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HOI4 Dev Diary - A New Germany

Hello everyone, and welcome to a new dev diary for the 1.5 “Cornflakes” update and the as-yet unannounced accompanying DLC.

For those of you who missed my introduction, I’ll briefly introduce myself. My name is Drikus and, after working briefly on DOD to help out the Content Designers on HOI4 back then, I re-joined the team in the summer to work on the next expansion, working with @Archangel85 and @Havebeard on all that CD goodness. Today I’ll be talking about some of the stuff we’ve been busy with since then.

Ever since release it’s become clear that the fanbase's interest in alternate history is far greater than we anticipated. Unfortunately, many of our focus trees for major powers are somewhat lacking in that regard, and it's something we want to change. So, while we will naturally be adding some new focus trees, this time around we will also be revamping two major nations. If this proves popular we plan to keep doing this in future expansions and eventually have all the majors with more options. For now, though, we figured a good start would be the most popular nation in HOI4: Germany!

In the next DLC, Germany will have its focus tree updated to bring it more in line with the new trees of minor nations, especially in terms of alternate history options. Furthermore, even players who do not buy the DLC will see some of these changes. For instance, we made some effort to flesh out the industrial part of the German tree. Initially only being a quick path of 4 focuses, it has now been expanded into a full 16-focus monstrosity, with paths leading into more fortification focuses, more domestic industrial focuses, and more focuses dealing with the ‘economic vassalization’ of Hungary and Romania and other areas of Europe. As a bonus, the 5th research slot is now accessible somewhat earlier, and no longer requires Air Innovations II. These changes do affect industrial balance somewhat, and we will go into how we handle that at the very end of the diary.

Germany Industry.PNG


All of the abovementioned will be free in the 1.5 “Cornflakes” update. What comes next, however, will be part of the DLC.

Use the full tree at the end of this dev diary to follow along. :)

Alternate history paths for Germany beg the question of when and how Hitler could have been stopped. These questions are very controversial, and there usually isn’t much consensus. We, however, have elected to explore the possibility of a concerted Wehrmacht opposition to Hitler, sparked by the Rhineland remilitarization.

Germany Civil War.PNG


A new path has been added, mutually exclusive with the Rhineland focus. It sparks a civil war led by the legendary August von Mackensen. Once won, the path splits, allowing the player to choose between reviving the old Kaiserreich (renaming the country to “German Empire”) and lifting Kaiser Wilhelm II’s exile in the Netherlands, or reinstating democratic elections and establishing a constitutional monarchy as a ‘compromise’ for the rather royalist (and powerful) Wehrmacht officers. In this path, Wilhelm II’s son will take the throne as Wilhelm III as a figurehead. In addition, there is a small 4-focus shared path focusing on the rebuilding of Germany after the Civil War, leading up to the German continental role as a “Bulwark against Bolshevism”.

Germany von Mackensen.PNG

Who wouldn’t want this guy leading their country?

In the Imperial branch, the player now gets the choice of either avenging the Great War, or letting bygones be bygones and focusing on the Communist threat. The former leads to Germany once again asserting its right of a ‘place in the sun’ (bullying China or Japan for the return of Tsingtao), focusing heavily on rebuilding its High Seas Fleet to challenge Britain (including some nice bonuses to battleship production and research), and then taking the fight to the British and French for their colonies. To this end, a new very powerful late-game focus has been added that will flip a significant amount of the country’s military production to naval production, in case the Soviet Union has been defeated and the player wishes to focus on the West (also available to fascists, if the player owns the DLC). The branch also enables the recreation of the Central powers via stimulating imperial sentiment in the Austro-Hungarian successor states and the assassination of Mussolini in favor of King Victor Emmanuel III.

Germany Wilhelm II.PNG

Can never have enough Pickelhaube...

The second Imperial path focuses on forgiving the British and giving up all dreams of an Imperial Navy. In return for accepting British naval supremacy, it is possible to form an alliance with them and stand together against the threat of Communism all over Europe. A punitive war with (Communist) France over Alsace-Lorraine can lead to an expulsion of the republicans from Iberia, as well as eventually taking the war directly to the Soviets, themselves. I minor shared branch, available for both the British alliance and the colonial route, allows for Germany to protect its eastern borders, retaking Memel, trading Danzig for military guarantees against the Soviets, and aiding the Baltics and the Finns with guarantees and some military support.

Germany Tsingtao.PNG

Can you taste that sweet Tsingtao beer? Ahhh, come to fatherland...

