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Dev Diary #150 - New Start Date, Message Settings, and More

Good day, everyone!

I'm @Cordelion: we’ve not had the pleasure of meeting before, and that’s because since I joined Paradox last year I’ve been working almost exclusively on the new start date and its two bookmarks that will be releasing as part of the free update alongside Roads to Power. I’ve been closely following what you have to say about it and I cannot overstate just how happy I am to see people excited by it, and so today it will be my pleasure and honor to give you a closer look at all it has to offer.



The Who, What, When, Where, and Why

Let’s start with the obvious question that I know some of you have been asking: why choose 1178 specifically? That’s a great and very natural question; unlike our preexisting start dates of 1066 or 867, 1178 isn’t well known for any major, paradigm-altering historical events, but there are a few key factors that weighed the scales in its favor.

One of the first things we look at when adding something like a new start date is who would be alive and interesting and playable at the time; we want to give you as many options for worthy historical figures as possible. This part of the process involves a little bit of back-and-forth at first; every time you move the year forward or backward you gain some figures and lose others, so we have to decide whom we can’t live without and who we’re willing to consider an acceptable – though unfortunate – sacrifice.

We knew, for example, that we wanted to have the Crusader states and particularly Jerusalem under Baudouin IV – which gives you a preliminary range of 1174 to 1185 for his reign. Then we thought it could also be good to have Heinrich the Lion as Duke of Saxony and a rival and counterweight to the Holy Roman Emperor Friedrich Barbarossa, which would require a year before 1180/1181, when Heinrich was deposed. Just imagine doing this with a few more names and you should have a reasonably solid picture of the calculus involved.

However, that’s not to say that this was our sole consideration, although it certainly accounted for a healthy amount of the discussion. Another factor that heavily influenced our choice was that we wanted to make sure that any new start date would be in a good position to integrate not only the new mechanics being introduced in Roads to Power, but also a wide range of components of potential future expansions going forwards – whatever they may be.

No matter whether it’s the allied city-states of Lombard League asserting their independence from imperial suzerainty in northern Italy, or the iron men marching eastward to wage holy war at the urging of the men of the cloth, or a young man of as-yet untapped potential named Temüjin beginning to make a name for himself on the steppes, we will relentlessly and enthusiastically take advantage of everything 1178 brings to the table whenever and wherever the opportunity occurs.

And please don’t take the above as indication of any specific plans for future expansions or the order in which they may or may not appear – I’ve merely highlighted a few relevant aspects that I personally find compelling – and take it instead as a declaration of our intent to make sure that 1178 remains a vital, thriving, fully integrated, and fun part of your Crusader Kings gameplay experience from here on out.

Hopefully this has given you a bit more insight into the logic behind our choice of 1178. It’s perfectly alright if you still have more questions – in fact, I hope you do – because next we’re going to delve much deeper into the bookmarks themselves.

Call of the Empire

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[Overview of the “Call of the Empire” bookmark]


Now, since Roads to Power is the expansion introducing Administrative government, let’s take a look at Call of the Empire first. For those of you who may be unfamiliar with the particulars of this era, the Byzantine Empire is presently enjoying a resurgence under the adroit rule of the aging Basileus Manuel Komnenos, but the specter of his cousin Andronikos (an ambitious and reckless adventurer of preternatural charm) looms forebodingly over the prospects of Manuel’s underage son and heir, young Alexios.

Furthermore, the Byzantines have suffered a recent blow to their aspirations of reclaiming the Anatolian interior – defeat at the Battle of Myriokephalon at the hands of the Seljuk Sultan of Rum, Kilij Arslan II (whose name means “Sword Lion”, for the etymologically curious). The great-grandson of Suleiman ibn Qutalmish (the sultanate’s founder), Kilij Arslan has reigned ably in both war and peace thus far, but an abundance of potential successors (no less than eleven sons!) may bode poorly for the sultanate’s future stability.

