• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Status
Not open for further replies.

EU4 - Development Diary - 9th of October 2018

Welcome all to today’s dev diary, where I’ll be covering the long-awaited Iberian and North African map update coming in the 1.28 ‘Spain’ update.

iberia_map.png


Nations released for the sake of example


As things currently stand, though as always things are subject to change before release, Iberia consists of 571 development over 63 provinces. This includes the Macaronesia area but now excludes Labourd, which has been returned to the French region.

In Aragon, the distinction between the Kingdom of Aragon, the Kingdom of Valencia, and the Principality of Catalonia has become more pronounced. Tarragona is now rightly in the Catalonia area, and the province of Valencia has been split so that Castello and Xativa have become separate provinces. Valencia itself has the potential to be a very rich city indeed, as the player’s actions can lead to it becoming a major producer of silk. The three major Balearic Islands have become provinces in and of themselves, linked together by a strait and comprising their own Area.

Likewise, Galicia has seen itself grow from 1 province to 4, and now has an Area all to itself.

Portugal and Granada have been gifted one additional province each: Aveiro and Malaga respectively.

Last but not least, many citizens of Navarra are looking a little confused as they wonder where their coastline has gone. Wedged between major powers and with no immediate means of escape over the ocean, Navarra will be a very challenging nation in 1.28.

New releasable nations:

Valencia: The Kingdom of Valencia was a major constituent part of the Crown of Aragon in 1444. In 1.28 the former kingdom of El Cid will be a releasable nation.

Asturias: The Kingdom of Asturias ceased to exist long before our start date, but it nicely fills the absence of releasable nations in the region.

morocco_map.png


I’ve also taken another look at North Africa. Here we can see several new provinces along the coast, including those belonging to new nations that can emerge during the game.

The province of Demnate allows a route through the Atlas mountains; a convenient shortcut and potentially a deadly choke-point.

The Canary Islands have been split between Gran Canaria and Tenerife to represent the somewhat incomplete Castilian conquest and colonization of the islands.

For the masochists among you who play as Granada, they now have a core on the province on Ceuta.

New releasable nations:

Salé and Tétouan: Home to some of the most infamous Barbary Pirates, these nations will be releasable in 1444, and may emerge dynamically in the course of the game in the style of Habsan.

fezzan_map.png


Finally, I’ve made some minor changes to the eastern Maghreb. The province of Kairwan has been added for Tunis, and the addition of Sabha has allowed a more aesthetic redrawing of Fezzan’s borders.

That’s all for today. Next week, @Groogy will reveal some of the new features coming in the as yet unnamed Immersion pack to be released alongside 1.28.
 
Last edited:
  • 1
  • 1
Reactions:
index.php



Made a new version of my map that includes the changes to Valencia and Castille suggested. Since I'm not knowledgeable on the nuances of Castille and Aragon, please comment what needs to be changed. :eek: If it gets satisfying enough, I will re-edit this picture with region divisions shown, too.

Don't hold back, gang. :confused:
 

Attachments

  • iberia_map.png
    iberia_map.png
    4,5 MB · Views: 491
Last edited:
index.php



Made a new version of my map that includes the changes to Valencia and Castille suggested. Since I'm not knowledgeable on the nuances of Castille and Aragon, please comment what needs to be changed. :eek: If it gets satisfying enough, I will re-edit this picture with region divisions shown, too.

Don't hold back, gang. :confused:

Your Trujillo should be Talavera de la Reina. Trujillo is actually very close to Cáceres (that's why I gave that weird shape to that province in my poposal). And if we're going to have a new province in Extremadura, then Plasencia, Trujillo or even Mérida would better options in my opinion than La Serena. Besides, I think you should add Segovia. Otherwise, that Valladolid would have 3 of the largest cities of Spain at the time (Valladolid, Segovia and Medina del Campo) and I'll gladly Ibiza for an additional province in either Extremadura (4 provinces in that case) or Canaries (3 provinces in that case).
 
Your Trujillo should be Talavera de la Reina. Trujillo is actually very close to Cáceres (that's why I gave that weird shape to that province in my poposal). And if we're going to have a new province in Extremadura, then Plasencia, Trujillo or even Mérida would better options in my opinion than La Serena. Besides, I think you should add Segovia. Otherwise, that Valladolid would have 3 of the largest cities of Spain at the time (Valladolid, Segovia and Medina del Campo) and I'll gladly Ibiza for an additional province in either Extremadura (4 provinces in that case) or Canaries (3 provinces in that case).

