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Stellaris Dev Diary #185: Announcing Necroids

Hello everyone!

Today we bring you some exciting news about our upcoming Species Pack! We’re happy to announce that our next species pack will be themed around death and should allow you to live death to the fullest! Check out the trailer below:


Necroids will feature:
  • 15+1 new portraits (the +1 being machine)
  • 1 new Ship Set
  • 1 new City Set
  • 1 new Room background
  • 1 new Origin
  • 3 new Civics
  • 1 new pre-scripted Empire
  • 1 new Advisor Voice
We wanted to add ships that had a more sinister or evil appearance, and I’m very happy to say we’ve made something really great. We’ll go into more detail about the ships, and give you a peek into the art process, in a future dev diary.

True to the theme, we wanted the portraits to revolve around death, but not look outright undead or decaying. We never intended the Necroids to be specifically undead, but rather themed around death. Similar to the ships, we will be doing a dev diary in the future to give you a peek into the art process, and also reveal all the new portraits. Stay tuned!

Regarding the other features, we have already shown you some of them, such as the Death Cult Civic and the Memorialist Civic. The remaining features will be revealed over the next couple of weeks, and maybe you'll even get to learn about Jeff. But for now, let’s pass the Mishar Cabal into our memories.

---

General Donnten threw her bloodied axe next to Ostiir’s severed head. The others in the Leadership Council would remember this the next time they considered interrupting her in the Mishar Althing.

She pushed past the acolytes that were coming to deal with the corpse. They were annoyed - the rites were always harder if the head was removed - but they would just have to stitch it back together.

Smiling to herself, she left the arena. At least Ostiir would be an obedient little soldier now.


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1. They explained their plan about it - https://forum.paradoxplaza.com/forum/threads/stellaris-dev-diary-172-reworking-the-ai.1348837
2. They started to make some improvement about it - 2.6

But that actually made it worse...you do see the problem here right?They tell us that they improve it and instead they break it even more,that's not going to make me feel like they will fix the problems.Each DLc and patch just breaks the AI even more since they keep adding new mechanics despite the fact that the AI can't even use the existing ones.
 
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I own all DLCs pre Megacorp and none beyond that.

Same here, I told myself I'll buy DLC again when I start enjoying the game again. And I tried, I played multiple games after nearly every patch. The last attempts featured the new sector AI and me trying to dig myself out of holes using the magic market. I gave up finally and when I get the itch now, I just play 2.1. It's more enjoyable.

Maybe I'm just not the target audience anymore and that's fine I guess, I got my money's worth and there's other things I can buy instead of these packs.

Maybe make an aquatic pack for the 2.1 next Paradox, I'd be all over that.
 
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I don't want to belittle the work of those who have done the new species pack and I feel even sorry for them but the timing for a new species pack paired with utter silence about fixes....

and I discover that I feel disappointed and underwhelmed.
 
