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As you know, we are quickly approaching the end of times, as a cycle of the Mayan calendar is about to end on December 21. Not to be outdone by the Mayans, we are doing our part to hasten the coming apocalypse by releasing a totally unhistorical DLC for Crusader Kings II called Sunset Invasion. The forum response to this minor and completely optional DLC was interesting to say the least. We expected a mixed response, but certainly not the degree of passion we've been witnessing.

The DLC, for those of you who don't know, features an invasion of Europe by an earlier and far more powerful Aztec civilization than we know from history, at some point after 1250. Arriving on vessels suspiciously similar to Norse long ships, Aztec explorers first make contact with a random coastal lord, offering obsidian beads and other exotic trinkets in exchange for land. Soon after, a huge invasion fleet arrives, disgorging tens of thousands of disciplined warriors. After their initial conquests, a reinforcement fleet might arrive, similar to how the Mongol invasions work. The Aztecs are pagans worshiping terrible and blood-thirsty gods, scaring the Muslims and Christians of Europe and North Africa witless with their mass sacrifices of live victims from among the subjugated peoples.

SunsetInvasion_Disease.jpg

In addition to the main events, Sunset Invasion features a load of flavor events, for example when the invaders conquer key cities, when they spread a new disease or when there is news from the other side of the Atlantic Ocean. The Aztecs have unique portraits, units, and on-map shields. The typical cycle has them conquering a large swathe of land until they run out of steam and the inevitable Crusades and Jihads start to reverse the tide. Meanwhile, the Aztec Cuauhxicalli (altar stone bowls) will be overflowing with the hearts of good Christians and Muslims...

SunsetInvasion_Aztecs.jpg

So why did we decide to make this DLC in the first place? Well, the kernel of the idea goes way back to the original Crusader Kings and the Mongol invasion events. Playing on or near the eastern edge of the map is dangerous; almost suicidal if you are not strong enough by the 13th century. So, we've frequently joked about having a similar but rare event on the western side of the map, an invasion by something out of the Atlantic ocean to offset the imbalance a little bit; Atlanteans, Deep Ones, Vinlanders... or Aztecs. It's obviously a pretty crazy proposition and we never expected to put it into the game, but then someone mentioned a similar idea on the forum and the powers that be decided to greenlight it for a laugh.

SunsetInvasion_News.jpg

Now, let me offer you a rare insight into the psyche of the average Paradox dev (especially the veterans among us): we all love history and we love making historical games, but when you've spent a decade of your life delving into such crucial issues as getting the regnal numbers right for the Dukes of Aquitaine, ensuring that Eustace of Boulogne has his historical mustache, that the Pops of Chur have the right cultural and religious composition and that Operation Weserübung always happens roughly when it should, some of us yearn to do something wacky just once in a while. That's why Saint Andrew is Scottish in CKII, why there is a mission for Aragon to seize the throne of Gondar in EU3... and why we did Sunset Invasion. Not to worry though, we are not going to abandon our historical games or the attention to detail that makes them unique. That is why Sunset Invasion is optional. Just don't buy it if you don't like it.

Let me end with some points to assuage the fears of the historicity hardliners and squash some false rumors:
  • Sunset Invasion is a minor tongue-in-cheek DLC. We do not count it as a main expansion.
  • We have never said how many major DLC/expansions we will do. In fact, we do not know - it's mostly up to you.
  • The making of this DLC did not affect our regular release schedule at all. Most of the work was outsourced, done on our spare time or slotted in when someone had a bit of extra time.
  • Paradox Development Studio is not about to change course for its historical games.

Until next time, when I'll probably talk about our next major DLC. :)
 
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The end of days...

Mayan DLC, set for release December 21, 2012.
Actually, that DLC will be available for pre-order December 18, but will be sold December 22.
They don't want to launch in case the end of the world messes with Steams online store.

:D
 
When i saw this thread i thought it was a joke. Because the whole idea behind the DLC seems like a joke. Why waste time with such DLCs? Isnt there more interesting and realistic stuff to be done?

Might as well have europe invaded by aliens - that way even landlocked counties in the middle of europe can get invaded by foreigners.

Have to say that i am a bit dissapointed/unhappy with Paradox after this announcement. But just a bit... I would have prefered that the time invested for this DLC would have been invested in a more realistic, interesting, and funnier DLC.
 