Okay, if no one disagrees with that for a certain time (let's say till tomorrow at 7pm-8pm) I'll work those corrections in. I'll assume for now, though, that we can't do anything about Ibiza since they already even added the Majorca kingdom tag in.
 
index.php

This way it still adds the same number of provinces. (3, Minho, Setubal and Ribatejo) and removes Aveiro.

Regions & TG:
Beiras (Minho wine , Porto textile, Bragança wine, Beira wine)
Center (Lisbon fish, Coimbra grain, Ribatejo grain, Azores cattle or fish)
Alentejo (Setubal salt, Evora wine, Beja cattle, Algarve fish)
Macaronesia (Madeira sugar, Lanzarote sugar, Tenerife sugar, La Palma sugar)
Strategic Stuff:
  1. Strait between Lisbon and Setúbal
  2. Shared Guadiana modifier between Huelva and Algarve (5 points for each)
  3. Castles in Évora (elvas) and Bragança (replacing Lisbon)
  4. 'Gulf of Cadiz' renamed to 'Cape St.Vicent/ Vicentine Coast/Southern Lusitanian Sea'
  5. Chesapeake forwards to Seville
  6. For people asking about giving Setúbal an estuary; the salt trade good modifier already boosts trade in the province.
Comment or vote as much as possible. I'll reason each one, if needed.

My opinion:
I think Setubal really should have an estuary, it was way more important than many others represented in game.
Azores should belong to Macaronesia.
Ribatejo shouldn't be coastal, but I understand why you want it as coastal. And it can produce either cattle or grain.
Porto should produce wine
Minho should produce grain. It also has an estuary of minor importance (no need to be in game)
Algarve was a major producer of fruit, oranges and lemons that lot of portuguese sailors used to fight scurvy disease. It also has a LOT of estuarys of minor importance (no need to be in game)
Coimbra estuary (in Figueira da Foz) was relatively important, still not as important as Setubal.
Beja estuary (Vila nova de milfontes) was unimportant

To map:
Minho seems small, it can take some more land from Porto (the Douro river is misplaced, being too far to the north) and Bragança
Porto can give a little to MInho and take some from Beira + Bragança
Setubal should take some more from Beja to the south, Sines (the cape on Beja province) was allways connected to Setubal and Vila nova de Milfontes to Beja
 
My opinion:
Porto should produce wine
Minho should produce grain. It also has an estuary of minor importance (no need to be in game)

Before assuming Porto's trade good as wine, please consider this:
---------------------------------------------------------------------------------------------------------------------
https://archive.org/stream/cottontextileind72whit/cottontextileind72whit_djvu.txt


THE TEXTILE INDUSTRY

Portugal's cotton textile industry is one of the oldest in Europe. Portuguese explorers brought back cotton from Brazil shortly after the discovery of America and created an interest in this new fiber. In the centuries since the industry was established, it has had many ups and downs but it has always been important to the Portuguese economy. Today the cotton textile industry is the largest manufacturing industry in Portugal,, It employs 67,000 people, 1/ and accounts for roughly 7 to 10 percent of the country's industrial employment. 2/

Location of the Industry

Portugal's textile mills are concentrated in the northwestern part of the country in the general region of Oporto. There are several plants in the area of Lisbon, but about 95 percent of the plant capacity is in the Oporto area. The original reason for the concentration in the North was an abundant supply of labor and a relatively abundant supply of water power. Today the region has the cheapest and most abundant supply of electricity, which is replacing water power in running the mills. There is no indication of a shift in this regional concentration of the industry.
--------------------------------------------------------------------------------------------------------------------------

Also consider that the famous production of Douro wine can be represented by the other provinces in the game bathed by the Douro River, namely Bragança and Beira.
 
My opinion:
I think Setubal really should have an estuary, it was way more important than many others represented in game.
Azores should belong to Macaronesia.
Ribatejo shouldn't be coastal, but I understand why you want it as coastal. And it can produce either cattle or grain.
Porto should produce wine
Minho should produce grain. It also has an estuary of minor importance (no need to be in game)
Algarve was a major producer of fruit, oranges and lemons that lot of portuguese sailors used to fight scurvy disease. It also has a LOT of estuarys of minor importance (no need to be in game)
Coimbra estuary (in Figueira da Foz) was relatively important, still not as important as Setubal.
Beja estuary (Vila nova de milfontes) was unimportant

To map:
Minho seems small, it can take some more land from Porto (the Douro river is misplaced, being too far to the north) and Bragança
Porto can give a little to MInho and take some from Beira + Bragança
Setubal should take some more from Beja to the south, Sines (the cape on Beja province) was allways connected to Setubal and Vila nova de Milfontes to Beja
Agree, Porto should produce wine of course and Minho grain - perhaps keep the Algarve as is and any Setubal/Ribatejo province could get salt which would boost trade province power(although Setubal having Sado estuary would make a lot of sense). Why Portugal is getting no salt producing province is surprising.

