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HOI4 Dev Diary - Bag of Tricks #3

Hello everyone, and welcome back to a new dev diary for Man the Guns and the 1.6 “Ironclad” update! Unfortunately, the next part of the naval combat rework is not entirely ready to show off, yet, and so to give them some extra time I’m stepping into the breach to give you an update on some of the things (this is by no means an exhaustive list, but rather the highlights) the HoI4 Content Design team have fixed or adjusted since showing off the focus trees :)

Issues regarding ideology (and drift)

An issue that has come up in the community on multiple occasions are the issues caused by permanent ideology drift National Spirits. For instance, puppeting a fascist nation as a communist, only to have it gradually drift back to fascism because it once upon a time got a National Spirit giving it 0.10 fascism drift.

To solve this, we’ve gone with a two-pronged approach. First of all, all National Spirits that give ideology drift now either time out after 2-3 years, or, in the case of Spirits that have other effects than just ideology drift, and therefore need to be permanent, are removed when the ideology shifts away from the ideology drift they provide.

dev diary timed ideas.png


In addition, we’ve added new decisions that give you greater control over the ideology of your subjects. These allow you to expend political power to give an ideology drift, and, when ideology support becomes high enough, forcibly swap them to your ideology.

dev diary nation building.png
dev diary police action.png


Adjustments to Netherlands focus tree

I was not too pleased with the Monarchist path in the Netherlands focus tree, and so I’ve tinkered a little bit with it to make it more unique and (hopefully) more interesting. The original design suffered from, yes, being too constrained by historical plausibility. Attempting to trace the most likely path for a royal take-over we can find some indications that Queen Wilhelmina historically wanted to use her wartime popularity, combined with the weakness of the Dutch Government-in-Exile (GiE), to obtain sweeping constitutional changes that would give much greater power to the Queen, after the liberation of the Netherlands. In HoI4, however, this would entail requiring the player to play poorly, lose the fight in the continent, become a government-in-exile, then flip to Neutrality, and subsequently gain no benefits at all from the tree because you do not control your land anymore, while just sitting back and supporting the British in their war (because historically the Queen wanted to do just that, rather than doing any ‘cool independent stuff’ on her own). None of this makes for fun gameplay.

dev diary monarchist path.png

The Monarchist path is on the left-hand side, but shares certain focuses (the branch leading up to "Request Allied Favors") with the Democratic path (the right-hand side).

It is still possible to go through the path as a GiE, as multiple focuses give you bonuses regardless of whether you have control of your homeland or not. However, it is no longer a requirement to have capitulated. New focuses give offmap military factories, as well as building up Belgium and Luxemburg after you get them through Revive the Buffer State Proposal. A final focus has been added to give a sort of ‘endgame’. Wilhelminism revolves around a cunning plot to use the German Kaiser (in exile in Huis Doorn in the Netherlands since the end of the First World War) to attract German deserters, and incite an insurrection to weaken the German position. This focus periodically spawns free divisions comprised of German deserters, while also giving Germany a National Spirit draining their manpower. Once any German territory has been ‘liberated’ by the Netherlands, an actual civil war kicks off in Germany, where the Kaiser (or his son, if he died) leads a rebellion (headquartered in the territory you just liberated) to put the von Hohenzollerns back on the German throne. This civil war nation exists as a puppet of the Netherlands, and so can be supported by you. Once the war is won, the Kaiser will require you to fulfill your end of the bargain, involving releasing them as an independent nation, and then proposes to create a formal alliance. If you happen to own Waking the Tiger, this will also set this new Germany on the Kaiserreich path, likely leading to a war with the Allies (who won’t be too happy with you doing all this in the first place).

dev diary wilhelminism.png


Adjustments to the British focus tree

In the original UK focus tree reveal, I mentioned the naval tree would get a make-over as well. This has now been done.

dev diary uk naval tree.png


Various new additions have been made to the tree. Anti-Non-Contact Committee gives tech bonuses to minelaying and minesweeping, while Anti-Submarine Training School gives doctrine bonuses to Convoy Defense, as well as a National Spirit that improves Destroyer experience gain. ASW Warfare gives 2x ahead of time tech bonuses for Anti-Submarine Warfare modules, while Expanding the Repair Yards gives a couple of Dockyards and a national spirit making repairs and refits cheaper and faster. Vanguard gives a modern Battleship template, and also creates a ‘free’ battleship of this template in Clydebank (Lanark state).

dev diary vanguard.png


I also added some focuses that tie in to the Reinforce the Empire branch. As the British relied heavily on their light cruisers to keep the trade lanes secure, that is now represented in a new focus that requires both Naval Rearmament as well as Service Overseas.

dev diary light cruisers.png


Following Commonwealth Ties, then, comes the last addition: a focus representing the massive British Commonwealth Air Training Plan. This gives bonuses to air (and air wing) experience gain, reflecting the impact of one of the largest air training programs in history.

dev diary commonwealth air plan.png


Of these, all are part of the free rework except for those that rely on paid features; i.e. ASW Warfare, Expand the Repair Yards, Vanguard, and Anti-Non-Contact Committee will not be available without the DLC.