So why did we decide to make this DLC in the first place? Well, the kernel of the idea goes way back to the original Crusader Kings and the Mongol invasion events. Playing on or near the eastern edge of the map is dangerous; almost suicidal if you are not strong enough by the 13th century. So, we've frequently joked about having a similar but rare event on the western side of the map, an invasion by something out of the Atlantic ocean to offset the imbalance a little bit; Atlanteans, Deep Ones, Vinlanders...

...or Almohads

A horde of fanatics who actually conquered Morocco, half Iberian peninsula, Algeria and Tunis in decades and founded their own empire from zero. Being capable of field a military force comparable to the biggest known armies in all the middle ages.
 
Why waste time with such DLCs? Isnt there more interesting and realistic stuff to be done?

It's not a waste of time. Lots of people will buy it and enjoy it. I love the idea personally. IMO fun and light-heartedness goes hand-in-hand with video games, and definitely ahead of dull old 'realism'.
 
I would have prefered that the time invested for this DLC would have been invested in a more realistic, interesting, and funnier DLC.

Realistic, interesting, and funny do not always go hand in hand.

And in historical games, even less so.

You want realistic? Okay, remove the navies, and now you're forced to hire merc navies to transport your armies.
No more Jihads for Muslims, except for on Jerusalem. Because a multinational call to Jihad was rarely ever answered since the time of Mohammed.
Only a couple of dukes may vote for the HRE...

And finally...

The first Patriarch of Constantinople will no longer be Scottish.

If you want interesting...

Well, I am personally intrigued by the idea of an Aztec Invasion of Europe...
Or how about playable pagans? Historically, the pagans during this era basically held on to what they had until the Teutonic Knights came along, or failed before that. So that does not fall under the realm of realism.

Want funny?
Well... I, and many other players find this DLC to be funny. The concept of feather-wearing, human-sacrificing Aztecs invading 13th Century Europe and kicking arse, not to mention spreading their own diseases in Europe that the Europeans do not have immunities to... I enjoy the thought of it all, I think its funny.
Give Aragon a mission to seize the throne of Gonder... Oh, wait, EU3 already has that.
People want Jews in the game? Okay, fine, make a DLC that gives a minor event that changes all of your courtiers into Jews then.:happy:

Point is, people just want spr srs DLCs for their spr srs games, but, it's a game...
 
You want realistic? Okay, remove the navies, and now you're forced to hire merc navies to transport your armies.
No more Jihads for Muslims, except for on Jerusalem. Because a multinational call to Jihad was rarely ever answered since the time of Mohammed.
Only a couple of dukes may vote for the HRE...

And finally...

The first Patriarch of Constantinople will no longer be Scottish.
I'd like all of this.
 
I'd like all of this.

Okay, so if you are more concerned with realism than the other aspects of the game that make this a game as opposed to a simulator, then sure, I am sure all of this would be welcome.

Fact is, the majority of the players play it for playing the game, not so they can simulate being a Byzantine Doux in the 13th century, or look at the completely plausible outcomes of France becoming a theocratic state by 1200, or the Muslims defeating the Reconquista before 1180... Most of the players play, to have fun. Whether that means blobbing to an unrealistic level, WC's using the Muslim Invasion CB, or the King of Hungary successfully invading the entirety of the Holy Roman Empire then proceeding to conquer much of the known world... Or now, dealing with the threat of marauding Aztecs to the West and pillaging Mongols to the East, and the occasional Fatimid Jihad to their South, maybe. Not realistic, sure. But definitely interesting, adds an end-game twist, and is funny. I am personally looking forward to being swamped by the Aztecs, as I am sure many other players are.

Not your cup of tea? Don't buy it, that's the way consumers protest a product.
 
I'm not going to argue with you. I don't want the DLC so I won't buy it -- I'm not angry, and I'm not saying it should never have been made. :)

I quoted a specific section of your previous post.
 
I think he's referring to the one the player is at war with at the bottom of the screen (Greek Muslim?)

In any case, I only hope Paradox release the next major DLC on or before 20 December! :D

Uh, I think that's just a normal Muslim. He's even wearing a Muslim outfit.
 
Actually, I find this to be amusing. :) I understand it's a Paradox in-house joke, rather than an error.

It can't be an error, he is the patron Saint of my beloved Scotland and is thus can be no other culture than Scottish. One follows on logically from the other.
 
It can't be an error, he is the patron Saint of my beloved Scotland and is thus can be no other culture than Scottish. One follows on logically from the other.
:rofl: