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EU4 - Development Diary - 16th of January 2018

Hello everyone!


I am Trin Tragula and this is the first development diary for Update 1.25 - REDACTED. Some of you may know me from previous diaries that have dealt with research, the historical setup and most of all map changes to various regions. This time is no different, I am here to tell you about a region that has received more work in the, as of yet unnamed, update that we are currently working on.


The region around the English channel has been revised before, both in Update 1.12 (Low countries) and 1.16 (France and the British Isles). Still there were some issues with it and detail is lacking a bit when compared to some more recently revised regions like Scandinavia or Hungary (also originally revised in the same update but later updated). For 1.25 it was therefore time to once again focus on overhauling this part of Europe.

As we plan to do in all future regional updates we have also added new texts to the startup screen for interesting countries that lack them in the overhauled region.


Ireland

Ireland.png



While Ireland has long been an English subject on paper the actual authority of the crown was in many ways a legal fiction in 1444. In practice direct English rule has collapsed and does not extend beyond the small piece of land known as the “The Pale” around Dublin.

While the particulars vary the Anglo-Norman earls, peers under the English kings, are in practice independent by most definitions of the word and have become as Irish as the population the govern.

Receding English influence has also allowed many of the older Gaelic clans to thrive and the island is home to several strong Irish kingdoms.

With the English Kings preoccupied with the Hundred Years war in France and internal squabbles over even their own succession the Irish independence seems destined to last. Should England manage to stabilize and be able to focus on the Emerald Isle once again however they risk losing this freedom quickly. Even so Ireland would likely be an unruly region to control.


In the 1.25 update we hope to better show how the various minor states in Ireland thrived as English rule grew weaker and weaker. We hope the new setup will better show how diverse the Island was and offer the player to lead one of the many clans or earldoms of Ireland to perhaps put up a stronger resistance to the English threat or fail and at best hope to rule as an English vassal.

All Irish tags (new and old) will be given individual national ideas, and the old group set will be repurposed (and partly rewritten) to be a reward for uniting the Island.


Playable Tags in Ireland:

  • Munster (New) - Independent Irish Kingdom
    • This tag represents the MacCarthy Mor, leader of the MacCarthys and the hereditary Gaelic Kings of Desmond. Named Munster to avoid confusion with the Earls of Desmond.
  • Ormond (New) - Independent Irish Earldom
    • In 1444 this tag represents the Butler family, the earls of Ormond.
  • Offaly (New) - Independent Irish Kingdom
    • Central Ireland was divided between many minor clans in 1444, most of them Gaelic. When it later fell to English conquest this is one of the primary regions subject to English settlement. In 1444 in EU4 this province is ruled by the Faly O’Connors, but they were really just one of many minor clans in this region.
  • Tyrconnell (New) - Independent Kingdom
    • The O’Donnel kings of Tyrconnell are another native dynasty to Ireland with roots going hundreds of years back.
  • Leinster (Old) - Independent Kingdom
    • In 1444 the Kingdom of Leinster is ruled by the Kavanagh dynasty since the 12th century (the kingdom itself dating many hundred years further back). While close to the Pale Leinster has a history of strong opposition to the English crown and has often been a force beyond its size in Ireland.
  • Clanricarde (Old) - Independent Earldom
    • Another Anglo-Norman dynasty the Burke family rules their part of Ireland in the name of the English king. In practice however they are just as independent as their neighbors and are.
  • Kildare (Old) - Independent Earldom
    • Much like other parts of Ireland the FitzGerald Earls of Kildare are for practical purposes rulers of their own lands but their close proximity to the Pale means they have a closer relationship with the crown and they have often worked more closely with the king.
  • Thomond (Old) - Independent Kingdom
    • The Kingdom of Thomond remains one of the most independent Gaelic kingdoms on Ireland in 1444. Far from the direct reach of the English crown their problems are more related to their immediate neighbors than a distant king.
  • Sligo (Old) - Independent Kingdom
    • In 1444 Sligo is ruled by the Sligo O’Connors. Much like the Faly O’Connors their hold over the region was not as absolute as we show it in the game.
  • Desmond (Old) - Independent Earldom
    • The Earldom of Desmond (not to be confused with the Kingdom of Desmond, a tag we call Munster) rules the richer parts of south-eastern Ireland. Their ties with the crown are not as close as those of their kinsmen in Kildare.
  • Tyrone (Old) - Independent Kingdom
  • The dominant Gaelic kingdom in the north Tyrone is ruled by the ancient O' Niell dynasty. Tyrone was for a long time the most dominant state in the north.
  • Ulster (Old) - Independent State
  • In 1444 this province was home to a larger number of clans, many with close ties to their Scottish counterpart. In EU4 it is ruled by the Maggenis dynasty.

