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Developer Diary | Graveyard of Empires

Generals, Long time no see..


Today we’re really excited to introduce you all to our latest country pack, Graveyard of Empires. Over the coming weeks, we will have a number of developer diaries showcasing the latest countries receiving new or updated focus trees. We will also have a number of streams so you can really get to grips with what to expect of all the latest content and we shall also be doing an AMA with the developer team.


Have a look at what’s coming:
(If you subscribe to the idea of linear time; opinions vary and changes may occur)

Graveyard of Empires DD Calendar

To give you a quick overview of what to expect in this country pack, let’s start by taking a high-level view of each country.

India
The Raj is the jewel of the British Empire, rich and strategically vital. However, a growing independence movement threatens to disrupt the war effort and dissolve the empire. A large focus tree emphasising the struggle of Indian Independence offers many alternate historical paths, including not just the revival of the East India Company as a corporate nation, but also the possibility of freedom for the Princely States, and the formation of Pakistan and Bangladesh.

Iran
Iran is a potential great power, hemmed in by the imperial pressure of the Soviet Union and the British Empire. A significant new focus tree will allow you to resist the imperial incursions that historically weakened Iran, as well as offering potential for a new and modern Persian Empire.

Iraq
Take control of this British client state and try to chart your own path, choosing to side against your overlord. Manage the many competing ethnic and religious factions in Iraq and develop the strategically important oil fields.

Afghanistan
Historically known as the Graveyard of Empires, isolated from the wider war, Afghanistan offers many alternate paths. Continue the historical path of neutrality and isolation, or choose the road of rapid industrialization and building a new power in the mountains of Central Asia.

Art & Achievements
While, at this point, some of this Diary is still in draft mode and has images like this…
palceholder box.png


I do want to quote marblemadness, one of our marvelous artists: “…we’ve greased our elbows and dug deep into the sand to excavate the best art we could find, so I really hope you enjoy what we have to show!”
And leave you with a nice teaser..
Art&Ach_Teaser.jpg



Expansion Pass - A Reminder

With this Expansion Pass we’re trying something a bit new. They are our way of both giving you a roadmap for the content that’ll be arriving over the next few releases, and letting you sign up to get that content at a 20% discount.

Expansion Pass 1 includes:
  • Instant unlock of three new 3D tank models and a music track
  • The Götterdämmerung expansion (Released Nov 14th 2024) - $24.99/£21.99/€24.99
  • The Graveyard of Empires country pack (March 4 2025) - $14.99/£12.79/€14.99
  • Prototype Vehicles unit pack (Q3 2025) - $6.99/£5.89/€6.99

 

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The India NF rework is welcome (if well done, but anything other than the current one would be a step up), Iran invasion and Iraq as a client state are welcome.
Afghanistan I couldn't care less, it's only relevance to WW2 would be if UK or USSR decided to invade it.

But as many other said, I hope you'll focus on reworking majors ! US and Japan could REALLY use a rework, together with making naval warfare not so incomprehensible and unimpactful. What's also needed is a rework of trade and resources, so that it's more important to focus on Africa and the Navy.
 
Give this post a thumbs up if you would rather they fix game mechanics (e.g. make naval combat meaningful).
Releasing new content is the most important incentive to also keep working on older aspects of the game that need 'fixing'. If PDX decides to stop making new content for HOI4, you can also say goodbye to any revamps or fixes in the future.
 
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I hope that Japan will finally have a rework done on its focus trees by the end of 2025. Southeast Asian countries like Indonesia, the Philippines, Malaysia, Vietnam, Thailand & Burma should also get some love from the devs!
Fixed that for you. Let's go, SEA brothers!!!
 
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I was wondering if anything will be added to Syria, Lebanon and Israel/Palestine??? And if y’all are gonna add Davud Monshizadeh (SUMKA leader and SS soldier) as an advisor for Iran????
i'd argue the levant isn't in the 'grave yard of empires' due to geographical reasons, but a Mandate of Palastine tag would be fun, there's not many minor allies who can fully focus on africa aside from the Congo and SAF
 
I have mixed feelings about this.