Map changes

The map changes dev diary had a lot of suggestions from the community, and I worked through a number of them (too many to list), but I will mention the most important here.

A number of new tags were added:

Mauritania
Namibia
Western Sahara (Sahrawi Arab Democratic Republic)
British Antilles
French Guyana
Maldives
Fiji/Melanesia
Slovenia
Bosnia
Macedonia
Northern Ireland

To accomodate Mauritania, the western-most impassable state has been made passable, allowing armies to move down into subsaharan Africa both in Egypt in the east, as well as in the west.

dev diary mauritania.png


Namibia has been added due to popular request, and the Caprivi strip has been fixed.

dev diary caprivi strip.png


The Balkans have been further… balkanized, and the states for Montenegro and Macedonia have been adjusted.

dev diary balkans.png


Thanks to an initiative by @Tristan Edge, a large number of victory points have been adjusted and/or added.

A lot of VP adjustments happened to:
Greece, Turkey, Portugal, Mexico, Poland, Czechoslovakia, European Russia

Other VP adjustments happened to:
Spain, France, USA, Germany, Italy, China, Siberia

dev diary western poland.png

Sneak preview of the new VPs in Western Poland

Also, when adding new tags, I put in an effort to ensure all releasable tags have at least one victory point (their capital). This has seen a dramatic increase in the amount of victory points in Africa, the Caribbean, and some in Asia.

Finally, some naval zones have been split up to make better use of the new naval terrain, as well as making for more interesting strategic choices with your navy. One example here: the Aegean.

dev diary naval zone Aegean.png


Don't forget to check out the stream today at 4PM CET, where Gabriel and Niall (Daniel is unfortunately the victim of biological warfare today) will be continuing with their communist Mexico playthrough. We'll see you guys next week, for a new dev diary! :)

Rejected titles

- Yet another focus tree about the German Kaiser
- My Conquest is the Sea of Victory Points
- HOI4: Now with 200% more balkanization
- Installing Democracies has never been so easy
- Issuing the HoI4 community challenge: Western Sahara World Conquest
- The "People Actually Live Here Now"-update
 
Paradox...
This can get out of hand..
I seriously hope you take action in this forum as there are clearly some individuals who are spreading nothing but Nationalistic politics as well as Bigotry and Hatred towards another country. Their language is simply dehumanizing, toxic and hateful towards the inhabitants and the people of the "Republic of Macedonia."
And are merely just attempting to assert their own views on a people that is practically voiceless in this matter because we're too few to be heard and are actively scorned and downright discriminated.

My family suffered greatly and had several relatives killed one even downright burned alive since she was a resistance fighter against Bulgarian Fascist occupation. We have heard all of this type of rhetoric you see from these individuals. But this is the Balkans, we have not learned to move forward from this vile sectarianism. Not unlike most normal people in the west. But this hatred doesn't have to spill out into this forum where it simply isn't the topic....

Please Paradox I hope you at least do something...

I mean no disrespect to you, friend. There's no nationalism or bigotry or hatred here. I don't want to dehumanize you. I see he inhabitttants and the people of the "Republic of Macedonia" as long-lost cousins of the Bulgarians separated by unfortunate circumstances beyond either party's control. To hate you or dehumanize you wouldd be akin to hating or dehumanizing myself.

Having that said, we can't and shouldn't ignore historical facts:
- There's a very weak basis for having an independent FYROM core in 1936, as opposed to it being a Bulgarian core
- There's absolutely no basis for calling such a hypothetical 1936 FYROM state "Macedonia".
- This is an entirely seperate issue from any controversy surrounding modern FYROM -- this is 1936!

You say you're too few to be heard; I'm here listening! During 1936, before Tito, what basis do you have for an independent Macedonian identity?

I'm sorry for your losses and the suffering of your relatives, I don't condone tthe actions of fascists, but you don't have to be a fascist to acknowledge the obvious. You're wrong to call anything I've said hateful, and you're wrong when you say it's not the topic when I'm very clearly and directly talking about features in the OP of this dev diary.
 
