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Developer Diary | Switzerland #2

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The year is 1944, the future (If you live in 1936), you may find yourself in the middle of a war against France, as the Alpine Confederation, with a beautiful flag, the sound of gunfire off in the distance​
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You may find yourself behind the wheel of a large army, composed of regular troops, marching through mountains and plains. You may tell yourself, This is not my Guisan, this is not my neutral and democratic Switzerland. And you may ask yourself, how did I get here?​
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Hey there, it’s Carlo again, to update you on the alt-history paths of the Swiss Focus Tree! Now let’s go back a bit. To the present, 1936. It all started with the focus Swiss Guiding Principles, which triggered an event for you to proclaim the overall direction of the Balance of Power for the rest of the game. Should Switzerland continue with their policy of devolved power to the Cantons? Or is the current world situation too tense to go ‘business as usual’? Picking any will not block you from going one way or the other in the BoP, but it will certainly help getting to where you want to be more easily.​
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By keeping the balance of power in the Cantons for enough time, you are able to complete some focuses in the historical path, giving you bonuses to militias and recruitable population, and allowing you to build up a large militia army. You might think it’s not worth the time considering you want to go alt-history, but you’ll see the reasoning later.

A bit afterwards you can go down the Federal Police Intelligence Department focus, which unlocks a series of focuses that give you bonuses for managing resistance in occupied states (And your own states if they are occupied, just in case), and more importantly, a military sub-branch, to develop your war capabilities further. This sub-branch is shared with the fascist path, but you don’t need to go fascist to access it.​
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Then Allied Gold, GotthardBund and where things really start to diverge; Press for Vorarlberg.

Remember the last Switzerland Dev Diary where I stopped to give historical context? Well this is one of those. In 1919 the very rural Austrian region of Vorarlberg held a referendum to decide if they would join the Swiss Confederation, and the vote actually went towards uniting with Switzerland. Unfortunately for them, neither Austria or Switzerland wanted this to happen. Austria because, well, governments tend to prefer to keep their territory and Switzerland because, among other reasons (Including World War I), they already had a majority of their population speaking German, so they didn’t want to increase that gap further. In a Switzerland that seeks to defend their democracy by projecting power and growing in military might, this is not as important, so Vorarlberg is the first stepping stone on their quest to expand.

When you complete that focus, an ultimatum is sent to Austria (Or Germany if you let the days go by), demanding that they hand over Vorarlberg, or else. Hopefully it doesn’t get to the “or else”, and if that’s the case, congratulations, you’re the proud owner of Switzerland’s newest canton!​
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After this you’re confronted with another fork in the road. You can go the fully autocratic way, and Pre-empt Anschluss, allowing you to annex the rest of Austria; or you can go slightly more democratic, with The New Eidgenossenschaft. They both allow Switzerland to expand. With the Preempt Anschluss path, you’ll be able to core all of the alps, finally becoming the Alpine Empire of your dreams, and if that’s not enough for you and you’re ready for a real challenge, you can bring the fight to Germany, Italy and France, in the name of Democracy and peace of course. After all, how dare these psychos keep fighting amongst themselves for centuries, someone ought to bring a stop to that.​
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Now it’s not all fun and empires on this side of Vorarlberg, when you go for The New Eidgenossenschaft you find a more civilized form of conquest, with Expand the Federation. It’ll unlock decisions to spread democracy in your future cantons neighboring states, and claim them afterwards. If their current owner decides to let you take them peacefully will depend on your military might and how many other states of theirs you’ve influenced. Unfortunately, this time, France wasn’t very keen on you bringing democracy to Rhone, so that’s how you find yourself with no other choice than to declare war on them.​
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Before going further let’s briefly talk about the military branch they share. The focus Switzerland on the Offense, right under GotthardBund, will surely come in handy: It’s one of the focuses that allows Switzerland to train regular troops, edit templates, and notably, it’ll turn all the militias into regular troops, including all their upgrades. Suddenly, your citizens become full time soldiers, just doing their part​
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This is why it can be beneficial to beef up your militias before going fully alt-history, you can train cheap troops, with a template you upgrade without spending Army XP, with a large manpower pool that comes with no downsides most of the time, and then they can become regular infantry. It’s mutually exclusive with The Neutral Entente focus, which allows you to invite other Neutral and Non-Aligned countries to your faction. Under those two, you get to upgrade your military and even prepare Switzerland for a real navy!