The Democratic path involves some sneaky diplomatic maneuvering, scaring the other nations in Europe into your sphere of influence by speaking up strongly against the Soviets and demonizing them. This leads to creating a Central European Alliance, in which most minor nations in Europe can be invited through various focuses, allowing for democratic Germany to challenge the historic French continental leadership role by creating its own power block. This course of action will likely result in the Soviet Union posturing threateningly, though, and gaining various bonuses to prepare them against what they perceive to be a threat to their sphere of influence. The end result of this mutual and intentional escalation is likely that it will not be possible to invite all nations you could potentially invite before the Soviets invade them. Eventually, Germany can take the fight to the Soviets, leading Europe in a war against the source of communism. In addition, it is possible for Democratic Germany to get a 6th research slot, and to strengthen their alliance through tech sharing and other cooperation.

Germany Democratic.PNG

Unleash the Swarm!

In addition, we have adjusted focuses like “Operation Weserübung” to give the player better control over the timetable of their invasions once the ball starts rolling. We’ve slightly buffed the naval parts of the core tree, adding an additional naval build-up focus or two, and adding some dockyards to Plan Z. In light of the significant improvements to Germany’s economic build-up in the new industrial tree, we are also revisiting the start-of-game balance of the nation. The intention is to make Germany initially weaker, but also quicker in building up, especially before any war has broken out. To that end, we have added a new idea upon startup. MEFO Bills will reduce the consumer goods by 20% (resulting in virtually no consumer good requirements at all), but have to be extended every three months. The price of extending these will progressively increase, as will the penalty that must be paid if these are not extended. Paying off these bills can be delayed by going to war, in which case the payment will be deferred until after the war’s conclusion (so be sure you can afford it by that point!). And finally, just as with the industrial segment of the tree, everything that was mentioned in this paragraph will be available without owning the DLC.

Germany MEFO.png


And finally, in its full glory:

Germany_tree.jpg


Don’t forget to check out the World War Wednesday stream later today, where @Da9L and @podcat will go through this dev diary while the rest of us get our asses handed to us by the Allies in South America. We look forward to showing you more cool stuff next week! :)
 
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Personally I'm not sure. It seems to me that those were more of Nazi than general German political projects. But maybe I'm ignorant here?
I`m talking about places with absolute German majority that wanted to be part of Germany after the end of WW1.
Entente meddling and not keeping their word about self determination stopped Germany from getting those areas.

Austria is really a no brainer, Sudetenlands can be debatable and we can get a choice between befriending Czechoslovakia or breaking it with Germany getting Sudetenlands, Slovakia as a ally but losing the rest of Czechia and making them uncooperative neutrals.

I doubt the Austria nazi party would want to merge with an imperial Germany
What the Austrian nazis want is of no importance, you just offered the perfect justification for a Germany who removed nazis in their own country to purge Austria also.
How better to do that than to return it to the fatherland ?
 
Imperial and democratic Germany need access to a focus to annex Austria and Sudetenlands.
I guess those would fit better in an Austrian or Czechoslovakian focus tree. There were sentiments in Austria to unite with Germany, but a democractic or imperial Germany probably wouldn't force the Anschluss the way Hitler did, I'd think.
 
I guess those would fit better in an Austrian or Czechoslovakian focus tree. There were sentiments in Austria to unite with Germany, but a democractic or imperial Germany probably wouldn't force the Anschluss the way Hitler did, I'd think.
To purge the nazis in Austria after purging them in Germany, hell yeah.

Sudetenlands is a bit more nuanced and debatable.
 
There would be no point of Kaiser path if you would have same focuses as Nazi Germany does. You can form Central Powers with former AH nations, as for Sudetenland, that region was under AH aswell.

My only concern is that Poznan is missing from getting restored as a former land of the Empire, since Memel, Danzig and Alsace-Lorraine have them.
 
There would be no point of Kaiser path if you would have same focuses as Nazi Germany does. You can form Central Powers with former AH nations, as for Sudetenland, that region was under AH aswell.

My only concern is that Poznan is missing from getting restored as a former land of the Empire, since Memel, Danzig and Alsace-Lorraine have them.
The imperial province of Posen had like 33% Germans when it was under German control, by 1936 it had at most 10% Germans left, at most.
Meanwhile Austria and Sudetenlands have like 95% Germans.

And there are far more focuses than only those two. I don`t see why Imperial and Democratic Germany shouldn`t have access to something like this just because the NAZI path has access to it.
 
The imperial province of Posen had like 33% Germans when it was under German control, by 1936 it had at most 10% Germans left, at most.
Meanwhile Austria and Sudetenlands have like 95% Germans.

