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;_; So imagine being me. Championing the Love & Lust bontent pack, seeing it get voted down partially because folks wanted regencies & thought Wards & Wardens would include such, and on my other monitor what do I happen to be working on...

Actual human tragedy.
 
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screeeEEEE
 
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If vassals don't like their regent, will there be a faction to install a different regent without replacing King?
There's a scheme for it! We experimented with factions, but it never really panned out - the wars to replace them were liable to go on for way too long and wind up invalidating without ever removing the target regent. The scheme is instead intended to be high-risk, high-reward, as you can remove the sitting regent, but you'll become a criminal in doing so.
 
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WOW, great DD, regencies will give s flavour for vassals, honstly now in my games I strive to be independent, with new expansion be a vassal makes sens.
btw I guess I didn't understand it but what if liege is under age, regency fires ?
second, can the regent try to make someone else king(be kingmaker) ?
Yes, an underage liege is one of the ways to trigger a regency.

I'm afraid your options for putting people on the throne are limited to yourself or the current liege. :) I wouldn't rule that out for the future, if it proves to be something people would like, but it's not something we've done or currently have plans for.
Entrench Regency allows you to turn a Power Sharing into a Regency, are you able to explain the difference between these two systems?
Certainly! Power Sharing is the overarching system, and regencies and entrenched regencies fit inside of it. An entrenched regency is one where the regent has accumulated more power than expected for some reason, and so has a lot more freedom to manipulate the realm.
 
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WOW, great DD, regencies will give s flavour for vassals, honstly now in my games I strive to be independent, with new expansion be a vassal makes sens.
btw I guess I didn't understand it but what if liege is under age, regency fires ?
second, can the regent try to make someone else king(be kingmaker) ?
Yes, underaged rulers get a regency
 
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Entrench Regency allows you to turn a Power Sharing into a Regency, are you able to explain the difference between these two systems?
Regency and Entrenched Regency are 2 types of power sharing we have in the game. Power sharing and diarchies are generic terms that describe different ways of, well, sharing power.
 
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With the introduction of the new diarchy system, is it possible that we can have Michael III, the last Amorian emperor as the starting ruler with Basil being a junior emperor?
It would also be interesting for an entrenched regent to be able to change the ruler to a different ruler without taking the throne for themselves, kinda like how Dong Zhuo changed the emperor from Liu Bian to Liu Xie.
So will co-emperors immediately become entrenched regents?
:eyes: Co-emperors and co-kings may have been on our minds when designing the system, yes, though I'm afraid it's just regents for the moment.
That moustache is incredible.
I will pass your comment on to the moustache model.
Will MP support regencies? The DD looks fantastic! It's also interesting what awaits us up ahead from Legacy of Persia.
It does indeed! The only aspect that doesn't work in MP is supporting a coup, for technical reasons: you can plot them, you can fall victim to them, but players don't currently act as agents in them.
@Wokeg

Any changes for 1.8.2?
I'm entirely unsure, I'm afraid - regency stuff is more my field.
 
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Could this be used to share power amongst more than 2 characters? Perhaps between a Ruler and a Council of characters?
No, it's only diarchies - 2 characters sharing power, diarch (regent or whoever you mod there) is always a vassal or courtier of the liege
 
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And with regard to Borrowed Powers, are incapable/vastly underage rulers able to spend prestige, money, etc to oppose a regent making a decision? It seems weird to have a newborn vetoing their regent when they can barely gurgle.
Yes - the idea is that you can find someone to advocate for you, as long as you've got the political capital to resist (which... if you're an aging Marcus Aurelius type with a lot of accumulated prestige, might not be so hard, but if you're a baby with only the prestige you were born with...). We considered going with a system where you have to find someone to be your advocate against a potentially hostile regent but it was discarded fairly early - it proved to be a lot of extra complexity just to get something that occasionally turns off your ability to say no, and having prestige or not abstracts decently well most of the time.
There should be an achievement for staging a coup against the Capets as the Karlings
[innocent whistling]
Are there any negatives to having a week regent? Feels like there should be penalties to the realm if a regent lacks the powers to rule!
In entrenched regencies, it means you won't get much (if any) domain limit out of them, and the rest of the time it means you'll get few-to-no side benefits from events.