After Expand the Confederation and completing some very necessary military focuses, you go Empower the Council, putting the Balance of Power squarely on the council, and getting rid of the Cantons vs Council struggle, this gives you more War Support, Political Power among other things.​
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Now that the council has consolidated power, it’s time to use it and make the president of the council the true leader of the Swiss government, granting some bonuses but more importantly, making the president of the Council Switzerland’s Country Leader forever! (These portraits are not ready so not showing it yet)

You can continue your war as you are, in either the Eidgenossenschaft or Anschluss branch, but there’s a man that’s not happy with where Switzerland is at the moment, and that’s our guy Henri Guisan. As far as I can tell he was not that much of a radical democrat, after all he was a professional soldier, and those tend to favor rigid hierarchies, but despite that he was also a Swiss patriot who praised the Swiss tradition of Armed Neutrality and Independence, so he would definitely not be happy with a Swiss-led empire, regardless of name. This is why on this timeline, you can nudge him towards a coup, and with his popularity both in the Military and civilian populations, resistance to him is very limited. Of course, as much as he is committed to traditional Swiss values, he is a soldier, and he will finish the fight with his military bonuses as a Country Leader and General, like a Cincinnatus once in a lifetime kind of thing.

And that’s how we got where we are. The rest is up to you; you can take the war to other countries, or simply finish the war and then complete the focus Return to the Old Switzerland which allows Switzerland to neutrality and democracy. Same as it ever was.

Before giving you a taste of the other alt-history paths, I think it’s important to take a look at the full focus tree (Please note it’s a work in progress and a lot can change. Also, still waiting on some icons, as you can see).​
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Now that’s not the only alt-history path for Switzerland. You also have the option of taking a stance to help the Allies win their war against the fascist powers of Europe. After you complete Closer Democratic Ties you have 3 different ways of joining the war as an ally:​
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First one is through Join France, which makes Switzerland into a French Puppet and later, into the Second Helvetic Republic, a successor of the Napoleonic Republic I was talking about in the olden days of the first Swiss Dev Diary. The advantage of this path is that Alpine Aspirations allows you to core some alpine states, handy for the peace conference at the end of the war.

The middle one, Join the Allies, as it says in the name, allows you to join the United Kingdom as an ally. It’s a relatively pain-free way of joining the war, but it also doesn’t offer additional rewards.

The last one is through the Secret Pact with the Allies focus. You get to this one from a different part of the tree, by completing some focuses on the Buero Ha branch and three focuses directed at supporting the Allies’ espionage efforts: Support Allied Espionage unlocks a decision that allows Switzerland to give itself and their secret ally (In most cases the leader of the biggest democratic faction) a timed National Spirit with bonuses for espionage. Expand Spy Network gives Switzerland an extra Operative Slot, and increased Intel Network Gain. Share Spy Network unlocks a decision to send an event to your secret ally, and they can choose to get either a Swiss-German, Swiss-Italian or Swiss-French operative, the best part is that you get one too! Then in Secret Pact with the Allies itself, you unlock a decision to support your secret ally, giving them a percentage of your military and civilian production in exchange for Command Power, Army, Air and Navy experience.​
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After that you still have more to unlock, and eventually you can choose when to complete Jump into Action and join the war at the most opportune moment.

All of these paths have a shared industrial and military branch to get you ready, ending on Weapons of Democracy. Aaaand these are the Democratic-ish paths for Switzerland! Hope you at least enjoyed reading about them.

