• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

EU4 - Development Diary - 15th of May 2018

Hello! So today's Dev Diary will be covering the ways to enter the Subcontinent of India. We’ve added two mechanics to help you gobbling up all those new juicy provinces in India if you are coming from distant lands.

First is the new unique government that the true heirs of Timur the Lame can claim, or as we good friends of him like to call him, our good Amir Timur. The Mughal Diwan will give the empire a bureaucracy capable of integrating the vast swaths of lands that lie before it. The reform mechanic replaces the promotion of cultures to one where the nation integrates a culture by assimilating it into its government. Assimilation of a culture happens when the nation have conquered every single province of that culture and that will make that culture a permanently accepted culture of the country.

eu4_4.png


Though besides only becoming promoted, if the Mughals manages to integrate an entire culture group into their empire they’ll get some small boni from the cultures contribution to the empire's administration. However this bonus is not permanent and is only kept as long as they can keep control of all the provinces.

Keep in mind all values are very work in progress and are very much subject to change and hit with nerf hammers!

eu4_5.png


The second feature we’ve added is for the Europeans and is called Charter Trade Company. This is a new diplomatic tool which will let you setup a trade company in foreign distant lands like Africa, South East Asia or India. The interaction has a base cost for establishing the expedition to the east. This cost is calculated on your colonial range meaning as you progress in technology it will get cheaper, or if you have modifiers that steers your nation to the more adventurous type. This action can only be used on Trade Company Charter regions and any provinces you gain from this will automatically be made into a Trade Company province.

eu4_6.png


It’s a small feature, but we put a lot of focus on making sure the AI uses this as one would expect . We did this since we know this has been a major pet peeve of you lot, ranging from it not being worth it shipping your troops over half the world to just simply the AI never does.

So we put our elbow grease on to make it possible to “get started” in the far east and that the colonizers of Europe would understand how to do this. While playing this is how it turned out for me with Spain buying provinces in Madagascar, Gujarat, Coromandel and Portugal in Goa and the Malabar Coast. Also bonus with the Turkish West India Company next to the Spanish Gujarat.

eu4_8.png


Next thing on the agenda is PDXCON! You should look up the EU4 booth and I'll happily tease you about how cool the upcoming features are :cool:
See you there!
 
@Groogy how does assimilation culture mechanic work in conjuction with colonies? Will that mean if I as a Mughal Empire setup colonial nations I'll lose the assimilated culture/culture group?
 
@Groogy how does assimilation culture mechanic work in conjuction with colonies? Will that mean if I as a Mughal Empire setup colonial nations I'll lose the assimilated culture/culture group?

Colonial regions are ignored, however there will maybe be bonus for Aztec etc as a fun thing for custom nations/random world stuff.
 
If you wait until you have all Hindustani culture as Timurids, take admin ideas and activate the mission "Control West Khorasan", THEN form the Mughals, that gives you -105% core creation cost
 
If you wait until you have all Hindustani culture as Timurids, take admin ideas and activate the mission "Control West Khorasan", THEN form the Mughals, that gives you -105% core creation cost

Don't exploit the mechanics before we've even released it yet :(
 
You can Charter Company on Trade Company Charter Regions that are on a different continent. So if you play in India you can do it in Africa.
Ah, cool. Would it maybe be a good idea if you could only do it if you have Exploration or Expansion ideas? To avoid weird things like Poland buying Ryukyu or something.
 
Which culture groups give bonuses when assimilated? Just the Indian ones or all of them? Because, for some reason, the Tibetan group does not display a bonus, while the others (found on Indian peninsula) do.
 
Ah, cool. Would it maybe be a good idea if you could only do it if you have Exploration or Expansion ideas? To avoid weird things like Poland buying Ryukyu or something.

If you don't have exploration ideas it gets really expensive though.
 
Which culture groups give bonuses when assimilated? Just the Indian ones or all of them? Because, for some reason, the Tibetan group does not display a bonus, while the others (found on Indian peninsula) do.

All of them are planned to give, this is work in progress and what you see is essentially just placeholder modifiers for now.
 
If an Indian nation sells a province for a hefty sum of money, what would keep it from declaring war right away to conquer that province to regain it at the expenses of the European AI?
 
Seems really nice! Will it become more important to accept/integrate different cultures in the upcoming DLC? In the current versions I think that it is too easy to just blob and get a vast empire.
 
Wauw ! These are amazing steps to better represent administrative and colonial mechanics. Really cool, I always wanted cultures to give some kind of a bonus, now you can decide if it's worth to culture convert or assimilate a culture.
i'm really disquieted with how such bonuses will inevitably lead to comparisons being made between cultures, and how some of them will be deemed more worthy than others.