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EU4 - Development Diary - 15th of May 2018

Hello! So today's Dev Diary will be covering the ways to enter the Subcontinent of India. We’ve added two mechanics to help you gobbling up all those new juicy provinces in India if you are coming from distant lands.

First is the new unique government that the true heirs of Timur the Lame can claim, or as we good friends of him like to call him, our good Amir Timur. The Mughal Diwan will give the empire a bureaucracy capable of integrating the vast swaths of lands that lie before it. The reform mechanic replaces the promotion of cultures to one where the nation integrates a culture by assimilating it into its government. Assimilation of a culture happens when the nation have conquered every single province of that culture and that will make that culture a permanently accepted culture of the country.

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Though besides only becoming promoted, if the Mughals manages to integrate an entire culture group into their empire they’ll get some small boni from the cultures contribution to the empire's administration. However this bonus is not permanent and is only kept as long as they can keep control of all the provinces.

Keep in mind all values are very work in progress and are very much subject to change and hit with nerf hammers!

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The second feature we’ve added is for the Europeans and is called Charter Trade Company. This is a new diplomatic tool which will let you setup a trade company in foreign distant lands like Africa, South East Asia or India. The interaction has a base cost for establishing the expedition to the east. This cost is calculated on your colonial range meaning as you progress in technology it will get cheaper, or if you have modifiers that steers your nation to the more adventurous type. This action can only be used on Trade Company Charter regions and any provinces you gain from this will automatically be made into a Trade Company province.

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It’s a small feature, but we put a lot of focus on making sure the AI uses this as one would expect . We did this since we know this has been a major pet peeve of you lot, ranging from it not being worth it shipping your troops over half the world to just simply the AI never does.

So we put our elbow grease on to make it possible to “get started” in the far east and that the colonizers of Europe would understand how to do this. While playing this is how it turned out for me with Spain buying provinces in Madagascar, Gujarat, Coromandel and Portugal in Goa and the Malabar Coast. Also bonus with the Turkish West India Company next to the Spanish Gujarat.

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Next thing on the agenda is PDXCON! You should look up the EU4 booth and I'll happily tease you about how cool the upcoming features are :cool:
See you there!
 
If an Indian nation sells a province for a hefty sum of money, what would keep it from declaring war right away to conquer that province to regain it at the expenses of the European AI?

It's a big sum of cash you need to pay regardless. Might not be possible, but I have a feeling players need a bigger incentive to use the interaction as players will probably just go to war to conquer India like before. Maybe a (temporary?) bonus to tolerance of heathens/accepted culture/lowered unrest? Increased trade power in the province? Just naming a few options.
 
While Charter Colonial Company is very nice and accurate addition to the game, Mughals will become so overpowered now, which is not good.
 
Charter trade company is great, would it be a free feature or paid? (if it is available for the owners of Wealth of Nations, I will be appreciated;))

It will be paid for, but it integrates with the Trade Company mechanic of Wealth of Nations.
 
I still feel like Trade Companies should be more like Colonial Nations, as that would fit them better, but this is very nice.

Of course, if there's more overhauling of Trade Companies to be announced, just tell me to wait patiently and I will do so.
 
@Groogy can we get this culture assimilation for the Roman Empire, too? It would at least fix the problem with Roman culture.
 
Assimilation of culture seems too OP and breaks immersion. Why should certain government be able to have limitless cultures without any penalty? It should be restricted in some ways, such as a country can’t assimilate three or more culture groups at once.
 
If you don't have exploration ideas it gets really expensive though.
Wouldn't expansion be a better bet? Expansion was traditionally focused around expanding into Asia while exploration was focused on expanding into the Americas. It might make expansion a more desirable idea choice...
 
@Groogy can we get this culture assimilation for the Roman Empire, too? It would at least fix the problem with Roman culture.

Absolutely not! Romae Delanda Est! :mad:
 
Don't exploit the mechanics before we've even released it yet :(

There are no exploits. There are just creative uses of game mechanics.

All of them are planned to give, this is work in progress and what you see is essentially just placeholder modifiers for now.

That's super cool! That's like 60 bonuses AND WE NEED TO CATCH THEM ALL! Just don't forget to add a bonus for assimilating Lost Cultures group :). Somebody may form Rome and later be conquered by Mughals (sounds like a scenario for the next dev clash:D).
 
Maybe there shouldn't be bonuses for cultural assimilation? With Mughals NI and this option they will became easier than The Ottomans.
 
Just don't forget to add a bonus for assimilating Lost Cultures group :)..

Obviously I have to feature my own culture the Scanian in the first Expansion I work on as a designer ;)
 
How many provinces can I purchase in one single trade company region? Just one or unlimited?
And what’re the requirements to be a so called “European Country”,just have a European capital?

Depends on the AI, the AI will evaluate how many you have near the province you are trying to buy. So it will go "Eh no you already got enough" if you try to buy all of India.