The left-side paths are the ones I thought plausible for Switzerland keeping their democracy (At least for a little bit) while still joining the war. They’re about Switzerland using its past and tradition to justify joining the war, either against fascism, or as a preemptive defense. While Switzerland in this period did have a fascist movement, it was always very small and on the fringes, for example, there was only one member of parliament elected under a Fascist party; Robert Tobler. This small minority quickly faded once it was obvious to them where it would lead, and especially so after Anschluss. This is why the right side of the focus mountain is not as much a story of Swiss Fascism rising to take over the government, but a scenario where Switzerland sees the power of Fascism rising in Europe and is slowly coerced into reluctantly joining it.​
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The start of the fascist side is populated by focuses about events that actually happened, but often did not end up going further, or were historically rejected. Purchase German Planes, Ban the Swiss Communist Party, Withdraw from the League Of Nations, Limited Censorship of the Press, The National Front, and The Petition of the 200 are based on real events, policies or organizations in Switzerland at the time that ended up not affecting the Democratic system of Switzerland enough to topple it, but because this is a fascist path, in this timeline they will have repercussions, and will tighten the grip of fascism over Switzerland.​
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Unlike the alt-democratic branch, this one’s not as focused on espionage, but instead, focuses on becoming closer to Germany and developing the military industry. After Abandon Neutrality, which does exactly what you think it does, you have a choice between 2 leaders: Robert Tobler and Rolf Henne.​
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They were both leaders of The National Front at different points, and while they were both Fascists, they diverged in key ways. Rolf Henne was closer to the German Nazi party and more openly wanted for Switzerland to join Germany, while Robert Tobler wanted Switzerland to have its own form of fascism, achieved by working with the government and slowly changing it, without burning down the house. Despite this, they were both directly or indirectly supported by the German Reich.​
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Tobler’s path will lead to a slower and more stable transition to fascism, until you centralize Switzerland and join the Nazis. Henne’s path on the other hand allows you to become a German Puppet almost immediately, but with the advantage that you can ask Germany for territory, including Vorarlberg and Austria, and if you’re lucky enough, the alps in France and Italy.​
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Both of them have access to the Professionalize Militias focus, which is another one of those that convert your militias into professional soldiers, very handy for the conquest of Europe. Besides this, there’s a military branch that is shared with the Federal Police Intelligence Department branch, which allows you on one side to mechanize your army, and in the other to improve special forces, planes and ultimately, give you Mountaineer Paratroopers, which give Swiss paratroopers bonuses in mountains.

Lastly, there’s an elephant in the Dev Diary I would like to address. Many countries in Hearts of Iron feature civil wars when they change political parties, and that’s a very cool mechanic because it allows you to have a combat snack before the main course. In Switzerland, that’s not the case, when the government changes, it does so progressively but peacefully. The main reasons are:​
  1. Switzerland is mostly mountains and forests, leading to a slow and grinding war.​
  2. A lot of the content centers around building fortifications, and improving defense, because that was Switzerland’s focus at the time, and even before that. It would’ve led to an even slower and grindier war.​
  3. I felt the territory was way too small to have any sort of interesting war in it.​
Those were the reasons we decided not to have government changes through civil war.

Oh, and one more thing, I felt like Brandy the St Bernard wouldn’t stay for the fascist path, after all Brandy is a good doggo, so we managed to find an evil timeline version, doubt it will make the cut, seeing as my photoshop skills are not up to par.​
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Ok I’ll end this Dev Diary now before I stop making sense. Come back next time for the Ethiopian Alt-history Dev Diary! I think you’re in for a treat.​
 

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But i don't see how this is necessarily a bad thing. The "ideology cake" was largely designed with a historical game in mind, with little deviation, which HoI4 was in the beginning and it represented... well the alignement of nations between the 3 large factions and those who are aligned to neither of them. However with the addition of more forms of government in more alt-history scenarios the original purpose seemingly got lost.

Quinessentially anarchists are non-aligned and i if we take it by solely representing alignement (or a lack thereof) i don't see any contradiction between forms of government, which lie on the extreme ends of whichever metric you compare them on, to share the non-aligned ideology.

The only way this could be cleared up in the future is by a rework of said mechanics and a clear seperation between diplomatic alignment and forms of internal-goverment.
I think it will be reworked in a future. Imo the umbrella ideologies were done to make countries more likely to join and stay in respective faction (democracy -> allies, fascism -> axis, communism -> commintern) but then much more factions were added to the game (through the focus trees) [which if i'm to be honest I don't like your expansion possibilities being tied to the ideology and leader of said ideology kills the sandbox element of the game].
Now we will have fascists (Dino Grandi) who would be able to join and stay in democratic Allies or Little Entente. If you could bypass ideological differences (according to the game) then making more ideologies should be one of the directions in the future (if anything ideologies may share leaders like Horthy in Hungary and Hirohito in Japan currently)
 