One thing that I think is quite neat about this system is that you can actually deliberately give your regent tasks you know they're gonna bungle to try and slow down their ability to swing the Scales of Power, or accept a bad regent because you know they're not good enough at the core skills they'd use to take advantage of their position. It does interact with the system, but not quite in the ways you might expect.
Could this be used to share power amongst more than 2 characters? Perhaps between a Ruler and a Council of characters?
Also something we considered early on. Regency councils were actually in the original design, but it wasn't really tenable. Essentially would've made the feature significantly more complex to make, maintain, or add to, and that would've come at the cost of actual mechanics now and potential future types of diarchies later.
Are regents affected by gender laws?

Say, a whole family has been Bloody Wedding'ed, the only survivors being an underage boy and his adult older sister. The kingdom has male preference laws, so the boy will be king. But can his older sister still become his regent (assuming nobody else has a higher regency score)?
Regencies are not affected by gender laws - depending on circumstance, it was moderately common for women to occupy regent positions throughout the medieval period. The Fatimid Caliph's mother in 1066 has almost total control of the organs of state, for example.
 
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When the regent tries forcing a vassal in a way that ususally results in a war if a liege does it (i.e. refuse imprisonment), will it also cause a war here? What if the regent is unlanded, will the war target the liege instead, who might not even be home for it?

Does a deposed liege gets to keep their military, money and claims? Do they get a revenge CB, claiming everything back and, if winning, getting a rightful reason to imprison and banish/execute the traitors?
In order:
  1. It certainly can, if the vassal and regent both stick to their guns and the liege doesn't veto. :) If the regent is unlanded, they can't press the claim/vassal/imprisonment in war (considered it vs. the liege early on, but it just made regents into a sea of irritability & added bad complexity), so they're forced to deescalate. Which means they declare the vassal a criminal to them and their liege - especially bad if the regent is the liege's heir.
Regency fight with player against vassals revolts ???
Generally yes, unless they're (rarely) in the revolt, in which case they're invalidated as regent.
Greatly interested to test out all these regency mechanics so I can see how it plays in action, you could really feel the overall gameplay loop lacking without it compared to CK2. Really curious to see the variety of events that will launch with regencies (Hoping there are a good amount in regards to embezzlement). Crossing my fingers so that Legacy of Persia might come with a new struggle region or something like an equivalent. It certainly feels like it would be appropriate considering the historical events which occurred during the timespan of the game.
Not a huge amount of events for regencies, I'm afraid. Chiefly the mandates. :) We were one of the smaller feature teams this DLC, so we tried to focus on mechanical content to deliver bang-for-buck. I'd love to do more regency events some time though - perhaps in Wards & Wardens.
Are there any plans to allowing for regencies when a leader becomes infirm or incapable? What about having a decision for a particularly ambitious regent/heir to force the incapable king to abdicate or to seize power in a bloodless coup d'etat?
In order:
  1. Yes, those are implemented. We also added a smidgeon of event content for age rendering you incapable, or getting (very rarely) knocked on the head in battle hard enough to cause brain damage.
  2. Covered by the coup mechanics! It's only bloodless if you opt for that and they don't resist, I'm afraid.
Interesting, but there's something I quite don't understand. You say:
"Self-interested regents are the only regents who will ever seriously contemplate a coup."

So which reason we could have as a faction leader player to choose a regent that we know beforehand that they have more chances to betray us? We are already able to see his loyalty value, so what's the point there? The player will just always choose a regent with the highest loyalty value, won't them?
Goooood question! Firstly, they might just be the next best in line and you haven't designated someone, secondly, they might have started out loyal to you but you kept vetoing everything they wanted to do and they've gradually lost all love for you, thirdly, you might be confident you can handle them and know that they'll work hard to get you modifiers and gifts in order to get the power they crave, fourthly, appointing someone far down the succession rankings causes opinion drop with the people above them + your courtly vassals - so if all you have are self-interested potential regents....
 