A more auspicious future may be in store for princess Tamar Bagratuni, the eldest daughter of King Giorgi III of Georgia, and another one of those historical figures who was an influencing factor on the start date; 1178 was the year her father officially confirmed her as his successor after he’d put down the rebellion of the Orbeli family. Historically, her subsequent rule over Georgia marked her as one of its greatest rulers – to quote a chronicle of her reign (The Life of Tamar, the Great Queen of Queens), “the entire world was full of her praise, and every language in which her name was pronounced, exalted her.”

Governing along the Wallachian frontier of the Byzantine Empire you’ll find Ioannes Kantakouzenos – according to Niketas Choniates’ Historia, a man “huge in size and most courageous of heart, and with a booming voice.” However, the historian goes on to add that despite Kantakouzenos’ extensive military experience, his arrogance and impetuosity resulted in failure more often than success. As a bit of interesting genealogical trivia, the 14th century Byzantine emperor of the same name descended from a cousin of Ioannes’.

The early genealogy of the Palaiologoi is more than a little Byzantine – pardon the pun – and so I’ll clarify that our Alexios Palaiologos, governor of Bulgaria, is the Alexios Palaiologos who was the grandfather of the (future) emperor Michael VIII Palaiologos, and not his younger cousin of the same name (the Byzantines were not renowned for their innovative choice in names), who is historically best known for his association with the emperor Alexios III Angelos.

And, lastly, we have Andronikos Angelos governing in Epirus (where his illegitimate nephew Michael will one day establish an independent despotate), cousin to Basileus Manuel and grandson of Alexios Komnenos himself, and among whose sons are the future emperors Alexios III (mentioned above) and Isaakios II Angelos. Although exhibiting an authentically Byzantine inconsistency in what surname they prefer to use, the Angeloi are a sizable family by contemporary standards and well placed to stack the empire’s offices with their kindred.

Swords of Faith

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[Overview of the “Swords of Faith” bookmark]


Before we get into detail on Swords of Faith, I do want to be transparent up front that an overhaul for crusades themselves is not a component of this expansion. Something of that magnitude and significance would need – and deserve – more than would be possible as second billing in an expansion with a very different mechanical focus. We know it’s important to you, so it’s important to us that we make sure what we deliver meets or exceeds your expectations.

Now, to many of you, I expect some of the names in this bookmark will seem a good deal more familiar, in large part due to Ridley Scott’s Kingdom of Heaven (and, of course, the CK3 mod of the same name). Though set a few years earlier than the events adapted by the film, here too the leprous Baudouin IV rules the Crusader kingdom of Jerusalem with immense dignity and dedication despite his dreadful affliction – although our historical Balian d’Ibelin is a baron from the beginning, not a blacksmith.

Given the nature of his malady, particular attention must be paid to his heir, his elder sister Sibylla, who is historically (and conveniently for us) between husbands in this particular year. Although historically Baudouin would be succeeded by Sibylla’s son, also named Baudouin, before Sibylla herself, at this point she was still being treated as the presumptive successor over the newborn infant. In addition, while bouncing baby Baudouin takes after his father’s dynasty at the start of the game, worry not – as Sibylla, you’ll get an event shortly to let you determine which side of his parentage he ought to take after.

Rounding out the Jerusalemite cast is Raimon de Toulouse, son of a murdered father (Nizari assassins happened) and brother to a spurned sister (Basileus Manuel happened), a regent of the kingdom during Baudouin IV’s minority who had previously endured nearly a decade of captivity in a Zengid prison. The ruler of the county of Tripoli, the future of his lands is inextricably intertwined with that of the kingdom of Jerusalem itself.

And, of course, what mention of Jerusalem could be made without acknowledging the exceptional character of Salāh ad-Dīn Yusuf, the last vizier to the Fatimid caliphs and the first Ayyubid sultan of Egypt? Of all our bookmark characters in this start date, he perhaps requires the least introduction – his victory over the crusaders at the Battle of Hattin and the reconquest of Jerusalem in 1187 would soon lead to the launch of the famous Third Crusade in response.