And there are far more focuses than only those two. I don`t see why Imperial and Democratic Germany shouldn`t have access to something like this just because the NAZI path has access to it.
Because the imperial focus path is about restoring the empire. Sudetenland was never part of the german empire it was part of the AH one and there is a focus for restoring the AH empire, or well at least encouraging the restoration of it.
 
Because the imperial focus path is about restoring the empire. Sudetenland was never part of the german empire it was part of the AH one and there is a focus for restoring the AH empire, or well at least encouraging the restoration of it.
If I remember correctly, unification between Austria and Germany was particularly pronounced after the end of the war in 1918 and continued into the 1920s, but the treaty of Versailles forbid it. And the Sudetenland Germans wanted to reunite with a Germanic land regardless, so there that.
EDIT: Fixed some grammatical errors.
 
Because the imperial focus path is about restoring the empire. Sudetenland was never part of the german empire it was part of the AH one and there is a focus for restoring the AH empire, or well at least encouraging the restoration of it.
It was part of the HRE for a thousand years, unlike Posen and Germany is the successor of the HRE.

The imperial path is about what you want it to be, so is the democratic path up to a point.

Like it or not Germany, in the 20th century, given the rhetoric with self-determination, was far more likely to demand Sudetenlands rather than Posen.

https://en.wikipedia.org/wiki/Republic_of_German-Austria#/media/File:GermanAustriaMap.png
This is the republic of German Austria, it voted to become part of Germany after WW1.
The Entente put a stop to that plan.
 
Agreed, although I think it would better if it was something you did in-game, at a certain cost. If you want Hungary to go for the AH-path, you have to influence them with PP or some other cost. Of course, that would require that the AI takes the country’s ideology into account when selecting focuses, and probably in this case that there’s a monarchist ideology.
To some limited extent we can already do that. The problem is what if I want to play a game where I fight against the Little Entente as an Axis power?
 
It was part of the HRE for a thousand years, unlike Posen and Germany is the successor of the HRE.

The imperial path is about what you want it to be, so is the democratic path up to a point.

Like it or not Germany, in the 20th century, given the rhetoric with self-determination, was far more likely to demand Sudetenlands rather than Posen.

https://en.wikipedia.org/wiki/Republic_of_German-Austria#/media/File:GermanAustriaMap.png
This is the republic of German Austria, it voted to become part of Germany after WW1.
The Entente put a stop to that plan.

Germany was HRE successor,but so was Austrian Empire and Sudes was still their region, it was never German. We wll never know what could have happened if Kaiser would still rule after WW1 or if Versailes treaty would never happened.

It doesn't matter how many Germans lived in Sudetenland it was not the territory that Empire had. You can make Qingdao as your colony again, how many Germans do you think lived there or in their Africa colonies...I'm talking purely on what the focus tree is and it shows that it's clearly meant to to restore old German Empire territories on Kaiser path. You want Sudetenland and Austria? You have Hitler's path and yes Pozen should be a region that Empire should have a core or claim on, since it was once part of their Empire, sames goes for west and east Africa + New Guinea.
 
I hope for the coming NF-trees that they are more responing and reactive to other nations. Some NF-branches atleast for minor should be locked if lets say and Major nation goes down one NF-branch.
Let's say if sweden gets a uniqe NF three and the Fascist branch should might be locked if germany goes monarchist? But maybe a swedish germanbranch instead of fascist branches better with subbranches if germany is monarchist or fascist.

Overall I hope that coming NFs is a little more reactive to other nations. I think that if Sweden chose to End trade with germany by the event then germany maybe should get the option for a annex war goal. Atleast if germany is in great need of tungsten or steel.
 
I really like what you did with the new focus tree, but I still think the nazi path should have been re-fleshed. The Czechoslovakian and Yugoslavian parts are outdated because of Death or Dishonor, and I think you should at least be able to core Alsace, go to war with Italy over Trentino (alt-his path inside non alt-his path, baby), invade Switzerland (operation Tannenbaum) and declare war to UK if they don't declare war on you. Actually, I don't think I will play as Nazi Germany again until the nazi path is reworked.
I'm also a bit disappointed with the commie path missing, but it can wait.
I'm more worried with the "10% chances of Oppose Hitler ever happening with historical focus off". Maybe you should let the players chose the level of alt-his they want for the AI, ranging from 10 to 50%. Maybe with separate scales for majors and minors.

EDIT: Ho, I forgot to ask about it but do you plan on changing the African provinces? It was already mentioned that we currently can't get the historical post war German/Polish border in Europe, but since one of the new foci allow you to claim your former colonies, it should be pointed out that Togoland, Kamerun, Rwanda/Burundi and New Guinea are all fused with other provinces.
 
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