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On a more serious tone, maybe I didn't catch it from the DD but I was wondering: are regencies available to Multiplayer? That is: can I be the regent of a fellow player in a multiplayer game? If so, are there any restrictions or would they just act out like regencies' interactions with the AI, entrenched regencies and all? If not, are there any future plans for a possible introduction to MP games where such a system would absolutely be dope?
:) They are playable on both sides in MP - the only side of regencies that a human player can't do is be an agent in coups, due to technical reasons. Technical reasons I hope to some day solve but sadly couldn't in time for ToTo.
Wait, is that script image Sublime Text? And if so can a dev share their PDX script syntax highlighting input for sublime? This would be a blessing.
It is indeed - I'm afraid it's cripplingly out of date atm. DON'T LOOK AT MEEEEEE
Will the AI have a script,priority or is balance to give the player a regencie? or is random?
Not quite sure I understand the question, I'm afraid.
It’s a shame Power Sharing with the council has been deemed too much for this expansion, seems like the stuff of dreams (for the players, maybe not for the people that have to implement and maintain it).
These mechanics still seem like they will achieve the same “goals” and I’m all in.

Still, is it in the realm of possibility that the Council might see a similar rework? Either by being added to this Power Sharing system, or getting a rework of their own?
I would dearly love to give councillors more mechanics in a similar vein - at the very least, something I hope to some day get the time for would be to give them their own interactions that they can undertake in the realm if their liege approves, in the same fashion as regents. People getting upset on designating particular characters as councillors and embezzlement for stewards also feel like natural extensions at some point too.
HOW THE ACTUAL F*CK have so many of you already read the DD!?! I literally camped for it and started reading like a minute after release xD
Admit it, everone who took less than half an hour that you just skimmed it, I refuse to believe that I am reading that slowly compared to so many other basement-dwellers \(>_<)/
:p Quite a number of people skipped - including, I am convinced, our dear resident Kemetic fan @kawamuratc, who posted within seconds of the DD going up having skipped to the end for the pictures from Art. Which is extremely funny to me.
As a player if I'm incapable and my heir becomes my regent, do I switch to the heir-regent, or stay as the incapable ruler?
You stay as the ruler! Though if your heir were to coup you, then you actually do get a chance to switch to playing as them.
 
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I'm a huge fan of diametrically opposed systems like the scales of justice power. I think that's a great idea. Has there been any thought of reusing the system for Crown Authority that might exist between the liege and council/nobility?
Thiiiiink we've probably got other plans for Crown Authority, I'm afraid. ^^' As with all things: eventually.
What about hostages? Can ruler take hostages to ensure that regent works well? Or can regent take hostages to force ruler to do what regent wants while staying behind the scenes?
No hostage mechanic this DLC, I'm afraid.
I have to wonder though, will the meritocracy perk and factions to install yourself be changed? Because it seems like this whole regency business is waay waay to expensive and time consuming compared to, get trait, fabricate claim on lieges title, press faction. TBH stealing your rulers title should be extremely hard and involved like this new regency mechanic. I definitely live for it!

Secondly though, this seems like a perfect mechanic to expand in a few minor key ways:
  • Naming a co-king at any time to put yourself into a very weak entrenched regency and set up your heir or anyone to work with you. Could be a way to get a few regent bonuses.
  • Force yourself as your spouses regent: Especially something for women characters to be weary of.
  • Forced regencies for a gender depending on cultural/religious gender laws.
  • Theocratic coup where you have to convince your religious head that you're more worthy than your king to be ruler, kinda like what Pepin the short did, the former king would go to the monastery if available.
  • Byzantines should get a chance to blind or castrate their king when performing a coup... making it a bit more permanent. Pretty popular for them to do in history.
No major plans for either at the moment, sorry to say - though regents do unlock the Claim Throne scheme whilst incumbent even if they don't have the perk. Coups are distinguished by potentially handing over a lot more land and not requiring military power, so even a weak or a landless regent can pull off a coup if skilled enough. I would like to see more consequences for factions, but that'd be a larger rework.

;) We might already have a few of those on our radar for the future.
Can you as the ruler actually use the power shift towards the successor-regent and simply choose to abdicate without any plotting and disloyalty?
I'm afraid not. Voluntary abdication is something we tend to be quite reserved about, since it wasn't historically massively common (depending on circumstance and era). Were we to add that, I think it'd be more trait-specific content for something like content or lazy characters.
Does be commanding troops outside your borders trigger a regency?? For example, if I am leading a crusade in the holy lands, far from my Kingdom of England
It does not. This one we discussed a lot and spent a not insignificant amount of time prototyping. Some people found it really fun, some people found it an absolute nightmare, 'bout a 50:50 split on the team, but there were also an absolute bevy of unexpected technical and performance bugs resulting from it. I think it's still something we'd like to do at some stage, but our ambitions outstripped our resources for adding it now.
 