Scotland

Scotland.png


In 1444 Scotland remains a strong regional kingdom, supported by the King’s of France in the south. While the Clans remain influential in Scottish politics, and would likely assert their independence if they felt it threatened, the Kingdom is unified in a way the Irish lords could only dream of. During their time on the throne the Stuarts have strengthened their rule and their defences against the English to the south, while hungrily biding their time to reclaim the last remains of Norse rule in the form of the Norwegian Jarldom of Orkney in the north.

Scotland has not received any new playable country tags in the 1.25 update but the region has been broken up into more provinces to give the Scottish kingdom a bit more depth and staying power. In the South two provinces have been carved out to show that the Anglo-Scottish border is in fact not flat and hard to defend. The addition of the West and East March provinces instead allows Scotland to fight an invader before they reach the farmlands around the capital
The Highlands have also been broken up, ensuring that a resurgent Highlander kingdom will be stronger and stand a better chance of surviving.


England & Wales

England.png


While England was updated once before after release we felt that it was simply not up to date with regions like Denmark or Germany, and that it was too easy to overrun the island of Great Britain for a naval invader. England is arguably one of the historical winners of this period and while England never saw much in the way of foreign invasion it was the scene of two great civil wars.

In update 1.25 England and Wales have been given a thorough rework with many provinces carved out of the existing ones or redrawn to better reflect both the political and economic realities of the time. The Isle of Man has also been made its own province, a naval base in the Irish sea for whoever manages to get control of it.


Added Tags:
  • Mann - Revolter in the Isle of Man province.
    • In 1444 the Isle of Man is an English possession but it was once a kingdom of its own with roots in the now defunct Kingdom of the Isles.


France & Burgundy

France.png


Another “winner” in our timeline was France. The great kingdom that dominated European politics for centuries before imploding to internal unrest and rising reborn as the Revolutionary Empire of Napoleon, ready to reshape the politics of the continent completely.

In 1444 France is the scene of the Hundred Years war, a long conflict over who would rule the populous lands of the Kingdom. The recently concluded treaty of Tours has seemingly restored peace to the region but its stipulations have yet to be carried out in their entirety as England seem reluctant to surrender Maine to the French king.

The 1.25 update have not brought any new countries into being in France but we have revised the French map, especially in the north.

Normandy and the region around Paris are now more detailed, allowing for a less one-sided early campaign between England and France once conflict flares up again. We have also taken the opportunity to shift some of the French development towards the more populated north to better represent the historical economy of the region.

The huge province of Bourgogne has also been broken up to represent the Burgundian border castles such as Semur, with their capital in Dijon receiving an Inland Centre of Trade.


The Low Countries

Low Countries.png


In 1444 the Low Countries are already one of the greatest economic centers of the European continent. Politically many of the states are dominated by the Dukes of Burgundy but under their rule they enjoy considerable autonomy and in time the northern parts would historically form the United Provinces of the Netherlands, an iconic power in the Europa Universalis timeline and a great mercantile and colonial power.

We have felt that when this region was last revisited it was perhaps done so a bit conservatively and this time we have been less concerned with keeping the status quo.

