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EU4 - Development Diary - 22nd of January 2019

Good day and welcome to another EUIV Dev Diary. As mentioned last week, we are working towards our 1.28.3 bugfix patch as well as planning out our big European expansion for the year, and as such, won't be having meaty, feature-rich dev diaries for a while. Instead today, I'll dig a bit more into the 1.28.3 Patch, and some thoughts on suggestions towards our upcoming expansion.

While there are some very important issues that we're fixing in 1.28.3, including the Trade Company Stuttering and Save File issues, we are taking the opportunity to pack a lot more fixes into this release than we traditionally would in a hotfix. Since it'll likely be quite some time until the next big release for the game, we wanted to get cracking on outstanding issues while we could, which is why this bugfix patch is taking longer than normal too. At last check, it is over 100 bug-crushing entries long, so hopefully it proves worth the wait. We expect it'll see the light of day in the coming weeks, once we finish up the fixes, test it and have it ready to ship out.

To clarify, 1.28.3 is a purely bugfix patch. It won't have new content, map changes or any of the like. It is the result of the past weeks' efforts, with particular attention to script and content fixes. Some specifics pulled from the changelog include:

- Updated British missions for India map changes
- Texas' leader names and ship names have been made more Texan.
- Streltsy events will no longer attempt to change Streltsy Progress if you have Streltsy units but no longer use the Russian government reforms.
- Fixed AI refusing Royal Marriage because of too many diplomatic relations, despite already having Alliance.
- Spain's Golden Century mission "Claim Hispaniola" now shows the correct number of provinces needed to complete the mission.
- Spain's "Found Havana" mission can also be completed by building a counting house
- Ryukyu's tributary status with Ming ends in 1609.

With a pinch of luck we'll have the full patchnotes next week, and the release of the patch the week after. This is, of course, subject to testing going well and the patch being ready for release.

As I did last week, I'd also like to give a nod and some thoughts on suggestions which have been coming in. Again, these do not come with a promise of things to come, just thoughts on matters.

Balkan Suggestions

Too many Balkan suggestion threads to single one out, so cheers to @Sanguine Caesar who put together this compilation. I saw some conjecture about the target regions of the large European expansion and, in particular, if it would include the Balkans. If I remember my initial words well, I had originally said we'll be focusing on the map from Brest to Istanbul. To put that conjecture to rest (maybe) , I'll clarify that our ambition is to target France, Low Countries, Germany, Italy and the Balkans. This ambition may grow or shrink as the year goes on and we get to work, but this is what we're setting out to do. And by this, we don't exclusively mean map content, there's content planned for these target areas even if the map isn't in need of much work. The Low Countries provinces for example saw a good deal of love in the England update but who doesn't dream of a Dutch Revolt that doesn't just mechanically result in 250,000 angry Dutch rebels standing in Antwerp forevermore?


1440p/2160p support

@zersetzung brings this suggestion, and is far from the first to do so. A personal pet peeve of mine is when I want to fire up an old game, and it is void of graphical options to make it somewhat playable on a modern machine. I can hardly blame the 90's for not seeing over twenty years into the future, but the frustration is still there.

In the far flung future there will certainly be those who maintain that Europa Universalis IV is the best EU experience, superior to EU8 because the haptic battle feedback and conquistador hat supply chain system aren't the true map painting experience. For the enlightened supercitizens of the future, it would at least be nice to leave EUIV in a state where it can handle the ever growing resolutions of monitors with some level of UI scaling. I can't promise this is something we'll manage for this year, as it's far from a trivial undertaking, but consider it an ambition to someday have this in EU4.


Christmas Trees

I had to bring this one up because as I was going through the suggestion pages over the festives, it brought a smile to my face. A cute idea, and shows that not all suggestions have to be enormous and complex. I know some people see the scale of large suggestion threads and get intimidated away from making their own, but often wee suggestions have just as much merit, such as..

plz also change the swiss idea of -15% merc upkeep to increased condottieri. as switzerland was not hiring mercs for themselves but hired swiss soldiers to others

A simple, concise and sensible suggestion, one that is likely to happen too, but given that Switzerland is right in the middle (quite possibly literally in the middle) of the focus region, and that we want to address the mercenary system, I wouldn't be surprised if we give the Swiss some more special treatment in this regard.


As I said, next week we'll be hoping to finalize and share the patchnotes for 1.28.3. Once we have that done and released to the world, it'll be time to set our sights on our end of year expansion. Dev Diaries will likely remain sparse for a while, as the locomotive heats up and sets out on the long journey that is our 2019 Expansion.
 
Just hope that like CK2 did EU4 gets Bosnian culture so I can finally play my own country without trauma. Otherwise looking forward to any new developments
 
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Hopefully we'll see a rework of core mechanics such as diplomacy and trade some time too. I don't have any expectation about the European expansion for this but it would be awesome nonetheless. Furthermore I:R is a living example of what can be done better with those mechanics from now on. This should also help.
 
Ottomans shouldn't take exploration ideas
Trash janissary mechanics need some love
Wouldn't say no to Italian wars mechanics like hre religion wars.
huge naval battles would be huge fun
Ottoman advisor portraits have some problems especially women advisors who came via events so wrong. Some women advisors have men portraits or names.
Tekke province (antalya) should be teke. Tekke is wrong name.
 
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Indeed, and there will be more fixes to come.