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This looks great. One thing is unclear to me from the dev diary; suppose I'm the regent and the rightful prince of the realm has an...accident. Or I'm an entrenched regent and the king dies without getting rid of me. What happens if the next ruler should also have a regent? Do I just keep the job with the current balance of power? Maybe get a chance to declare my own heir the next in line for the regency, to keep things going after I snuff it?

Basically, can I pull a Karling and just stay as a hyper-powerful regent for a few generations if I set things up right and/or murder enough children?
If you're entrenched, even if the next ruler wouldn't have a regent, they'll actually need to spend a bit of time removing you first. Depending on how hard you've swung the Scales, and how hard you continue to do so, this could take them anywhere from a few months to a few years. As long as they're a capable adult, they will get you out of your regent position eventually, and generally sooner rather than later, but pernicious regents should be able to cling on to power for a bit longer.

Multi-generational is possible for a bit, but you'd really need to plan ahead with murdering your way through their succession. Excellent way to keep embezzling money and printing false titles to earn cash, though. Even if the rest of the realm's vassals aren't likely to love you for it.
 
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This looks fantastic, a couple of questions:

1. Can a regent scheme to replace the liege with someone else? i.e., can I replace the king with another claimant/family member instead of just usurping the throne?

2. Does getting the regent in a scheme against the king outside the regency help in any way?

3. Can a regent attempt to change succession laws as well?

4. Can a regent arrange marriages and the like for the king/his immediate family? Say an underage king married to the regents daughter or an incapable rulers daughter married to the regents son. I expect that would be something that generates a lot of strife.

5. Can a vassal/vassals attempt to diplomatically coerce the regent into not abusing their power/arranging marriages/etc? The trope of an evil scheming regent usually comes along with the trope of loyal country vassals who support the king.
  1. Not at present, not something we'd anticipated people wanting, but you're actually not the first person to ask for it in this thread.
  2. Not outside the regency, though regents get a slight buff to schemes inside their liege's realm when they're in an active regency.
  3. They cannot - we tried to avoid having the regent literally do things for the player. It's a mire of weird UX and AI bugginess, not to mention player frustration. :) Something we talked about late in development was the idea of this being something very powerful regents might try to force through via an interaction, but it was too late to do anything with. We might still do it in future.
  4. Per the above, you can't arrange marriages on behalf of your liege (not least because, as I guess you can imagine, the... three or so? Marriage interactions are some of the most complex in the entire title), but you do get a bonus to acceptance. It's quite small if you're just designated or in an unentrenched regency, and scales with the Scales of Power in an entrenched regency.
  5. Not peacefully, but you can overthrow them via scheme. If a regent is loyal, disloyal vassals are more likely to do this, and if they're disloyal, then loyal ones are.
What happens when the regent is sick? Will there be a regent for the regent?
Inception with regents? In the inner core is the real King/Queen with 50 layers of regents?
Ohhh, excellent question! There are two states: invalidation, where they're removed (e.g., you gain incapable and literally can't govern), and inactivation, where you temporarily can't do regenty stuff but retain the post. The latter is used for the regent attending small activities, gaining minor illnesses, or where we're trying to prevent easy exploits for removing powerful regents.
About that, I think it'd be nice at some point in the future to link regencies in some way to the new vassal stances, now that vassals will have favourite heirs and such - then they'd be able to take advantage of their role as regent to plot for their favourite heir to take the throne if they have enough support.
:) This came up once or twice. Maybe for the future, but we were a relatively small part of the team and didn't quite have the time for something like this.
Great stuff!
Just one quick question: do regencies apply when you are out there commanding armies?
This one we discussed a lot and spent a not insignificant amount of time prototyping. Some people found it really fun, some people found it an absolute nightmare, 'bout a 50:50 split on the team, but there were also an absolute bevy of unexpected technical and performance bugs resulting from it. I think it's still something we'd like to do at some stage, but our ambitions outstripped our resources for adding it now.
:) Hope that covers it - long thread, easy to miss replies, so I'm not being sassy, I just don't want to type it out again.
...Landless play confirmed...?? :eek:

Jokes aside, I did think about asking if landless character playability was ever on the table during the most recent development cycle, but then I forgot and this post sparked my curiosity again. So...