I mean no disrespect to you, friend. There's no nationalism or bigotry or hatred here. I don't want to dehumanize you. I see he inhabitttants and the people of the "Republic of Macedonia" as long-lost cousins of the Bulgarians separated by unfortunate circumstances beyond either party's control. To hate you or dehumanize you wouldd be akin to hating or dehumanizing myself.

Having that said, we can't and shouldn't ignore historical facts:
- There's a very weak basis for having an independent FYROM core in 1936, as opposed to it being a Bulgarian core
- There's absolutely no basis for calling such a hypothetical 1936 FYROM state "Macedonia".
- This is an entirely seperate issue from any controversy surrounding modern FYROM -- this is 1936!

You say you're too few to be heard; I'm here listening! During 1936, before Tito, what basis do you have for an independent Macedonian identity?

I'm sorry for your losses and the suffering of your relatives, I don't condone tthe actions of fascists, but you don't have to be a fascist to acknowledge the obvious. You're wrong to call anything I've said hateful, and you're wrong when you say it's not the topic when I'm very clearly and directly talking about features in the OP of this dev diary.

The topics you brought up are not relevant to the game. They are ONLY relevant to your politics..
Which regardless if you "mean it" or not you ARE forcing down your views which are nationalistic and chauvinistic at the expense of the people of Republic of Macedonia.

And you are Dead wrong that there is no historical basis for an independent macedonia when the concept of it had been floating around since the 1800s even in IMRO inurgents even before their split.

https://en.m.wikipedia.org/wiki/Independent_Macedonia_(1944)

This is something that for a world war 2 game only adds further evidence and reason to add a Macedonian tag...


And on the topic of the self identity and how we were "mostly Bulgarians" is just a blatant lie but a popular one meant to serve Bulgarian nationalists.
I have ressearched this and have asked many elderly people about this topic.. The best thing i got was out of my great grandfather who remembered how much of insanity and crazyness went on. Your neighbour could have called himself a "serb" the house behind him could have been "bulgarians" and the houses behind them would have bloody "greeks" apparently! All while they spoke the same slavic language...
This was a very REAL issue and is caused by propagandists from neighbouring countries who would force their views onto a population with barely any concepts of nationhood which just practically left the medival ages after 1912.

And it is why you would find some sources claim this was all Serbian populated land. Or Greek land.. Or Bulgrarian...
Whichever narrative the authors of the time subscribed to.
 
The topics you brought up are not relevant to the game. They are ONLY relevant to your politics..
Which regardless if you "mean it" or not you ARE forcing down your views which are nationalistic and chauvinistic at the expense of the people of Republic of Macedonia.

And you are Dead wrong that there is no historical basis for an independent macedonia when the concept of it had been floating around since the 1800s even in IMRO inurgents even before their split.

https://en.m.wikipedia.org/wiki/Independent_Macedonia_(1944)

This is something that for a world war 2 game only adds further evidence and reason to add a Macedonian tag...


And on the topic of the self identity and how we were "mostly Bulgarians" is just a blatant lie but a popular one meant to serve Bulgarian nationalists.
I have ressearched this and have asked many elderly people about this topic.. The best thing i got was out of my great grandfather who remembered how much of insanity and crazyness went on. Your neighbour could have called himself a "serb" the house behind him could have been "bulgarians" and the houses behind them would have bloody "greeks" apparently! All while they spoke the same slavic language...
This was a very REAL issue and is caused by propagandists from neighbouring countries who would force their views onto a population with barely any concepts of nationhood which just practically left the medival ages after 1912.

And it is why you would find some sources claim this was all Serbian populated land. Or Greek land.. Or Bulgrarian...
Whichever narrative the authors of the time subscribed to.
The problem is rather that, to add these 1991 borders, the actual 1942 borders become impossible. In a game about WW2.

I'm not saying it's ridiculous, but I am saying it's ridiculous.
 
@Axe99

Not sure what those flat-top things are (oil tankers? naval prime movers?) - regardless, wrong Indefatigable.

WhNB5l4.jpg


Please correct your post accordingly.
 
I hope that there are plans to split Rhineland region and add one province bordering the Rhine (that belongs to Hessen region) to moselland, so France can have a border on the Rhine
 
I hope that there are plans to split Rhineland region and add one province bordering the Rhine (that belongs to Hessen region) to moselland, so France can have a border on the Rhine
Speaking of the Rhine, it would be beneficial for the northeastern-most province on the Maginot line to be split in two, so that it cannot be attacked from five different German provinces. This makes it the weakest point on the line, and allows the Germans to regularly break through the line against the often unprepared French AI. If you split the province then it would allow attacks from only two or three provinces.

