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Any event for the enstablishment of the Sayyd and Lodi dynasties?
We have events about the Lodi dynasty, yes:
Lodi.png

Also about the Sayyids, but they would normally only happen for AI since it requires them to be a subject of the Timurids.
 
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Interesting that there is no governor mechanic for either Delhi or Indian sultanates, even though they were a common administration tactic for the entirety of the game’s time frame. We saw something along the lines of governors with the Timurids, but I don’t remember how that worked.
This was a thread I started a while ago talking about it: https://forum.paradoxplaza.com/foru...ies-like-daimyos-are-confirmed-to-be.1725461/

I don’t think you can properly represent Delhi or later Indian empires without a governor system. And it seems as though right now it’s hardcoded through the area system, but as I point out in the thread many later empires had governors that don’t follow the current area map. If regular vassals are off the table, then either some bespoke mechanic or a bbc could work.
Also are the Delhi sultanates rulers afghan or delhavi? I think making them afghan might be more accurate.
We don't have a generic mechanic for governors in the game. It's something that we've discussed internally, but it would imply a rework of several mechanics to have something that could be on par with the game systems (e.g., appointable provincial governors as in Imperator). So, to be clear, don't expect a mechanic for governors to be in the game when it's released; we want to set the expectations clearly regarding this.

That said, for some countries for which that system was super-important in the early game, we have created a scripted, super-simple version of them. Timurids can appoint family members as 'governors' (= subjects) in their provinces, while there's this generic action available in the Fall of Delhi situation, while it's active:
Appoint Governors.png

Appoint Governos2.png
 
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Is it something you'd consider for a DLC down the line ? Or is it too soon to think about that ?
We prefer to focus on releasing a good game first.
 
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