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Stellaris Dev Diary #185: Announcing Necroids

Hello everyone!

Today we bring you some exciting news about our upcoming Species Pack! We’re happy to announce that our next species pack will be themed around death and should allow you to live death to the fullest! Check out the trailer below:


Necroids will feature:
  • 15+1 new portraits (the +1 being machine)
  • 1 new Ship Set
  • 1 new City Set
  • 1 new Room background
  • 1 new Origin
  • 3 new Civics
  • 1 new pre-scripted Empire
  • 1 new Advisor Voice
We wanted to add ships that had a more sinister or evil appearance, and I’m very happy to say we’ve made something really great. We’ll go into more detail about the ships, and give you a peek into the art process, in a future dev diary.

True to the theme, we wanted the portraits to revolve around death, but not look outright undead or decaying. We never intended the Necroids to be specifically undead, but rather themed around death. Similar to the ships, we will be doing a dev diary in the future to give you a peek into the art process, and also reveal all the new portraits. Stay tuned!

Regarding the other features, we have already shown you some of them, such as the Death Cult Civic and the Memorialist Civic. The remaining features will be revealed over the next couple of weeks, and maybe you'll even get to learn about Jeff. But for now, let’s pass the Mishar Cabal into our memories.

---

General Donnten threw her bloodied axe next to Ostiir’s severed head. The others in the Leadership Council would remember this the next time they considered interrupting her in the Mishar Althing.

She pushed past the acolytes that were coming to deal with the corpse. They were annoyed - the rites were always harder if the head was removed - but they would just have to stitch it back together.

Smiling to herself, she left the arena. At least Ostiir would be an obedient little soldier now.


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Dear god, please no. I do not want space bot flies, or ticks, or other disgusting stuff. I'd pay them NOT to do this.

Body snatchers, Goa’uld, and the like are staples of sci-fi. You don’t necessarily need to go the disgusting route, but it would be nice to have a bio equivalent of assimilators.
 
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That's... not what's happening at all. Pushing out species packs is exactly how they are fixing the game. Do people not understand that there is a team of people working on the game, and they are not all programmers?

You people, the game is broken by years, no species pack helped to fix it so far, not even close.
 
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There are a bunch of things that we're working on, including some quality of life and micromanagement changes that are too big to go alongside a species pack. We'll start discussing those once they bake a little longer and I can give firmer information.
Given the quality of the previous fixes( or rather, the lack of them) i am more worried than hopeful
 
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Children whine. Customers tell companies why they’re not buying.

Customers can also whine like children. A few people here have actually stated there problems with the game in ways that seem alot less like whining and complaining and more like decent complaints.

Its really all in an eyes of the beholder sort of thing.
 
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Yes, pushing out species packs to satisfy corporate while the programmers work on the actual code. How is this hard to understand?

This is where the stellaris multithreading is. While the programmers work on the game, artists work on pretty new content to sell to satisfy corporate.
 
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i get your point. you are saying that this species pack is being made so paradox can continue to make money while the devs try to fix the game, right?

and while i agree with your point your phrasing is making it sound like you are a die-hard paradox simp who doesn't care how busted the game is and just wants more dlc.
Yes, that is exactly what I mean.

And honestly, I do kinda want more DLC. The more they put out now, the more content there will be when the game is fixed. And more content, that barely takes away from fixes, can't be bad, can it?
 
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Customers can also whine like children. A few people here have actually stated there problems with the game in ways that seem alot less like whining and complaining and more like decent complaints.

Its really all in an eyes of the beholder sort of thing.
The problem is this isn't what the thread is about. The child that whines about getting a new toy just because they're at the store should be ignored.

This is not the place to voice your complaints. A species pack means the programmers are working on the game, not shiny new features. And all everyone can do, apparently, is whine about how they weren't told about the fixes that are probably not concrete enough to say anything on... as Eladrin already said.
 
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Yes, pushing out species packs to satisfy corporate while the programmers work on the actual code. How is this hard to understand?

This is where the stellaris multithreading is. While the programmers work on the game, artists work on pretty new content to sell to satisfy corporate.

