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Dev Diary #96: Maybe I *should* diet…

Greetings.

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Well, well, well, looks like this is where the fat chin meme comes to die.

Today I will be talking about one of the free several patch additions coming alongside Holy Fury, namely character shape.
With our next expansion, rather than being a random genetic component, this visual effect will be turned into a dynamic feature.
The game now will keep track of your character’s lifestyle and either increase or reduce his weight accordingly. Going above a certain threshold will result in your character gaining the Fat trait, alongside the appropriate visual, while going below a certain threshold will result in your character gaining the Malnourished trait, alongside a new emaciated look.

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While there are certain events that can result in immediate gain or loss of weight, characters will progress from one state to the other primarily depending on their conditions and lifestyle. Traits, Focus, Society membership and health can all affect a character’s state. Some factors, such as being Gluttonous, will increase a character’s weight, others, such as belonging to a Monastic Order, will reduce it, and others still, such as leading an army during wartime, will keep it balanced.

New events have been added to give flavor to this new mechanic, allowing players the opportunity to change their habits or offer advice to their friends and relatives’ lifestyle. Some old events have also been updated to use new effects and make the mechanic feel fully integrated to the rest of the game.

And that should be about it.

 

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Come on Harold, norwegians and normands are invading England, I think losing weight shouldn't be your priority at the moment.

*Harold sees a arrow flying at him*
*He successfully dodges it so it only grazes his head*
"I'm so thankful I lost weight. Imagine if I saw the arrow but was to heavy to move in time?"
 
Now, if we could just do something about the flatulence...
 
Will there be an event chain where when we get cripplingly depressed and end up eating a lot of food to deal with it, become fat and then have a small RNG % chance that somehow the food was enough to get rid of the depressed trait [like 5% I'd say RNG chance]
 
I'm still not digging the new character screen but hey, there are always mods for that.
 
You are generally right, but inverted the traits. Strong and Weak are inheritable genetic traits, Frail and Robust are the result of habit or training (so they are usually either gained during childhood, on rare special events, or when picking a focus, such as War for Robust). Since they are opposite traits, you could in theory have a Brawny Weak character, the same as you can have a Dull Genius (good potential, wasted).

Thank you for stepping down amongst the mere mortals, @Silfae . I appreciate your clarification, but I still think that your terms are a bit confusing. I think my inversed version is a bit more intuitive, but hey. I might be the only person thinking that. So, you are saying it is already possible to have a brawny, strong character? Or it will be?

Next question: since you are bringing physical exercise into the game to alter one's physique, will you bring mental exercise into the game as well, so that the dull genius starts doing math puzzles and crosswords in ripe age to counter that he wasted his potential in his youth?
 
@Silfae

Would it be possible to show us some examples of fat/malnourished characters that use other sets of portraits (e.g. Iberian, German or maybe even the new French set :D)?

Here is a couple more examples.
phy examples.jpg
 
Became fat.
Get the nickname "the Fat".
Changed habits and became thin.
Is called "the Fat" until the end of EVERYTHING.
Just like Ingrid was nicknamed 'Fatty Magoo' in "It's Always Sunny in Philadelphia" well into her 30s and 40s even though she was only fat in high school. People don't forget!
 
I believe one plot assassination attempt involves a balcony breaking beneath a target and causing them to fall to their death. Will the chances of success be increased if the target is overweight?
 
Became fat.
Get the nickname "the Fat".
Changed habits and became thin.
Is called "the Fat" until the end of EVERYTHING.
Well, some rulers' nicknames are known to be ironic.

For example, Charles the Bald of West Francia is widely considered by a majority of historians not to have been bald at all, quite the opposite, actually.
But at a time when long hair was associated with power, calling him "the Bald" was a way for his opponents to ridicule him with irony.

So calling a very slender king "the Fat" would not be unrealistic, imo.