Edit: Does anyone have any idea what the current dev boost is for Portugal with Aveiro? Because I remember Ireland got one when Rule Britannia came out (not 100% sure) and I would like to compare. Also would like to compare to the Aragonese total development (I know it is here somewhere I just can't find it). Again I find the lack of attention paid to the region more and more troubling.
 
Last edited:
Agree, Porto should produce wine of course and Minho grain - perhaps keep the Algarve as is and any Setubal/Ribatejo province could get salt which would boost trade province power(although Setubal having Sado estuary would make a lot of sense). Why Portugal is getting no salt producing province is surprising.

Edit: Does anyone have any idea what the current dev boost is for Portugal with Aveiro? Because I remember Ireland got one when Rule Britannia came out (not 100% sure) and I would like to compare.

Wine is also an historically major product of the Minho region (see: Vinho Verde) with exportations claimed by the Comission of Viniculture to go as far back as the 12th century:

I have no idea about the Aveiro thing, though.
 
Wine is also an historically major product of the Minho region (see: Vinho Verde) with exportations claimed by the Comission of Viniculture to go as far back as the 12th century:

I have no idea about the Aveiro thing, though.
That is true, but then again everywhere north of the Tagus can claim they were producing vinho verde back to that time ahaha. Maybe keep it at grain or livestock for simplicity sake and you would already have 3 (or 2?) wine provinces in Portugal.
 
That is true, but then again everywhere north of the Tagus can claim they were producing vinho verde back to that time ahaha. Maybe keep it at grain or livestock for simplicity sake and you would already have 3 (or 2?) wine provinces in Portugal.

As it stands, Porto, Bragança, Beira and Évora all produce wine, so four 'canon' provinces actually, and Porto's high dev pushes the quantity even higher. So my idea was to cut it to several mid-dev provinces producing wine in Portugal (Minho, Bragança, Beira) to represent Porto's commerce of it, and have Porto's direct production be textiles. Make it a bit more layered in reality.

This way Porto could still claim to be a sort-of center of wine commerce in the game while producing an historical urban good (textiles).

Added argument to consider: the in-game boost that textiles give to development costs does represent pretty well how Porto's industrialization was important for its rise in 18th century, as well as in motivating the Methuen agreement.

Anyway, if you're still not convinced, I'll correct the post by tomorrow 7pm
 
Last edited:
That makes a lot of sense actually just like you explained it. If you think more end game about it, it begins to make more sense and is more realistic as wine producing was not located in Porto itself (only shipping).
 
Where does that map come from?

MEIOU mod.

Regarding the proposed PT provinces, only Setúbal should be added. In Castille I would add Talavera de la Reina and either Plascencia or Guadalajara, I'm not sure.

The thing is, if the devs will actually add any more provinces at all, they won't add many, so we better focus.
 
MEIOU mod.

Regarding the proposed PT provinces, only Setúbal should be added. In Castille I would add Talavera de la Reina and either Plascencia or Guadalajara, I'm not sure.

The thing is, if the devs will actually add any more provinces at all, they won't add many, so we better focus.

I don't think they're going to add anything at all. Iberia should have at least 65 provinces. C'mon the British Isles already have 54 provinces. I don't think just 11 more provinces in Iberia than Brittania is unfair
 
I don't think they're going to add anything at all. Iberia should have at least 65 provinces. C'mon the British Isles already have 54 provinces. I don't think just 11 more provinces in Iberia than Brittania is unfair

The Iberian Peninsula is about x1.8 larger than the British Isles, so there's that, but I get your point. I would still trade one Ibiza for anything else though.
 
The Iberian Peninsula is about x1.8 larger than the British Isles, so there's that, but I get your point. I would still trade one Ibiza for anything else though.
Me too. I don't understand why they added Ibiza instead of much more important places. Not only just from a historical perspective, also from a gameplay one ( Central Spain is made of big and ugly provinces)
 
MEIOU mod.

Regarding the proposed PT provinces, only Setúbal should be added. In Castille I would add Talavera de la Reina and either Plascencia or Guadalajara, I'm not sure.

The thing is, if the devs will actually add any more provinces at all, they won't add many, so we better focus.

Its fine, the proposal so far only adds 2 more very important ones to the DD in total. It's not asking much.
 
Me too. I don't understand why they added Ibiza instead of much more important places. Not only just from a historical perspective, also from a gameplay one ( Central Spain is made of big and ugly provinces)

Is the province division in central Castille along the mtn range north of Madrid correct/appropropriate?
 
Status
Not open for further replies.