The province of Holland has been broken in two, as has Gelre and Friesland. The Province of Limburg (forever plagued by trying to accomodate the fact that the majority of the county of Limburg would become separated from the city itself in this timeline) has been removed entirely in favor of a separate province for Upper Guelders. The borders have also been redrawn to hopefully better reflect the many border changes in this region during this period in history.

While the development of the Low Countries region was always high (indeed even in 1.24 it is higher than all of England) it has been increased slightly again to better reflect the economic power of these cities. Utrecht, Friesland, Gelre and Holland have all grown by one province each while Brabant, though it remains a powerful force in the region, has lost both a province and a sizable amount of development.



That was all for today! From Ireland to Burgundy we hope that this overhaul will make for a better experience and that it will also make for a more accurate representation of this central region to the developments of the 1444-1820 period.

Next week’s developer diary will be written by @DDRJake and should shed some more light on what kind of update we are making as well as the upcoming Immersion Pack that will go along with it.
 
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I hope Desmond keeps their amazing ideas.

Somewhere in the corner quietly cry Poland-Lithuania and European Hordes with their huge, ugly, square-shaped provinces...

Hey, Memel hasn't been square for a while. Rejoice!

I'm disappointed the French Vassals are not making a return in a map update partly dedicated to France.

French vassal swarm was OP though.
 
those new provinces are so small...
new Ireland , Scotland , new provinces in the low countries? i'm curious to see how all of this will go between paid and unpaid
 
Most of your post is correct and highly informative. But the Uí Chonbhobhair Fhailge never claimed descent from the Uí Chonchobhair of Connacht.
Alright, fair enough. I thought I had read that somewhere at one point, but I can't find the original text, so it's entirely possible that it was just my own interpretation of the ruling clan's adoption of a similar name to the kings of Connacht. I'll edit the original post.

I'd also like to support your claim that Sligo should be considered a kingdom rather than an earldom. There was a Norman colony at the location which founded the town of Sligo, which I think is what Paradox is getting at, but that colony was overrun as a result of the Battle of Creadran Cille of the 13th century as well as a loss of support from the Lordship of Connaught in the wake of the de Burgh Civil War. The native clan of the area, Clan Aindrias (A.K.A. the O'Connor Sligo), took the opportunity to reestablish control over the lands within their túath of Carbery of Drumcliff, eventually coming to move their administrative center to the town. The text is a bit ambigious from here, but either the O'Connor Sligo went on to subjugate the nearby túatha (Tireragh, Leyney, Tirerril, and Corran) or they were already subjects, and the title Lordship of Lower Connacht was used to represent this confederation.

So, yes: definitely not an earldom. Though I can't say what title the native Irish would have used for themselves. I know that the title of Tánaiste was used for the heir, and I've heard of the title Taoiseach, though not in a period perspective that I can think of. I've personally never heard Tigerna (though I think I have seen Tiarna, which is apparently the modern Irish version of the word).
 
I know that the Scottish Marches were a thing along the English-Scottish border, but having the provinces be named "West March" and "East March" just seems redundant. Additionally the Marches also extended into parts of Cumbria and Northumberland, so why have them just be in Scotland?
I would suggest renaming the East March to either Teviotdale or Roxburghshire as the two roughly correspond to most of the province, and the West March to Dumfries since it was the historical capital of Dumfriesshire and was the most important settlement in the province.
 
I hope Mann will get some interesting NI. I would love to play them and unify British Isles.
Maybe they could get some ideas which will make them privateer easily or even raid coasts?

Worst case, since Mann is its own province now, you could make a custom nation with fitting ideas.

I wonder how the Luck of the Irish and Auld Alluance Reversed achievements will go now? Already have Luck, might have to try Auld Alliance, could be fun now! And I never have played a serious France game . . .
 
I like these ideas especially the wedding one but it’s been confirmed that there won’t be changes to Iberia

I know :(
I hope they do something about Iberia at some point, because it has become ridiculous that the main actors in the two first centuries of the game are so badly represented.