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Check the threads in the forum: it's an in-advance organized attack. A bunch of people agreed in advance to derail the thread and forbid anyone else from discussing the DLC.
So, essentially, you cannot fathom the idea that people have real, legitimate complaints about real, legitimate problems in the game, that persisted for months or even years and understandably told the devs what they would rather have than a vague 51 second teaser and a new Civic that we know nothing about except it's name, both as part of an upcoming DLC that'll add more features that are cool and all, but won't be as enjoyable as they could be, because the underlying game doesn't work as intended, so instead you make up a harebrained conspiracy theory about people wanting to "forbid" others from talking about the DLC, even going as far as saying they planned on doing this? How disingenuous can you get? I mean, really now?
Because whiners gonna whine. ;)
Pointing out that something that is broken is broken, but shouldn't be broken is considered whining now? How would you describe criticism then?
And again the dumb "Fix it instead!"
Wanting errors to be fixed, and asking for it repeatedly if all you get for an answer is silence over the couse of years is "dumb"? How?
People who were whining should have watched the Twitch live stream. They explained a few things that might have shut them up.
Such as?
Or just you know, use your brain. You might find some common sense up there.
Common sense such as a train of thought that goes: 'If a game that is meant to be fun doesn't work properly it isn't fun, so it should be made to work properly so it'll be fun"?
Wew, hadn't been here in a while. Had no idea the community had reached Smash Bros-tier when it comes to constantly whining about everything. We even got wojacks here, good stuff.
Yeah, all those people whining about other people expressing legitimate grievances with the current state of the game and the developer's apparent reluctance to fix it. Crazy, right?
Gotta hammer those devs about completely unrelated things! Gotta make them regret communicating.
Gotta hammer those people that like the game about their wanting to see the game be as good as it could be and telling the devs as such! Gotta make them regret communicating.
...lol... you guys (users) are really ... hmmm ... first the devs postet some dd with techical informations... users complain and get angry cause they want information about new dlc and stuff.... now the devs tell us about the new species-pack (dlc) ... and... users complain and get angry cause they want to see how game will be fixed .... seems like you guys just want to blame paradox, and thats no constructiv critic, its just shit, so what do you think wil change if you complain in every fucking post the devs make? exapt that the devs get rid of reading it?
The dev diaries about technical infos were about technical infos that (almost) nobody even knew about because the overwhelming majority of people had none of the problems outlined in them, while none of the more well known ones were specifically adressed. Also, the people that complained about them not talking about new gameplay features are not the same as those that want the game to be fixed on the technical side. You are just cherry picking two wholly different types of comments and conflating them with each other to try and prove a nonexistent point and make people look bad for no reason!
In response to disagrees: Alright, yep. The devs are slaves to give us whatever info we demand, whenever we demand it.
Nobody, and I mean nobody, claimed that the developers are our (the consumer's) slaves! Stop putting words into other people's mouths just because they actually want to see the game be improved, bugs to be fixed and gameplay mechanics to be working as intended!
Edit: 4 comments, many disagrees, and not one reply. Is it because everyone knows I'm right?
No, some people just didn't get to read your comment immediately after you've written it and take longer to write their replies.
A species pack means the programmers are working on the game, not shiny new features.
A species pack is a shiny feature, though.
Having caught up more, the answer I get at this point is two-fold.
1- To these players, its not a pet issue but serious business. but also...

2- Yes, they'd probably rather have that at this point.
1. - Pretty much.
2. - Absolute radio silence until they present fixes for the micro hell, Crisis AI, Sector AI and AI in general respectively would probably be received worse (in the short term, at the very least), but word on any progress on fixing these, or on whether the are even working on that at all (which may very well be the case, but there's simply no way of knowing for sure until someone actually says so), would already go a long way.
Has the game not been improved every patch? Discounting the new content, did 2.6 and 2.7 do nothing?
Improved in every patch? Arguably, but never quite enough and not nessecarily in the areas that actually desperately need fixing, and often with a bunch of other issues in tow.
So throwing a tantrum is the right reaction?
Going off of what you've said in this thread, and without wanting to come off as insulting, merely stating what I've perceived your comments to be, you seem to think so.
I love how you conveniently ignore the fact that there are many people here not engaging in polite discourse, and the fact that derailing the thread doesn't help. Which is solely on the players.
In their defense, staying polite when somebody categorically opposes everything you are saying is rather difficult, and while yes, you are correct in that this is not the place to talk about these things, it is the only one where a lot of forum users feel like that talking about them actually matters, actually gets heard, which is the whole point of talking about these issues in the first place.
Telling people that they shouldn't demand what the devs don't have is toxic?
Telling people that they shouldn't try to communicate the issues they've had over the course of years in response to receiving more things that are good on their own, but imply (perhaps wrongly so, but how would we know?) that the devs are refusing to tackle the ones they (the players) mention over the same course of the same years is, at the very least, needlessly contrarian. Toxic? Not really, but still confrontational for seemingly no good reason; just as someone could say that it's needless to complain about lack of bugfixing because it either won't happen, or will happen "in due time", it is pretty unnessecary to point out to those people to stop talking about these issues, because they'll continue to do so regardless until those fixes actually do happen.
The three steps back were before. Not acknowledging what they've done is disingenuous.
So is not acknowledging what they haven't done despite numerous forum threads and posts talking about that.
It appears people would rather complain than be reasonable.