Player taking control of a landless character and wandering from court to court to try and be appointed as regent and then trying to coup their poor AI liege: yay or nay, @Wokeg ? (or any other of you fantastic people on the dev team, of course :) )
Nay, sorry to say. :p That'd be a very big increase in scope. Regents can be landless, but landless characters are still unplayable. Though uhh, much of the time, one of the first things a landless regent is gonna want to do is: acquire land.
Will it be possible as regent to somehow dictate who the next regent will be? For example the regent's own heir. I feel like this system could be perfect for role-playing the late Merovingian dynasty / rise of the Karlings with their hereditary regency. Or depending on where you're willing drawing inspiration from even a shogun-like arrangement.

Edit: according to a quick wikipedia search this position was apparently called 'Mayor of the Palace'
Not at release, but it's certainly technically possible. I'm not super familiar with that being much of a thing during our time period (we don't generally countenance mechanics for things before 867), I'm afraid, though I could be missing spots.
This sounds amazing, though there are a few things that seemed weird or left me with questions:

Am I reading this correctly? You can only attempt to coup against a liege if they are a Head of Faith? And you can't do it if their imprisoned either?

It seems when you revoke titles from fellow vassals as a regent, you revoke them for yourself. Can you also revoke titles for your liege? For example, if you're a loyal regent, you might want to press a claim to a title that is rightfully his, and, similar to the crown authority, take the fall for that.
Ah, blast, the HoF thing is a bug. Must've taken the screenshot on the wrong branch - that's an edge case where someone found a way to coup the Papacy. Too many screenshots to manage. Don't worry, that's not a requirement. The imprisonment thing is, though, which is partially narrative convenience (otherwise we'd need variants for all the coup types to account for if you're imprisoned, and honestly those'd sorta need different requirements, and it'd just be a whole headache) and partially to stop keeping someone in your dungeon for long enough just automatically resulting in them getting coup'd if you give it enough time.

Interesting notion - you can't at the moment, but not a bad idea. I'll jot something down.
Is a ruler imprisoned by their own vassal considered incapable, and therefore under regency?
Incapable only applies to traits (and in vanilla, only the incapable trait itself), so no. Imprisonment only causes regencies if it's foreign imprisonment - no one is going to accept that you're just being a humble servant of your liege if they're at home, just in prison and reduced to sending letters (especially if they happen to be in your prison). Basically guarding against easy exploitation of the AI, there.
 
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so. this is kind of a weird one, and i cant imagine it would be POPULAR on bideogames forum, but the mention of male and female specific items reminded me of it:

would ye consider removing the gender lock on certain items in the barbershop? i know its not as simple as flipping a switch, youve gotta mess around with the offsets and, like, for clothing youd have to remodel it entirely, so the option to put a male character in a dress for whatever reason is asking a lot. however, items like crowns or hairstyles seem like fair game to me

given that the ai doesnt use the barbershop, screeching about historical accuracy doesnt hold up as far as im concerned, and i just think itd be worth giving people the option. outside of gender expression reasons for anyone who would be inclined toward that, theres been times ive been trying to find the right style for a big hairy viking and found myself wondering if some of the lady options might better suit my purposes. sometimes i look at my shieldmaiden daughter and think yeah theres no WAY this kid would have her hair out long like this, maybe shed want to crop it short. idk! i feel like this has legs but ive been wrong before
Hmm, interesting points. I'll raise it internally.
This sounds like a very interesting system. I do have some questions though:
-> When someone declares war on a realm that is in a regency, will that war be won by capturing the ruler or the regent? Or does this depend on if the ruler is imprisoned or just on a really long pilgrimage or underage/incapable?
-> How does a regent respond to factions? Does the regent fight these wars on behalf of the liege, or does the liege still maintain control of the realm's armies?
-> What are the costs of "Offer Renown"? If my regent is of my dynasty, would it not be in my direct interest to offer that?
-> Why do humble characters get the option to ask their liege to be regent? I agree that this trait needs something to make it more interesting, but doing this does not strike me as particularly humble... I think this would fit better for ambitious or something similar?
  1. Ruler regardless.
  2. The liege maintains control, but can call a landed regent as a free ally against internal enemies.
  3. The option is disabled if you share a dynasty, IIRC.
  4. Sorry, figure of speech - I meant something like "mere vassals can also", not literally "vassals with the humble trait". ^^' I see how that was confusing.
 
