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* CKII: Charlemagne Developer Diaries will be released weekly on Wednesdays from now on up to release! *

Welcome to the Charlemagne dev diaries - and above all, welcome to the 8th century!

I'm Tobias Bodlund, scripter on the Crusader Kings II team, and in this first installment of the dev diaries for CKII: Charlemagne I will be talking about the new 769 start date and how we've chosen to represent that historical period in the game.

We've added a bunch of new cultures to the game. A few of these could arguably have been present in The Old Gods already, but going back to 769 we felt we really needed to shake up the map to properly represent the changing cultural landscape of the Early Middle Ages.

sw_eur_cult.png

In Spain we have the Visigoths, and they are in the Iberian rather than the Germanic group, since the Gothic migrations are long since over and they have been living in the peninsula since the early 6th century. With time, Visigothic provinces are likely to eventually become Castilian, Catalan or Andalusian depending on location and which other religious and cultural influences they are subjected to. In northwestern Iberia we also still have the Suebi, an old Germanic people. They have their own culture shift events which may see the rise of Portuguese culture.

Looking north, we have the Franks. They are still Germanic but becoming more and more latinized. You will see them slowly turning into something we call "French"...

Other new cultures you will find are Saxons, Lombards, Picts and Somali. Also, there are no Russians yet, but instead various East Slavic peoples such as the Ilmenians, Severians and Volhynians.

We've revisited cultural dynamics in some other places as well. For example, the emergence of Norman culture is now somewhat more likely than before.

Regarding religion, the old Norse religion in the game is now referred to as Germanic. We decided to do this because with the earlier start date this religion exists well beyond Norse lands (specifically, the Saxons), and the old name also sometimes caused players to confuse it with Norse culture.

Moving further south, the Ibadi faith is now its own religion and no longer a Sunni heresy.

We've also added a new pagan religion, available only in the Charlemagne start. They are the followers of the sun-god Zun, which was historically the Zunbil dynasty in Afghanistan. They start out surrounded by Muslims and Buddhists, and this should provide an interesting and possibly quite difficult start, comparable to the Jewish starts.

And where are the Jews in 769, you ask now - you will find them in Semien in Ethiopia (sometimes referred to as Beta Israel).

religion_map_persia.png

Oh, speaking of the Norse, yes... with the new start date the Viking Age hasn't begun yet. This means that the Norse will initially not be able to launch Viking expeditions overseas. This will change the early game for them as they'll need to focus more on local affairs initially. Don't worry, though, a few decades in things will start happening for them and the continent will properly learn to fear the wrath of the Northmen.

Finally, let's look at some of the large empires in the 8th century:

In 769, the Byzantine Empire is embroiled in what historians call the "First Iconoclasm". This basically means that the emperor and patriarch (and most of the elite) follow the Iconoclast faith, where religious icons are condemned as idolatry much like in Islam. There is a choice for the emperor to either stick with Iconoclasm or renounce it (via a special decision).

Meanwhile, the Abbasids are the great blob of the 8th century. During this time, they historically ruled an area from the Indus in the east to the Maghreb in the west. Though "rule" is perhaps a misleading word in some cases. To reflect the fact that in reality they had limited control over many of their nominal vassals, we have made some of these areas independent in the game. But the Caliph still has plenty of de jure CBs and claims on those areas, so beware...

In Spain, Umayyad rule is fairly recently established, so you have an Arab Muslim dynasty ruling over mainly Visigothic Christian subjects.

europe_map.png

Then there is the Frankish Empire. After Pepin died, his sons Charlemagne and Carloman inherited a kind of joint kingship over the Franks, with each of them ruling directly over a portion of the kingdom. In the game, this means the two brothers each have a king title but also a claim on the other's title. With powerful neighbors such as the Lombards, the Umayyads and the pagan Saxons, things may get very interesting here.

As you can see, the world in 769 is quite different from later starts, with many period-defining events still to unfold. Things such as the Holy Roman Empire (yes, you can found it), Vikings, Normans and Russians are still unheard of. There aren't even that many Karlings yet (!).

The 8th century is a strange and wonderful place. We hope that you'll enjoy it.
 
Everyone is so hard to please. I actually like the idea of there being more Germanic tribes, more chances to alter history, such as a Suebi invasion of England, and a survival of that culture throughout the centuries, and into EU 4. I prefer my own imagination and my own personal rendition of history over what actually happened. 100 percent historical accuracy gets boring, especially after a playthrough or two of it. I want things to change, this is why it's called a sand box strategy game. If the naysayers were heeded to the absolute, we would have a rigid, dogmatic, and very boring/narrow-minded game. These new cultures give us a chance to radically alter the future of European culture. Why must everything follow history to the "T"? I also like Visigothic and all the rest. Paradox please keep these new cultures! Not everyone wants to feel like they are just reading a history text book in their playthroughs.