Derailing the thread, no matter how polite the comments may be, is not called for.
While I fundamentally agree with you, the fact that not just one or two, but a lot of people derail this thread should be pretty telling about how long any fixes for the previously mentioned issues have been postponed. Is it really unreasonable to do so if making multiple threads specifically about these topics seemed to have no effect?
And you continue to prove my point, about people preferring to complain about something unrelated than the topic of the thread. Enjoy.
Preferring to complain about something unrelated than the topic of the thread because the alternative didn't seem to have any effect, you mean?
Doesn’t change the fact that not responding to this sort of negative behavior is a reasonable course of action.
So it is a "fact" that reiterating persistent problems, to bring them to the attention of those capable of fixing them, is best answered with not doing anything about those problems that have been so bad for so long that people bring them up at any possible opportunity, hoping that their voices will eventually be heard and understood? I am not sure if you know what a fact (or for that matter, a good idea) is.
the players just flame instead of giving constructive comments...
The constructive comments have been written at length in their dedicated threads, and you are free to read them. There comes a point where you don't explain every minute detail about something, and instead assume that people already know what you are talking about simply by naming it, because it's been said so many times before. I think we are at a point where somebody asking something along the lines of "When will the Crisis AI be fixed?" or "Will you do anything about micromanagement?" needs no further explanation as to just what was meant by that.
It's so irritating to see every dev diary swarmed with people bringing up their pet grievances which have nothing to do with the topic and (often rudely) demanding employees work on issues that aren't in their area of jurisdiction.
it's so irritating to see every attempt to bring errors in the game to light be met with people somehow against the idea of wanting a game with as little flaws as realistically possible before expanding on it. Also no-one is (rudely) demanding employees to work on issues that aren't in their jurisdiction, people are demanding employees to work on issues that are in their jurisdiction, either because people outside the dev team (modders) have shown that they could've done their work better (which I can see as being somewhat grating after a while), or because they themselves did a better job in the past (i.e.: Crisis AI 1.9 vs. now), and cannot be improved by anyone outside the dev team, because those things are hardcoded.
Yeah, cause anybody who agrees with me is a hero, standing up for all the players, but anyone who disagree's, or is just stoked to have a new racepack to play is a shill........... you have NO IDEA whether or not the accompanying patch will fix/change anything. 6 months of pdx working on this game, ever consider the fact they've been quiet for months because they are TRYING TO ADDRESS THE ISSUES??? The whining about the AI has no place in an announcement thread for a racepack. They know there are issues. The same group of people creating threads on it all the time is just pointless and boring.
Exactly! None of us have any idea whether the fixes we wanted for the game for so long are finally coming. That's the whole point of all this! If they've been quiet for months because they are "TRYING TO ADRESS THE ISSUES", then I'd say a majorly negative response to an otherwise unrelated announcement is reason enough to stop being silent about "the bugfixing patch to end all bugfixing patches" that you seem to forsee. Further, the creation of more threads about these issues is not "pointless", because the reasons those threads are being made still persist. Also, stop calling this "whining"; you are the one who's doing nothing except telling other people to shut up, in all caps, no less.
If you look at facebook and youtube this content pack has been well received. This forum is just a negative echochamber.
You might be onto something with the echochamber part, but it doesn't change the fact that these complaints were made based on valid reasons.
but at least, if there are mods out there wich do a better job, than use them and dont just complain, flame and tell how shit it is,
The problem is that, while there are indeed several mods that fix several problems in the game, there are also enough problems that modders cannot fix.
well, than look at it from the point "why is the forum dead?"
howeverif it truly is like you say, than we are close to the point i sayed about Star Trek Online, and the fault is on both sides, the devs don't doing what the users want and the users using the forum "incorrectly"... so yah, what to do...? I would stop complaining here and go another way, if "working" with the creators is not possible, i will "work" with the modders who "cares more"... its not the way it sould be, but if ther is no other, why wasting time?
The forum is considered "dead" by some due to their perceived lack of developer interaction with the community as opposed to how things were a few years ago, so they went ahead and started talking about the issues they usually would have discussed (sometimes with devs) in their own threads in ones where they could be absolutely sure the devs would see them, without having to have to visual confirmation in form of a reply, even if it means doing it in threads not at all about them, and your solution to change things back to how they used to is to simply stop talking about these issues altogether, because somehow both sides are at fault? Seems counterproductive to wanting to see the game fixed, to me, to be honest.
 
