What about the bug where the previous federation president keeps control of the federation fleet?
Didn't you say you wanted to prevent FE from declaring war on players in first place because of some 'oh noes, restricts playstyles' reasons? Or did you mean to write AFE?
I mean, I'm innately against making FE's sitting ducks.
Sounds like asking for trouble. Is that a "playstyle"?Colonizing or building a frontier outpost next to a Xenophobic FE is not a 'playstyle'.
I can foresee a lot of complains like "my 10k missile fleet got wiped by 5k kinetic fleet, AI cheat", unless fleet power calculation also has a stopgap measure of treating missiles differently.It's a stopgap measure to give them some utility while we fix the more fundamental issues like retargeting and how PD works.
Ah see, the Utopia "expansion." Is that paid for again? or did I miss that it was free?I know you're joking but just to clarify anyway: There will be no DLC of any sort accompanying the Utopia expansion. Just the update and the expansion, which includes all additional graphics and music.
What about the bug where the previous federation president keeps control of the federation fleet?
Ah see, the Utopia "expansion." Is that paid for again? or did I miss that it was free?
Reasonable point.Colonizing or building a frontier outpost next to a Xenophobic FE is not a 'playstyle'.
Either I'm missing something or I can't seem to find that "special note" that Björn supposedly added to the game's audio...
This reminds me that I have to redesign my United Stars of Murrica empire now that they've removed individualism.The American Space Empire dose not approve of this!
What will happen with on-going games (particularly considering I'll be buying Utopia immediately)? Will they continue to operate on the 1.4 specs, be upgraded to 1.5 but not enable Utopia content, enable the new Utopia content, or just become incompatible and force me to restart my game 7 days from now?
wow, thats a big mid and late game nerf* Only a single Pop can now be migrating to a planet at any given time
Yeah, but arguably Collectivist Slaves were a micro hassle with little gameplay benefits, whilst Individualists had the huge Migration combo for rapid expansion.wow, thats a big mid and late game nerf
Yeah, but arguably Collectivist Slaves were a micro hassle with little gameplay benefits, whilst Individualists had the huge Migration combo for rapid expansion.
Fixing the former and nerfing the latter means we might see a reasonable balance between Authoritarian/Egalitarian.