@Bratyn
 
The problem is rather that, to add these 1991 borders, the actual 1942 borders become impossible. In a game about WW2.

The only Yugoslavian state that actually looks correct for interwar era is Slovenia because the country also has entire region of Istria, which was a Slovenian land until Italy received it after WW1. I like that we now have entire Yugoslavia seperated but we really shouldn't have 1991 borders.
 
The topics you brought up are not relevant to the game. They are ONLY relevant to your politics..
Which regardless if you "mean it" or not you ARE forcing down your views which are nationalistic and chauvinistic at the expense of the people of Republic of Macedonia.

How are these topics not relevant to the game? Bulgaria, an actual country in 1936 which actually fought in the actual WWII, gets passed up for content time and time again, even in Death or Dishonor which is thematically the perfect place for such content. And now their in-game situation is worsened as what should be Bulgarian cores are given to a tag that didn't exist back then just to save the feelings of some upset "Macedonian" nationalists who want 1991 borders. I don't know how it's not relevant to the game if it literally affects the in-game situation.

It's also amusing that you're accusing me of nationalism while at the same time wanting to bring 1991 borders to 1936. I guess it's a very balkan thing to accuse someone of. "Your nationalism is getting in the way of my nationalism!". Except I have historical truth on my side.

And you are Dead wrong that there is no historical basis for an independent macedonia when the concept of it had been floating around since the 1800s even in IMRO inurgents even before their split.

Funny. The IMRO had a single (failed) uprising in the late 1890 and then promptly folded into the Bulgarian army, fighting for the Bulgarian side in both WW1 and the balkan wars. Their last action before fading into obscurity was the assassination of the Yugoslavian king (1934). It's interesting to note that even in this, arguably IMRO's largest achievement, the assassin Vlado Chernozemski is still primarily remembered as a Bulgarian first and as a member of IMRO second. From there, the IMRO is basically nonexistant until reforming as a modern political party (In Bulgaria).

So to recap, IMRO tries its hand at independence in 1896, fails, and then spends the next 40 years advancing Bulgarian interests in the Balkans. How does this justify a "Macedonian" tag?

https://en.m.wikipedia.org/wiki/Independent_Macedonia_(1944)

This is something that for a world war 2 game only adds further evidence and reason to add a Macedonian tag...

Did you bother reading your own article? It says, of the 1941 Bulgarian occupation:

"At that time, among the local population the pro-Bulgarian feelings still prevailed and the Macedonian national identity hardly existed.[9][10][11][12][13] Because of that, initially the Bulgarians were welcomed as liberators.[14] In this way Vardar Macedonia was the only region where the Yugoslav communist leader Josip Broz Tito had not developed a strong Partisan movement in until the Autumn of 1943."

I particularly like the slew of citations about how "Macedonian" national identity hardly existed. Books, my friend, are much more reliable than "I asked my grandpa and he said..." or posting Wikipedia articles.

And on the topic of the self identity and how we were "mostly Bulgarians" is just a blatant lie but a popular one meant to serve Bulgarian nationalists.
I have ressearched this and have asked many elderly people about this topic.. The best thing i got was out of my great grandfather who remembered how much of insanity and crazyness went on.

Are you saying Paradox should call your great grandfather? I don't know what this is supposed to add. I could just as easily say "Actually I spoke to many elderly people and because of that Paradox should give Constantinople as a core to Bulgaria in game". Even if the information was verifiable (which it isn't), the conclusion doesn't follow from the premise.

Your neighbour could have called himself a "serb" the house behind him could have been "bulgarians" and the houses behind them would have bloody "greeks" apparently! All while they spoke the same slavic language...

And that "same slavic language" was...Bulgarian. Seriously, to this day the "Macedonian" language is just Bulgarian. It varies less from the standard Bulgarian than some regional dialects well within the heart of Bulgaria!

You think the Macedonians had their own language in 1936 when they didn't even have a sense of national identity? Get real.

This was a very REAL issue and is caused by propagandists from neighbouring countries who would force their views onto a population with barely any concepts of nationhood which just practically left the medival ages after 1912.

And it is why you would find some sources claim this was all Serbian populated land. Or Greek land.. Or Bulgrarian...
Whichever narrative the authors of the time subscribed to.

You seem to be arguing for my side here. I'm saying that the inhabitants of "Macedonia" barely had any concept of nationhood and spoke Bulgarian and were ethnically / genetically Bulgarian. You've countered with "No, actually, we all spoke the same Bulgarian language and barely had any concept of nationhood, so there!".