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I recognised a few :
A1 : Ernst Nobs ?
A2 : ?
A3 : Roger Bonvin ?
A4 : ?
B1 : ?
B2 : Philip Etter (federal councilior from 1934 to 1959, he was in power for so long that people started nicknaming him “the Etter-nal”)
B3 : ?
B4 : ?
C1 : Marcel Pilet-Golaz (quite a controversial councilior since he was seen as (at best) passive or (at worst) sympathetic towards the fascists)
C2 : ?
C3 : ?
C4 : ?
D1 : Nelio Celio
D2 : Giuseppe Motta (also was in power for a long time - from 1912 to 1940)
D3 : ?
D4 : Max Petitpierre
E1 : Robert Tobler ?
E2 : ?
E3 : Max Weber ?
E4 : ?
F1 : ?
B1 is Korpskommandant Jakob Labhardt, Chief of General Staff between 1936 and 1940.
 
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Different Content Designers have different content design ideas and plateaus for the Content that they want to pursue, they are not one homogenous blob dictated from above to include all four ideologues under the pain of death.
I don't believe there should be 4 ideology paths for every country.

What I found unreasonable was them giving the reason that it's "not historical enough". They are literally introducing a path where Switzerland can form the "alpine confederation".
 
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Some main things will be kinda replicated, but there's a chance some focuses (Specifically the Secret Ally Branch) will not show up if you don't have La Resistance. That branch hinges too much on espionage to be interesting without LaR

Maybe, for now it's represented as Switzerland being puppeted, which is close enough I think, since I believe the Swiss population would be more resistant to a foreign government directly controlling them, so a continuation of the previous government would be required.
Austria, Czechia and Albania get annexed in current HOI4. Austria even gets cored so no resistance mechanics.
And that's just on historical. Alt history paths see even more countries be willingly annexed by foreign governments. Idk why when considering historical plausibility, an assumption would be that the Swiss people are inherently more resistant to foreign governance than people from other countries.
 
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Austria, Czechia and Albania get annexed in current HOI4. Austria even gets cored so no resistance mechanics.
And that's just on historical. Alt history paths see even more countries be willingly annexed by foreign governments. Idk why when considering historical plausibility, an assumption would be that the Swiss people are inherently more resistant to foreign governance than people from other countries.
Austria really is just a plaything between Germany and Hungary and now looks like Switzerland will join the fun
 
Cheers for the DD Carlo, and all the answer to questions - a DD of Alpine proportions! It looks like there are a lot of fun paths to play (which, with the various ways their neighbours can go, makes for a huge amount of replayability) :)

My favourite bit, of course, is the last bit of this sentence - Swiss Navy, woo!

Under those two, you get to upgrade your military and even prepare Switzerland for a real navy!

(Although that's just my bias showing through - the tree sounds like it does a lot of interesting things in lots of places :) )

I've gone for a maritime-themed pic this DD - the sudden blockade of the Rhine at the start of WW2 cut off a third of Switzerland's foreign trade (I'll behave and not get started about the economic/strategic importance of rivers again :) ), so Switzerland went out and bought its own fleet of merchant ships to maintain its supplies of various goods. Due to things being a bit fraught on the high seas in the 1940s, they were very clearly marked, in a not-always-successful attempt to deter the belligerents from sinking them. Here's Calanda arriving in Lisbon in 1942 - for more info, click through to the Swiss History Blog. In an alt-history though, perhaps Switzerland wouldn't just settle for merchant ships, and try and put together its own naval fleet as well - now we have the NFs to do it :)


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Will you ever add the ability for modders to make their own canal and rivers appear on the map ?
like how in EU4 the Panama and the Suez Canal can appear after taking a decision.
 
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Will you develop Switzerland when that country never fired a shot in World War II and leave Brazil aside? Switzerland must have an audience of at least 50 million consumers for you to be attracted to develop this. Sorry for the irony, but at least Brazil fought in the war, it should have been one of the first to be developed soon after the main countries that actually participated in the conflict. Third country of the American continent with the largest participation in this war, which saw real combat and sent a trained and equipped contingent. More than 20 thousand soldiers, not counting pilots, mechanics, etc.
 