As an additional point of interest, I’d like to mention that we’ve made some slight adjustments to how names are structured, in that Salāh ad-Dīn, his famous honorific (meaning “Righteousness of the Faith”), is now a prefixed nickname. Previously, many such honorifics were treated as components of given names and could be inherited as such, and so in the interests of accuracy and better representation we’ve gone through and reassigned a great many of them as historical nicknames instead.

Segueing into our next bookmark character, Muzaffar ad-Dīn Gökböri is one of the preeminent military commanders in service to the Zengids, as was his father before him. Deposed and exiled from his fief of Erbil in favor of his younger brother, Gökböri presently rules in Harran but historically would go on to betray the Zengids and joined forces with Salāh ad-Dīn (even playing a key role at the Battle of Hattin) to reclaim his patrimony, which he ruled prosperously until his death on the eve of the Mongol invasions. Truly, a man with an excellent sense of timing.

Last, but certainly not least, is Levon, younger brother to Roupen III, ruler of Armenian Cilicia. Historically, Roupen III is remembered as a kind and humane ruler, but one of retiring character who abdicated in Levon’s favor – perhaps his noblest deed of all, for Levon would be crowned the first true king of Armenian Cilicia and thoroughly earn the appellation Metsagorts, which is commonly translated as “the Magnificent'' or “the Great”, but can also be read as “the Thaumaturge,” in the sense of one who performs marvels.

Various and Sundry Concluding Words

It’s been an immense personal pleasure to play a part in bringing 1178 to fruition, and I truly hope you’ve enjoyed today’s look at our new start date – because we’re not done just yet. You see, my mandate is to tell you all about the new start date, and that just means I have no alternative but to tell you all about all the other interesting parts of it, too, doesn’t it?

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[Overview of England and France in 1178]

King Henry II of England has imprisoned his wife, Eleanor of Aquitaine, for inciting his sons against him in a significantly more literal form of teenage rebellion than is typically meant by the term. Among said sons is the athletic 12th century tournament celebrity Henry (called the Young King for having been crowned during his father’s reign), leonine Richard, smooth-tongued Geoffrey, and young John, who would go on to enjoy such harmonious relations with his vassals during his reign that they enthusiastically invited the future king of France to replace him.

In this period, the French are ruled by king Louis VII, the former husband of Eleanor of Aquitaine and perhaps better known as the Younger than the Young at this particular stage in his life. Louis’ eldest daughter is married to one of his preeminent vassals, Henri the Liberal, ruler of Champagne, who contributed greatly to the expansion of the famous and prosperous Champagne fairs. Meanwhile, in the south, the heretical Cathar creed has taken hold in the lands of Raimon of Toulouse, which would soon lead to the Albigensian Crusade.

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[Overview of the Holy Roman Empire in 1178]


The formidable Hohenstaufen Holy Roman Emperor Friedrich Barbarossa (“Redbeard”, after the color of his…well, you get the idea) is rivaled within his realm only by Heinrich the Lion, duke over both Saxony and Bavaria – the feud between their families gave rise to the enduring labels Guelph (after Heinrich’s house of Welf) and Ghibelline (after the Hohenstaufen castle of Waiblingen). Within the empire, I’d like to draw your particular attention to Berthold von Andechs, patriarch of an interesting and mildly obscure family that rose high in both the empire and Hungary and then burned out and went extinct within only a few generations.

Some fifty years past, a young Afonso the Conqueror knighted himself on Pentecost in the Cathedral of Zamora, assembled a host beneath the banner of rebellion, and proceeded to emancipate himself from his mother and her Galician lover in near-legendary fashion, triumphing over them in the battle of Battle of São Mamede. For anyone else, this might have been enough adventure for a lifetime, but for Afonso this was only the prologue; he would soon become the first and founding king of Portugal. Now in his twilight years, Afonso has largely handed over management of the kingdom’s affairs to his favorite daughter Teresa – named, curiously, after his mother.