There are so many cool historical cultures that could be added instead of fantastical ones.

And even then I'm not against some Suebi alt-history but really a couple rulers and maybe one province are enough for that purpose. Same with Lombard.
 
There are so many cool historical cultures that could be added instead of fantastical ones.

And even then I'm not against some Suebi alt-history but really a couple rulers and maybe one province are enough for that purpose. Same with Lombard.

But Lombard ISN'T fantasy... Lombards ruled untill around 1100... Especially if this are latinised/italinised Lombards. They use very different names than Italians.

it's a french word indeed... but it's seems it can be used in english as it is: http://global.britannica.com/EBchecked/topic/216638/Francien-dialect

Ehem from your article: 'Despite its importance, the dialect had no contemporary self-name; the French word francien was coined by Romance scholars in the later 19th century.'
 
But Lombard ISN'T fantasy... Lombards ruled untill around 1100... Especially if this are latinised/italinised Lombards. They use very different names than Italians.

Germanic Lombard is fantasy... .

Ehem from your article: 'Despite its importance, the dialect had no contemporary self-name; the French word francien was coined by Romance scholars in the later 19th century.'

So ? It's normal that it doesn't have self-name because it's French. The distinction was created to distinguish it from other Oil dialect especially before it became the standardized language.

With that name you can have "norman are special" and "Francien is not French (culture)" . It's not perfect but again better than the abomination.
 
But Lombard ISN'T fantasy... Lombards ruled untill around 1100... Especially if this are latinised/italinised Lombards. They use very different names than Italians.

Oh yeah of course I'm all for splitting the Italian culture but I'm talking about these huge Germanic Lombard areas here.
 
Oh yeah of course I'm all for splitting the Italian culture but I'm talking about these huge Germanic Lombard areas here.

Just put them in the Latin group. But they need to be in South Italy, otherwise the historical Lombard rulers would replaced by Italians to fast. Just let them use Italian names of Germanic origin. Pandolfo, Arnolfo, Sikelgaita...
 
More thoughts on this later.

One thing that does bother me: the existence of "German" culture. There should exist a distinct Bavarian culture and one could even argue Swabian (or Fraconian).

It is really disturbing that you assimilate Bavarians into German culture and yet separate Occitan culture from Visgothic culture. The historical reality dictates that just the opposite should occur.

Edit:
There are so many cool historical cultures that could be added instead of fantastical ones.

And even then I'm not against some Suebi alt-history but really a couple rulers and maybe one province are enough for that purpose. Same with Lombard.

Here we disagree. The Lombardic culture was very real and used by the ruling nobility to distinguish themselves from invaders/overlords. The Lombardic tradition can be seen to influence the area's leaders all the way into the 16th century ... The southern Lombardy culture should be separate from the north ... and this has been discussed elsewhere, so no need to rehash it here.
 
But Lombard ISN'T fantasy... Lombards ruled untill around 1100... Especially if this are latinised/italinised Lombards. They use very different names than Italians.
There never was a "lombard" culture in Italy. The lombards and the roman ethnic group were very separated at the time, and they never much amalgamated together.
 
Dear Devs.

Now, when I choose few characters of special interest I receive notofication when they are taking new position, are in prison etc.
But I would like to receive notification that character gain new trait, but it os impossible.

For example: when Pope was ill, my brother became greedy - I can never see information about it. I can even miss the fact that his mother is seriously ill.

In first CK I in message settings I can choose option "inform, when character gain new trait". Where is it in CKII?

Lack of this option causes the inability to immerse the game...

Could you implement in new DLC/patch this feature?
It's inconvenient to have to check periodically to see how people are doing. (Though I'd really only want it for characters I mark as interesting. Otherwise would be too much spam.)
 
Thank you for the DD. Perhaps you can expand on the culture shifting mechanics a bit more?

I am most likely in a minority but I am concerned that the cultural shift events will railroad the player into accepting the cultural change in whatever area we are playing in. I'd really like to be able to nurse the Saxon, Lombardy, Pict, etc culture I begin with to survive into the 15th century, if I chose to do so.

The culture shift events will be situational, meaning that under some circumstances no shift at all might happen. In some areas it will be very hard or impossible to stop it, but in others you will be able to more easily change history and hang on. Saxons or Picts staying on until 1453 should be perfectly possible if you play it well and stay independent.

Character culture conversion will in most cases be a decision so you can choose.

The Iconclastic decision for the ERE ruler sounds wonderful - will this type of decision be available for other heretical rulers or is this a one-of for this special situation?

This is a unique decision for the Byzantine Emperor.

I am also aware this is a WiP but are there plans to adjust the areas under control of the various religions to reflect the reality on the ground? Others are pointing out areas of concern there, so no need to repeat them.

This DLC is not quite finished yet, so we may still tweak province religion for some areas.
 
would Devs be so kind and finally add chain of events of missionary work of imperial missionaries in other realms?