I know there are people that ask you to fix bugs, but here I am with a humble request to not fix the bug below, which was the most beautiful thing I've ever seen in a game (and I play Heroes 3 HD)

In one of my Brandenburg runs, I had a Queen on the throne (Anne was her name, bless her name) , and then I got a Queen Consort for her.

Now, I'm pretty sure it was a bug of some sorts, but I shall give no further direction nor any kind of information due to me not wanting this to be addressed. It was Christmas in July for me to see something like this happen in the game.
 
I know there are people that ask you to fix bugs, but here I am with a humble request to not fix the bug below, which was the most beautiful thing I've ever seen in a game (and I play Heroes 3 HD)

In one of my Brandenburg runs, I had a Queen on the throne (Anne was her name, bless her name) , and then I got a Queen Consort for her.

Now, I'm pretty sure it was a bug of some sorts, but I shall give no further direction nor any kind of information due to me not wanting this to be addressed. It was Christmas in July for me to see something like this happen in the game.
You do realise that Anne is also male name right? Maybe it wasn´t bug, you just haven´t noticed he was a man? Here I quote Wikipedia:

"Anne is sometimes used as a male name in the Netherlands, particulary in the Frisian speaking part (for example, author Anne de Vries)."

Ofcourse maybe I´m wrong, I´m just making sure if it was bug.
 
I didn't know Texas was a formable tag. This reminds me it's too bad we can't play as Colonial Nations in Ironman :(

2160x1440? A step in the right direction, but can you do 4K2K while you're at it?

Not sure where you got the idea you can't play as colonial nations in ironman, you absolutely can. The play and release button is in a different place to regular vassals though.
 
Hey, thanks for the work as always. Would you guys mind adding another group of achievements for custom nations? Some that have to do with end game domination of trade, vassals, navy and rare religions or cultures. After 2500 hours would like something to work for :p thanks in advance
 
there's content planned for these target areas even if the map isn't in need of much work

A balkans update without fixing the outdated as sin default eastern european unit models isn't an update at all is it? Eastern European models, Muslim models, African models, and East Asian models all look very dated compared to the Denmark patch western European models.
 
So you guys won’t be addressing the lack of immersion and relevant content in the Iberian “Immersion” pack?
Only a vague “maybe” regarding a possible touch up in the obviously rushed Poland and Iberia.
It kinda proves our greatest fears right as you won’t touch these regions again for a long time.
 
So you guys won’t be addressing the lack of immersion and relevant content in the Iberian “Immersion” pack?
Only a vague “maybe” regarding a possible touch up in the obviously rushed Poland and Iberia.
It kinda proves our greatest fears right as you won’t touch these regions again for a long time.
"Lack of immersion"? Are you implying that Golden Century even had any immersion to begin with? Besides DDrJake already talked about this in last December Dev Diary. He said he would want to have both high sales and good reviews but as a company they care more about sales. In other words they will keep making "immersion" packs as long as people will keep buying them. I see you have bought the Golden Century...

Here is link to that Dev Diary:
https://forum.paradoxplaza.com/foru...elopment-diary-18th-of-december-2018.1137741/
 
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I've had some early thoughts on Bavaria. I may have gone too far.

As @gigau will attest, when it comes to map changes, there's no such thing as "gone too far".

Also, EUVIII better involve multiversal travel!

I wanna manipulate space-time!!!
 
Well chances are they won't accept any bigger suggestions unless you really hit the jackpot since game/mechanics are so complicated. Many good ideas come into unpredictable problems and eve nif you come up with something that good, thhn DDRJake needs to really like your idea to make an effort to include it in game. Unlikely imo.
layer
Now if you can make your suggestion in independant modules - they might take some of that. Or at least they could take your idea and modify it... That would look reasonable.

I am against making full-blown suggestions anyway, why would you do their designer work for them? It takes lots of time and effort - and you will probably not get tapped on your back. Likely you'll be ignored :). If you enjoy go for it sure. Imo better to give them few concise ideas and suggestions and go on your merry way and play the game.

edit: there i got my response - likely to see later dev diaries on bigger issues ^^ now to finish my work and i can continue my Mali game conquering south america -_-
I agree with you.I also prefer when the developer have it's own vision and not those suggestions way out from the players.
Cordially.
 
Not sure where you got the idea you can't play as colonial nations in ironman, you absolutely can. The play and release button is in a different place to regular vassals though.

We absolutely cannot play as a colonial nation (or a pirate nation) from the 1444 start in Ironman. What we can do is magically release a colonial nation and then choose to play it as an independent nation, which is definitely not the same thing as playing a colonial nation. The tag becomes independent right before you switch, so you are never a colonial nation. No colonial power was granted independence peacefully in this time period and I'm not going to play with that nonsense. I don't want to be gifted independence like some sort of Canadian.

IMO When a colonial nation tag forms, that is after five provinces are colonized in a region, the player should be given a one time option to tag switch to that new CN.
 
Hey Paradox, could you fix one bug that is stopping me from getting an achievement? Event "Vasco da Gama in India" doesn't give me an option to get Goa even though I have cored Malvinas. Some guy on the Facebook group told me that it is more common problem and actually it gives Goa when it belongs to the human player. Screenshot for further information.
 

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I see you have bought the Golden Century...

I realise I am part of the problem, but I partly bought it because I hope they'd fix it and like many others I always felt obligated to buy all the DLC to “complete” the game, since it's the “correct” way to play and I really enjoy Iberia and wanted to give this a chance .
I also really like Paradox so I want to support them, but I for one won't be purchasing EU4 stuff it's just going to be a cash grab anymore .