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[Overview of Iberia in 1178]


Sharing the name of the Portuguese monarch are Alfons the Troubadour, king of Aragon, and Alfonso VIII, king of Castile. Of the two, the former has managed to expand his realm to encompass territories well beyond the Pyrenees, possessing lands of his own in the south of France as well as having seated his brother in Provence – although said brother would soon be murdered after embroiling himself in a war with the lords of Languedoc. It is the latter Alfonso, however, who will earn enduring fame as the future victor over the Almohad army at the Battle of Las Navas de Tolosa.

Jumping now to another corner of the map, the historically last of the Seljuk sultans of Persia, Togrul, is still a child, with true power in the realm resting in the hands of Jahan Pahlavan Mohammed, the Ildeguzid atabeg of Azerbaijan, subjugator of rebellious princes and emirs, and one of my personal favorites among the cast of this start date – his honorific, incidentally, can be translated variously as “Hero of the World” or “World Champion.”

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[Overview of Ciscaucasia in 1178]

Immediately east of the dwindling Seljuk state is the realm of the Ghurids, where power is presently split between Muhammad of Ghor and his older brother, who is technically also Muhammad of Ghor – they share a given name. Of the two, the younger is the more famous, and his exploits into India would ultimately give rise to the Delhi Sultanate only a few decades later. Standing in opposition to the Ghurids is Prithviraja III Chauhan, whose resistance against the foreign invaders earned him a legendary reputation, and has perhaps had more films made about him than anyone else in this list.

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[Overview of Mongolia in 1178]

Lastly, even further to the east, as mentioned earlier, you’ll find a young man named Temüjin Borjigin, who will soon earn himself another appellation, one to make all the world tremble – Genghis Khan. Need I say more?

The Almost Very Definitely Real Final Conclusion

This time, truly, we’ve reached the end – the list of those I’ve named is by no means exhaustive (I could easily name a good dozen more, and don’t even get me started on Montferrat, but if I start thinking of more names we really will be here all day), and I fully expect you’ll turn up countless more interesting figures to play as… or against!

However, there’s still one more thing the team would like to share with you today – and it’s something I’m pretty happy about, too.



A Special Message

Before we go, also coming with the free update is a small but oft requested quality of life improvement, Message Settings! You will now be able to customize the appearance of a variety of common interface messages to your heart’s desire.

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[Location of the Message Settings options]

Messages are now sorted into Filter Groups. How each Group should appear is now up to you, as either a tried-and-true Toast message (banner messages that display near the top of the screen), a familiar Feed message (messages that appear in the notification feed at the bottom-right side of the screen), a Popup window (a new addition!), or simply be disabled entirely.

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[Examples of Message Filter customization]

As you might have noticed, it is also possible per Filter Group to set whether the game should automatically be paused as it appears, regardless of its display type.
Note: Certain Filter Groups, integral to giving the player information about the game state or the outcomes of their actions, cannot be disabled.

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[The new ‘Popup’ message window]

This is possible thanks to a new and fully moddable database of message_filter_types that may be freely edited or expanded upon, adding new types for more granularity or mod-specific needs.

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[An example of how Filter Groups can be manipulated via modding]




Vassal Directives

In the last two Dev Diaries we picked up on the idea that some of you would be interested in giving your vassals orders, and after thinking about it we came to the conclusion that it’s not only a sound suggestion, but one that can help reinforce the difference that Administrative realms has over other government forms.

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[Overview of the Vassal Directives menu]

You will now be able to give Directives to your vassals, presuming that they respect you! Directives are either given from the character interaction menu, or via the ‘Vassals’ tab in My Realm, the latter having the benefit of showing you the current directive. All government types can issue directives to their vassals, in the picture it’s the Holy Roman Emperor doing it.

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[Requirements to give a directive to a Feudal vassal]

As you can tell from the requirements, it’s not too easy to make them follow your orders. You have to work your way to a high level of crown authority, pursue specific lifestyles, or gain significant opinion with them. If you no longer fulfill this trigger, they will not follow your directive until you regain their trust. Directives are inherited, so you do not have to worry about setting them again as your vassals die.

