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Dev Diary #114 - Wonderful Upgrades

Hello!


Today we will be presenting some of the Upgrades you can add to your Wonder. Each stage of your Wonder will unlock upgrade slots, which will allow you to build Upgrades. Upgrades have their own triggers, meaning that in some cases you may need to fulfill other requirements in order to to unlock them. Not every Wonder needs a Lighthouse Custodian, and not every character would know how to grow poisonous herbs.


Each Wonder has access to Upgrades that are shared with other Wonders, as well as unique ones. Here are some examples:


One of the Upgrades you can add to your Wonder is ‘Spikes’. This is a generic Upgrade, meaning you can build it on any Wonder. As well as increasing the Siege Defence of holdings in the province, this Upgrade allows you to try to use a new decision, Intimidate, on other characters every now and then.


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Other Upgrades are more tailored for the Wonder at hand, such as the Trap Door, and the Royal Bedchamber, available for the Royal Palace.

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Another upgrade you can add is the Armory. This is a unique upgrade that can be built on the Great Fortress. It unlocks special options in the weapon smiths chain, as can be seen below.


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With the Armory, your own smiths can actually give you a decent weapon. You can even ask for the specially heavy Zweihander Sword.


Other Upgrades will unlock minor titles, like the Custodian of the Stone, any guesses as to what type of wonder this is built on?



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And finally, some will need to be tried out.


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Thank you for your time!
 
Will there be some kind of great statue of a god upgrade for the pagan equivalent of cathedrals? Maybe it could increase conversion speed for your realm? It could be similar to the statue of Zeus in Olympia or the Athena Parthenos.
 
This is a Masterwork Hagia Sophia. It menaces with spikes of Obsidian. It is engraved with images of crusaders and the city of Constantinople. The crusaders are laughing. The city of Constantinople is burning. This relates to the sacking of Constantinople in 1204.
Have you played Rimworld recently? Sounds exactly like those art descriptions
 
Will the 7 wonders of the ancient world be available for upgrades/reconstruction? Three are still in existence at the earliest start date; Pyramids of Giza, Mausoleum of Harlicarnassus and the Lighthouse of Alexandria?
If we manage to restore Hellenism can we rebuild the Statue of Zeus at Olympia, the Temple of Artemis at Ephesus and the Colossus of Rhodes, which was only destroyed by earthquake 100 or so years prior to the game start. And can a prominent gardener attempt to restore the hanging gardens of babylon?
 
I only read Royal Palace and Great Fortress - YAY! :D
 
So, for a Fortress wonder, is the general idea something like Richard I's Château Gaillard? Asking so as to gauge what makes the Fortress wonder different from a Castle holding :)
 
I hope that now having dwarf courtiers will really come in handy. Like, if I appoint a dwarf to be head of the (Dwarf) Fortress Armory, there'll be a boost in the quality of the weapons crafted there ;).

Can we rebuild/restore the Colosseum in Rome?
 
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This is super cool! Any chance the Great Fortress will get some kind of ZOC similar to the Forts in EUIV? I have always felt like that's an effect that CK2 is sorely lacking - you can effectively march right up to Constantinople in a lot of cases, without running into any trouble with the intervening castles.