced places in favour of indigenous names, but in this case it seems to me like you're doing to opposite. Also seems to have happened with EU4 so it kinda drew my attention.

It may just be my ignorance, but I have never heard of that region being called Khiva. Transoxiana makes infinitely more sense as the name of that region than Khiva, which as a city never had its regional importance surpass Bukhara and Samarkand. The proper 'native' name would probably be Turan, which is used a lot in Shahnameh to broadly refer to that region.
 
So the Duchy of Arabia is only three provinces now?
That should really be renamed. Duchy of Petra?

!! I think you made a mistake.
Renamed Mesopotamia to Al-Jazira --> Al Jazeera is refering to the Arabian Peninsula, not to mesopotamia.
Al-jazira derives from the word Assyria. pretty sure it is where Assyria was. Of course i'll mod it to be assyria and then be al jazira culturally for arabs but that's just me.

And West African coast maybe? :)
Seconded also Swahili coast please.

Might I inquire as to why you decided to change Khiva into Transoxiana? Everything else makes me think you're moving away from Latin/Greek names of less Latin/Greek influenced places in favour of indigenous names, but in this case it seems to me like you're doing to opposite. Also seems to have happened with EU4 so it kinda drew my attention.
Cause there is no kingdom of khiva in the timeframe of ck2. There was a khanate of khiva from the 16th century but khanates in the game arent dejure titles.

Yeah is a bit weird that Damascus is always the capital, Iraq through most of this time-period is as arabic as it comes and Baghdad is the seat of the Caliph and the center of a continent spanning empire.
It makes sense in one way. Damascus was capital prior to the abbassids taking power. And in 769 I'm not sure Iraq has been arabian long enough to dejure drift into arabia. Plus it was very much Persian cultured when the abbassids decided to move there. Well the region was they actually built Baghdad. But all that is secondary to getting the causality right.
 
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Might I inquire as to why you decided to change Khiva into Transoxiana? Everything else makes me think you're moving away from Latin/Greek names of less Latin/Greek influenced places in favour of indigenous names, but in this case it seems to me like you're doing to opposite. Also seems to have happened with EU4 so it kinda drew my attention.

It may just be my ignorance, but I have never heard of that region being called Khiva. Transoxiana makes infinitely more sense as the name of that region than Khiva, which as a city never had its regional importance surpass Bukhara and Samarkand. The proper 'native' name would probably be Turan, which is used a lot in Shahnameh to broadly refer to that region.

There was the Khanate of Khiva but it is beyond CK2 period (not before the sixteenth century). Transoxiana is definitely better. And it is more commonly used than Turan. I guess the choice of Transoxiana over Turan (or any other regional name) comes from this.
 
Good changes (except maybe Eastern Persia). Now we only need few total redraws of Finland, Karelia, Perm, Rus(where everything is a square), Denmark, Northern Germany, North Africa, West Africa, Northeast Poland and Baltic States.

And ofc, rework of all the rivers, just look at Vistula, Elbe or Tagus.
 
Are we going to have countries stretching over the wastelands if they get to control land near them, just like in EU4? It would improve the looks of the game a lot, and the majority of situations when a country magically ends because there would be a wasteland would vanish. No more disguisting maps.

We really need this. Wastelands and impassible terrains are great from a gameplay perspective but I dislike them in ck2 because they just make a big hole in your empire once you conquer everything around it.

Adding wasteland coloring like in eu4 would be awesome.
 
Whilst you're working with landed titles, could you please review some of the changing de jure Empire assignments? Bohemia should be de jure part of the Wendish Empire in 769, but it should be possible to transfer it to the Holy Roman Empire by decision if you hold the title when gaining the Imperial crown. Currently it's Germanic in 769, Wendish in 867 and then HRE in 1066, which is really odd. It's only a simple change to fix. Combined with the strange shape of Brandenburg and Meissen it makes the borders of k_pomerania and k_saxony look very misshapen.

Whelp. That amount of drastric map improvements/changes is going to pretty much ensure that it won't be save compatible, I think. I got away with it the last few patches, I wasn't expecting to forever. (It just has taken me a really long time to play from 769, okay? and I've still got 200 years to go!) Eh, win some, lose some.

You can delay the update or revert to the old patch if you want to finish your old save, so it wont be lost forever.

We really need this. Wastelands and impassible terrains are great from a gameplay perspective but I dislike them in ck2 because they just make a big hole in your empire once you conquer everything around it.

Adding wasteland coloring like in eu4 would be awesome.

Agreed, we definitely need it. Would make a Maghrebi/Malian Empire look better if you hold all the Mande/Berber lands.
 
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The mechanics of the crusades have not been changed (and for sure, it would need an overhaul), but I have the vague souvenir (a few patches ago) of the weights being changed to greatly reduce the occurrence of the much anticipated and cheered crusade for India.
But basically, Europe is not just the crusades and a lot of things have been done for Europe in the last patches.

Such as?

Europe, Africa and Merchant Republics have been ignored, if you disagree name significant changes that only effected Europe.

This DLC's grand impact on you if you play in Europe is new tributary CBs.
 
Might I inquire as to why you decided to change Khiva into Transoxiana? Everything else makes me think you're moving away from Latin/Greek names of less Latin/Greek influenced places in favour of indigenous names, but in this case it seems to me like you're doing to opposite. Also seems to have happened with EU4 so it kinda drew my attention.
Well, this seems to have already been commented. But Khiva really makes no sense from historical perspective. It's not about leaving latinized/helenized names, but about using period apropriate ones.

The replacement of Mesopotamia by Iraq and al-Jazira has nothing to do with indigenousness, but accuracy - the region was divided with Baghdad and Mosul being rival power centers.
All other renaming (Afghanistan->Kabulistan, Baluchistan->Sistan) follow the same rule - they replace anachronistic name by one which was actually used at the time.

They are probably going to make next expansion about Africa, another sign that Paradox has abandoned Europe and are never going to improve crusades.
First, there is absolutely no hint they will make next expansion about Africa
Second, even if they really do (let's hope so!!!), it could very well include an overhaul of Holy wars, Crusades and religious military movements and orders. After all, if they happen to do a map overhaul of North Africa, it might change the ballance in Mediterrean and thus probably need some changes in this field. So actually an Africa DLC would be a perfect expansion for Crusades ;)
 
Third week in a row I expected a diary about seizing the Mandate of Heaven; still celestially blue-balled. But this was still quite interesting.

Well there's no China on the map for you to rule. But I suppose there's a small chance of events allowing you to put a child by a Chinese princess on the throne.
 
Third week in a row I expected a diary about seizing the Mandate of Heaven; still celestially blue-balled. But this was still quite interesting.
Well there's no China on the map for you to rule. But I suppose there's a small chance of events allowing you to put a child by a Chinese princess on the throne.

You can invade China. That was confirmed in a stream long ago. You but somebody of your dynasty on the throne. The fights are happening on the map.