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[Differences in Vassal Directives for Administrative vassals]

Of course, if you’re Administrative, then following the directives you set is simply your vassal’s job! They will only ever refuse your directives if they are your rival, but otherwise you’re free to set any directive you wish. They’re fully baked into the Administrative UI’s to maximize visibility. Oh, and Administrative also has access to three more directives; Improve Development, Boost Men-at-Arms, and Recruit Men-at-Arms - all significantly more powerful than the default set.

Choose a New Destiny Improvements

In previous Dev Diaries we gathered some feedback regarding the upcoming Choose a New Destiny feature, where it seemed as if a popular addition would be to add a ‘random’ mode. If you’re not interested in any of the three options, you can now choose to let the die of fate determine your destiny for you!

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[Overview of the new Random Descendant options in the Choose a New Destiny screen]

We based the choices on what we could gather were popular fantasies, and added some extra for good measure!

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[Several different options are available when selecting a random character]

Some restrictions still apply - such as being of your Dynasty, and keeping the difficulty reasonable (anything above Extremely Hard is, essentially, a game-over situation.)

It’s still possible to add further categories, so if you feel like you think we’ve missed something feel free to give feedback!



And that's everything for today! I sincerely thank you all for your time and attention; I hope you’ve found today's dev diary interesting, and that you’re looking forward to Roads to Power as much as I am (and especially 1178, I say with a deep and profound personal and professional bias).

We still have a few dev diaries to go ahead of the release of Roads to Power, but it'll be a bit longer until the next one - it’s now the start of the Swedish summer break, and so we'll be temporarily parting ways until the team returns in early August.

We intend to make it well worth the wait, though! When we come back, we'll be showing off another major feature that I think you'll find very intriguing: Landless Adventurers. Until then, if you have any questions about today’s topics, I’ll be here and do my best to answer.

Thanks again, and have a great summer!
 
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Thank you for the message settings. This is a huge quality of life improvement that I’ve wanted for ages.

Please consider adding these others. They are relatively small (perhaps with the exception of #7), but make the game so much better.

1. An ally order system for warfare. Instructing allies to attach to a specific army, siege a specific holding, etcetera.
2. Prisoner mass actions. Ransom all, execute all, execute all that won’t result in a tyrant malus, etcetera.
3. A settings option to enable seeing your opinion of others.
4. A settings option to put colored rings around portraits, CK2-style, to more easily differentiate ruler tiers.
5. Add a “willingness to move to court” indicator for landless characters in the character finder. Green for will accept immediately, yellow for will accept if given gold, and red for will not accept.
6. Long-shot request: a settings option to make it where marriages lead to a NAP, which can become an alliance, rather than an alliance directly.
7. Long-shot request: add the CK2 ledger back into the game.
 
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William Marshal is, sadly, still hanging out with his good friend the Young King in this period, so you'll have to land him first in order to play as him.
This seems to be a hurdle that a few interesting characters have. In some of the other start dates there are unlanded courtiers who make for some very unique games. I know courtiers are unplayable, but what if you could select a ruler then click a "Courtiers" button on their side panel, opening a list of all the characters in that ruler's court. From that point, what if you could select a "Play as Landless Adventurer" button next to them and they would be 'kicked out' of their court, starting the game as a landless adventurer in that county?

It might be a bit more work than it's worth, but I've seen many a challenge run starting with players having to start the game as a ruler, land a courtier, then back out and change characters again to actually play who they wanted to.
 
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I think I asked this when the feature was announced, but since I don't remember getting a response I'll ask again and hope someone sees it this time XD Will choosing a new destiny break the previous rulers screen? Because when you switch to play as a beneficiary of a crusade, the ruler you switch from always shows as having no accomplishments and the worst stat levels. I worry about the same kind of thing happening if you don't play as your normal heir.
 