Yes I perfectly understood what you said, my point is that they don't fix stuff from a while, 6 months? 1 year? I lost the count. The corporate is never satisfied, it can only be afraid to lose customers due to the flaws of the product. So nobody in the high floors will say to the devs to fix the game, because they may not even know/care about the issues we are experiencing untill we attire the attention somehow.
 
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I love how basically everyone doesn't understand that patches can do more than one thing, and are trying to derail the dev diary.
Ah, what a great quote, how come no one ever thought of that? Except while patches *can* do that, in the case of Stellaris they almost never *do* though.

The issues will be talked about when they have something to say about it. This isn't hard to understand.
They barely talked about that in the past two years, let alone actually show any tangible results, but hey, you just have to wait just a tiny bit more, this isn't hard to understand, right?

Hey look, the diary announcing something the artists have been working on! Gotta hammer those devs about completely unrelated things!
That's enough DDs from artists for me, thanks. Almost every DD in the last couple of years was about something the artists have done, with all due respect at this point I couldn't care less about what they do as long as the game is barely functional on the technical level.

Gotta make them regret communicating.
Communication about irrelevant things is not communication. 0 commication is still 0 commication.

That's all derailing the thread does, regardless of how "deserved" any of it is.
Good thing there is a thread where devs and players can talk about all of the issues...oh yeah, there isn't one.

...lol... you guys (users) are really ... hmmm ... first the devs postet some dd with techical informations... users complain and get angry cause they want information about new dlc and stuff
Nice alternative reality you live in, considering I've read the last two DDs about scripting and loading times (which granted, were pretty useless) and didn't see anyone complaining about the lack of new DLCs.


This is really a next level of mental gymnastics.
 
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Given the quality of the previous fixes( or rather, the lack of them) i am more worried than hopeful
"Getting rid of tiles will help cut down on micromanagement, make planets more interesting, help the Ai be more competitive, and improve the game." I remember.
 
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the more content there will be when the game is fixed
If. "If" the game is fixed. That's a huge "if" at this point. Financing improvement through DLC has been the strategy for years now. And it certainly makes sense in an abstract way. But in practice with Stellaris it has failed. It has been years of that and many fundamental game systems just don't work. You can only string along people so far with promises of fixes until they don't believe you anymore.
 
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Yes, that is exactly what I mean.

And honestly, I do kinda want more DLC. The more they put out now, the more content there will be when the game is fixed. And more content, that barely takes away from fixes, can't be bad, can it?
you aren't entirely wrong about the new content, but every minute they spend on random crap is a minute they aren't spending making an ai that is smarter than a brick. making an ai that works(sector, regular, crisis, you name it) takes priority over shiny new toys in my book. if want new toys that is what mods are for, i shouldn't have to mod the crap out of the game just to make it function.
 
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Yes I perfectly understood what you said, my point is that they don't fix stuff from a while, 6 months? 1 year? I lost the count. The corporate is never satisfied, it can be only afraid to lose customers due to the flaws of the product. So nobody in the high floors will say to the devs to fix the game, because they may not even know/care about the issues we are experiencing.
Have you forgotten 2.6 and 2.7 already? If you're not even going to admit they exist, well...
 
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Yes, that is exactly what I mean.

And honestly, I do kinda want more DLC. The more they put out now, the more content there will be when the game is fixed. And more content, that barely takes away from fixes, can't be bad, can it?

you gotta have faith! Hallelujah! Ignore everything that was before! The Messiah never came but someday it will! and the promised land of fixed stellaris will arrive and the faithful will life in bliss.
 
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you aren't entirely wrong about the new content, but every minute they spend on random crap is a minute they aren't spending making an ai that is smarter than a brick. making an ai that works(sector, regular, crisis, you name it) takes priority over shiny new toys in my book.
No. It does not work that way. Artists cannot work on the AI.
 
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Edit: Would you prefer they just stop with the diaries, saying absolutely nothing, until they have something to say about your pet issues?

Having caught up more, the answer I get at this point is two-fold.
1- To these players, its not a pet issue but serious business. but also...

2- Yes, they'd probably rather have that at this point.
 
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