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As a thought, could you potentially be regent for someone in a different realm?

Like potentially a King being regent for his incapable wife who is a Queen or Duchess in another realm? Or you being a King and having your cousin be King of the next country over, especially if you're their heir?

Could the King be regent for an underage/incapable Duke in his own kingdom?

No, regent is always a direct vassal or courtier of the regented ruler

Does that mean we will see the papal states will get regencies? Does that mean we can coup the pope?

I don't know what exploits people will manage to find, but landed ruler upon stealing titles retain their government type, so you'll remain feudal/clan/tribal, and if you still manage to somehow end up in a theocracy, you'll gameover either immediately, or on succession. There's no game mechanics for unplayable governments, and it's fare game for the game to break in any way at that point. Don't complain if it happens, please.

So with all the traveling going on, would that mean that when a succession happens and your new character who is to be crowned king, actually have to get to the Capital first before assuming authority? Plenty of time in history when the heir was away from the Capital when the King died, lots of schemes and plots took place, especially as a regent assumed rulership.

No, you'll get your inherited titles and rulership immediately, no matter where you are in the world

Okay, so, something I don't quite understand.

Can I, as a one year old baby, still declare wars and arrange marriages?
And if a one year old baby declares a war on me, will I recieve a letter from them, calling me names?
Where does the regent come into this?

It's gameplay vs. realism arbitrary design choice. People get very unhappy when abilities are taken away from them completely. War and marriages/inheritance are core parts of the game, and blocking them altogether in some cases is too disruptive. Dying and ending up as a child is not always a choice or poor skill, unlike bankruptcy or lack or prestige/fame. Kids can declare wars and arrange marriages.

Probably too late to get official answers but:

1. Can one have no regencies at all?
2. Can mods set additional requirements on regents? I'm thinking about limiting them to Queen Mothers in an Africa based mod. The key issue here is that "Queen Mothers" didn't actually have to be the mother, just a close relative like a sister or daughter.
3. Can we mod what exactly the regent has control over?

1. No, game expects regency to exists and sometimes forces that on rulers.
2. Yes, you can mod who can't be a regent, in the worst case no vassal or courtier can fit the role. I don't know what would happen in that case, that's on you to test and support.
3. Yes, diarch powers are moddable. You can mod any scripted content to take into account presence or power of the regent. Things that don't rely on script can't be affected by it. For example, ruler can always raise armies and move them around. There's no way to forbid that via regency.

On the subject of incapability, can we get an option for "severe" illness/injury (a severe enough health penalty from multiple diseases and injuries) to require a regency as a game rule? I remember CK2 had a "bedridden" modifier or something.

CKII also had a regency for the final months of pregnancy. Will we see something like that as an option?

Yes, incapacitating and causing regency is a property of a trait. You can make any trait incapacitating. I'm not sure about late pregnancy though. You'll need to assign a 2nd trait that'll incapacitate in that case after a couple of month of start of a regular pregnancy. No plan for any of that on release though.

What if the new ruler is already a ruler? Say I am the king of Scotland and my infant brother is king of England. If he dies before coming of age and I inherit England do I have to deal with his regent?

You take other realm's regency only if you get up in title rank on inheritance. When one king inherits another kingdom or duchhy, they ignore their regency completely. If you're a king and inherit an empire title in a regency, then even if you're healthy adult, you'll have to deal with the existing empire's regent and their scales of power. Same applied when unlanded person inherits a county or any bigger realm - they'll inherit regency as well.

Can a regent declare wars on behalf of their liege?

Wars are a fundamental part of the game and players agency. We decided to leave it in players hands - regent can't start or end ruler's wars.
 
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Which culture(s) gets the new clothes?

I just skimmed through the thread so I might have missed it but what cultures will use the Elegance of the Empire clothes? It only says that it is based on a holy roman emperor but there is already a HRE clothing set used by German cultures so I am a bit confused.

Elegance of the Empire clothes are used by western European cultures including, but not limited to, the HRE. So yes, there is some overlap with the Garments of the HRE set, but that pack does not include clothes for royalty and empire tier rulers. One of the ideas with Elegance of the Empire was to make emperors and empresses specifically stand out more visually, by wearing grander looking clothes than everyone else.
 
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