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Technically, Cilicia can have a kingdom without even needing a decision - Seljuk Rum has absorbed enough of the Anatolian interior that the southern coastline is a conveniently near-Cilicia-shaped de jure kingdom of its own. Make it far enough west, and its yours for the taking. :)
You mean to tell me that the Armenian Kingdom of Cilicia would become the "Kingdom of Anatolia" in game?
 
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Many many great things in this DD! 1178 was an excellent start date to choose and I genuinely don't know which character to try out first. I'm particularly happy about the ability to give out vassal directives and the ability to choose my destiny.

I do however think that the requirements to give a vassal a directive ends up somewhat easy, if only because the condition is binary and there are so many different ways to achieve it. It would be more interesting if having an "opposite" condition (vassal being dysloyal, paranoid or strongly disliking you) prevented you from giving out directives even when you meet some other condition.

I suggest that the vassal's choice to obey a directive should be based on a sum of modifiers like most other character interactions in game do: They'd have a "Base reluctance" of -50 or so, and every met condition would add positive values, while "opposite" conditions would add negative values. I would suggest that vassals being intimidated or terrified also be added to the mix of possible conditions. This is how many if not most character interactions in the game work and would fit nicely here as well.

Another suggestion, unrelated to the content of this DD but was brought up by another poster in this thread:
A faction installs a claimant of the Arabian Empire who is part of the Abbasid dynasty but the Head of faith title stays with the previous liege so you end up having the caliph being a vassal of his cousin.

It's very common for the Caliph to eventually be ousted by a claimant faction or conquered by someone else during the course of the game, but he always keeps his HoF title as it's strictly hereditary. This, besides being somewhat ahistorical (when a member of the Caliph's family successfully coup'd the ruling Caliph they became the Caliph, such as al-Ma'mun's rebellion against Al-Amin), it also leads to a lot of weirdness in the Iranian Intermezzo because many of the struggle's catalysts and endings assume that the Caliph is also holder of the Arabian Empire title.

I would suggest that, if a same-faith character is the Caliph's liege or top liege, he should immediately usurp the HoF title if he meets either of these two conditions:
  • Liege and vassal Caliph are of the same Dynasty; or
  • Liege controls a Holy Site, has at least 50 Realm size, and has at least three of the following:
    • Sayyid Trait;
    • Wise Man/Woman Trait;
    • Level of Devotion is at least Paragon of Virtue;
    • Controls 15 counties of the same Faith.
This would ensure that the HoF title will stay at the top of the Realm as long as the same family is in charge, but also gives a somewhat realistic way for other families to take over. The conditions I listed here were adapted directly from the "Found a New Caliphate" Iranian Intermezzo ending, but without the Brillhance Dynasty condition as that one is a DLC exclusive, and made a bit harder to avoid AI doing unlikely alt-histories (e.g. the Seljuks usurping the Caliphate in 1066) with ease.

But all in all, thank you for this DD and enjoy your July vacations!

Edit: Edited for clarity and to add more details.
 
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Sometimes I want to continue to play as deposed character instead of an heir (after rebellions or claimant war). Please, consider adding such an option. This will help to create stories of revenge.

Always enabled abdication decision would be good too. For example, you could give up your throne to your beloved sibling or to your child when you are too old. And continue to play as abdicated character.
If you don't want players to use this decision to switch to good heir while this heir is still not drunkard rakish kinslayer with lovers pox, you could add a restriction - if you use it without a big reason (like old age, really bad health or you failed as a ruler), then you can only continue as your current character without switching, either unlanded (most likely) or with insignificant county or as a government official. And with high amount of stress if you are ambitious, greedy or have other traits with similar effects. Or even with no stress if you are shy. Being a coward can make it easier to abdicate when you have strong claimant faction.
 
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I like this idea! Stealing it for my backlog of improvements.

If you can, please make it able to store multiple alerts, and easily accessible to set alerts without having to click through several menu windows.