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Excuse me if I'm sceptical, but the AI (especially crysis) is in a brain dead state by a year. 6 months ago they announced that they reworked it, still got nothing and they didn't address that from since, acting like everything is fine when a considerable part of the fanbase is not enjoyng the game wich paid for.
If you defend the game in the state it is right now, you are the cause for all of this.
And you want the art department and content designers to do........ what, exactly??? Complaining for the sake of it, and derailing an announcement thread with this crap is pointless.
 
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Jesus, you don't check in for a few months and that is apparently enough time for the place to be overrun with capital G gamers. You spent 40 bucks on a video game 4 years ago. It's what you might expect to spend at a visit to a mid-tier resturant. If you were ranting about being dissapointed about that resturant visit 4 years later people would justifiably tell you to please either shut up about it or at least stop going there. You act like you're some sort of righteous warriors or something but you people are like some fat lady screaming at the top of her lungs at McDonalds because she thinks her fries are too cold or something. It's not about if you are right or wrong, that lady's fries might actually be too cold, it's that you're insufferable and it's a chore even for the people that are not the target of your abuse to be around you. The same way those people at McDonalds who just want to order think it's a chore to be around that screaming lady. You force out other people that just want to read about space zombies. Think about it from any perspective but your own. Why would anyone want to come here and "hang out" with a bunch of man-children acting like they've been the victim of a crime? Your behaviour just forces anyone that isn't you out of here. It doesn't get you anything you want.
Good analogy, here's another one: every time you buy any product from now on, prease void the warranty immediately. You bought the product already, why would you want it in working order at any point after that. And before you say "hurr-durr but you can just go throught all of hoops and loops and play a version you like", the duct tape is on the table, go fix your broken product yourself and don't bother the manufacturer with it.

And you want the art department and content designers to do........ what, exactly??? Complaining for the sake of it, and derailing an announcement thread with this crap is pointless.
You can read through the comments and find out that no one ever said that art department and content designers in particular were doing something wrong. I'm writing this under the assumption that you indeed did that and didn't just post your comment "for the sake of it", which leads me to believe that you're struggling with comprehension. So I'll explain it as simply as I can: this forum has literally no threads for communication with the devs, the only thread that they might even look at is this one (and other DDs). So instead of talking to a brick wall in the quarantine threads people opted to voice their complaints here. If we like the analogies here so much what PDX doing right now is selling tinted windows to a car that has 3 wheels, and people saying that they don't want those windows until all 4 wheels are in place. Yeah, sure, tinted windows are nice, but they aren't exactly a replacement for a wheel. People tell a company what they want before they buy their product, how is that derailment? Or do you think that pissing your pants from joy somehow does anything more than complaining?
 
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Sadly, I think the average person really just doesn't care about all these complaints, and Paradox knows it. The amount of people that will not buy DLC because they're upset about the state of the game probably isn't enough to matter. Even here, probably the most critical place about the game, this DLC diary still has more than half likes. Many will see a new DLC, buy it, play a couple games to 2300 and put the game back down again. That will keep the dev team paid more than fixing end-game lag, crisis fleets loafing around or improving late-game planet management.

And I don't want to dog the dev team, and I appreciate what effort they've put towards some of these issues, but I think a lot of problems people want addressed either still aren't their priority or the devs just plain don't know how to solve them. The tried and true "we're always working on these things" response is a tough one to keep hearing, given that modders have make far greater strides in AI performance just working in their free time compared to the professional dev team for the game. I'd rather it just be they aren't putting their full effort into the fixes rather than they're unable, but either answer isn't a great one.

