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CK2 Dev Diary #95: Amending Africa

Greetings!

We’ve shown you plenty of map changes already, including updates to Russia, Scandinavia, and most recently Italy and the Alps. But surely, we couldn’t do all of these wonderful updates without looking at the continent that deserves it the most, right?

So let’s have a look at Africa.

You read that right. Africa is finally getting the love and attention it deserves! Northern Africa and Mali have long needed an update. Where counties resembled squares and rectangles more than anything else. But no more!

Let’s start with the northern kingdoms. The kingdoms themselves remain the same. Only Mauretania has been renamed to Maghreb, and has along with the kingdom of Africa been placed in the Empire of Maghreb. Mainly to break down the very large Arabian Empire slightly. On the county level, every single county has been repainted in order to place them where they should be and give the borders a much more natural feeling.

01_updated_maghreb.png


02_updated_k_africa.png


All in all, the new provinces and additional holding slots will make North Africa stronger than before. But to offer additional protection against aggressive Holy Wars from the major powers of Europe, we’ve increased the number of sea zones slightly in the mediterranean. The stronger realms of central Europe will now have to first conquer their way down to the coast of Iberia, Southern Italy, or go through Mallorca or Sardinia, before they will be able to reach the shores of Africa. This should give the realms in Africa some time before the Europeans attempt to make their way onto the continent.

As for Mali. The area has about twice the number of provinces compared to what they had before. This in turn allows for more than just the lonely kingdom of Mali to exist, which has been split into the three kingdoms of Ghana, Mali and Songhay. One kingdom for each of the major powers that inhabited the area during the timeframe of the game. They’ll all still be part of the empire of Mali, which is finally no longer the only empire with a single De Jure kingdom.

03_updated_mali.png


Here is an overview of the De Jure kingdoms:

04_west_african_kingdoms.png


Updating the existing parts of the map is not the only thing we’ve done for Africa however. Kanem-Bornu and the region around lake Chad is now on the map as well! The area consists of the two kingdoms Hausaland and Kanem. These consist of three and four duchies respectively and together form the empire of Kanem-Bornu. So not only do we get new rulers and titles to play with, but it allows both east and west to move across the continent without always having to expand north and, usually, through a Muslim blob that more often than not forms in Northern Africa and Arabia. Instead, you’ll be able to cross Africa through Ghana/Mali in the west, through the Sahara and the Fezzan corridor in the center, and finally through Wadai and Abyssinia in the east.

05_kanem_bornu.png


Let’s not stop there though.

To make Africa more distinct from other regions, a second trade route has been added to the game; the Trans-Saharan Trade Route.

06_trade_route.png


It requires either Horse Lords or Jade Dragon to be unlocked and functions very much like the updated Silk Road from 2.8. There is however, a certain twist to it. The base value of the trade route is very low. Granting next to no bonuses to the counties it passes through. What you need to do in order to benefit from it, is to control certain locations along the trade route and construct unique production buildings in established trade posts. To be clear though, these are merely special buildings within the trade posts just like you would upgrade a trade post on the Silk Road. These buildings represent some of the trade goods that historically had a large impact on the trade in the region. The most important of these will be the Gold Mines.

08_gold_mine.png


There are two Gold Mines located on the map, both of them in the kingdom of Mali. The Gold Mines will allow Mali to amass great wealth. Just like they did historically. If you would prefer to do it differently and take the mines from them, conquering Africa will very much be worth the effort. Not only will Gold Mines greatly increase the value of the Trans-Saharan trade, it will also grant the owner a large bonus to the county’s income. There will also be some flavour events that can trigger for anyone owning them.

Remember that what I’ve shown here is still a work in progress and things may be subject to change. Now, let’s wrap up the dev diary with some smaller additions.

We’ve renamed the West African religion to simply “African”, as to not exclude the newly added region around lake Chad, and updated the Patron Deities accordingly. The religion will also get a new set of shields for displaying the CoAs on the map.

african_shields.jpg


I hope that you look forward to these changes and the overall improvements for Africa!
 
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I had also been playing a recent Malinese game. I had just gotten to North Africa. You see, traditionally, we had to concern ourselves with our immediate enemies in Ghana and Songhai, before leaving the little corner of the world through one of the two Saharan corridors up into Morocco. Now, Africa appears to be opened up and filled with depth. It is similar to how Jade Dragon made the far eastern parts of the world appear lively, rather than dull places.
Except unlike the eastern border the southern border still cuts of the playing area with the edge of the map. Along the eastern border it's mostly bordered by wastelands so that the eastern edge get a more natural flow.

