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Legacy of Rome will be released next week, so this dev diary will be the last of this cycle. Doomdark is busy hammering away at the game, so this week the honor of writing it falls to me. As he said last time, we'll finish off with some of the unique decisions, events and mechanics we've added to the Byzantine Empire in the DLC. Note that the following stuff is for the DLC, not the free 1.07 patch.

Succession in Byzantium works the same as in the rest of Europe, except for one thing. Children born to an emperor during his reign will get the ”Born in the Purple” trait, which gives them a stronger succession claim than any older siblings born before their parents ascended the throne. If you, as emperor, still want your gifted firstborn son as your heir instead of his snotnosed younger brother who had the good fortune of being born during your reign, infanticide is not your only option. Granting the Despot honorary title to your firstborn will rank him the same as if he had the Purple trait, and given his seniority in age, he will become your heir again.

View attachment LoR_02_ERE_Events.jpg

Ambitious emperors will no doubt try to reclaim some of Rome's former glory by restoring the Empire's lost territory. If they or their imperial vassals hold certain provinces, they will have the opportunity to restore the Roman Empire. This decision essentially signifies that the West has no choice but to accept the Byzantines as the true heirs of Rome's legacy. You will get a new title (complete with a new flag, of course), and the rulers of a restored Rome always get the ”Augustus” trait, which gives a slight boost to vassal relations. If you wish it, there is a decision to move your capital to Rome, though the city scarcely compares to Constantinople in this era so you will likely have to invest a lot of gold and time to rebuild it.

Another major decision, of course, is to mend the Great Schism between the Catholic and Orthodox churches. You will need to reunite the Pentarchy (Constantinople, Antioch, Jerusalem, Alexandria and Rome) under Byzantine and Orthodox rule and accumulate a great deal of piety. When this decision is taken, Catholicism will become a heresy and Catholic rulers across Europe will have to decide whether to convert or not. A few will refuse, and Europe will likely be plagued by religious unrest for some time, but the first step has now been taken to unite Christendom under a single church.

View attachment LoR_01_ERE_Events.jpg

As you have probably seen, Byzantine rulers can elect to blind or castrate their prisoners. This can be an efficient way of permanently crippling your rivals without executing them outright. Have an obnoxious brother that covets your throne? If he is blinded or castrated, he will be removed from the imperial succession, and you will have one less pretender to worry about. Just don't expect him to like you much afterwards.

Castrated rivals aside, eunuchs played an important role at the Byzantine imperial court, and from time to time one of them will distinguish himself enough to be brought to your attention. This eunuch will be very loyal to your ruler and quite skilled in his chosen field. When other lords turn their backs on you, you will usually still be able to depend on his service, whether it's as a skilled general or a gifted spymaster.

Other events you can expect to see are triumphs being held when you emerge victorious from decisive wars, unruly Varangians in the capital, Hippodrome races and much more.

View attachment LoR_03_ERE_Events.jpg

Finally, let me stress that this does not mean that we have created a supercharged Byzantine Empire that will always go on to dominate Europe as the Romans did before them. Skilled and dedicated players will be able to stage a miraculous recovery and recreate the borders of the Roman Empire and maybe even hold it all together afterwards, but we have naturally taken care not to upset the balance of the game. Just wanted to put that out there. :)
 
If only we could create some sort of super-game combining the mechanics of CKII, EUIII, Victoria 2, HOI 3 and Medieval 2.
As beautifully utopistic that might be, I bet it would be quite of a pain gameplay-wise!

(And no, I don't want the Total War styled tactical battles.)
 
While I'm disappointed that it seems like the Byzantines still retain the Western feudal style rule, the other changes look interesting.

Also, I wonder why the Byzantine portrait DLCs still have no epic beards. Byzantines need epic beards!
 
Gaul culture is only an example (BTW- Occitaine is direct continuator of Gaul culture). What I mean is that different parts of empire will have bit different cultures. It applies to all realms not only empire. But we're talking about Rome so... And such "Gaul-Roman" culture should be closer to Roman than- for example- Byzantine to Georgian/Armenian.


And personally I think that adding Victoria-like percentage cultures would solve everything.

? victoria has pops CK2 works like EU3 the only effect culture plays in the game is determining character culture and effecting the chance of rebellion and levies. Changes to have a mix of culure wouldnt really add anything new just make things more complicated.
 
? victoria has pops CK2 works like EU3 the only effect culture plays in the game is determining character culture and effecting the chance of rebellion and levies. Changes to have a mix of culure wouldnt really add anything new just make things more complicated.

Yeah it'd be complicated. Why is that bad? In reality Constantinople was multi cultural as well as most Capital cities. It should be pictured in game.
 
Yeah it'd be complicated. Why is that bad? In reality Constantinople was multi cultural as well as most Capital cities. It should be pictured in game.
Who cares what dialect the peasants blabber?! It is bad because a population/culture breakdown does not fit with the rest of the game. You seem to want a feature making piecharts that are completely unrelated to the rest of the game. Vicky is about managing your population, CK is about nobility. I rather have the devs working on new features to improve the gameplay than piecharts, which might be fun to look at but are irrelevant for the game itself.
 
If no one does, why culture conversion/assimilation events are so good?
chance to reduce the blobbing penalties, I guess.
 
But.. But.. I wanted to restore Rome under the Italians, and end the schism for Catholics.
Oh well more fun to be had for the Byzantines.
 
The whole argument of a "restoration" of Roman culture or language is a bizarre one since the culture of the Byzantines was essentially a medieval evolution of the 'classical' Roman one. People get far too worked up about language defining what Roman is even when the classical emperors of the principate era spoke Greek and Latin interchangeably. Hell, even through most of the Republican era it was rare for a noble Roman to NOT speak fluent Greek.
 
So much EREphile win!
 
The whole argument of a "restoration" of Roman culture or language is a bizarre one since the culture of the Byzantines was essentially a medieval evolution of the 'classical' Roman one. People get far too worked up about language defining what Roman is even when the classical emperors of the principate era spoke Greek and Latin interchangeably. Hell, even through most of the Republican era it was rare for a noble Roman to NOT speak fluent Greek.

I think the problem is that after this "restoration", Latin will be displaced and eventually annihilated as a language or culture. That's the thing: Italian, French, Occitan, Catalan, Castilian and Portuguese are Latin, just diverged dialects of Vulgar Latin but Latin all the same. After the Greeks restore the empire, the very culture that created it in the first place will be wiped out and it just seems a bit odd from the perspective that Italian is simply the continuation of Latin. Greek is only one language because the other forms of it died out and there was one continuous tradition, whereas Latin broke apart on regional dialects.

I'm guessing Italians will get nothing in this DLC, as I feared. I would have liked if my idea was implemented or something was done to make them more fun. I guess it continues to be: dominated by Germans or Greeks, take your pick! :sad: No restoration of Rome by the continuation of the Latin culture in Italia itself, in the West or otherwise. I guess it's onward to a Greek speaking France!
 
Another major decision, of course, is to mend the Great Schism between the Catholic and Orthodox churches. You will need to reunite the Pentarchy (Constantinople, Antioch, Jerusalem, Alexandria and Rome) under Byzantine and Orthodox rule and accumulate a great deal of piety. When this decision is taken, Catholicism will become a heresy and Catholic rulers across Europe will have to decide whether to convert or not. A few will refuse, and Europe will likely be plagued by religious unrest for some time, but the first step has now been taken to unite Christendom under a single church.
Surely it should be possible for Catholics to end the schism too? Say, if a catholic player conquers the pentarchy and bestows it onto the Pope.
 
Nope, orthodox only.
 
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