And even when they do say they're working on the problems, how many times have we been told major improvements have been made but the stuff is still functioning poorly? Too many. Like not too long ago they said a dev was leaving the team, but had just greatly improved war AI pathing and targeting for the latest update. Yet here we are still complaining about war AI, since even with whatever improvement... it's still bad. And like the newer performance updates were a good step in the right direction for sure, but without solving the weight of pops and whatnot on the game, things still become a crawl later on, just not a near-stop now.

And as harsh as I'm sure this all sounds, I do still have some faith in the team and I'm partly giving the worst case example of what's going on. I love the game and want the best for it, but it's just a frustrating situation. It'd be much easier to sound positive if we could also get some more proper back and forth discussion and openness about the development challenges the team is facing. Sometimes they've done that, and it's been great when they have, but please keep doing it. An extended radio silence all summer while the game was left with so many big issues, then coming back with dev diaries about issues nobody even brought up and new DLC is just asking to upset people. You just had to know that was going to get the types of responses it has.

I think this DLC looks neat and I like the new ship set, but I'm going to skip buying it for now. I'm hoping to hear about some worthwhile updates/fixes first so I actually want to play another campaign in the first place.
 
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I mean the forum is dead because the only Comms we get from the Devs are cringey Dev diaries where they try and build hype for a product that nobody wants.

Most of the vitriol would disappear overnight if they just put out a statement saying "look, we know it's bad, but we've not been allowed the resources to fix it"

Because for all we know they are sat there patting each other on the back after another "job well done". That kind of mental gymnastics echo chamber crap is everything that is wrong with modern western society. Do you want spacetrump? Because attitudes like that are how you get spacetrump.

I'm done buying bells for a bike with square wheels.

restored my faith in humanity for about ~5%. thank you, that´s exactly how i feel, too.

@grekulf
just give us a heads up that AI is just not priority out of monetary reasons, braindead target groups or something like that. you´re even allowed to use corporate euphemisms.
A lot of anger will just disappear. You won´t wake that much sheeps with that.
 
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But that actually made it worse...you do see the problem here right?They tell us that they improve it and instead they break it even more,that's not going to make me feel like they will fix the problems.Each DLc and patch just breaks the AI even more since they keep adding new mechanics despite the fact that the AI can't even use the existing ones.
I don't think it is worse, I think it is decidedly better- ai actually build megastructures now and the game seems to run faster. They defiantly broke something in the military ai and there are some oversights but it is improving.
 
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Reanimated armies? is this an buff for armies? what are army civics or buffs for anyways? just build 5 more and you´re done.
ground combat is weak.

while i like the theme of this necron DLC i think its the wrong time for milking the cow. the cow feels sick at the moment.
LOL sick? They have to exhume the cow's body every couple months for those precious drops of rotten milk.
 
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wow! such negative in this announcement thread. so sad

I have some constructive feedback instead:

Instead of not fixing the game, why not try fixing the game? I think it could work out pretty well.
 
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I don't think it is worse, I think it is decidedly better- ai actually build megastructures now and the game seems to run faster. They defiantly broke something in the military ai and there are some oversights but it is improving.
What about the A.I. building tons of habitats and never colonizing them?
 
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The name of the species and the green glow is really not helping....

TLDR : While I gave up on STELLARIS till I get a better computer (six months or so) this is a neat concept. The name of the species and the green glow is, however. not helping with the problems of originality that, shall we say, pops up in Stellaris.
 
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I love how the revamp was supposed to help things. To make "micromanagement" less arduous and make oversight easier. Instead, it did the exact opposite. The tile system still exists with the unlockable slots, the population became way more opaque, same for who is working which job, the new pop growth means way more micro, etc.

At this point reverting back to the old system, would arguably be a marked improvement. Frigging hell, I think they even removed auto upgrades. Tacked on a bunch of menus, etc. The Ai can handle all of this even worse than it could simply filling up a planet with random buildings. Because now they have to contest with a host of new issues ON TOP of that.
A-freakin-men
 
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What about the A.I. building tons of habitats and never colonizing them?
They did that before the update- it just wasn't fixed, the update didn't cause any regress in ai behavior, except for a couple weird ship control problems, and fixed other portions of the ai
 
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