Mainly because Manaism was completely hacked together using events and variables which meant that performance would drop the more Manaist nations there were in the game. Like, for something in a mod it's fine, but for the base game we prefer to avoid hacking stuff together with content.I was looking over the oceania expanded mod (couldn't actually play it, so wondering why manaism from it wasn't transfered to the polynesian tribes, I really hate the idea of having animism for them
Thanks, hope you'll enjoy it when it releases!@Meka66 Fantastic! Spectacular! The is one of the best dev diaries I can remember seeing. Thank you so much for your dedication to this project and for finally creating gameplay in such an underrepresented region.
One question (not meant as criticism): out of curiosity, why did you decide not to have more provinces in Australia’s interior— even just a few provinces linking the east and west through the wasteland, like the passages from the Maghreb through the Sahara to the Sahel? I am a little sad that the updated map doesn’t contain a new province with Uluru in it, which would have made a great province modifier (maybe triggered by the owner being of Aboriginal culture of having the Dreamtime religion).
Yep, as mentioned before filling out the interior would be nice from an Aboriginal perspective, but it doesn't make a whole lot of sense for colonizers to start filling the Outback with settlements this early on in history. Coastal Australia was relevant to both colonizer and colonized so it felt like the right choice.
Well, not really. The point of reference I used when making it on par with other colonial regions was colonial Alaska.Australia colonization began in 1788, nearly the end of EU4's game timeframe. Australia's gold rush started in 1851. Why is Australia getting all these buffs? Why does Australia need to "be on part with other colonial regions" when those colonial regions were vastly larger, richer, more populated, more important to history, earlier colonized, and stronger? Is the game not supposed to be based in history? Couldn't this exact same rational be used for buffing, say, North Africa to the same level as China?
Before this rework, Australia had barely been touched since release and because of the way EU4 mechanics work, both AI and players will end up filling out the entirety of Australia pretty much immediately after discovering it. Australia isn't going to give you as much strategic value as say the West Indies or Brazil, but it'll be more than just an afterthought for your colonial adventures from now on. Rather, like other regions, it's going to be a proper colonial venture as it should be.
Anyway, you're not supposed to know about the North Africa rework with 2000 new provinces, who told you??
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