I imagine all of this is obvious, of course. But it doesn't hurt to have it mentioned for the record.
 
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They will promote their own culture. The directive will state which culture they have so you don't make mistakes. I left it like that because sometimes you want, for roleplaying reasons or hybridization reasons, to have other cultures spread in your lands.
This sounds . . . exploitable. In the most fun way, don't nerf my idea before release, pls: I could just go and find an unlanded person in the world of a culture I want, bring them home (through diplomacy or capture), land them, ask them to culture convert and voila! Some funky hybridization fun without ever really leaving home. Would be especially easy for crusaders. I'm going to dub it the "Reverse-Haesteinn Maneuver".
 
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The only archetype that by itself influences building preference is the 'Builder'-archetype which prefers economical ones. The weight increases that directives give are generally big enough to render all other modifiers moot. The exception to all rules/directives is that the AI will always save a slot for the fort level building line (but if you ask an AI to fortify they will build fort level lines first and level them up before constructing other buildings).

Essentially, choosing a directive will hypercharge the vassals' natural preference for specific building lines.

I meant after choosing the directive here. I ask the two vassals to build economy buildings one warmonger and one builder - and is there any difference/calculations which economy building they will build or not?

I still want to go back to and see what I can do to augment representation of its state without completely crippling it in the process.

That would be historically accurate ;P

Maybe add an alliances or something between them so they will stand united against foreign threats, but outside of that be independent.
 
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Is there any possibility to be able to get "the Great" nickname without historical events? Like, let's say i have the max piety level, max prestige, rich, did some pretty stuff in my realm, and at some point I get to choose weather I will be known as The Great or not.
 
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Wow, that is a beautiful piece of Islamic Turkic headgear. I hope that will be implemented for the Seljuk era in Anatolia as well.

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Just want to thank you for these - I'll be sure to go over it later. I can't make any promises when it comes to earlier start dates, but I'll certainly look into it.
A couple more that came to my mind, it's hard to think of anything considering I don't know who or which families are included so anything I'm posting are either altogether absent from the game or are included in the game but "die out" before they historically did and even among those I am only posting those still around in your start date and were more prominent families or married with prominent families, going into as few details as possible.

Bourtzes family, a family of Armenian or Arab origin. First prominent member is Michael Bourtzes born 930-935 and died 995, he captured Antioch from Arabs in 969. It is thought that the husband of his sister was Bardas Skleros. Although the family is not in the game, another prominent member of the family is actually in the game under a different dynasty. Nikephoros Melissenos in 11th century was a Bourtzes through his father, he used the family name of his mother. Family is still around as late as 1150s and there are people bearing the name in 13th century as well but whether these 13th century ones are actually connected to this family or are unrelated is not known.

Melissenos family is also still around in 13th century (they have male members in 11th century but I don't know if these descendants are through them or someone bearing the name of his mother like Nikephoros above)

Besides them, a question / suggestion on Asen family. Do they hold lands or estates in the new start date? The family was probably somewhat prominent considering all things and while making them county holders may not be justified at the start date, they could at least be made estate holders which would both make them playable and show that the family was probably of at least some local importance.

Edit: some more. Botaneiates family is also around as late as 14th century although they do not occupy important positions any more. Although Emperor Nikephoros had no children alive when he became emperor, he is known to have had at least one grandson (assumed to be named Nikephoros but by no means a certainty) by the time he became emperor. In late 11th century and early 12th century, male members marry at least twice with Komnene women(first one is the unnamed grandson of Nikephoros), once with a Doukaina ( her mother is a Komnene as well) and once with a Synadene. I was able to also find a named member from around the start date, a member (named Ioannes) who was a Taboullarios in Crete in 1197.
 
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Thinking about it more, perhaps the Vassal Direction section should be an weighted acceptance thing like say, Invite Courtier. It looks rather strange with all those check boxes. The tooltip could link to an entry that tells you all the different ways to improve acceptance if you went with the check boxes so it wouldn't be hidden.
 
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