PD for the Devs: Also, for the love of God put Tarragona into the Catalonia area! Don't put it into Valencia just because then it would have only 3 provinces! Seriously, what kind of reasoning is that? And make Philippines into its own region so I can read Spanish Philippines instead of Spanish Moluccas on the map.
 
England a little damp island in the north sea (actually half of that island) has more income than a subconinent such as india and the first empire persia and you think they aren't overpowered?
in 1444 most of Europe is a backwater and England is at best a regional power in a backwater.
what are you on about dude.

India has far more wealth than England. Seriously, what are you talking about... If you're referring to the amount of trade you can divert into EC, that's completely different, and west europe is supposed to be rich. How is this overpowered.

"in 1444 most of Europe is a backwater and England is at best a regional power in a backwater." and lol at this. seriously what are you even talking about. In 1444, sure, england starts off as one of the richer countries in europe, but so what? As soon as you give up french cores, you lose a ton of england. Your FL is lower than all the other europeans and your manpower is literally half of France's. So, england has slightly more money than other around and this is a problem? what do you want? England should be poor, no manpower, no FL, trash navy and then everything would be fine? Literally all they have going for them in 1444 is some income and an alright Navy... Their army is paper, their manpower is non existent
 
Looks good! Is there any chance of Wales becoming a vassal of England at the start of the game? As much as they were quite integrated, I don't think formal annexation was until around the 1530's! England could always have an event to annex them so they're not set back by MP cost, if balance is a concern?

Looking forward to the update either way :)
 
England is not even strong. Everyone is just shit as hell at navy... You can beat england as Holland - I've done it; In an MP. You just need to learn more than ARMY, to beat england... Apart from being able to sit behind a wooden wall on your island, england cannot do a damn thing. Your best strat is to sit on island because it's that weak. You don't have the power to influence europe in any meaningful way, and even if you try, it's a waste of time.

In terms of economy, even then, england isn't even that rich. India, Persia, China, Malaya can all rival england's Income. So, No, The last thing we need is not "to make england more powerful". England is barely that strong right now. Worst part is that, 9/10 if a good/smart player is able to land, england is dead. Your FL and manpower are all Low. and once London is sieged, your economy is basically dead.
Welcome to history. England was only an economic power because of it's control of the seas and even then it was never a major military player on the continent. They preferred to sit back and manipulate the political situation in order to keep europe divided and fighting.
 
Alright, fair enough. I thought I had read that somewhere at one point, but I can't find the original text, so it's entirely possible that it was just my own interpretation of the ruling clan's adoption of a similar name to the kings of Connacht. I'll edit the original post.

I'd also like to support your claim that Sligo should be considered a kingdom rather than an earldom. There was a Norman colony at the location which founded the town of Sligo, which I think is what Paradox is getting at, but that colony was overrun as a result of the Battle of Creadran Cille of the 13th century as well as a loss of support from the Lordship of Connaught in the wake of the de Burgh Civil War. The native clan of the area, Clan Aindrias (A.K.A. the O'Connor Sligo), took the opportunity to reestablish control over the lands within their túath of Carbery of Drumcliff, eventually coming to move their administrative center to the town. The text is a bit ambigious from here, but either the O'Connor Sligo went on to subjugate the nearby túatha (Tireragh, Leyney, Tirerril, and Corran) or they were already subjects, and the title Lordship of Lower Connacht was used to represent this confederation.

So, yes: definitely not an earldom. Though I can't say what title the native Irish would have used for themselves. I know that the title of Tánaiste was used for the heir, and I've heard of the title Taoiseach, though not in a period perspective that I can think of. I've personally never heard Tigerna (though I think I have seen Tiarna, which is apparently the modern Irish version of the word).
It would be yes, tigerna => tighearna => tiarna. King is frequently used in the Annals of Connacht but it clearly begins to die out in the 15th century. Sligo on the map seems to represent all the O'Connor Dynasties though they had been split (quite violently) since the mid part of the 14th century. I wonder will there be special mechanics to represent places of internecine conflict as that seems to be mentioned quite a few times in the DD.
 