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Will you develop Switzerland when that country never fired a shot in World War II and leave Brazil aside? Switzerland must have an audience of at least 50 million consumers for you to be attracted to develop this. Sorry for the irony, but at least Brazil fought in the war, it should have been one of the first to be developed soon after the main countries that actually participated in the conflict. Third country of the American continent with the largest participation in this war, which saw real combat and sent a trained and equipped contingent. More than 20 thousand soldiers, not counting pilots, mechanics, etc.
Brazil will come eventually but they want to do every nation, so they have to pair less popular ones with popular ones.
 
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Brazil will come eventually but they want to do every nation, so they have to pair less popular ones with popular ones.
Yes, of course, so they will do Brazil when they do what all the small countries in Europe that were conquered by the Germans without firing a single shot, or that stayed the whole war with their arms crossed waiting for their turn to be conquered, did. It must be worth more to make Liechtenstein or Monaco than Brazil, it will sell much more than creating some dlc for the more than 50 million potential Brazilian consumers, this is what I call market vision.

No I don't think I exaggerated, they will do Brazil, only after doing Haiti, Vanuatu, the Vatican, San Marino, the Marshall Islands, and don't forget St. Kitts and Nevis. We will be as pleased as we already are when each of these great nations with a historical content about the second world war are made and I am sure that these dlcs will sell more than 50 million units.
 
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Yes, of course, so they will do Brazil when they do what all the small countries in Europe that were conquered by the Germans without firing a single shot, or that stayed the whole war with their arms crossed waiting for their turn to be conquered, did. It must be worth more to make Liechtenstein or Monaco than Brazil, it will sell much more than creating some dlc for the more than 50 million potential Brazilian consumers, this is what I call market vision.
I think you have a very ethnocentric idea of how people play countries. People don't buy DLC just because it's their country people buy DLC because they like the game. I have played almost every country, done all but one achievement. South America is a lucrative country pack, I have no relationship with Brazil except an ex-girlfriend and will still play it when it comes out. Same with Iraq, Philipines or even Liechtenstein if it were to come out. I enjoy HoI4 and I would be more than happy if even Bhutan gets a DLC one day
 
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I think you have a very ethnocentric idea of how people play countries. People don't buy DLC just because it's their country people buy DLC because they like the game. I have played almost every country, done all but one achievement. South America is a lucrative country pack, I have no relationship with Brazil except an ex-girlfriend and will still play it when it comes out. Same with Iraq, Philipines or even Liechtenstein if it were to come out. I enjoy HoI4 and I would be more than happy if even Bhutan gets a DLC one day
What does ethnicity have to do with country, man? Brazil is not a country defined by ethnicity. We are a continental level nation with countless ethnicities, and every Brazilian feels offended when a developer undermines his nation, regardless of his ethnicity. We are 150 million game consumers, if you want to sell something to us, then offer us something that is attractive, a dlc with Switzerland is certainly not more attractive than a dlc with Brazil.
 
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What does ethnicity have to do with country, man? Brazil is not a country defined by ethnicity. We are a continental level nation with countless ethnicities, and every Brazilian feels offended when a developer undermines his nation, regardless of his ethnicity. We are 150 million game consumers, if you want to sell something to us, then offer us something that is attractive, a dlc with Switzerland is certainly not more attractive than a dlc with Brazil.
But a DLC with Italy is, plus PDX games speak to a certain segment If the gaming population , the majority of which are men from Europe.
 
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Hopefully they will take countries such as Finland, Norway, Siam, and so on before Brazil. Brazil only fired a few shots in Italy as opposed to lengthy campaigns and some even years. /s
You don't know anything about the Brazilian participation! Although it has participated a little, anyway the Brazilian participation in this war was much larger than the Swiss (never participated in war, waiting while Hitler to conquer everything, I think they were waiting their turn to be conquered and did not want to jump the line). In the front where it fought, the Brazilian division was one of the most effective and active, and its air units were the ones that most performed bombing missions operations.

@Duke_Dave

Doesn't Italy already have its focus tree? Besides, I have already made it clear that, AFTER THE MAIN NATIONS, the secundary nations that actually saw some combat in this war should come, that means that after Italy, Germany, the United States, the USSR and the rest of the main nations, Brazil and the others that effectively participated in the conflict should come.

I am waiting for you to show the data that shows that the majority of the players are European.
 
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