Basegame Raj is absolutely outdated in any way possible. With the 3 railroad focuses that each take 70 days as a great example, or the 70 days for like 4 airbases in the middle of the Raj where no action is happening. And they desperately need a overhaul. I do hope tho that basegame Raj also gets some QoL updates as that in my opinion would already make it that much interesting.

But while Iran and Iraq did see some action during ww2, I have no idea what Afghanistan is doing here. And in my opnion is just a complete waste of resources of a very uninteresting theathre of war. Waste of resources that should be used for improving existing countries that lack in their focustrees like Canada and specially Australia or giving focustrees to countries like Siam and Malaysia
 
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giving focustrees to countries like Siam and Malaysia
Patience, Q4 2025 is still a bit far away. Besides, GoE is made by the team who worked on ToA.

Pray for the main dev team to deliver as many bugfixes as they can for 1.16 so that they can work on the Southeast Asia + Japan DLC this year.
 
People do realize that content design and gameplay bug fixing are two diffrent teams, right?
You don't need to stop one to work on the other.
 
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People do realize that content design and gameplay bug fixing are two diffrent teams, right?
You don't need to stop one to work on the other.
But CDs are still needed to fix the bugged contents. For other kind of bugs, there would be other appropriate devs who would fix them.
 
Good catch! Looked at this over and over and I missed that Feb 25th said "video" instead of "Dev Diary."

That's fixed and updated now.
Oh, thank God.
 
And when will the huge number of bugs be fixed?
A lot of things in Götterdämmerung are still unplayable (especially the AI).
It's sad that DLCs are being released one after the other, but no one cares about them afterwards. After "Graveyard of Empires" come the two obligatory hotfixes, and then you don't hear anything from you devs for a few months until the next DLC is announced.
Finally take care of the content that's already in the game before new content is added!
Careful, they might ban you if you complain.
 
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Wrong idea here. People are more likely to play a game that "works".
The game does work. If not, why would there be so many people playing it?

The core idea is that a private company won't spend developer time and money on something they aren't likely to make anymore money on. DLC's keep people interested in HOI and are a way to earn more money on a game that is already released. In return for buying their DLC's, we then get developer time invested into the game in general, which also helps with patching up old stuff.

If not for DLC's, you would be completely reliant on the modding community for fixes.
 
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The game does work. If not, why would there be so many people playing it?

The core idea is that a private company won't spend developer time and money on something they aren't likely to make anymore money on. DLC's keep people interested in HOI and are a way to earn more money on a game that is already released. In return for buying their DLC's, we then get developer time invested into the game in general, which also helps with patching up old stuff.

If not for DLC's, you would be completely reliant on the modding community for fixes.
It's covered in bugs that they ignore or refuse to recognize.
 
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Releasing new content is the most important incentive to also keep working on older aspects of the game that need 'fixing'. If PDX decides to stop making new content for HOI4, you can also say goodbye to any revamps or fixes in the future.

This is blackmail. Also game releases new DLCs evey few months and bugs are still not fixed despite years of complains and reports.
 
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Who is/are the designer of the expansion pack "graveyard of empires". The design of Reza Shah and Persepolis etc are spot-on. I would like to congratulate them on this. Extremely beautiful.
 
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This is blackmail. Also game releases new DLCs evey few months and bugs are still not fixed despite years of complains and reports.
At the end of the day, they are literally paying a guy to design focus trees for countries with minimal participation in the war instead of paying a guy to fix naval mechanics, bugs, etc.

I have thousands of hours in the game. I and I'm guessing many other players would strongly prefer that they fix existing bugs, naval mechanics, etc. rather than build trees for these countries. I would literally pay for a DLC which solely fixes these things (even though I think bugs should be fixed for free).
 
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