Lots of speculation here, but I'll clarify that while Iberia and the HRE deserve some real love, this upcoming update and immersion pack will not be their time in the spotlight.
I won’t say that I’m not disappointed... Iberia was already in need of a buff with how much it is struggling. Sure, it’s fine in the hands of the player, but it is often being portioned between the Mahgrebi and Aragonese, and we hardly see AI form Spain. With a French buff I fear we will return to the days of Bluberia instead of having Spain becoming the superpower it was historically.
I can see those irish unit models!
Yes, they look nice :) hoping Burgundy, Scotland, and Brittany get the rest of theirs too
I would not forgive that. :mad:
For the love of God, Spain is marginalized.
I am in the Iberia camp, but let’s not overreact. It needs love but at least Jake has acknowledged that it needs love. However, I do disagree with you in saying it needs a full expansion. I think an Immersion pack would suffice for Spain and Portugal.
I suppose this means the end of the Frisian Free city.
It also means we won’t see them as parts of the trade leagues. Forming Netherlands will be considerably easier now.
People complaining about region X not being redrawn instead of Western Europe?

Go home. Please.
Most of the complaints are justifiably about Iberia, which is in need of a significant buff. Especially now that France is getting stronger, and perhaps even getting its own immersion pack. Not to mention that Iberia is in Western Europe, so it is odd that it was completely left out…
Spain needed more work and being that Spain was a key colonizer and player in the 30 years war they deserved one more
It was also the worlds first super power and dominated most of the planet for over half of the game’s timeframe
Because more people play France, England, and the low countries than boring-a** Portugal, Castile, and Aragon?
If you find Spain boring, you haven’t been playing it right. They are in one of the best positions to influence the entire world. The Americas, Italy, Africa, and India, leading to China… All easily within reach of Iberia if it Can survive long enough to get there. There are always options to do something playing as Spain. Portugal, wild much weaker, it is in a similar position. It can influence the same areas but with more challenge because of its size. No, they are not boring. They are just weaker than they should be
French vassal swarm was OP though.
French vassal swarm was also in an earlier version of the game. A lot has changed since then, and it would most likely be much more balanced now. The French minors would be much more likely to be a headache for the king, as they should be
 
Welcome to history. England was only an economic power because of it's control of the seas and even then it was never a major military player on the continent. They preferred to sit back and manipulate the political situation in order to keep europe divided and fighting.

And that’s how I have always wanted to play England but because the hapsburgs fail I have to destroy France because no one can counter them
 
what are you on about dude.

India has far more wealth than England. Seriously, what are you talking about... If you're referring to the amount of trade you can divert into EC, that's completely different, and west europe is supposed to be rich. How is this overpowered.

"in 1444 most of Europe is a backwater and England is at best a regional power in a backwater." and lol at this. seriously what are you even talking about. In 1444, sure, england starts off as one of the richer countries in europe, but so what? As soon as you give up french cores, you lose a ton of england. Your FL is lower than all the other europeans and your manpower is literally half of France's. So, england has slightly more money than other around and this is a problem? what do you want? England should be poor, no manpower, no FL, trash navy and then everything would be fine? Literally all they have going for them in 1444 is some income and an alright Navy... Their army is paper, their manpower is non existent
No western europe is suposed to become rich, in 1444 it wasn't very rich, the only two really rich countries in Europe in 1444 is genoa and venice, and for some reason neither is a great power.
 
All the new dev won't help France when they need 50k troops to defend the Gold Coast. :cool:

EXACTLY. And because AI always choose to coexist with natives, they don't even need those troops in there! Colonization needs to be revised entirely. Also, it should not be so easy to ship tens of thousands of troops between long distances, or to move them like nothing across jungles.
 
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