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Dev Diary #96: Maybe I *should* diet…

Greetings.

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Well, well, well, looks like this is where the fat chin meme comes to die.

Today I will be talking about one of the free several patch additions coming alongside Holy Fury, namely character shape.
With our next expansion, rather than being a random genetic component, this visual effect will be turned into a dynamic feature.
The game now will keep track of your character’s lifestyle and either increase or reduce his weight accordingly. Going above a certain threshold will result in your character gaining the Fat trait, alongside the appropriate visual, while going below a certain threshold will result in your character gaining the Malnourished trait, alongside a new emaciated look.

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While there are certain events that can result in immediate gain or loss of weight, characters will progress from one state to the other primarily depending on their conditions and lifestyle. Traits, Focus, Society membership and health can all affect a character’s state. Some factors, such as being Gluttonous, will increase a character’s weight, others, such as belonging to a Monastic Order, will reduce it, and others still, such as leading an army during wartime, will keep it balanced.

New events have been added to give flavor to this new mechanic, allowing players the opportunity to change their habits or offer advice to their friends and relatives’ lifestyle. Some old events have also been updated to use new effects and make the mechanic feel fully integrated to the rest of the game.

And that should be about it.

 

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Here is a couple more examples.
It may be a minor thing but it bugs me a bit that "Thin" and "Fat" chins do not actually fit, they are in different places and have different shapes. I know they were originally thought as different types of chins, so when a character gains weight it seems that also his skull shape changes. I hope it is not common for characters to lose and gain weight so that the portraits can stay quite the same for the characters life.
 
This is very cool, but I guess I need to get rid of the Ck2 plus portrait mod. However before I do they need to add Saxon and Hungarian portraits, please. Or for the time being giving Saxon Germanic portraits.
 
Did anyone ever ask for this feature?...
No, but no one should ever need to request having the option of being the fattest man/woman in the kingdom, the demand is always implied.
We need a chubby bois mercenary group that specializes in starving out the enemy with their gluttonous habits.
 
Either there's something major hidden in this dev diary, or the release date is closer than I thought :eek:

Funny, i thought the opposite, that they need more DD because they won't be able to fill all the week between now and then otherwise (considering they're still a bunch of stuff to cover, i think it's more than a month away, probably 2)
 
I'm still not digging the new character screen but hey, there are always mods for that.
Overall I think it's much better but I feel that the character's stats and the dynasty shield should change places. I would prefer it if personal stats was closer to the portrait, it's also a shame the background art/pattern has been removed with the new character screen.