Can we know what are other buildings? :)
Salt mines and horse traders at the very least.
I remember reading somewhere that the Mali kings had so much gold that they would often give it away and therefore reduce its actual worth in Africa at the time.
Not in Africa gold wasn't used as a currency in Mali. It was an export good to them.
Will there be an event chain on a king in Mali sailing into the Atlantic to find a continient, like Abu Bakr II did?
Would be cool but Mali does not reach the ocean at the moment.
The Goa "Empire" would be around in the kingdom of Songhai area from about the 9th century (Old Gods start) till the end of the 13th century as well.

Also will there be any events relating to the surrounding area? I mean the empire of Mali and the kingdom of Ghana had quite a bit of territory that would be off map, and not weak territories either.
The kingdom of songhay represent the goa empire. The kingodom of mali probably represents the Mali empire after the songhay take Timbuktu.
And yeah it's a shame they didn't extend the map slightly but I guess we should be happy they did revisit the region at all.
Current Maghrebi kingdoms are kind of on the big side, TBH. I wonder if third kingdom shouldn't be split off from them... Perhaps Libya (and Africa would take two or three Mauretanian duchies to compensate) or Algieria (take two duchies from each?)?
Well cyrenecia should be part of Egypt. Not of Africa. Thats a start.

I see a lot of hype for Mali but during most of the time period it was Ghana that dominated the region (c.700-1250)
Although to be fair I would say that the Malian Empire was more successful.

About the DD, I love the map changes and the trade routes, but what really sold it to me were the new African CoA.
Now the Muslim CoA are the ugly duckling of the crew.
As for ghana I'm guessing it will use the same title as the empire of Mali but will be renamed Mali if certain criteria are met
 
Gorgeous additions! This, more than anything to do with the Crusades, makes this DLC worth the while for myself.
 
... which of them are left without...? Hope for aztecs.

Perhaps the Zunists (and Hellenics), since they get Hermetics? Assuming the Warrior Lodges are like MOs or even Satanists, re-skinning them for the Aztecs would be a trivial amount of work, and they seem to be fitting for them (though we of course don't know exactly how they work yet).
 
Here is an idea.
This amazing update is gonna mean a lot of people will be playing as Africa now.
This would be a perfect time to add more African portraits.

Holy Fury adds an unprecedented 5 new portraits sets: French, Italian, West Slavic, Central Slavic and South Slavic.
So the ship has pretty much sailed on adding more portraits to the DLC at this point.

But how about making a Berber portrait set, a new West African portrait set (for Mande, perhaps renamed to Mandinka?, Soninke and Songhay) and a Central African portrait set.
It could be sold separately as a African portraits pack.
It would be profitable methinks.
 
Will African paganism or the area in general have any unique events to make it more distinct than the rest of the defensive pagans? Any Chance of giving Midas touched to Mansa Musa?
 
Perhaps the Zunists (and Hellenics), since they get Hermetics? Assuming the Warrior Lodges are like MOs or even Satanists, re-skinning them for the Aztecs would be a trivial amount of work, and they seem to be fitting for them (though we of course don't know exactly how they work yet).

Yes, probably right. Maybe Bön as well, right?
 
I am really nitpcking right now (although I am overjoyed for these unexpected goodies), but I have to say it:
It would be nice if the map was expanded a bit more south. No new actual provinces, but wastelands.
It would be much nicer to see how my expansion south is hampered by actual impassable, dangerous and near-civilization-devoid terrain like rainforests and savannas, rather than the proverbial edge of the world.
 
Here is an idea.
This amazing update is gonna mean a lot of people will be playing as Africa now.
This would be a perfect time to add more African portraits.

Holy Fury adds an unprecedented 5 new portraits sets: French, Italian, West Slavic, Central Slavic and South Slavic.
So the ship has pretty much sailed on adding more portraits to the DLC at this point.

But how about making a Berber portrait set, a new West African portrait set (for Mande, perhaps renamed to Mandinka?, Soninke and Songhay) and a Central African portrait set.
It could be sold separately as a African portraits pack.
It would be profitable methinks.

I was wondering about more African portraits, as well. How about a Central African set? It would be the transition from west, to center, to east Africa.
 
Another important question is what government types are in this region? Tribal seems wrong seeing parts of this region is more advanced than all of europe aside from the Byzantine empire.

... which of them are left without...? Hope for aztecs.
I would guess the pre reformed ones like zunists and hellenics.
 
@Servancour
So having de jure maps with color coding (kingdoms being shades of the empire and duches being shades of the kingdoms) has been completely abandoned?
If yes why? (I think personally that it made things look clearer)