Again I have to repeat: None of this is hateful. I don't hate you or any "Macedonian" any more than I hate myself or any Bulgarian. This isn't about modern FYROM controversies or any current weird right-wing political nonsense. I don't care about any of that. This is about facing simple historical truth and not giving aid and comfort to Tito's lies.
 
Guys, please add a Bulgarian claim/core on Macedonia. Macedonia is the very reason why Bulgaria fought in the Second Balkan War and the First World War, and during the Second World War it was given to Bulgaria.
 
@Axe99

Not sure what those flat-top things are (oil tankers? naval prime movers?) - regardless, wrong Indefatigable.

WhNB5l4.jpg


Please correct your post accordingly.
I used to call this ship the Indefeatable, then I heard it on some documentary that it's name is pronounced pretty much as it is spelled. In-de-fat-i-gable.

Does it mean the same thing? If not, what does it mean?
 
I used to call this ship the Indefeatable, then I heard it on some documentary that it's name is pronounced pretty much as it is spelled. In-de-fat-i-gable.

Does it mean the same thing? If not, what does it mean?

Tireless; immune to fatigue
 
How are these topics not relevant to the game? Bulgaria, an actual country in 1936 which actually fought in the actual WWII, gets passed up for content time and time again, even in Death or Dishonor which is thematically the perfect place for such content. And now their in-game situation is worsened as what should be Bulgarian cores are given to a tag that didn't exist back then just to save the feelings of some upset "Macedonian" nationalists who want 1991 borders. I don't know how it's not relevant to the game if it literally affects the in-game situation.

It's also amusing that you're accusing me of nationalism while at the same time wanting to bring 1991 borders to 1936. I guess it's a very balkan thing to accuse someone of. "Your nationalism is getting in the way of my nationalism!". Except I have historical truth on my side.

You also seemed to not have read my own posts and opinions about the topic on how I never advocated
How are these topics not relevant to the game? Bulgaria, an actual country in 1936 which actually fought in the actual WWII, gets passed up for content time and time again, even in Death or Dishonor which is thematically the perfect place for such content. And now their in-game situation is worsened as what should be Bulgarian cores are given to a tag that didn't exist back then just to save the feelings of some upset "Macedonian" nationalists who want 1991 borders. I don't know how it's not relevant to the game if it literally affects the in-game situation.

It's also amusing that you're accusing me of nationalism while at the same time wanting to bring 1991 borders to 1936. I guess it's a very balkan thing to accuse someone of. "Your nationalism is getting in the way of my nationalism!". Except I have historical truth on my side.
If you yourself also took the time to read my own posts and opinions you would also know that I too Disagree with the state changes.. I Never advocated for 1991 borders! In a ww2 game..
I even actually suggested alternatives on how to make everyone satisfied. Gameplay wise at least.
But otherwise on this topic I am no Nationalist.. Nationalists would be 100% more vile and scornfull in this situation. I am merely just sick of the discrimination and views forced upon us... This forum where this political debate is NOT supposed to take place is nothing compared to other corners of the Internet or even debates about it in real life where some people have downright genocidal attitude twoards us... The issue can even be more controversial than Kosovo even.
Did you bother reading your own article? It says, of the 1941 Bulgarian occupation:

"At that time, among the local population the pro-Bulgarian feelings still prevailed and the Macedonian national identity hardly existed.[9][10][11][12][13] Because of that, initially the Bulgarians were welcomed as liberators.[14] In this way Vardar Macedonia was the only region where the Yugoslav communist leader Josip Broz Tito had not developed a strong Partisan movement in until the Autumn of 1943."

I particularly like the slew of citations about how "Macedonian" national identity hardly existed. Books, my friend, are much more reliable than "I asked my grandpa and he said..." or posting Wikipedia articles.
I did read it and so what? It's still wikipedia which is usefull to some extent but not devoid of Bias.
I could have also given the macedonian wiki version of that article which has its own little sources and books, and in school we have additonal books as well as other literature i've read and generally being a person who actually Lives here...
I think I am also a person who does have legitimacy in what i've said so far in this issue.
NOTHING I've said so far isn't true...
The only thing that is left to be debated is the actual identity of the population which because of the complexity of the politics at the time... The huge involvement of foreign interests, the violence and wars makes it so that its very hard to pin point any "single" identity of said people...
I explained how this actually Looked like in Macedonia and how crazy it was... I never said for you to take my grandfather as an indesputable source but MANY others of that time period would confirm this.
Even before the 1940s there were several people and authors from these lands who wrote in diffirent balkan languages and at diffirent time periods identified with diffirent nationalities depending on which propaganda they fell influence to.