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CK3 Dev Diary #10 - Lifestyle Events

Greetings and salutations!

I am one of the Content Designers at Paradox, where I have been working on Crusader Kings III for the past 2 years. You may have seen me poking around our Discord channel on occasion, or here on the forms in the last Dev Diary. Today I am here with the next installment in the Lifestyles series, where I will be talking about Lifestyle Events.

We have already covered a good deal of how Lifestyles work from a systemic point of view, but how do they influence your character’s story? What does your Lifestyle mean to your ruler beyond some bonus skill points and a handful of perks?

Much like in CK2, when you pick a Lifestyle Focus you will begin getting events related to that Focus. Unlike in CK2, however, these events are not mere stepping stones toward acquiring a Lifestyle Trait, as that progression is handled by the perk system. Instead, Lifestyle Events in CK3 represent the various opportunities (or crises!) that have arisen as a result of the extra time and attention your ruler has been devoting to their Focus.

For example, if you pick the ‘Stewardship - Domain’ Focus, you will begin receiving events about the management of your ruler’s domain and the holdings within it. You can choose to be strict or lenient, fair or corrupt, generous or greedy, etc. While there is rarely a ‘correct’ answer, the choices you make here will influence the prosperity of your realm, the size of your treasury, and how your ruler will be remembered in history books.

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Then again, you might prefer to take the ‘Intrigue - Temptation’ Focus, where you will receive events about seduction, desires, and covertness. You can lead your courtiers and vassals on, manipulating them into doing favors for you or interceding with others on your behalf. You can sustain long-term affairs, planting agents in foreign courts who will do your bidding when the time is right. Or, just maybe, you’re simply the type of person who wants to have a good time, seducing every lady or lord you desire, indulging in a wild revelry of stress-relieving hedonism and debauchery? The choice is yours to make!

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There are many more Focuses besides these two, of course, such as ‘Learning - Scholarship’, where you will get the chance to delve into old books to study natural philosophy and run questionable experiments — here you can decide just how far you will go in the search for knowledge, and if it is worth it to push the boundaries of church doctrine to discover the secrets of nature...

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...as well as the more practical ‘Diplomacy - Family’ Focus, where your attention to your family will give you opportunities to improve relations between relatives, enhance the prestige of your dynasty, and even take a more active role in molding your heir to be a worthy successor for your great legacy!

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In addition, your rulers are savvy individuals (or would at least like to think so); they won’t just single-mindedly pursue their Focus at the expense of all else. You will also receive occasional events pertaining to other Focuses within the same Lifestyle, representing various opportunities you have discovered that you weren’t necessarily pursuing, but would still be foolish to ignore. This will help mix things up a little and make keeping the same Focus for a long time more interesting.

Taken all together, Lifestyle Events become an integral part of the Lifestyles system in CK3 that define how your current ruler lives their life and what impact that has on their realm and dynasty. Many of the choices you will have to make have both pros and cons, which means what you decide to do as one ruler may be very different from what you do as another. Since each of your rulers will have different reasons for picking a Focus, this will lead to varied and interesting gameplay across multiple generations, as each subsequent ruler is presented with a wide variety of new and changing situations to take advantage of in pursuit of their ambitions.

That's all for now, but be sure to join us next week for an in-depth dive into the Intrigue Lifestyle, featuring the Seducer and Torturer perk trees!
 
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Will we be able to seduce our wives? Or make them fall in lo e with us through the family focus to make sure they are nice and happy and won't run to the closest seducer for their needs?
 
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Okay, I'm curious, will we be able to customize the throne room? That would be fun.
Or will it at least change appearance for different ranks, cultures?

I would also be interested to know if the throne room can be modified?
 
Very, very interesting DD! I really hope that we will see more variety with foci-related events, since they basically accompany the characters throughout all their lives. Particularly good are the characters themselves. As people said before, I think that lighting, shadows and such "little" things make a huge difference and that's why these characters seem more "alive". Only one thing that bothers me a little, totally unrelated though: the coat of arms looks a bit... how can i say, worn off? But that's really more of a matter of personal taste, I always liked a more regal, "heraldry-book" like style, there's probably many more people who prefer this grittier, down-to-earth style. Mods will be there to cover all our needs after all. ;)
 
How events are designed totaly is there flat successe rates for some options or your stats and traits matter tu success in events. Lets say that first event where you discover traces of corruption and decide to investigate it discreetly does your traits and stats matter on succes or it just flat go throught event chain.

Stat and trait probably have influence, as we already know your trait can influence how each option can stress you. Probably don't want to kill all the tax collector if you character is of a good nature.
 
Will we be able to seduce our wives? Or make them fall in live with us through the family focus to make sure they are nice and happy and won't run to the closest seducer for their needs?

Probably either through the Family or Gallant (it one of the martial tree) focus. Family for obvious reason and gallant because one of the first perk you can get is courtship.
 
ike all perks, once you've unlocked them you get to keep them and their effects — even if you later switch to a different Lifestyle.

Does that mean that we will also get events that are specific to a certain perk?

It looks like there are hyperlinks to characters! What a nice QOL. I cannot wait for Ck3
That's what I was wondering, how will the hyperlink on "Hedwig" work in the image below? And how can we make sure we're not inadvertently press the button when we click on it?

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EDIT: merged with the next post
 
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I think so and I believe the first three option decrease stress and the last one increases it...

I wonder what is the point of the 4th option. Not only it give you stress but it don't seems give you any benefit, while with the others it seems you get, from the description, a Hook on somebody, an agent for a plot and... well, with the first you get something, alright. ;)
 
Am I missing something? Isn't this exactly what how lifestyles were implemented in CK2? What's changed?

Read the 9th CKIII DD.