For example, in 862 ruler of Great Moravia asked Byzantine Emperor for Slavic missionaries for his subjects, who hadn't understood teaching of missionaries from East Francia. saints Constantine (Cyril) and Methodius had arrived to GM 863 and had started teach new priests in slavic language. relations of GM with East Francia had decreased. Franks had made plot to remove ruler of GM and replace him by his pro-frank nephew. They had succeed and Svatopluk had forced disciples of Cyril and Methodius to flee to lake Ohrid in Macedonia.

http://en.wikipedia.org/wiki/Saints_Cyril_and_Methodius
 
There never was a "lombard" culture in Italy. The lombards and the roman ethnic group were very separated at the time, and they never much amalgamated together.

What? No? What did you think the Lombards in Italy were...? And we need a Lombard culture. Otherwise the Lombard rulers will replaced with Italians to fast.
 
Any news on whether Zunists or Manicheans will be there own religious group? Or if either of them will get new icons (I assume Zunists will, because most pagans do, but I hope that Manicheans will as well).

I hope that Manicheans will become their own religion, because they are just so different from Zorastrians. They adopted the Zuvrian god (a Zorastrian Heresy) to seem more acceptable to their Zorastrian overlords when Mani founded the religion in Iran. But that is where the similarities end. Its a gnostic religion.

I just think that Manicheanism was so close to being a contender to Islam or Christianity that it needs the simple flavor of a religious icon and/or a seperate religious group. Many turkish people adopted the religion.

Edit: Paradox pleaz post pics of the icons as soon as possible, I assume Zunism will just be a little sun but I want to see it :)
 
I think Visigothic (in the Iberian culture group) works perfectly fine as the name for a unified Iberian culture.
It's only been a few decades since the Visigothic nobility lost their hegemony over Iberia after all, it's imaginable that if they had never fallen we'd still have Spaniards calling themselves Godo or whatever to this day. Kind of like how the French call themselves after the tribal name of their old nobility rather than Gauls or Gallo-Romans.
Good point. I drop my complaints about the Visigothic provinces :)
Everyone is so hard to please. I actually like the idea of there being more Germanic tribes, more chances to alter history, such as a Suebi invasion of England, and a survival of that culture throughout the centuries, and into EU 4. I prefer my own imagination and my own personal rendition of history over what actually happened. 100 percent historical accuracy gets boring, especially after a playthrough or two of it. I want things to change, this is why it's called a sand box strategy game. If the naysayers were heeded to the absolute, we would have a rigid, dogmatic, and very boring/narrow-minded game. These new cultures give us a chance to radically alter the future of European culture. Why must everything follow history to the "T"? I also like Visigothic and all the rest. Paradox please keep these new cultures! Not everyone wants to feel like they are just reading a history text book in their playthroughs.
It's not that some people want a rigid or dogmatic game, railroading along history (and who wants a boring game anyhow?), it's more that they want as accurate as possible a historical start, so as to truly be deviating away from how things would've been. There's little accomplishment in, say, making all of France have a German culture if half of France were to start randomly German, as a quick example. Don't take those complaining as not wanting to have fun or alter history, just that they want to keep the game close to its ideal of portraying historical starts as possible. As it's often been said, Paradox Interactive games are historical until you hit unpause, then the fun begins :)
 
About French culture, wiki says that 'Francien' is "the particular langue d'oïl that was spoken in the Île-de-France region (with Paris at its centre) before the establishment of the French language as a standard language". So it's too specific considering that French culture ingame extends far beyond that and thus includes many other languages.

'French' is fine.
 
Looks great. I do wonder how the Germanic religion will evolve over time. When 'The Viking Age' event fires, will Norse Cultured religions become Norse religion, while the Saxon pagans remain Germanic?
 
About French culture, wiki says that 'Francien' is "the particular langue d'oïl that was spoken in the Île-de-France region (with Paris at its centre) before the establishment of the French language as a standard language". So it's too specific considering that French culture ingame extends far beyond that and thus includes many other languages.

'French' is fine.

French culture and French language is two different thing or do you call your french speaking compatriot French and not Swiss?

Edit: So you have a problem with Francien being too big but not with French being too small (not including Norman and Occitan) ??

And I said it's not a perfect solution. Only better than that french thing.
 
The culture shift events will be situational, meaning that under some circumstances no shift at all might happen. In some areas it will be very hard or impossible to stop it, but in others you will be able to more easily change history and hang on. Saxons or Picts staying on until 1453 should be perfectly possible if you play it well and stay independent.

Character culture conversion will in most cases be a decision so you can choose.

Thank you for expanding on this. I like the decision being one you can chose. I guess resisting change and surviving culturally in those "hard or impossible" areas will be a challenge, hopefully a lot more leaning to the "hard" - impossible is something I always get shy at.

Again, thank you for your response and going into a bit more details here.