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EU4 - Development Diary - 14th of April 2020

Good morning! We’ve talked about Imperial Incidents in previous dev diaries, and since then the design and UI has been refined quite a lot. Today I’ll be revealing two more Imperial Incidents as well as changes to the Great Peasants’ War.

Decline of the Hanseatic League

hansaincident.png


The EUIV period saw the Hanseatic League fall from the dominant commercial power in Northern Europe to a minor clique of merchant guilds. If Lubeck loses its dominance in its home trade node after the Age of Discovery, they will receive an event where they can choose to petition the Emperor for aid. This triggers an Imperial Incident in which the Emperor has three options:

  1. Ignore the plight of the Hanseatic League. The Emperor gets a harsh opinion penalty with Lubeck and its League members.
  2. Reinforce the Hanseatic League by asking the Free Cities of the Empire to join. All Free Cities are promoted to join the Hanseatic League, and each one that joins gives Imperial Authority to the Emperor. Lubeck and its League members will appreciate this.
  3. Proclaim an Embargo against the League’s rival. The dominant power in the Lubeck node gets reduced trade power in several trade nodes, and the Emperor gets an opinion bonus with Lubeck and its League members.

The Reformers Protest

reformedincident.png


The Reformers Protest is an Imperial Incident that fires after the Protestant League is victorious in the League War if Reformed countries make up a sufficiently large portion of the total number of Princes in the Empire.

This Incident inducts the new Protestant Emperor into their new role by forcing them into a major decision. The Emperor has three options:

  1. Refuse to make any compromise and protect the hard-won victory of the Protestant League. Choosing this option will prompt all Reformed Princes to reconsider their membership in the Empire, with larger AI nations being much more likely to leave than smaller AI nations.
  2. Set Religious Peace in the Empire. Protestant will no longer be the official faith of the Empire. Emperors and electors can now be of any Christian religion. This will satisfy the Reformed Princes, but also makes it possible for the Catholics to return to power in the future.
  3. Abdicate the Imperial throne and proclaim the Reformed faith to be the official religion of the Empire. An AI Emperor will only pick this option if they have been reduced to a single province, or if they have less than 50 warscore against a Reformed Prince.
Great Peasants' War - Again!

dtt_incident.png


I first talked in detail about the Great Peasants’ War in October, but since then we’ve decided to expand on it to give more agency to players with an interest in either side of the conflict. Here are the most significant changes we made:

  • The Emperor can now use the Crush the Peasantry CB while the GPW is ongoing, and can target any Peasant Republic in the HRE regardless of border distance. This allows the Emperor to actively take the fight to the peasants.
  • Added new Peasant Revolt CB for Peasant Republics. It is usable during the GPW. It can also be used after the GPW if the peasantry manage to enforce their demands on the Emperor. This CB allows you to force other HRE Princes to become Peasant Republics, giving agency to the peasant side of the conflict.
  • Added decisions for both the Emperor and Peasant Republics to end the GPW early and trigger the Imperial Incident if they accumulate enough score for their side. Tooltips on this decision will show the current score.
  • When a newly-formed Peasant Republic is forced to change their government during the GPW, the total score is moved in favour of the aristocracy.
  • Score is added to the peasant side when a Prince becomes a Peasant Republic during the GPW regardless of how it happened.

A Message from our Artist and our UX Designer

A valued and talented team member, our artist, is leaving us today to work on another PDS project. As it was their last day, I asked if there was anything they'd like to share with the community before their departure. This was their response:

The feature that our artist enjoyed the most was probably working with the Hegemon icons. The shape and visuals for them are something new but still holds that EU4 spirit in them. The favorite is of course the naval icon with the fabulous unicorn.

hegemon.png


Other things they loved to work on was making the new bg for the settings screen. It now speaks unity and actually… makes sense?

The HRE windows and pop-up was of course a challenge but thanks to our UX designer they made the interface work and look beautiful as well! Look at those curtains, so smooth.

Our artist also wants to add that “At the end of the day it’s always been so nice to see the reactions to the new stuff we add or update and what you, the community enjoy to see from us and what makes your heart tick with joy when it comes to Europa Universalis 4”

As our UX designer’s last day on the project, they'd like to share the process behind the new HRE screen:

“The HRE was my favorite to work on, because it was a big challenge.

I always start exploring ideas, different layouts and how to display the information. After a few iterations, we decided to move on with the 3rd idea."

Screenshot 2020-04-14 at 09.37.33.png


Screenshot 2020-04-14 at 09.38.03.png


Screenshot 2020-04-14 at 09.38.33.png

3 different layouts and explorations

As we started developing, we realized that the initial idea for incidents -beautiful and fancy tapestry- was not clear enough. So we decided to go on with buttons instead.

Because of that the entire layout needed to change, as we didn’t need all that space for incidents.

To show a new idea to the team, I did a simple wireframe, moving the reforms to the upper part and incidents down. Also decided to display imperial authority and dominant faith in a clearer way.

Screenshot 2020-04-14 at 09.39.11 (1).png

Wireframe to discuss with the team

mockup with dlc.png

Mockup based on the wireframe

And finally, for the last iteration, we noticed that the numbers inside the buttons were not clear and didn’t help players to make a decision. To solve that, I suggested using an icon representing what kind of decision was that and added the numbers of supporters.

Screenshot 2020-04-14 at 09.26.02.png

Last mockup

“It was an honor to be part of EU4 and hope you all enjoy Emperor!”

We all wish both our artist and our UX Designer the best of luck in the future, and we're sure they'll go on to do great things at PDS.

That’s all for today! Next week Groogy will talk about a new feature coming in Emperor as well as a very cool feature for Custom Nations. And since I’m here I’ll also reveal that the much-anticipated Hussite/Bohemia dev diary is scheduled for the week after next. Hope you all have a great week!
 
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All fine and dandy. However after seeing the new HRE Screen, may I make a suggestion even so it is not the prettiest of assembly:
HRE_Screen.jpg


I think it would have some benefits, like for just 12 free cities you ain't have to scroll as well as 10x3 for the princes there is less scrolling as well. And I guess the space is somewhat better used - while the theme is centralization or even not.

What do you think?
 
I would like to suggest an incident for the series of wars against the french around 1700 (War of the reunions, nine years war, war of the spanish succession and the war of the quadruple alliance) following the creation of the Grand Alliance/ League of Augsburg (pretty sure there is currently an event for it somewhere, but that doesn't really cover the scope of these wars) where the emperor gets the choice to let France be, launch a war with the rivals of France in order to curb their expansion or create a defensive alliance with the french rivals and members of the empire close to the french border (would work more like the league war than a normal alliance).
 
Can we please convert culture in our colonial nations provinces? P-L-E-A-S-E
 
Fantastic! This is the coolest dev diary I've seen in months-- thanks, @neondt . I can't wait to make a Peasant Republic Empire.

One thing I'm wondering-- for the free cities considering joining the Hansa (particularly those already in or perhaps even leading other trade leagues), what incentive is there for them to forsake their current diplomatic situation/allies/deals in favor of a new one? I'd suggest that each free city get 200 diplo points in exchange for joining, or perhaps a major 20-year boost to their global trade power (or even better, one that lasts as long as they remain a part of the Hansa). Or maybe both.

Thanks for your continued excellent work! I look forward to the next two weeks' diaries.
 
Can we get a number on how many imperial incidents there will be? Anything planned for 1700+ ?
Also, will there be an event/incident if a nation not in Germany or Italy becomes emperor (Spain as emperor etc.)
Yeah, I really hope there's an Incident in response to the rise of the Revolution, considering the effect Napoleon had on the Empire. Any plans for that, @neondt @Groogy ?
 
I read in a dd before, that there will be "just" 13 incidents - any chance that there is time to add some more?
They are quiet cool in dynamic ways. But as I see the trigger conditions of the incidents shown until now, they will not spawn every campaign. And just 3-4 incidents for a whole run seems quiet few. As well if its just 13 different.
Possible incidents should be enough?

Just some short thoughts that came into my mind right now:

Something about the Fugger, their trade imperium and the State of Augsburg

Venican Trade

The last help request of the byzantine empire when ottomans attack

The Forming of a newer midgame tag in the HRE like hannover, swabia or something

The state of hungary when ottomans attack or Hungary when its a PU

An incident about west rhine wanna leave for france/ france client state when France is revolutionary

An Incident when Austria/Habsburg is also King of Spain

An Incident about the Orders or the State of Danzig

the fate of netherlands when forming

Hunger crisis or leving

And another Question: Is it possible to have more than 1 incident at a time? or is it scripted that, this can't happen?
Yeah, all of these would be really important to making the Empire feel like a real, living thing.
 
There will be Formable Hanseatic league tag in the Emperor?
Or I think giving new name ‘Hanseatic league’ to the country who unites all hanseatic city will be nice too. Like Kingdom of God for pope and Caliphate for muslim in the new update.
Or perhaps a Hansa government that lets the leader of the trade league vassalize its members. That seems like a solid end goal.
 
I'm liking a lot this Dev diaries, but I really don't understand one thing about the Hanseatic League disaster: why the Emperor should not always choose the second option? (Reinforce the Hanseatic League by asking the Free Cities of the Empire to join)

I mean, I can understand that "maybe" if the Emperor has some Free cities/ Lubeck as Rival he could pick the first option (Ignore the plight of the Hanseatic League. The Emperor gets a harsh opinion penalty with Lubeck and its League members.), but this is a really really rare case (usually the Emperor is big enough to ignore lubeck, and for sure he is usually friend with the Free Cities and not enemy), and I still don't get why somebody should pick the third option (Proclaim an Embargo against the League’s rival.).
The second option is clearly better for the HRE stability and its progression through the reforms, it doesn't seem a real choice for me...
Yeah, there should be some real incentives with each option.
 
Hopefully the Emperor gets some kind of CB to try and reign in princes who leave from this.
Because otherwise it feels a bit too ahistorical. The emperor still was strong early on and it only was after teh treaty of Westphalia that the empire truly became gutted. So allowing princes to just leave with no consequences in the case of the treaty of Westphalia being avoided just feels bad. There should be some way for the emperor to try and reign them in. He's just won the religious war, after all, so why wouldn't he attempt to do this. Whether he is successful is something else, of course, but he should have an option to try and restore them to the empire.
Agreed 100%.
 
I would like to suggest an incident for the series of wars against the french around 1700 (War of the reunions, nine years war, war of the spanish succession and the war of the quadruple alliance) following the creation of the Grand Alliance/ League of Augsburg (pretty sure there is currently an event for it somewhere, but that doesn't really cover the scope of these wars) where the emperor gets the choice to let France be, launch a war with the rivals of France in order to curb their expansion or create a defensive alliance with the french rivals and members of the empire close to the french border (would work more like the league war than a normal alliance).
Especially the War of the Spanish Succession.
 
The Emperor can now use the Crush the Peasantry CB while the GPW is ongoing, and can target any Peasant Republic in the HRE regardless of border distance. This allows the Emperor to actively take the fight to the peasants.
Does this mean Austria will have that CB against Dithmarschen from the beginning of the game?
Proclaim an Embargo against the League’s rival. The dominant power in the Lubeck node gets reduced trade power in several trade nodes, and the Emperor gets an opinion bonus with Lubeck and its League members.
Will the affected nation (i.d., Denmark), gain a CB, or any tool to counter this embargo?
 
I would like to suggest an incident for the series of wars against the french around 1700 (War of the reunions, nine years war, war of the spanish succession and the war of the quadruple alliance) following the creation of the Grand Alliance/ League of Augsburg (pretty sure there is currently an event for it somewhere, but that doesn't really cover the scope of these wars) where the emperor gets the choice to let France be, launch a war with the rivals of France in order to curb their expansion or create a defensive alliance with the french rivals and members of the empire close to the french border (would work more like the league war than a normal alliance).

Especially the War of the Spanish Succession.

I find it hard to imagine this being a thing the Holy Roman Empire has anything to do with.

By this time the Holy Roman Empire became little less than a ceremonial thing.

The incidents are meant to represent situations in the Holy Roman Empire that allows members to decide upon and the Emperor to choose in.

The Spanish Succession wasnt something like that, neither was the Grand Coalition.

Those were wars with the intent to keep the Balance of Power in Europe. Something I think should get its own mechanics.

Great Powers are meant to work with that, but they often dont.

The only ones I would argue would matter for the Holy Roman Empire is something similar to the Austrian Succession. Where Austria pretty much guaranteed their next Ruler to become Emperor, but with Maria Theresa being the Heir, this was obviously complicated.

Furthermore, it was generally member states in the Holy Roman Empire that aligned with France for their own benefit.
 
I find it hard to imagine this being a thing the Holy Roman Empire has anything to do with.

By this time the Holy Roman Empire became little less than a ceremonial thing.

The incidents are meant to represent situations in the Holy Roman Empire that allows members to decide upon and the Emperor to choose in.

The Spanish Succession wasnt something like that, neither was the Grand Coalition.

Those were wars with the intent to keep the Balance of Power in Europe. Something I think should get its own mechanics.

Great Powers are meant to work with that, but they often dont.

The only ones I would argue would matter for the Holy Roman Empire is something similar to the Austrian Succession. Where Austria pretty much guaranteed their next Ruler to become Emperor, but with Maria Theresa being the Heir, this was obviously complicated.

Furthermore, it was generally member states in the Holy Roman Empire that aligned with France for their own benefit.
I'd definitely prefer a robust event chain, but at this point, it seems that we won't get one. I figure having it as an II would be better than nothing.